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Dynaverse.net  |  Taldrenites  |  Dynaverse II Experiences  |  Topic: SFC2.Net 7.25 -- Star Wars! 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: SFC2.Net 7.25 -- Star Wars!  (Read 481 times)
DarkElf
Guest


SFC2.Net 7.25 -- Star Wars!
« on: January 31, 2003, 04:35:33 pm »

LOL!  So I couldn't think of a better name.  Oh well....

Ok, more details...

Uses stock missions, and shiplists.

This server will be up for an indefinate amount of time. Probably two to three weeks (until Scipio gets his server up, most likely).

Campaign 7.25 - Star Wars

This server will have an East vs. West Setting. Federation, Mirak, Hydrans and Gorn on the left side of the map. The Klingons, Romulans, ISC, and Lyrans will be on the right side. This server will have simple VC's as follows.

Having the most economy: 1 pt.
There are 19 50 econ hexes on each side of the map in various locations. If you can take the hex, youll get the SB, and the 50 econ, so if you find one of these hexes, you'll want to take it.

Having the most hexes in your control: 1 pt.
Simple VC, just have more hexes on the other side.

Controlling the most Asteroid hexes in the center of the map.
These are VC hexes. The coordinates of these hexes are:
31,19
33,19
30,21
32,21
34,21
31,22
33,22

If you have more VC hexes than the other side, you get 1 VC point.

This should generate an absolute ton of PvP when you guys finally get to the center.

Standard SFC2.Net Rules are in effect. In addition, it is forbidden to place a base in any blackhole hex, and its forbidden to attack another sides homeworld.

The side with the most VC points will be declared the winner.

Start time will be 7:30 PM Central. See you there!  
« Last Edit: January 31, 2003, 04:42:12 pm by DarkElf » Logged
ChrsLWlstr
Guest


Re: SFC2.Net 7.25 -- Star Wars!
« Reply #1 on: January 31, 2003, 04:47:45 pm »



Let the games begin...  
« Last Edit: December 31, 1969, 06:00:00 pm by ChrsLWlstr » Logged
Agave
Guest


Re: SFC2.Net 7.25 -- Star Wars!
« Reply #2 on: January 31, 2003, 05:21:02 pm »

Meet ya in the middle!!!

<dons Captian Chaos helmet>


Agave Azul  
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DarkElf
Guest


Re: SFC2.Net 7.25 -- Star Wars!
« Reply #3 on: January 31, 2003, 06:50:44 pm »

**Stares at clock**

6:50PM, geez!  Hurry up will ya?!

Why couldn't have I said 7:00PM.... *sigh*

Oh well, another 40 minutes won't kill me, LOL!
Logged
B5er wanna be
Guest


Re: SFC2.Net 7.25 -- Star Wars!
« Reply #4 on: January 31, 2003, 07:10:08 pm »

Is this starting in Early, Mid, or Late?
Logged
DarkElf
Guest


Re: SFC2.Net 7.25 -- Star Wars!
« Reply #5 on: January 31, 2003, 07:15:30 pm »

Mid Era.
Logged
NuclearWessels
Guest


Re: SFC2.Net 7.25 -- Teases!
« Reply #6 on: January 31, 2003, 07:35:31 pm »

LOL - Well, Father Bruce and I managed to get a quick peek around at the "Prep" server before getting the ol heave ho

To quote the general crowd ...

START THE SERVER!
START THE SERVER!
START THE SERVER!
START THE SERVER!
START THE SERVER!
START THE SERVER!
START THE SERVER!



START THE SERVER !

dave
(feeling obnoxious today )
Logged
DarkElf
Guest


Re: SFC2.Net 7.25 -- Star Wars!
« Reply #7 on: January 31, 2003, 07:57:42 pm »

If anyone is having CRC problems MSN me here:

mpddarkelf@hotmail.com

or ICQ me

176763073

and Ill see about sending you the right file!
Logged
KRolling
Guest


Re: SFC2.Net 7.25 -- Star Wars!
« Reply #8 on: January 31, 2003, 10:25:14 pm »

Too late, everyone, I already WON!!!

Blue Cheese Rules!!!! LOL!!!
Logged
FatherTed
Guest


Re: SFC2.Net 7.25 -- Star Wars!
« Reply #9 on: January 31, 2003, 10:31:58 pm »

Quote:

Too late, everyone, I already WON!!!

Blue Cheese Rules!!!! LOL!!!  




You've never seen the Rogue Cheddar in action.  
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DarkElf
Guest


Re: SFC2.Net 7.25 -- Star Wars!
« Reply #10 on: January 31, 2003, 11:06:35 pm »

Server is back up.

The server went down because the system said it was low on virtual memory.  It shut down automatically.

It's back up, but it could use a reboot, but I can't do that....
Ill be watching.
Logged
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