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Dynaverse.net  |  Taldrenites  |  Starfleet Command Mods  |  Topic: A Halo mod 0 Members and 1 Guest are viewing this topic. « previous next »
Poll
Question: Would it be cool for a Halo mod for SFC to be made?
Yes - 4 (66.7%)
No - 0 (0%)
Perhaps - 2 (33.3%)
Total Votes: 6

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Author Topic: A Halo mod  (Read 474 times)
Akira_Commander567
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A Halo mod
« on: June 17, 2008, 08:09:27 pm »

I've been thinking that it would be cool for a Halo mod for SFC to be made so you can play as both the Covenant and Humanity. What do ya'll think?
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Re: A Halo mod
« Reply #1 on: June 17, 2008, 08:39:01 pm »

Do it, do it!
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Akira_Commander567
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Re: A Halo mod
« Reply #2 on: June 18, 2008, 09:12:07 am »

It'd be awesome if there'd be whole squadrons of Longswords that you could control. Heck, we should put in some missions for fighters only, like a DeathStar trench run like thing. You'd get to fly into the heart of a Covenant fleet and try to destroy a Covenant capital ship by delivering a nuke into the ship itself. Who that be awesome or what?
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Re: A Halo mod
« Reply #3 on: July 06, 2008, 11:59:25 am »

That would be cool, but could it be done by anyone on here?
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Re: A Halo mod
« Reply #4 on: September 20, 2008, 07:24:48 pm »

Sounds like a great idea, there's models out for Halo somewhere, I hate to dash your dreams though. The people who are able to do the work to make a mod are either too busy on personal/team projects or quite simply won't help, or if they do it's for a short time only. Mission scripting alone your going to get ignored to tears just for the request.

its taken me 5 years to get a mod started and not a single scripter/programmer will help me.
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