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Accessory's Name	: SFC 2 or SFC 3 > SFC 1 Conversion script
Installation directory  : 3dsmax/Scripts
Version			: v1.0
Released:		: 12/07
Author                  : Alec "atheorhaven" Theorhaven
Email Address           : atheorhaven@gmail.com

Accessory's description	: SFC 2 or SFC 3 > SFC 1 Conversion script is THE tool to help you prepare your low poly SFC 2 or SFC 3 models for conversion to SFC 1 simply, quickly and without texture distortion

Thanks to               : Taldren and the Dynaverse community for giving me something to do..
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* Construction *
Base                    : n/a
Editor used             : 3DStudio MAX  3.x 4.x MAXScript
Known Bugs              : er.. none ;)
Build/Animation time    : yes


* How to use this accessory *

Install:  Unzip to 3DStudio/Scripts/ folder

Run:  From MAX, Utilities Panel, click the 'MAXScript' button and run sfc2tosfc1.ms from the Scripts/ folder

So, what does this do?  Simple, it will strip all the self-illumination from a SFC .MOD file and then that should allow that mesh to be loaded in SFC 1.

I'm releasing this because a) it's Christmas time and b) I'd love to see more people support SFC 1.  Typical run time once the script is loaded to convert over 100 material slots = 3 seconds.  Means that those more complex meshes can now also be converted with little to no work as well.

I have 330 material slots in the script, have never had it run to the end yet.  ;)

This should also work easily for SFC 3 -> SFC 1 conversions.. *but* you'll probably have to re-HP/DP the mesh afterwards to reflect the changed HP/DP structuring that happened between SFC 2 -> SFC 3

* Copyright / Permissions *

Open Source released under the GNU General Public License.  Credit me if you use ANY of this code.  Please mail me and let me know what you think of it.