Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: DestinyCalling on November 01, 2003, 12:19:45 pm
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Humour aside (though questionable), does anyone know how to stop Milkshape distorting textures whenever a MOD file is exported....? I could do with knowing...
Cheers
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I don't have any issues with textures being messed up if handling a .ms3d then converting it over to a .Mod file.
Now I know there have been issues with importing a .Mod then re-exporting it back into a .Mod.
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Are you importing a model with LOD's? I know that the older plugin would get confused, and the textures would end up scrambled. The latest plugin, the one that supports hardpoints, seems to have fixed this. If that is your problem.
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Do you have the the latest 'TNG' plugin?
Doesn't sound like it.
I_Mudd.
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Well I thought I did... Actually, come to think it's a more recent one... Maybe I should revert back...
Good call chaps!!