Dynaverse.net
Taldrenites => General Starfleet Command Forum => Topic started by: nx_adam_1701 on November 13, 2003, 11:07:37 am
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What the hell is this, messed up my mission, for SFC2 OP not SFC3, something about a C++ Program Library, etc..., what is it and how can I prevent it, thanks guys and gals
adam out
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What mission was It Adam? Was It a stock? and also what OS are you using?
Stephen
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Standard Patrol, I have no mission mods, Windows ME,
adam out
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Man I'm stumped there Bro, Might want to ask around on the Mod forum.
Stephen
oh yes, Do you have a copy of the error message by any chance?
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Adam,
Try again and if you get the error again try to get a screenie for us to look at. Thanks.
Best,
Jerry
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nope sorwie, but next time it happens and hopefully it doesnt, ill copy it down
thx though
adam out
Another thing is i mentioned in another post, if I would be able to disable the orion pirate cartels, and it kinda worked, i havent seen them around in the campaigns, the only race was the orignal orions, its much better because in my mod i have the kazon, and there suppose to the across the map toward the gorn section and they keep coming around the fed space, and i couldnt stand it anymore, bugging me out, this way i keep all the orions out and focus primarly on the main races, ok left field i see lol lol sorwie anyways ill post the runtime error if it happens again thx
adam out
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Ok I copied it , it happens all the time now once a campagin starts, first mission patrol
Microsoft visual C++ Runtime Library
Runtime Error!!
Program:...WARE INC\STARFLEET COMMAND ORION PIRATES\STARFLEETTOP.EXE
Abnormal Program Termination
Plz Help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Anyone please, its becoming a big problem, its doesnt occur during skirmishes, only campaigns
Another thing hit me, theres a file in the SFC folder, called ''Above8BitTextures'' can this somehow have anything to do with it, if my ship and the AI has Above 8BitTextures, does it make the game crash,
adam out
PLZ
As I said in my other topic, I finally got my music mod to work, its great, but if this damn message keeps booting out the game, im never going to enjoy the music thx
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bumpholio!!!!!!!!!!!!!!!!!
adam out
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A few questions, then..
1- Did you try to remove SFC:OP (completely) and reinstall, repatch, etc? Maybe there's a .SCR mission that's corrupted?
2- (if above did not work) what's your current version of everything?
3- Have any mods installed? Models?
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models, I Have tons of them in, my own mod, and yup i have reinstalled and done all that, it seems to be happening only in the first mission of any campaign, but since I never get beyond that mission, then I guess it would be the patrol,
adam out
thx
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Doesn't this happen if you have an invalid model? Seems like a lot of peope were crashing out during SSII when they were using an older model pack, because certain ships had bad models (mostly the break mod, so they couldn't destroy the ship). Since you don't have any custom scripts, that would be my closest guess at the moment, I guess. What else have you changed since you did a fresh install and patch? Just added models or something else? I'm no shiplist guru, but maybe if that's been changed it could be a problem? I'd check the models, personally.
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Quote:
Doesn't this happen if you have an invalid model? Seems like a lot of peope were crashing out during SSII when they were using an older model pack, because certain ships had bad models (mostly the break mod, so they couldn't destroy the ship). Since you don't have any custom scripts, that would be my closest guess at the moment, I guess. What else have you changed since you did a fresh install and patch? Just added models or something else? I'm no shiplist guru, but maybe if that's been changed it could be a problem? I'd check the models, personally.
Yes, the GCM_BRK.MOD from the FeralYard's Gorn CM is making the game go boom. I had to redo the brk model and repack OP+ with it.
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I ahve reinstalled the game and have personally modded the Textures, Models, Shiplist, Strings Folder, Music, Sounds, Voices, I think that it, I thought it was the music, could it be
adam out
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Ok Ill check the models, but the game crashes before any ship is destroyed, there fore, how can it be the brk_mod, it hasnt been activated yet
adam out
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Above8BitTextures can this effect the game, and please dont forget me, the problem still happens
adam out
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What the hell is this, messed up my mission, for SFC2 OP not SFC3, something about a C++ Program Library, etc..., what is it and how can I prevent it, thanks guys and gals
adam out
-
What mission was It Adam? Was It a stock? and also what OS are you using?
Stephen
-
Standard Patrol, I have no mission mods, Windows ME,
adam out
-
Man I'm stumped there Bro, Might want to ask around on the Mod forum.
Stephen
oh yes, Do you have a copy of the error message by any chance?
-
Adam,
Try again and if you get the error again try to get a screenie for us to look at. Thanks.
Best,
Jerry
-
nope sorwie, but next time it happens and hopefully it doesnt, ill copy it down
thx though
adam out
Another thing is i mentioned in another post, if I would be able to disable the orion pirate cartels, and it kinda worked, i havent seen them around in the campaigns, the only race was the orignal orions, its much better because in my mod i have the kazon, and there suppose to the across the map toward the gorn section and they keep coming around the fed space, and i couldnt stand it anymore, bugging me out, this way i keep all the orions out and focus primarly on the main races, ok left field i see lol lol sorwie anyways ill post the runtime error if it happens again thx
adam out
-
Ok I copied it , it happens all the time now once a campagin starts, first mission patrol
Microsoft visual C++ Runtime Library
Runtime Error!!
Program:...WARE INC\STARFLEET COMMAND ORION PIRATES\STARFLEETTOP.EXE
Abnormal Program Termination
Plz Help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
Anyone please, its becoming a big problem, its doesnt occur during skirmishes, only campaigns
Another thing hit me, theres a file in the SFC folder, called ''Above8BitTextures'' can this somehow have anything to do with it, if my ship and the AI has Above 8BitTextures, does it make the game crash,
adam out
PLZ
As I said in my other topic, I finally got my music mod to work, its great, but if this damn message keeps booting out the game, im never going to enjoy the music thx
-
bumpholio!!!!!!!!!!!!!!!!!
adam out
-
-
A few questions, then..
1- Did you try to remove SFC:OP (completely) and reinstall, repatch, etc? Maybe there's a .SCR mission that's corrupted?
2- (if above did not work) what's your current version of everything?
3- Have any mods installed? Models?
-
models, I Have tons of them in, my own mod, and yup i have reinstalled and done all that, it seems to be happening only in the first mission of any campaign, but since I never get beyond that mission, then I guess it would be the patrol,
adam out
thx
-
Doesn't this happen if you have an invalid model? Seems like a lot of peope were crashing out during SSII when they were using an older model pack, because certain ships had bad models (mostly the break mod, so they couldn't destroy the ship). Since you don't have any custom scripts, that would be my closest guess at the moment, I guess. What else have you changed since you did a fresh install and patch? Just added models or something else? I'm no shiplist guru, but maybe if that's been changed it could be a problem? I'd check the models, personally.
-
Quote:
Doesn't this happen if you have an invalid model? Seems like a lot of peope were crashing out during SSII when they were using an older model pack, because certain ships had bad models (mostly the break mod, so they couldn't destroy the ship). Since you don't have any custom scripts, that would be my closest guess at the moment, I guess. What else have you changed since you did a fresh install and patch? Just added models or something else? I'm no shiplist guru, but maybe if that's been changed it could be a problem? I'd check the models, personally.
Yes, the GCM_BRK.MOD from the FeralYard's Gorn CM is making the game go boom. I had to redo the brk model and repack OP+ with it.
-
I ahve reinstalled the game and have personally modded the Textures, Models, Shiplist, Strings Folder, Music, Sounds, Voices, I think that it, I thought it was the music, could it be
adam out
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Ok Ill check the models, but the game crashes before any ship is destroyed, there fore, how can it be the brk_mod, it hasnt been activated yet
adam out
-
Above8BitTextures can this effect the game, and please dont forget me, the problem still happens
adam out