Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: Heavens_Eagle on February 13, 2004, 10:26:32 pm
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Doing a little remember and reconstruct work here.
There are some files in the Assets\WeaponGroups and I really need to figure out what they mean and how to interpret or mod them. There is a VERY good reason. 
For example the F-BB file has the following in it:
<0
>
<1
16
>
<2
0
1
2
3
4
>
<3
0
1
2
3
4
6
7
8
9
10
11
12
15
16
17
>
<4
6
7
8
>
<5
>
<6
>
<7
>
<8
>
<9
>
The F-CA file has this in it:
<0
>
<1
10
11
12
>
<2
0
1
>
<3
0
1
10
11
12
>
<4
>
<5
>
<6
>
<7
>
<8
>
<9
>
I remember seeing these before (barely) I just don't remember what it is I am looking at. Any ideas folks? Please elaborate if you know what I am looking at.
Thanks
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Talked With MagnumMan and DO'H! I remember now.
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Good thing to because I looked at it went jeez I think I knew that at one point or another.
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I'm sure a bunch of us were going. "Oh, yeah!... well it's easy really... um... one moment... well.... hmmmm." lol. I know I knew, but can't for the life of me remember, and now it's killing me.
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Perhaps this is another bit of information for FireSoul's (I think) FAQ that was started a while back.
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Well... looking at the way the numbers are grouped...
Weapon groups are just that, of course. Your allowed to group any set of weapons under keys 1, 2 ,3 and 4. Sooo, if you rewrite it this way...
<0> = group 0; sorry, no can do.
<1 (16) > = group 1; woohoo, the 1 key calls up hard point 16.
<2 (0, 1, 2 , 3, 4)> = group 2; calls up hardpoints 0, 1, 2, 3 and 4.
<3 (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 15, 16, 17)> = group 3 calls up the numbers between <3 and >
<4 (6, 7, 8)> = group 4, which has hardpoints 6, 7, and 8 in it.
and so on and so forth. I just added the ( and ) for editorial purposes. Since groups 5 through 9 isn't supported there are no numbers between the < and >, other than the potential weapon group. Hmmm, perhaps if your determined you can change the bindings?