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Taldrenites => General Starfleet Command Forum => Topic started by: CFA_Admiral_Tige on March 03, 2004, 07:59:15 pm

Title: Tonight's Enterprise
Post by: CFA_Admiral_Tige on March 03, 2004, 07:59:15 pm
All i have to say is what kinda ending is that?!??!?!


Tiger
Title: Re: Tonight's Enterprise
Post by: mc_cloud on March 03, 2004, 08:01:28 pm
I hate cliffhangers



HAS to be some type of timetravel to the past involved in the next episode
Title: Re: Tonight's Enterprise
Post by: Maxillius on March 03, 2004, 08:15:05 pm
Well that tears it.  B&B saw their empire falling, so they decided to f--k it up so no-one could fix it.


For an aside, anyone notice how closely the Enterprise-J resembled the new original?

More proof that this is a new timeline.
Title: Re: Tonight's Enterprise
Post by: Scipio_66 on March 03, 2004, 08:17:52 pm

Enterprise now has a chance to truly impress me!

Yeah, yeah, some of the plot points were ridiculously amateurish.  But put that aside for a moment.  Look at the shape of the ship and crew at the end.  Shot to hades, streaming atmosphere, and crew members floating out to death in space.  How are they possibly going to survive this and triumph?  If the series can wrap-up this cliffhanger without resorting to the big Time-Travel Reset Button (tm) then I will be impressed.

However, I'm really expecting Patrick Duffy to step out of the shower next week.

-S'Cipio
Title: Re: Tonight's Enterprise
Post by: IKV Nemesis D7L on March 03, 2004, 08:30:50 pm
Quote:

 If the series can wrap-up this cliffhanger without resorting to the big Time-Travel Reset Button (tm) then I will be impressed.
-S'Cipio  




 
Title: Re: Tonight's Enterprise
Post by: feargusf on March 03, 2004, 09:09:03 pm
See, that's just the problem. The Time Travel stuff is just the latest in these stupid over-reliance on technobabble solutions that this team used throughout Voyager. It is, quite literally, the deus ex machina (God from the machine, for those who slept through the segment in literature class about Greek plays) that pulls their bacon out of the fire on way too many occasions now. It reminds me of 1950's and 1960's era DC comics, where they would come up with a cover to sell the comic, and then create some contrived story premise in order to create the outlandish cover situation. It's the sign of a bunch of writers who are completely out of ideas, and need to move on to something else, as most of the writers who penned those cheesy comics did.  
Title: Re: Tonight's Enterprise
Post by: Maxillius on March 03, 2004, 09:17:43 pm
Enterprise herself cannot be salvaged.  The only way her crew can make it out of this without timetravel is if (somehow) Earth sent a few NR or NW ships after Enterprise as backup and they (somehow) modified their warp 3 and 4 hulls to accommodate warp 5+ speeds.  Or, the Xindi that were thrown out of the Reptilians' ship start firing on the Reptilians, and allow the surviving Enterprise crew (both of them) passage on their ships.

But, as I said, poor NX-01 is beyond repair.
Title: Re: Tonight's Enterprise
Post by: mc_cloud on March 03, 2004, 09:29:04 pm
ya know...in one of the episodes, didnt they say ther built/building the nx-02 or something?

what if they solve the xindi conflict and archer/crew return home (via xindi help) and take command of that ship?

doubt it, but who knows with these writers  
Title: Re: Tonight's Enterprise
Post by: EmeraldEdge on March 03, 2004, 09:35:03 pm
Remember that station they found that repaired them before?  Maybe they'll go through an odd spacial anomoly (a strange convergence of several probably) that will repair the ship as it passes through. lol.    
Title: Re: Tonight's Enterprise
Post by: Scipio_66 on March 03, 2004, 09:40:35 pm
Quote:

Enterprise herself cannot be salvaged.  The only way her crew can make it out of this without timetravel is if (somehow) Earth sent a few NR or NW ships after Enterprise as backup and they (somehow) modified their warp 3 and 4 hulls to accommodate warp 5+ speeds.  Or, the Xindi that were thrown out of the Reptilians' ship start firing on the Reptilians, and allow the surviving Enterprise crew (both of them) passage on their ships.

But, as I said, poor NX-01 is beyond repair.  




Bah!  Voyager shook off worse flesh wounds than this, and she was several million light years from the nearest repair facility.  And don't worry about the trip home.  The Xindi were just about to open a conduit that would teleport their weapon and four of their cruisers to earth, right?  They should be able to instantly teleport Enterprise straight to the repair shop at Jupiter station.  (You know, after they have a Politically Correct love-fest and decide we are all brothers after all.)

Tell me again, why is it the Xindi decide to abandon this wonderful transportation technology when they eventually join the Federation?  NCC-1701D could have made great use of it more than a few times.  I know Voyager would have viewed it as a godsend.

-S'Cipio  (Still waiting for Patrick Duffy.)
Title: Re: Tonight's Enterprise
Post by: mc_cloud on March 03, 2004, 09:43:21 pm
ya know, you have a good point...
if there were xindi on enterprise j...
sigh..
Title: Re: Tonight's Enterprise
Post by: Maxillius on March 03, 2004, 09:57:14 pm
From transcript of the chat with Scott Bakula last night:

Quote:

 SNIP...

Chris: I want to tell you that as someone who watched the original series in the 1960's I think that this is the first Star Trek show to really pick up the torch passed by Captain Kirk. The other shows were great and I watched them all, but your Enterprise has a real sense of exploring the unknown. My question is: What can I, as a fan, do to keep Enterprise on the air. Thank you. Live long and prosper.

SB: Send any kind of response or any kind of pleas to Les Moonves at CBS.

...SNIP





Does that mean UPN is axing its flagship for the series?!?

EDIT: I just read the rest of the chat, and I found out we have to wait 5 BLOODY WEEKS to get the rest of the story!!!

grr
Title: Re: Tonight's Enterprise
Post by: feargusf on March 03, 2004, 10:00:14 pm
Quote:

-S'Cipio  (Still waiting for Patrick Duffy.)




You're right, of course. I think I'm starting to hear the shower as we speak.  
Title: Re: Tonight's Enterprise
Post by: feargusf on March 03, 2004, 10:04:27 pm
Quote:

From transcript of the chat with Scott Bakula last night:

Quote:

 SNIP...

Chris: I want to tell you that as someone who watched the original series in the 1960's I think that this is the first Star Trek show to really pick up the torch passed by Captain Kirk. The other shows were great and I watched them all, but your Enterprise has a real sense of exploring the unknown. My question is: What can I, as a fan, do to keep Enterprise on the air. Thank you. Live long and prosper.

SB: Send any kind of response or any kind of pleas to Les Moonves at CBS.

...SNIP





Does that mean UPN is axing its flagship for the series?!?  




There have been rumors of Enterprise being on shaky ratings ground recently. The reason for asking that all pleas be sent to the CBS chairman is that Viacom owns both, and has apparently appointed Moonves as the head of their television division.  
Title: Re: Tonight's Enterprise
Post by: NannerSlug on March 03, 2004, 10:43:41 pm
while enterprise is one of its best rated shows, it also cost money to produce. why keep it running when you can make a reality show which has comprable ratings for a fraction of the cost.

this is business folks. cut-throat business.

that said, i think scippy pointed to what will happen.

i think that some how archer will convince the council (how they get archer from the reptilians who knows) of the real threat (the sphere building people - who we still dont know who is yet).. the xindi will actually be the ones who repair the enterprise and send her home.

that said, next weeks eppisode will be interesting.
Title: Re: Tonight's Enterprise
Post by: Tremok on March 03, 2004, 10:52:34 pm
 First Enterprise episode in two or three months I sat down and watched, and it ends with Enterprise a floating wreck. Grr.

Well, she is only a wreck. I honestly thought she was going to blow.  So that's how Bismark/Scharnhorst must of felt in their final hours.

Checked the synopsis for the next episode on treknation.com. Seems this episode is legit, no time traveling.

T'Pol is a confused individual. Has sex with Trip, sheds tears for Archer. Is this how Vulcans act when they start to loose control over their emotions?  
 
Title: Re: Tonight's Enterprise
Post by: nx_adam_1701 on March 03, 2004, 10:57:16 pm
Yup it did look similar, did anyone notice the prometheus and nova class ships fighting, or was it just me, and the vulcan chick tpol, loosing all her control over her emotions, damn I have seen vulcans pissed in many episodes, but she was really pissed off and upset, like i said early, i dont think of it as star trek, just enterprise, but i have to say the people flying out of enterprse was kool, the show isnt that bad, but i can understand why people get upset, the timeline thingy is crazy,

And another thing, did you hear the klingons are in the federation in the future, now that shocked me, i always thought they would be just allies, at the end of voyager, the klingon were still apart from the feds, and in the end of tng, the future aspects i mean, the klingons were enemies too, i know it was a different timeline and all but i still think the klinks in the federation, hmmmm, sounds fishy, another thing is no one was around in the ship, ent j i mean, they were in battle no sounds no people, nottin, just a window lol,

and Thu11s Federation Archimedes Class (Conventional nacelles)
looks really close to that of the ent j, the colors off, and the saucer is thinner, but the hull resembles it alot,

adam out
Title: Re: Tonight's Enterprise
Post by: nx_adam_1701 on March 03, 2004, 10:58:40 pm
the writers seem not to understand what control over emotions mean, that is not a vulcan, shes more like a half romy and vulcan


adam out
Title: Re: Tonight's Enterprise
Post by: Lieutenant_Q on March 03, 2004, 11:36:01 pm
My Complaint, is that we gotta wait SIX WEEKS for the conclusion.  I thought these kind of cliff hangers were only supposed to be for the Season Finales!!!  
Title: Re: Tonight's Enterprise
Post by: nx_adam_1701 on March 03, 2004, 11:37:53 pm
I hate when they do that, it gets me so pissed, waiting and waiting, its not fun, it used to get me angry, now im furious


adam out
Title: Re: Tonight's Enterprise
Post by: Rat_Boy on March 03, 2004, 11:59:46 pm
Quote:

that said, next weeks eppisode will be interesting.  




Well, just one problem: it's a repeat.

I for one believe that everything that Daniels showed Archer will come to pass.  Archer is instrumental in forming the Federation, the Xindi end up joining it, the Klingons end up joining it, and then they fight a big war with the Sphere Builders in the 26th Century.  Makes sense, and it keeps the timeline more or less intact.  Imagine the humans, Vulcans, Andorians, and Xindi taking on the Romulans...
Title: Re: Tonight's Enterprise
Post by: NannerSlug on March 04, 2004, 12:19:28 am
well, still doesnt explain why we never hear of them in TOS unless they end up wanting to be left alone.

and who are the sphere builders? why not give them a name? will that whip the time line out er somthing? me thinks its a plot device.
Title: Re: Tonight's Enterprise
Post by: The_Joker on March 04, 2004, 01:37:16 am
Perhaps the sphere builders are the preservers.  
Title: Re: Tonight's Enterprise
Post by: 01001 on March 04, 2004, 02:54:07 am
I'm in agreence with you, I'm not sure how thier going to get out of that one, with the enterprise crippled like that? Man oohh Man.
   
Title: Re: Tonight's Enterprise
Post by: EmeraldEdge on March 04, 2004, 03:01:08 am
Archer travels back in time to just before he took off to fly the shuttle/bomb, and goes with a more diplomatic solution thus saving the Entriprise from ever getting smacked down.  There you go.

or... the Xindi use their superior manufacturing plants (you know... the ones they used to make the weapon) to rebuild the Enterprise in record time, so that it can take the lead against a group of the species that created the spheres.

or... they reverse the polarity on the remaining hull plating and it magnetically (spelled magically) pulls matter together from space to rebuild the sections of the systems and hull that were damaged (my personal favorite as it will have no explanation and is just stupid to it's core.  You know, like almost plot device they use.  I still can't beleive they are sticking with the "quantum dating" thing.)  
Title: Re: Tonight's Enterprise
Post by: digi on March 04, 2004, 04:31:11 am
Enterprise J???

Anyone got any pictures?

Sky One just got done with that Western Episode, erm, Northern Star in the UK.  Guess we've got a while to wait for this one.
Title: Re: Tonight's Enterprise
Post by: Rat_Boy on March 04, 2004, 10:21:42 am
Quote:

well, still doesnt explain why we never hear of them in TOS unless they end up wanting to be left alone.




Seeing how there are at least 150-odd member worlds during TOS' time, they'd be easy to miss, perhaps.


Quote:

and who are the sphere builders? why not give them a name? will that whip the time line out er somthing? me thinks its a plot device.  




We shall find out soon.  Remember that "she" the Xindi Primate and Xindi Aborreal were discussing with Degra, the one that they implied told them everything about Earth and their intentions towards the Xindi?
Title: Re: Tonight's Enterprise
Post by: Death_Merchant on March 04, 2004, 10:46:20 am
If you want to be slightly spoiled, go to www.trektoday.com and look at the brief synopsis and guest stars for "Damage" and "The Forgotten".

It's not hard to guess where the arc is going....

Perhaps T'pol's "secret" will explain her emotional behavior? (I mean beyond the ratings need to see her hooters...)  
Title: Re: Tonight's Enterprise
Post by: Rat_Boy on March 04, 2004, 10:54:08 am
Quote:

Perhaps T'pol's "secret" will explain her emotional behavior? (I mean beyond the ratings need to see her hooters...)  




The secret was mentioned in the most recent Communicator magazine.  All I can say is is that is the most controversial decision ever done and it's up to Jolene Blalock to pull the performance off, because a lot of people are going to be ticked.
Title: Re: Tonight's Enterprise
Post by: Death_Merchant on March 04, 2004, 10:59:04 am
Quote:

 All I can say is is that is the most controversial decision ever done and it's up to Jolene Blalock to pull the performance off, because a lot of people are going to be ticked.  



Controversy?
What are they planning on doing? Switching the catsuit for heavy flannel pajamas? No more gel-decom!?!?!
The expanse is found to decompose silicon, and she shrivels away??!?!

I PROTEST!  
Title: Re: Tonight's Enterprise
Post by: SL-Punisher on March 04, 2004, 11:04:37 am
I'm still waiting for the giant monty python type foot to come down, squash the enterprise crew and put it out of our misery.
Title: Re: Tonight's Enterprise
Post by: Maxillius on March 04, 2004, 11:10:57 am
Quote:

I'm still waiting for the giant monty python type foot to come down, squash the enterprise crew and put it out of our misery.  





I think it already did that... in the form of 4 Xindi ships
Title: Re: Tonight's Enterprise
Post by: NannerSlug on March 04, 2004, 11:31:54 am
 
Quote:

The expanse is found to decompose silicon, and she shrivels away??!?!  




if i was drinking milk, i am sure i would have spewed it through my nose at this point. hehe.
Title: Re: Tonight's Enterprise
Post by: Pestalence on March 04, 2004, 01:38:34 pm
T' Pol has struck me as being more of a Romulan than a Vulcan.. Just a Romulan pretending to be a Vulcan.. sort of a spin that Spock did in TNG as he was a Vulcan pretending to be Romulan.

It is just how she strikes me.. and Pon' Far makes Vulcans and Romulans insane for an undetermined ammount of time.. usually lasting more than 2 weeks (according to source TOS and some non canon books).. they get a blood fevered 7 year itch...

anyhow just how I view T' Pol
 
Title: Re: Tonight's Enterprise
Post by: CFA_Admiral_Tige on March 04, 2004, 02:10:30 pm
OK...I would like to elaborate on what I meant by "what kinda ending was that???"

1. Right away, you end with the  Enterprise one shot away from being space dust.

2. You've lost too much of the crew out of the 3 holes shot in the hull..almost enough so that either you get Xindi on the ship(if  Enterprise survives) or time travel is used.

3. The biggest one...did anyone...ANYONE at all....see a "to be continued" text at the end?? could that mean that they're really unsure if this is going to be solved, let alone the series keep on going? Enterprise was slated to go 7 seasons, like TNG, VOY, and DS9....but if this tells the tale, 3 is it.

Tiger

 
Title: Re: Tonight's Enterprise
Post by: Lepton1 on March 04, 2004, 02:28:17 pm
Let me suggest an interesting precedent that you are all probably aware of.  The events concluding TNG (whatever those episodes were titled, "All Good Things..." or something like that)  might be thought of as never having occured.  I forget the specific denouement but since the phenomenon involved a temporal distortion that propogated into the past, it appeared the original timeline was restored, i.e. The Enterprise does go to Far Point Station, etc.  In the same manner, we might suggest that the Enterprise events do indeed consist of an alternate time line that was initiated in some manner by the temporal incursions due to the Temporal Cold War or any other temporal blundering that came about before some accords were drawn concerning temporal activities.  So, when the events of Enterprise sort themselves out, there is the possibility of the effects propogating back in time and foward in time to set things right and restoring the TOS timeline. Hell, if the Enterprise never did go to FarPoint station, we might consider the whole of TNG as an alternate timeline.   It sounds like a cop-out but it is pretty cool as well.  I have been able to consider Enterprise with a somewhat uncritical eye but indeed merely considering it an alternative timeline or a reimagining.  I look forward to whatever they do with the show and hope that it isn't summarily axed.
Title: Re: Tonight's Enterprise
Post by: CHEETAH2003 on March 04, 2004, 03:03:45 pm
I think that T'Pol is pregnant. This would explain strange behavior & mood swings as well as actually SHOWING her emotions.
As for her possibly being a Romulan in disguise, I thought there were physical differences between roms & vulcs? oh well, just me.
Title: Re: Tonight's Enterprise
Post by: Pestalence on March 04, 2004, 04:19:08 pm
No, Vulcans and Romulans are identical.. the both originated on the planet Vulcan...

the only difference between the 2 races is that back in the dark ages of the Vulcan history (as explained in TOS by Spock) Vulcans were overwhelmed by their emmotions making the Gengis (sp?) Khan clan look like a bunch of sissies. One Vulcan stepped forward and started the philossphy of Logic, and from their it turned into their religion, then into their culture, then into who they are as a being..

now, as pointed out in TNG, back in the ancient days of Vulcan.. the Vulcan race split into 2 factions.. one's who embraced thier emmotions and shaking logic as a lifestyle (though still use logic to make decisions) called themselves Romulans (where name came from is unknown) and the 2 factions of Vulcan civilization fought each other.. Romulans to destroy the Logical sect that had been established, Vulcans because it was logical to preserve their way of life.. thus the war raged.. in the mean time technonogy progressed and space travel progressed then deep space, then Warp for Vulcans.. at such time, the Romulan clan were on the brink of losing to the Vulcan clan since Vulcan's were using flawless logic to plan and wage war... such were the Vulcan "Dark Times" as the shows call them.. the Romulans on the brink of defeat set off into deep space not to be heard from again for many generations / centuries ???? then Vulcan's discovered Earth and Humans were capable of Warp Travel and thus first contact.. and let the rest of TOS history write it in...

as such, there is no difference between the looks of a Rom and a Vulcan what so ever.. they are the same race.. however since time has past so much between worlds, the Vulcan's call them their Cusins...

Why do you think that Spock was repeatedly trying for reunification??? to bring the Romulans and Vulcans back together as 1 race instead of 2....

This was the Vulcan Civil War...

think of it as the North vs the South..

Uninted States of America vs Confederate States of America

Yankees vs Rebels

same difference.. all because of different points of view...

that is why after watching several episodes of enterprise.. T' Pol fails a lot at holding her emmotions in.. only a Vulcan very lax in logic (which a Vulcan starts to learn from the day they are born {cirta Undiscovered Country, Spock remembers his birth}) would show this level of emmotion that T' Pol shows.. and before they are even considered TRUELY Vulcan, they go through several rituals (Cirta : TMP), usually done at an early age... around 20 or 30.. something like that (Vulcans age much slower than Terrans, usually living 200+ years (Cirta TOS, ST: IV : TVH, TNG x2 episodes).. so Logic would be foremost and as preached in Tos, TMP, and in episodes of TNG and on Voyager.. Vulcans showing emmotion is a disgrace, a slap in the face of Logic...

So, with as much emmotion as T 'pol shows in Enterprise, one can only conclude that she is actually Romulan acting like a Vulcan, thus slipping up ocassionally by showing blatant emmotion.. The reason Archer and crew know no difference is #1 humans dealt with Vulcans rarely (Cirta Enterprise Episode 1), and #2 Supposedly no Human had has dealings with Romulans.. or if they had, they hadn't lived to tell the tale...

that is my reasoning behind T' Pol... Hope it makes sence...
 
Title: Re: Tonight's Enterprise
Post by: Age on March 04, 2004, 04:56:28 pm
  I want to say one thing,They're hurtin they're smokin hot!!!
  You can't pin this one on the Orion Cartel No you can't
  Yes this will be one of those time travel things afterall Captian Archer is not supposed to know about the Federation and it is not around in his time.This one of those temporal prime directives that is being broken now Captian Braxton will have to clean this up to considering he has been busy cleaning up Captian Janeways mess now he will have to clean up this aswell are you with me so far.Thay can not keep breaking the temporal prime directive all the time this is giving me a headache having to figure it all out.I wished they they would stop all this time travel stuff and Enterpise J it keeps on going that far does it boy this is giving me a headache and I don't even want to think of the Enterpise Z.There is one thing though did you notice those 20th century fire extinguishers  a nother headache where did they come from?
 That is it I want to go and rest my head now but this is one of those time travel episodes.
 And don't for get you can not pin this on th Orion Cartel  
Title: Re: Tonight's Enterprise
Post by: Age on March 04, 2004, 05:03:27 pm
 This looks intersting but long Pestalence so I will to get back to later at work now the boss is not around you could be right.Stranger thing have happened.  
Title: Re: Tonight's Enterprise
Post by: Kroma_BaSyl on March 04, 2004, 05:19:07 pm
Quote:

Enterprise herself cannot be salvaged.  The only way her crew can make it out of this without timetravel is if (somehow) Earth sent a few NR or NW ships after Enterprise as backup and they (somehow) modified their warp 3 and 4 hulls to accommodate warp 5+ speeds.  Or, the Xindi that were thrown out of the Reptilians' ship start firing on the Reptilians, and allow the surviving Enterprise crew (both of them) passage on their ships.

But, as I said, poor NX-01 is beyond repair.  




Or the Andorian's come to the rescue and tow them back after Archer makes peace.....oops I think I just gave away the ending.
Title: Re: Tonight's Enterprise
Post by: EmeraldEdge on March 04, 2004, 05:48:26 pm
Quote:

No, Vulcans and Romulans are identical.. the both originated on the planet Vulcan...




Bzzz, wrong.  That was in TOS, but in TNG (which apparently set's all precedent as they just ignore all the TOS klingons rather than explaining them) they have these really nasty forhead ridges.  Yuck!  Takes so much away.

I thought the fire extinguisher was kind of funny.  Apparently starfleet doesn't teach "stop drop and roll", they go with "flail arms and run around in circles". lol.

As for the time travel stuff, it's ludicrous.  I mean there is absolutely no reason for Archer and company to have anything to do with it, unless it's part of the timeline.  Why couldn't Daniels and crew go back and solve the Detroit Xindi/bio problem?  Supposedly it would take too much TIME to do the paperwork!  HA!   It's time travel folks, time isn't an issue, and just how much paperwork would it have taken to get permission to throw Archer and T'Pol back there to fix it?  It certainly causes way more problems than it's worth.

Maybe Daniels is in this by himself and he's tryin' some manipulations outside of Starfleet's time organization?  I doubt they will go that far though.  I really wish they stay away from the time travel.  Leave it for Dr. Who, or the rare episode (every few seasons, or once per series).  There are just too many holes to list, which shows how poorly written these things really are.  Sure they like time travel but if they aren't going to do it well, they need to do something else.  Unfortunately they are pretty much the only boat in the water.  No competition means they can just keep going on (although it sounds as if Paramount is finally at least thinking on pulling the plug from the dastardly duo, hopefully).  
Title: Re: Tonight's Enterprise
Post by: Pestalence on March 04, 2004, 06:09:17 pm
Quote:

Quote:

No, Vulcans and Romulans are identical.. the both originated on the planet Vulcan...




Bzzz, wrong.  That was in TOS, but in TNG (which apparently set's all precedent as they just ignore all the TOS klingons rather than explaining them) they have these really nasty forhead ridges.  Yuck!  Takes so much away.
 




[Buzz] wrong.

DS 9, Warf and others on DS9 travel into the past and meet up with Kirk in a merged episode of Trouble with Tribbles... Dax asked Warf about the difference in the klingons at that time.. Warf's response stated that is was a less tha honorable time in klingon history and wished not to discuss the matter further... non Canon sources state that Klingons and Romulans had a zone between them that they shared and as a combined experiment between the 2 races, klingon and Romulan DNA were mixed to create a superior breed of warrior... thus resulting in TOS klingons....

this is the most feasable explanation for that episode.. as such my theory stands unaltered..

if you keep up with Trek, watch all series as Roddenberry stated that if it says Star Trek in the title and it is on the screen, it is canon... thus, DS9 Validated the TOS era klingons as stated by Warf.
 
Title: Re: Tonight's Enterprise
Post by: Tremok on March 04, 2004, 06:12:13 pm
 Right. It has also been said Romulans are different enough from Vulcans that a doctor that can perform surgery on a Vulcan can't necessarily do the same.

Also, Romulans live with their emotions all their lives, and hence, like Humans and most other species, they learned to control them to a degree.

Vulcans do not control, they suppress. And hence when the Human crew of Enterprise erode T'Pol's emotional defenses they are not mature emotions of an adult that has lived with emotions all their life, but rather they are the emotions of a child or teenager, and they are quite powerful, much more so than a Humans. T'Pol, it sould seem, doesn't know how to deal with them.

PS, Romulans are called Romulans because they made the planet Romulus their new homeworld.

PSS, Romulus and Remus are supposedly the twin brothers that founded Rome. In the Star Trek universe, Remus is a twin planet to Romulus.  
 
Title: Re: Tonight's Enterprise
Post by: EmeraldEdge on March 04, 2004, 08:02:22 pm
Yeah, but they had to do that.  It was the only way they could revisit the most popular TOS episode (as many, many polls have revealed the Trouble with Tribbles to be).  They didn't explain though they just sherked it off as if it was nothing, as I don't believe they are smart enough or creative enough to come up with a feasible answer (otherwise we wouldn't have the massive holes in the time plotlines, since it's their favorite).  I'm aware of that episode.  So, what, I wonder is the reasoning behind the forhead ridges of the Romulans then?  It can't be "the zone" that non-canon sources state unless the entire Romulan empire was taken over (since I don't think the Klingon high council was ever seen on TOS, it could be explained that they were ridged) but we have seen all Romulans post TMP as ridge heads.

Has anyone ever heard B&B say that this is an alternate timeline?  Since it has Star Trek in the title now, that makes it canon right?

As for T'pol being a Romulan, then it would have to be the Ambassador as well (and a few others) as they all show signs of emotions on their surface.  The explanation from the boys at the top has been that Vulcans have emotions they just control them (albeit very poorly in Enterprise vs. every other Trek show).  
Title: Re: Tonight's Enterprise
Post by: LordThomas on March 04, 2004, 08:30:48 pm
I just wish people would stop bashing the show and open there eyes and mind to see we got a really good show here ,its the only trek we have,so lets enjoy it while it last........all good things end.    
Title: Re: Tonight's Enterprise
Post by: Pestalence on March 04, 2004, 09:05:30 pm
Ok.. Cannon sources to provide 1 ST Fact as stated above : I was wrong about Vulcans being identical.. however cosmetic surgury can change that in an instant...

But back to the point...

Vulcan's and Romulans came from the same ancestors

http://www.startrek.com/startrek/view/library/aliens/TOS/article/70706.html

Quote:


 Romulans
Episode: Balance of Terror
 
Planets: Romulus and Romii.
Until stardate 1709.2 when the U.S.S. Enterprise NCC-1701 under the command of Captain James T. Kirk had an unfriendly run-in with a Romulan ship. Very little was known about the species in general, although theories did exist. Although descended from the same ancestors as are Vulcans, the Romulans are surprisingly different than their distant cousins both in physiology and in behavioral customs. Romulan technology includes the "cloaking device" allowing them stealth and making them formidable opponents.



 

here is an explanation to the Romulan Ridges... Klingon DNA !

http://www.startrek.com/startrek/view/library/aliens/TOS/article/70706.html

Quote:

The physiology is subtly different from Vulcans, but enough so that surgery on a severely injured Romulan is difficult for Dr. Crusher. Romulan ribosomes apparently do not match those of humans or, surprisingly, Vulcans ? but can match those of Klingons. The race still believes in discarding genetically or physically inferior infants, and that it will conquer the galaxy. They view the Federation as exploitative and short-sighted, according to Jarok. Their metabolism ? or at least his ? appears to be faster than human standard; the higher rate will help his treated skin burns heal faster. Throughout their long history of war, Romulans have rarely attacked first, opting instead to test their enemies' resolve ? a chess game, Captain Picard calls it.




here is one of several thoeries on Klingon Ridges, but coencides with the Romulans having klingon DNA !

http://www.startrek.com/startrek/view/features/documentaries/article/1614.html

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The Bioengineered Agent Theory

After the Klingons first contact with humanity, concern and suspicion arose in the Empire.

Humans were already receiving assistance from the Vulcans and with the territorial Romulans in a nearby star system, the Empire needed to "enhance" its warriors to prepare for these new threats. Using this as justification, the Klingon High Council introduced and approved widespread use of a Bioengineered Agent (using a synergy of DNA from various species and modified to adapt to Klingon physiology) which enhanced physical and mental reflexes. Many of the initial tests and pilot programs of the Bio-agent were done on Klingons who were most likely to contact other species, especially those serving in the Empire's spacefaring ships, as well as young male and female Klingons who were preparing to become warriors.

At first, the psycho-pharmacological effects proved to be quite effective at enhancing ability but after time, a curious side effect began to emerge ? the Klingon forehead ridges began to disappear, as well as overall muscle mass. The more the substance was used, the greater the side effects. It seemed that the Bio-agent was starting to alter Klingon DNA.

Concerned that these side effects were changing the Klingon genotype permanently, the Klingon High Council decided to restrict usage of the Bio-agent. Within a short time, many of the Klingons that stopped taking the Bio-agent began to slowly revert to their original physiology. Nonetheless, it was apparent that the Bio-agent remained dormant in the Klingon physiology. In some cases, the Bio-agent was known to have been passed to Klingon progeny, however with no apparent ill effects.

After ending usage of the Bio-agent throughout the Empire, traces of it became more difficult to detect in the Klingon bloodstream, however records show that some species have been able to "smell" the Bio-agent, which typically causes an adverse reaction in the observer - most notably the cute and inoffensive Tribble species.






Thus these 2 theories lead William Shatner to write "Ashes of Eden" (story takes place after ST : VI Undiscovered Country, 6 months before beginning of Generations)
) where he met a lady named Telani, who was half Klingon, half Romulan and ended up going to her home planet after falling in love with her. her Home planet is named Chal, where kirk discovers that Romulans and klingons were geneticlly engineered into a specialized warrior race which revolted long ago against the klingons (reference TOS Klingons) and then werre suppresed by the True Blood Klingons (reference TMP [first ridges]).. chal is in desparate times, thus Telani results in convincing kirk to save her world which is caught between klingon and Romulan space with an enemy not belonging to either race (klingons and Romulans had abandonded this planet long ago as both races dispised the crossbred race that they created).. The planet itself held many clues to the TOS Klingons including a museun with a BOP in it (completely non functional) and other items..

the rest of the book  i won't give away, but with exception of a couple developments after the book was written (such as Phasers in Enterprise and something in a TNG movie) it follows Canon pretty well, including NCC-1701-A in mothballs awaiting decomissioning... already stripped of Federation sensitive technology.

anyhow, this leads me to believe that according to resources that at one time Vulcan's and Romulans were the same race, had a civil war, Romulans left and later created the Romulan Empire, developed a genetic program with klingons (thus DNA of Klinks in Romulans [provided that the offspring looked Romulan enough to pass back into the main society]) and it also explains the lack of ridges on the kllingons in TOS, which would most likely be a dishonorable time in the klingon history, especially if their experiments made a somewhat successful revolt for a period of time, which current Klingons would not like to talk about.

Thus with just a bit of cosmetic surgery, Romulans can look like vulcans and T' Pol with her emmotional flaws could just turn out to be a Romulan acting like a Vulcan.. Besides, watching all the TOS and TNG episodes, Romulans in TOS had no ridges in TNG they did, thus more proof of DNA engineering at hand and / or not all romulans develope ridges....

so i still stand by what i said, T' Pol to me is a Romulan acting like a Vulcan...

 
Title: Re: Tonight's Enterprise
Post by: SghnDubh on March 04, 2004, 11:28:42 pm
Weighing in with a considered opinion:

1. Nanner/others might be right. Xindi will probably help repair enterprise ala Archer's determination & general ability to bleed well on camera... but we cannot discount the "temporal cold war" plot line that simply got left in the dust during season 1. But it has to end well, because American audiences cannot bear a sad ending (result: poor ratings).

2. Somehow, the overarching story must be completed before they cancel Enterprise: Birth of the Federation. Daniels keeps showing up and hinting that Archer is the guy that essentially propells all of these other races to join a space-born United Nations. He's lassoed Andorians, maybe Vulcans, and Daniels rattles off a few others in last night's episode...So we gotta wrap that up somehow before they send this turkey to the table. (Sorry, American reference there).

3. Remember Quark's remark in DS9 as they were flying over Los Alamos? I think it went, "You mean these hew-MAHNS irradiated their atmosphere with atomic bombs PURPOSEFULLY? It's amazing they were able to found an intersteller federation in such a short time" (or something like that). Well, it appears B & B seized on this question: How WOULD a backwards blue-water planet with a few ape-like mammals that had evolved to the point of almost committing genocide against themselves suddenly be able to form an all-powerful interstellar concordium that ends up kicking ass well into the 25th century? Heh. I'm gonna save this post; damn that's some fine writing!  

4. Post too long. Aborting.    Don't censor me SirGod (hee hee).

   
Title: Re: Tonight's Enterprise
Post by: EmeraldEdge on March 05, 2004, 03:19:28 am
I agree that she and the ambassador act more like Romulans than they do Vulcans.  In that there can be no doubt, I've been urked by the way the Vulcan's behave and are portrayed in Enterprise.  All their mysticism is a taboo (no way does it become mainstream by TOS), and then they decide to eroticize so much.  The neuropressure thing is out of control, imo.  Not that they couldn't have such a thing but the way they portray it.  
Title: Re: Tonight's Enterprise
Post by: nx_adam_1701 on March 05, 2004, 03:23:00 am
Yup I agree, I like it but I agree lol lol, I remember back in the beginning she was complaining about how humans smell, a couple of seasons later, she bumping and gringing the engineer lol, funny show


adam out
Title: Re: Tonight's Enterprise
Post by: Pestalence on March 05, 2004, 09:59:02 am
Spoiler for the next episode.. the follow up to the one in this discussion thread ??????

http://www.startrek.com/startrek/view/series/ENT/episode/3150.html

this is a teaser spoiler.
 
Title: Re: Tonight's Enterprise
Post by: NannerSlug on March 05, 2004, 10:10:25 am
its a re-run. interesting eppisode, though.
Title: Re: Tonight's Enterprise
Post by: FFZ on March 06, 2004, 05:55:30 pm
 From what I saw, only a few people got blown into space, not the entire crew. It is certainly possible the ship could defeat the four ships and move off, but I doubt that is the plan.

More likely, Archer has convinced the non-rertillian Xindi to at least halt their attck. Daniels never says that ALL the Xindi races survivbed, he just said Xindi join the federation, it is just as likely the 4 races will kill off the aggressive reptiles.

T'Pol's behavior was already explained, and I knew they would fall back on something stupid ( to see what, read the spoiler that was already linked earlier in the thread.)

This whole story arc was lame, I knew it would be something pointless, as most time travel stories are. Once the Xindi are convinced to attack earth, the easiest course, outside of going yourself, is to send a ship from later in the time stream, that the Xindi couldn't handle, say Kirk's enterprise. Of corse, they will make up all kinds of lame reasons why you can't, I'm sure.

I'd still like to see the show go on, minus these stupid time travel things.
 
 
Title: Re: Tonight's Enterprise
Post by: Scipio_66 on March 07, 2004, 03:41:41 am
Quote:

 It is certainly possible the ship could defeat the four ships and move off, but I doubt that is the plan.
 
 




Maybe there is "only" three left.  I'd swear I saw at least one of the Xindi ships destroyed by a photonic torpedo attack, but none of the crew ever mentioned it.  Did anyone else see a Xindi ship explode?  

-S'Cipio
Title: Re: Tonight's Enterprise
Post by: FFZ on March 07, 2004, 04:07:06 am
 You did see it , one of the enemy ships did indeed blow up, enterprise flew through the explosion. They could always saw a lot of the damage was to 'non-critical systems' (except for one nacelle Tripp says is lost) and salvage the fight that way.

But I doubt it, they are headed to a B&B solution, fighting solves nothing, we made you go through all this BS just so, at the last freakin minute, Daniels tells you, you should have been making peace all along.

Yeah, right
 
Title: Re: Tonight's Enterprise
Post by: Maxillius on March 07, 2004, 11:29:41 am
If they say 3 to 5 severe hull breaches and a severely damaged warp nacelle amounts to "non-critical systems", then I will have lost all respect for the show.  I will say one thing though.  Enterprise was built far and above better than any ship built since.  1701-D took far less from an old Klingon ship and her warp core breached.  1701 took a bit more damage but she lost all power and had to resort to trickery to defeat Khan.  


Perhaps T'pol will realize this, signal their surrender, and allow boarders.  At which point they can fight aboard their crippled ship and use the multiple holes in the hull to their advantage.
Title: Re: Tonight's Enterprise
Post by: E_Look on March 07, 2004, 08:19:18 pm
Folks, I missed the first 20 minutes of the episode.  I joined in when Daniels took Archer aboard the Ent-J.  Can someone clue me into what happened preceding that scene he shows Archer the Federation victorious over the transdimensionals?  If it's too long to post, I wouldn't mind an e-mail.  As to my VCRs?  They stink.  That's all.  
Title: Re: Tonight's Enterprise
Post by: SSCF_LeRoy on March 07, 2004, 10:05:21 pm
Quote:

VCRs? They stink.




Can't argue with that
Title: Re: Tonight's Enterprise
Post by: FFZ on March 07, 2004, 10:51:28 pm
Quote:

Folks, I missed the first 20 minutes of the episode.  I joined in when Daniels took Archer aboard the Ent-J.  Can someone clue me into what happened preceding that scene he shows Archer the Federation victorious over the transdimensionals?  If it's too long to post, I wouldn't mind an e-mail.  As to my VCRs?  They stink.  That's all.  


Enterprise arrives secretly, Tripp and  Travis take the insectoid shuttle they previously captured to the planet, and sneak onto it, finding the weapon.

They discover a hidden listening post, and Archer orders it destroyed, killing three Xindi, the next scene is archer saying no more people will be ordered to their death or to kill, he will take the attack ship in himself. Then Daniels pops him into the future, you know the rest .
 
Title: Re: Tonight's Enterprise
Post by: Age on March 08, 2004, 02:25:42 am
   I will have say that Pestalence is probably right about T-Pol.Spock or Sarek never made any mention of going to Earth in 2060Picerd has never seen a Vulcan from 21,22 and 23 century.It could have been Romulans who landed on Earth instead we have never seen Vulcan star ships aswell.Archer has never even been to Vulcan how is he to know what they are really like and live.Spock has never said anything about thier raking system or order and a Sub-Cammnder is a Romulan rank this is puzzling.T-pol just sits there  she is used to having her people in a major combat or has she devoloped feeling for Archer when we saw tears coming from her it is hard to know.  
Title: Re: Tonight's Enterprise
Post by: E_Look on March 08, 2004, 06:38:20 pm
Hey, thanks!

So then, if there was no external view of the Enterprise-J, where these guys here get the pictures???
Title: Re: Tonight's Enterprise
Post by: Eclipse on March 08, 2004, 10:52:58 pm
There was the one extrenal view when daniels and archer we onboard the J, it showed a picture of the ship in the background.

As for what's going to happen, the synopses say in the next 2 episodes they mourn for their lost crewmates, so no immeadiante reset button.  I would like to see the enterprise J go be brought back in time and kick ass, yes that would be lame, but cool to see. Probably what will happen is the xindi will call off the attack, or something with the illyans, which is mentioned in the synopses. Maybe this new species comes to their rescue or something.  The synopes say archer will have to convince the xindi not to use their superwepon, and in a later episode, it says enterprise enters a xindi subspace coridor and encounters another starfleet ship, probably being from the future because the captain is 1/2 vulcan and 1/2 human and the 1st officer is named Karyn Archer the synopses don't go much further than that, other than archer keeps trying to convince the xindi not to use their superweapon and they deal with the sphere builders, a race who can examine alternate timelines.  You can get the idea that this storyline will not get the "RESET" button anytime soon, but rather continue this storyline for a long time yet.
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 09, 2004, 04:33:57 pm
  My KD7L will beat your KD7L al I have to do is decloak and fire my overload photons at you.Disruptors don't do much damage and Klingons use photons to it is really our heavy weapons disruptors being primary.I will be east on you my Klingon name is Koras we even have a seat on the council.Till then good hunting and Quapla  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 09, 2004, 04:45:05 pm
Quote:

  My KD7L will beat your KD7L al I have to do is decloak and fire my overload photons at you.Disruptors don't do much damage and Klingons use photons to it is really our heavy weapons disruptors being primary.I will be east on you my Klingon name is Koras we even have a seat on the council.Till then good hunting and Quapla  



 I am just wanting to get my posts up so I no longer be an extra in a red shirt I don't want to die you know there the ones who keep getting killed did they have set it to 50 not 25 or I would be out of this red shirt.  
Title: Re: Tonight's Enterprise
Post by: Lieutenant_Q on March 09, 2004, 05:18:30 pm
Hmm... E2...supposedly 3 generations in the future, any chance we'll see that lovely NCC-1701 in that episode?  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: IKV Nemesis D7L on March 09, 2004, 06:45:18 pm
Quote:

  My KD7L will beat your KD7L al I have to do is decloak and fire my overload photons at you.Disruptors don't do much damage and Klingons use photons to it is really our heavy weapons disruptors being primary.I will be east on you my Klingon name is Koras we even have a seat on the council.Till then good hunting and Quapla  




Nemesis.  

(All the below assumes SFC2EAW or OP not SFC3 )

How fast does your ship move while cloaked and holding overloads?  Cloak is 20 pts (I think) and holding overloads is another 8 points, 2 for shields, 1 for life support, 1 for fire control.  No ECCM so when you do uncloak you are moving dead slow and attacking vs a shift of at least 2.    Your photons will most likely all miss, assuming that when you finish uncloaking and are allowed to fire them I am still within range 8.  

While your photon ship is cloaked my overloaded disruptors will remove your shield (87% hit at 0 range against cloaked vessels).  Then as you uncloak a careful mizia will strip your weapons (before you are allowed to fire them) followed by your being hit with a hammer (0 range suicide shuttle).   If you happen to be going fast enough to trigger them you will also be hit with a t-bomb shower (7 t-bombs will do nice damage themselves while allowing lock on to up the damage of my other weapons).

You see there is a reason none of the enemies of the Klingon Empire use cloaks.  They are next to useless versus overloaded disruptors.  

Note:  Klingons are better without ridges.      
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 10, 2004, 02:53:07 am
   I would have no problem considering I can move at a very high speed and considering that I have four scatter pack ready your suicide shuttle won't do much and you would never get at 0 range
   I can stay cloaked and it does not cost me a lot so when you think you are close enough to fire those wimpy disruptors even the Federation and Hydrans know this I will uncloak and fire my overloaded photons and you probably know what they feel like when a Federation CA fires them at you and cloaking works real well with Romulans though arrogant.
  I would say that I have a better chance to make the kill on your ship that is 64 points of damage campared to 40 with overloaded disruptors even with normal photons I can do 32 points if you remember the closer my photon tubes are thats a very good thing and very bad thing if you get that close and all I have to do is cloak agian suicide shuttles can not lock on to cloaked ship remember
  I will have to try this on you sometime when I get my own server and then we will see who the Victor is untill then Quapla and good hunting.I really prefer the name IKV Blue Fire.
  I prefer ridges to bonk someone in the head with and I would not tell how fast it goes but fast enough not like those Romulan ships and think how fast Fed. ship travels at when they have overloads I just like seeing them fire off!  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 10, 2004, 04:51:55 am
   Well I just took out the Disruptor version of K D7L and I comepletly destroyed it I did this in reverse order and it took me out easly that is the AI I mean and I was useing overloaded Disruptors and I did everything I could to take it out but it took me out and it was going really fast and even uncloaked it really goes fast
  You will not be able to beat my K D7L it is too much of a ship for yours I even took out I-CCZ with my ship easly lets say 0% internal damage 90% shields they can not beat the cloak.I will say this though my speed with overloaded Photons is above 15 with increase to the shields about half way
  You are no match for my ship.You would give up before I destroy you and your ship I just hate to say that.
  But for Good Hunting and Quapla and may Kayless be with you  
  What is your Klingon name anyway?  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Mog on March 10, 2004, 07:55:03 am
Boasting about a cloaked ship?

Mr Age, red shirt extraordinaire, may I introduce you to the lyran CWLP Sabbycat? Meow  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Maxillius on March 10, 2004, 09:33:50 am
Quote:

   Well I just took out the Disruptor version of K D7L and I comepletly destroyed it I did this in reverse order and it took me out easly that is the AI I mean and I was useing overloaded Disruptors and I did everything I could to take it out but it took me out and it was going really fast and even uncloaked it really goes fast
  You will not be able to beat my K D7L it is too much of a ship for yours I even took out I-CCZ with my ship easly lets say 0% internal damage 90% shields they can not beat the cloak.I will say this though my speed with overloaded Photons is above 15 with increase to the shields about half way
  You are no match for my ship.You would give up before I destroy you and your ship I just hate to say that.
  But for Good Hunting and Quapla and may Kayless be with you  
  What is your Klingon name anyway?  




Fear my R-KE.
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: FFZ on March 10, 2004, 11:45:34 am
 King Eagles rock, but I like Firehawks better.    
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 10, 2004, 05:59:38 pm
   What exactly do you mean about King Eagles rock and you like FireHawks better explian this
   This has nothing to do with the rock band does it .I don't think so please explian this
   Thanks considering you didn't do the same
   oh btw I am catching up to you in posts that is I wonder who is going to be out of thier red shirt first.  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 10, 2004, 06:06:09 pm
  I would never fear that R-KE it goes to slow
  ps I am trying to get my numbers up but is that your ship anyhow or favourite one.  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 10, 2004, 06:10:55 pm
   Lyrans most oftenly do like animals with claws considering they have thier own.The are not mush of a warrior animal like Dog is can take any pain and still fight back.  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: IKV Nemesis D7L on March 10, 2004, 06:46:07 pm
Quote:

   Well I just took out the Disruptor version of K D7L and I comepletly destroyed it I did this in reverse order and it took me out easly that is the AI I mean and I was useing overloaded Disruptors and I did everything I could to take it out but it took me out and it was going really fast and even uncloaked it really goes fast

  You will not be able to beat my K D7L it is too much of a ship for yours I even took out I-CCZ with my ship easly lets say 0% internal damage 90% shields they can not beat the cloak.I will say this though my speed with overloaded Photons is above 15 with increase to the shields about half way




If you can maintain high speed while cloaking then your ship is not describable as a D7L (the KRC is a Romulan D7C/L conversion and takes 20 power to cloak, the D7L only has 39 total).  Over half your power should be taken by the cloak another 16 to overload the Photons leaving 3 for life support, shields, fire control, ECCM and movement.  So speed is not an option while cloaking, if you are anywhere near stock standards.  

So just what are the specs for your "custom" photon armed D7L?   Power (Warp, Impulse, APR, Batteries)?  Shield Strength?  Phasers?  Photons?  Missiles?  Cloaking cost?  BPV?

Quote:

   You are no match for my ship.You would give up before I destroy you and your ship I just hate to say that.
  But for Good Hunting and Quapla and may Kayless be with you  
  What is your Klingon name anyway?  





I have gone into battle in a K-D7K and flown out in a F-SCS leaving behind a crippled F-CVA.  I have flown in with one ship and out with 6.  As a true Klingon I don't know how to give up.  

IKV Nemesis is the ship.  Kayn is the Captain.  As a true warrior of the Empire I place loyalty to the Empire, ship and crew above myself.  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: FFZ on March 10, 2004, 07:28:14 pm
Quote:

   What exactly do you mean about King Eagles rock and you like FireHawks better explian this


 You don't understand ship types, and their effects on combat?
   
Quote:

This has nothing to do with the rock band does it .I don't think so please explian this


?
Are you serious?


   
Quote:

   oh btw I am catching up to you in posts that is I wonder who is going to be out of thier red shirt first.    


I have no interest in post count, its just a number, nor in titles, its just cute, but hardly important, why do you care about it?    
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 03:29:25 am
  My Ship is certianly is a K D7L and a fine ship it is The IKV Blue Fire.My specs I am an honorable Klingon and it is my honor to tell you this my exact total warp power is 58 and my BPV is 213.I would have to look up the rest for you.  
  I guess you have heard that Klingon Engineers have been testing with photons torpedoes and cloaking devices and they say that the photon is more mightier than those old disruptors and that the cloak gives us an element of surprise and mostly defence,That is why they have been testing out KE3Y and KD7T both have photons and have found them preferable to disruptors.The KE3Y they found the cloak a good for defensive purposes
 You took out an F-CVA with a KD7K with all those fighters on you.I find that hard to believe I had a hard time taking it out with KD6DB even with type 4 missles How did you end up with six ships you don't have that many transporters aviable to you and you don't carry that many marines aswell are you being honorable I do not like dishonorable Klingons any how that is what I can tell you so far.My House has plenty of good quality ships you would be impressed with my
K F5L it to has photons and can cloak it one that I use in the Empires Space.

 I to place Loyalty to the Empire,the Council,my crew,my ship,my house and then myself
 How is that I do have seat on the coucil
 Your Name is Kayn is it I haven't heard much from that house have you been paying your Taxes to the Empire if not we wil confiscate everything you own I guess that is why you have that unrefited K D7L that is an embaresment on the Empire.Cannot aford to refit it shame.

  You want ot know my cloaking cost divide it by four as for the same as you only I can launch four SPs or 4WW they do go after suicide sh*tlles.
  Untill next time Quapla  
 
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 03:38:15 am
  Well, I guess you will have to explian this to me about King Eagles and Fire Hawks what are they.

  Yes there was a rock band called the Eagles nice listening to music .

  I am not thinking of my post count now but I woulld like to get out of this red shirt .  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 03:48:09 am
  That Lyran lifgt Cruiser is nothing campared to a KD7L mine or Kayns either would destroy you I don't know how you fight with those espacially with plenty of missles coming at you.You must hope that you don't see Mirak or Kzinti CA,DN or BB even a FF would be scary to you How do you do it
  That is the Gods of War have Spoken  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Mog on March 11, 2004, 04:18:35 am
Lmao, you don't have a clue, do you? Now I admit the CWLP wouldn't stand a chance against a heavily modded ship, but then again, anyone can make a modded uber ship and then brag about it, can't they? As for my ability to defeat missile using opponents, just pop into the D2 forum and ask people there about me and my little Lyran ship  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Sten on March 11, 2004, 10:30:20 am
Quote:

Lmao, you don't have a clue, do you? Now I admit the CWLP wouldn't stand a chance against a heavily modded ship, but then again, anyone can make a modded uber ship and then brag about it, can't they? As for my ability to defeat missile using opponents, just pop into the D2 forum and ask people there about me and my little Lyran ship    




Moggy play nice or someone will bring up the STL incident.
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Mog on March 11, 2004, 10:50:29 am
That was all about fighters Sten, totally irrelevant
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: FFZ on March 11, 2004, 10:53:00 am
  A King Eagle is a first generation Romulan ship upgraded with better tech to make it more effective.

A Firehawk is a deadly Romulan Heavy Cruiser, not something you want to have to fight close up.
 
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Maxillius on March 11, 2004, 11:24:41 am
Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 01:18:18 pm
Quote:

Quote:

Lmao, you don't have a clue, do you? Now I admit the CWLP wouldn't stand a chance against a heavily modded ship, but then again, anyone can make a modded uber ship and then brag about it, can't they? As for my ability to defeat missile using opponents, just pop into the D2 forum and ask people there about me and my little Lyran ship    




Moggy play nice or someone will bring up the STL incident.  




   You tell him whatever the STL incident.What is that anyway please explian (You people just crack me up sometimes)  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 01:29:41 pm
    I would up to the challenge it is the Klingon way I am no coward and besides you stay cloaked mush longer to charge
 up those plasma torpedoes they take longer than photon set on overload and I will have the decoy ready along with sp  
 with type 4 missles how is that I took out a Hydran BB using those they do hurt .
   That it for now  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 01:44:13 pm
Quote:

Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 01:48:16 pm
Quote:

Quote:

Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now    


 
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 01:50:53 pm
Quote:

Quote:

Quote:

Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now    


 




   I ahd 0% internal Damage How is that and 905 Shields to bad  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Dogmatix! on March 11, 2004, 04:33:39 pm
Quote:

Quote:

Quote:

Quote:

Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now    


 




   I ahd 0% internal Damage How is that and 905 Shields to bad    





     


I cannot follow this conversation at all anymore.  What are we talking about here?





 
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 05:32:19 pm
Quote:

Quote:

Quote:

Quote:

Quote:

Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now    


 




   I ahd 0% internal Damage How is that and 905 Shields to bad    





     


I cannot follow this conversation at all anymore.  What are we talking about here?





 



  Just go back and read a little further to where IKVNemisis starts  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: IKV Nemesis D7L on March 11, 2004, 05:43:33 pm
Quote:

  My Ship is certianly is a K D7L and a fine ship it is The IKV Blue Fire.My specs I am an honorable Klingon and it is my honor to tell you this my exact total warp power is 58 and my BPV is 213.I would have to look up the rest for you.    




You have the engines of a Battleship and call it a D7L?   I suppose that you have X weapons as well?  Anyone can create a super ship and win.  My K-D7L is stock.  Boasting of beating stock (AI) cruisers with a Battleship that you call a cruiser is not honourable.

You give your "cruiser" the engines of a K-B10 and add a cloak but your BPV is far less than the B10s 343.  Rather unreasonable and decietful and lacking in honour I would say.
 
Quote:

   I guess you have heard that Klingon Engineers have been testing with photons torpedoes and cloaking devices and they say that the photon is more mightier than those old disruptors and that the cloak gives us an element of surprise and mostly defence,That is why they have been testing out KE3Y and KD7T both have photons and have found them preferable to disruptors.The KE3Y they found the cloak a good for defensive purposes    




The K-E3Y is a failure, it needs to have the Photons placed on separate hardpoints to be successful.  The K-D7T is a competent ship.  It takes a hybrid of the Sabre Dance and Plasma Ballet to use it well.  There should be a stock K-D7TY variant as it can make practical use of the cloak.  The various disruptor armed cloaking vessels should not exist as the cloak voids the advantages of the disruptor.

Quote:

  You took out an F-CVA with a KD7K with all those fighters on you.I find that hard to believe I had a hard time taking it out with KD6DB  




You don't fight all the fighters at once and you don't fight them near the ships.  A competent player would not have allowed it, but the AI is not nearly as good and is very predictable.   The F-CVA ended without sufficient power to charge weapons or move.  The F-SCS that I captured had engines and shields but no weapons except the probe launcher.

Quote:

How did you end up with six ships you don't have that many transporters aviable to you and you don't carry that many marines aswell are you being honorable I do not like dishonorable Klingons any how that is what I can tell you so far.




I will give you some information.  The D7K has more than adequate transporters to run multiple captures especially if you buy (legitimately not mod in) the maximum number of marines.  If you then choose as the first ship to capture an enemy antimissile vessel you become immune to most enemy missiles and fighters.  Follow that by captureing the missile cruiser(s) and the balance becomes easy.   In addition the marines used to capture one ship can then be used again in capturing others.

When you learn to fly stock ships and beat superiour enemy vessels then you might have some right to judge others, but at present your comments on the honour or dishonour of others has no value.

Quote:

  I to place Loyalty to the Empire,the Council,my crew,my ship,my house and then myself  How is that I do have seat on the coucil

 Your Name is Kayn is it I haven't heard much from that house have you been paying your Taxes to the Empire if not we wil confiscate everything you own I guess that is why you have that unrefited K D7L that is an embaresment on the Empire.Cannot aford to refit it shame.  




You haven't been here long have you?  I could have a K-C7 or a K-C8K but I happen to prefer the K-D7L and where appropriate I use it in combination with a pair of K-D7K.  

I have flown for the Romulans and when I could have had a BCH I chose instead to fly a squadron of 3 Battle Hawks (stock versions of course).  Why?  Because it suits me to do so.  When flying for the Lyrans my ideal is the L-NCAL though I could have a DN if I wanted, the L-NCAL suits me.  

I suggest playing on the D2 vs real players not just singleplayer vs AI.  

Quote:

   You want ot know my cloaking cost divide it by four as for the same as you only I can launch four SPs or 4WW they do go after suicide sh*tlles.
  Untill next time Quapla  
   




Since you have battleship engines you should have battleship cloak and movement costs.  The R-K10R uses 45 power to cloak.  So should your vessel.      So once more you vessel should not be fast while cloaking and overloading.  You are eating cheese and deluding yourself that you are a gourmet chef.  You are merely a gourmand.  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: FFZ on March 11, 2004, 09:18:21 pm
  Being something of a pureist myself, I also prefer the "stock" ships.

Playing the game, I often have the most fun with Romulan ships, since you have something of a margin for error when you do stupid things, not much but some. From a Trek fan's point of view, I still love the old Constitution class, but in battle, I prefer the better equiped excelsiors, or a nice Bismark, but for a frigate fight, the fed version is always a gas.

Klingon and Mirak ships are the hardest for me, especailly the smaller hulls, it is so easy to get a shield blasted and take some major pain, but both of these fleets have excellent looking ships, especailly the Mirak fleet.

Not a big fan of Lyran, Hydran and Gorn ships, although all are fun, in my mind I still roleplay a bit, easier for me with the other fleets. The ISC ships I just don't like, ugly brutes they are. The Orions are ok also, for a change of pace.

Probaly the best time I ever had with the game SP was with old Romulan ships, they look cool, but have those limited phasers and but one big punch.

Years ago, back in the old SFB days, I designed a campaign around the old Romulan ships, sort of a "Guadacanal in space," the Feds come with second like and old ships to take a Romulan planet, and the Romulans defend with their out-dated fleet through a series of scenarios, that culminates in a RoC being committed against old Fed CLs, and the Fed's desperate attempt to save the attack force (a little Leyte gulf also in that).
 
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Dogmatix! on March 11, 2004, 10:17:29 pm
Quote:

Quote:

Quote:

Quote:

Quote:

Quote:

Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now    


 




   I ahd 0% internal Damage How is that and 905 Shields to bad    





     


I cannot follow this conversation at all anymore.  What are we talking about here?





 



  Just go back and read a little further to where IKVNemisis starts    






   
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: feargusf on March 11, 2004, 11:07:19 pm
 

What a great pic!  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 12, 2004, 03:41:28 am
   Well Kayn hear are my ship statistics in the Vessel library
    K-D7L
    BPV 210
    Movement Ratio 1.00
    Turning Class 1
    Crew 46
    Marines 16 Stock Complement
    Total Warp Power 40
    Impulse Power 8
    Auxiliary Power 4
    Total Engine Power 52
    Battery 5
    Transporters 7
    Tractors 5
    Shuttles 2+2
    Cloaking cost 5
    4 Times Photon
    2 Times Missle Rack B
    5 Times Phaser 1
    4 Times Phaser 2
    2 Times Amd
    There you go all my ships stats does not sound like BB to me F-BCE has 51 Power and it known to be a Battle Cruiser
    If youlike stock ship then I really think this in either the General War and other D2 battles be played the the way y   you
    bought the Game no other modifications should be made no Firesoul shiplist ,WW misssion packs ,EEK Karnak ,Magnumman
    or Tracet G. pack aswell and all the rest aswell as the 2552 Patch It should be played the way it came out of the
    box with the excepton of Interplays Patch to be played on Window XP.The reason I modified my shiplist is the same
    For the above reasons to make the game more exciting ,interesting and fun I get bored with the same ship or weapons
    I thought considering untill the time there are newer versions of these games I like the authentic weaponery for all
    the Empires Klingons if you watch the movie used Disruptors for thier primary and photon as thier heavy weopons
    they got it right in No.3 The Bird of Prey ,Kvort and K tinga are all from the 23 century and all have the same type
    of weapons on them maybe upgraded.Remember Star Trek 6 when Chang fired a photon at Gorkons Ship They all thought
    that torpedoe came from Enterprise and they do not Charge them up either just load and fire like on submarine .
    Well now can you see why I put photons on Klingon Ships it is really thier heavy weapon not the disruptor and it is
    thier side arm aswell you don't see Federation officers or crew wearing photon side arms do you?
   
    I hope you are trying to understand what I am trying to say hear if you are going to modify this game then accept
    modified ships aswell and there are three Empires who use plasma torpedoes I think another Empire not just the
    Federation should use the photon and I know it should be the Klingons It does make for more fun game.With stock
    Ships it seems the only one other than the Federation are the Orion Pirate Cartels useing the photon.I am just doing
    what the rest of you are doing with this game. Who makes the rules in the General War or other D2 Star Fleet Cammand Games
     that goes on Game Spy Arcade.I hope you and the rest can see wear I am coming from .I modified my fighter
    aswell and shuttles didn't Firesoul do that?I am on Shred server right now and I am tyring to decide on cable or
    phone.

     I hope all of you can understand what I am saying and who makes up the rules for all of this?  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Mog on March 12, 2004, 03:43:19 am
You got me giggling at work with that one Doggy - great pic and comeback

Does this Age remind anyone of  foofighters, with his inane ramblings and spamming?
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 12, 2004, 05:44:54 am
Quote:

Quote:

  My Ship is certianly is a K D7L and a fine ship it is The IKV Blue Fire.My specs I am an honorable Klingon and it is my honor to tell you this my exact total warp power is 58 and my BPV is 213.I would have to look up the rest for you.    




You have the engines of a Battleship and call it a D7L?   I suppose that you have X weapons as well?  Anyone can create a super ship and win.  My K-D7L is stock.  Boasting of beating stock (AI) cruisers with a Battleship that you call a cruiser is not honourable.

You give your "cruiser" the engines of a K-B10 and add a cloak but your BPV is far less than the B10s 343.  Rather unreasonable and decietful and lacking in honour I would say.
 
Quote:

   I guess you have heard that Klingon Engineers have been testing with photons torpedoes and cloaking devices and they say that the photon is more mightier than those old disruptors and that the cloak gives us an element of surprise and mostly defence,That is why they have been testing out KE3Y and KD7T both have photons and have found them preferable to disruptors.The KE3Y they found the cloak a good for defensive purposes    




The K-E3Y is a failure, it needs to have the Photons placed on separate hardpoints to be successful.  The K-D7T is a competent ship.  It takes a hybrid of the Sabre Dance and Plasma Ballet to use it well.  There should be a stock K-D7TY variant as it can make practical use of the cloak.  The various disruptor armed cloaking vessels should not exist as the cloak voids the advantages of the disruptor.

Quote:

  You took out an F-CVA with a KD7K with all those fighters on you.I find that hard to believe I had a hard time taking it out with KD6DB  




You don't fight all the fighters at once and you don't fight them near the ships.  A competent player would not have allowed it, but the AI is not nearly as good and is very predictable.   The F-CVA ended without sufficient power to charge weapons or move.  The F-SCS that I captured had engines and shields but no weapons except the probe launcher.

Quote:

How did you end up with six ships you don't have that many transporters aviable to you and you don't carry that many marines aswell are you being honorable I do not like dishonorable Klingons any how that is what I can tell you so far.




I will give you some information.  The D7K has more than adequate transporters to run multiple captures especially if you buy (legitimately not mod in) the maximum number of marines.  If you then choose as the first ship to capture an enemy antimissile vessel you become immune to most enemy missiles and fighters.  Follow that by captureing the missile cruiser(s) and the balance becomes easy.   In addition the marines used to capture one ship can then be used again in capturing others.

When you learn to fly stock ships and beat superiour enemy vessels then you might have some right to judge others, but at present your comments on the honour or dishonour of others has no value.

Quote:

  I to place Loyalty to the Empire,the Council,my crew,my ship,my house and then myself  How is that I do have seat on the coucil

 Your Name is Kayn is it I haven't heard much from that house have you been paying your Taxes to the Empire if not we wil confiscate everything you own I guess that is why you have that unrefited K D7L that is an embaresment on the Empire.Cannot aford to refit it shame.  




You haven't been here long have you?  I could have a K-C7 or a K-C8K but I happen to prefer the K-D7L and where appropriate I use it in combination with a pair of K-D7K.  

I have flown for the Romulans and when I could have had a BCH I chose instead to fly a squadron of 3 Battle Hawks (stock versions of course).  Why?  Because it suits me to do so.  When flying for the Lyrans my ideal is the L-NCAL though I could have a DN if I wanted, the L-NCAL suits me.  

I suggest playing on the D2 vs real players not just singleplayer vs AI.  

Quote:

   You want ot know my cloaking cost divide it by four as for the same as you only I can launch four SPs or 4WW they do go after suicide sh*tlles.
  Untill next time Quapla  
   




Since you have battleship engines you should have battleship cloak and movement costs.  The R-K10R uses 45 power to cloak.  So should your vessel.      So once more you vessel should not be fast while cloaking and overloading.  You are eating cheese and deluding yourself that you are a gourmet chef.  You are merely a gourmand.    



  I tried using that NCAL and I was Killed off in less than 3 minutes it was agianst Z-MDC+ 190FX misssles
  I really do like AMDS I do not knlw how to use the ESG. properly like it says inthe book but I try do it
  differently and it does not work .I guess I would not make a great Lyran the only Empire that I am good at
  are the Federation and Klingons .I really like using the K E4D to get started though you can make up a lot
  of points with those FX missles agianst the Hydrans and I am going at speed 31 to aviod thier fighters no mod.
  I can usually take out thier big BCs with it no ECM/ECCM aswell does that really work?Do you care for the ISC?
  When I sign on in D2 do not draft me for the Lyrans I will tell you when I am ready in the forums I can not wiat
  Where can I get information on the GW?I am not deluding myself .
   
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Dogmatix! on March 12, 2004, 09:45:11 am
Quote:

You got me giggling at work with that one Doggy - great pic and comeback

Does this Age remind anyone of  foofighters, with his inane ramblings and spamming?  





Heheh...the whole rampling borders on the absurd.  It's befuddling.


I mean..sure..mod your ships however you like if that makes you happy.  Just don't expect the rest of us to buy it as reasonable....heheh.


 
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Corbomite on March 12, 2004, 09:51:06 am
Must.... fight... urge.... to..... reply....  to....silly.... n00b!!!!  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: jimmi7769 on March 12, 2004, 11:09:54 am
Quote:

Must.... fight... urge.... to..... reply....  to....silly.... n00b!!!!    




It's tough ain't it.
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Maxillius on March 12, 2004, 11:44:09 am
Quote:

Must.... fight... urge.... to..... reply....  to....silly.... n00b!!!!    





Give it up, Corbo... it's fun to egg 'em on!
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Maxillius on March 12, 2004, 11:48:57 am
Hey Age, I've modded ships before, too.  I found plans for the K-A12 Super Heavy Battleship.  All you need to do is start with the B11K and convert everything to X tech.  Instead of Phaser 1's, make them Phaser X's, and replace the phaser 3's with phaser G's.  Replace the stadard Dizzies with the heavy version.  And lastly, give it a 50-75% increase in power.  You should be able to move speed 16 charging everything.



NOTHING can stand in your way.



oh, and ask me about the PPD hose
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 12, 2004, 04:21:43 pm
   It is certianly a lot more funner.If I could take out the Bird Of Prey in No.3 I would destroy all of you and that is from the twenty third century where this game takes place and it comes with true cloak .There is no need for ECM/ECCM
the ships main computer handles that anyway .I never heard of that being said in the TOS TV show or Movies .Even If I took out K Tinga from No. 3 I will destroy all of you in an instant.How long have you tried playing with the ships in no.3 those ship can take beating and survive not these wimpy ones in OP when you play online how long can you keep lets
say KE4K agiasnt say F-FFG not very long can you.I hope you can see where I am coming from.These ships are good a board game but not in the computer world  yes in those old ATs,XTs and 286s that were so slow but with the knew chips ,ram, video cards and direct X which as difinely speeds up the game you need tougher ships especially when you are knew to the game.I can see a 10 or 12 year old just giveing up in the single player campiagns because they keep loseing thier ships all the time and can not build any prestige.I would seggest all of you D2 players go and play no,3 for awhile the onley thing I would like to see better is the the ships blow up.What I am trying to say is that I can take Brel class or Kvort class of ship and take out  K B10.
   The defalut speed slider is 9 that the speed I play EAW and OP at in single and could online .The ship in Interplays version are nothing moers than exageration.I have e mailed both Interplay and Taldren to come out with more authentic
ships like you see in no.3.Yes these ship are great except the KF5 series I would like to see Kvort which is a DD.The only problem with these ships in they are completely under powered have weak shielding and they don't have the right weapons on them.In the true world of Star Trek do you think that the Federation with its standard F-CA be out match by that I-CCZ no way and they have more than one type of photon.I have seen in the movies Mark 1 to 3 in TNG to 6 I believe now do you see what I am saying . This has gone to a higher level than a board game and if we were all sitting around with each other playing that board game this would be great but not in the electronic computer or any other video systems eg.PS2 X Box N Cube if these games were played on those consoles do you think the woulf look the same no way jose.This why I am asking Taldren to come out with newer versions so we can refit our own ships and play online .I would seggest to get off line and get back into the single player set the to 9 take an FF agianst a CA or take a stock K-D7L up agianst I-CCZ and fight it up close with in range 5 or closer and see who wins set the speed to 9 I see you 8 in GW. well I like 9 but go fight that ISC ship or go and fight one of the ISC players in hear like Maxillis onley up close 5 or closer and see who gets whipped.
  I tell right now who will win it will be Maxillis with that tough ISC ship of his and you in a K-D7K or L with those weak shields weaponery and only 2 shuttles to use decoys that is not enough and those wimpy dizzies in overload that will do 40 points of damage compared to those plasma S doing 60 points of damage ouch you would defintely will lose
try it in a skirmish sometime but up close and at game speed slider 9 you will still lose and I said up close with in range 5 .It would be good Day to Die .If you were to refit that ship like mine you would definetly would win but not stock with dizzies which is not the true heavy  weapon in the Klingon Empire the photon is.I hope Taldren reads these post to get an Idea of how to improve the game.Is there anyway to manipulate those servers to think you have the right shiplist when you would like use your Modified one ?This until Taldren comes out with new version with refit section
that may be some time or if adim is checking this maybe thay can spread some light on this .It is different playing single than online remember those campiagns when yiu only could have 8 parts and when you ran out you had to back to
star base to get more .Just go play in no.3 for awhile and take OP break and see how those ships perform when you refit them that is don't get cought up in the weaponery either think of transpoter,tractor beam .Computer and best for last
the impulse drive and thrusters for Klingon or Romulan the cloak and then go take out for test check it out warp to
 cloaked
 I think I typed enough here I hope you can see what a convincing argument I am that I am trying to you  read it more than once download it print it an keep reading until you can what I am trying to say .
 If anyone playes K-D7K or L agianst Maxillis IN a I-CCZ my money is on Maxillis .It is a good day to die      
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Dogmatix! on March 12, 2004, 04:28:34 pm
Age...you're a wacky guy and I can't remember the last time someone's posts have made me giggle the way yours have.  Thanks for the entertainment, man.  Good stuff....  



 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 12, 2004, 04:31:04 pm
  Go beat them Maxxy the Nemisis and Dogmatrix and Corbimite with that I-CCZ show them how you can take out a K-D7K or L
 with in range 5.My money is on you Maxxy go destroy that stock ship of thiers
 Quapla Maxxy  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 12, 2004, 04:34:54 pm
  I forgot to mention that my shields are the same as yours just stock  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Corbomite on March 12, 2004, 05:03:32 pm
Can't... hold.... back... much... longer.... must... flame... n00b!!!
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: James_Smith on March 12, 2004, 06:50:53 pm
Quote:

Can't... hold.... back... much... longer.... must... flame... n00b!!!  




Don't fight it Corbomite. Let it flow.  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: IKV Nemesis D7L on March 12, 2004, 07:03:21 pm
Quote:

   Well Kayn hear are my ship statistics in the Vessel library
    K-D7L
    BPV 210
    Movement Ratio 1.00
    Turning Class 1
    Crew 46
    Marines 16 Stock Complement
    Total Warp Power 40
    Impulse Power 8
    Auxiliary Power 4
    Total Engine Power 52
    Battery 5
    Transporters 7
    Tractors 5
    Shuttles 2+2
    Cloaking cost 5
    4 Times Photon
    2 Times Missle Rack B
    5 Times Phaser 1
    4 Times Phaser 2
    2 Times Amd

    There you go all my ships stats does not sound like BB to me F-BCE has 51 Power and it known to be a Battle Cruiser




The cloak cost for the R-KCR BCH is 24 points, your ship is cloaking for 1/5th what it should.  The turn class of 1 is giving your BCH the maneuvering of a Klingon E or F series hull, totally unreasonable.  It should be 3 (same as a C7)  if you wish to be what most would consider reasonable.

Now go back and read your prior post where you specified that your ship had 58 warp, not total power.  The Klingon D6/D7 "Battlecruiser" is usually considered to be a heavy cruiser (30 warp, 39 total power).  The BCE is classed as a Heavy Battlecruiser.  A size class higher than the D7 series (and the D7 is small for a cruiser hull).  Your ship is closer to being a K-C7TY, with too much power.  

Lower the warp by 6-8 points while raising the cloaking cost to be inline with the Romulan KCR and you would not have too unreasonable a vessel.  In a D7L I would have a chance against that ship whether played by Human or AI.   (This assumes that you have not failed to list anything like fighters or armour that you have added).

Quote:

  If youlike stock ship then I really think this in either the General War and other D2 battles be played the the way y   you     bought the Game no other modifications should be made no Firesoul shiplist ,WW misssion packs ,EEK Karnak ,Magnumman     or Tracet G. pack aswell and all the rest aswell as the 2552 Patch It should be played the way it came out of the  box with the excepton of Interplays Patch to be played on Window XP.




You rather miss the point.  You began boasting of how your D7L could beat my stock ship, while only mentioning that your ship used cloak and photons.  You did not in anyway indicate that your ship was anything more than a D7L variant.  In fact you later stated that it was indeed a D7L.  Yet here with your specs you compare it to a BCH.  A BCH should beat a CC.   Though it is possible to beat a BCH with a cruiser.  I have taken a Fed BCH (played by a human) with a D6B, though the D6B did not survive the victory.

When comparing ships they should be created following the same rules.  Your so called D7L was created using a totally different mindset and design rules from the standard ships in the game, the standard ships to which you were comparing yours.  If you want your ships to be considered reasonable they have to be designed with the same philosophy as the existing vessels, yours is not.
   
Quote:

 I hope you are trying to understand what I am trying to say hear if you are going to modify this game then accept  modified ships aswell and there are three Empires who use plasma torpedoes I think another Empire not just the Federation should use the photon and I know it should be the Klingons It does make for more fun game.With stock Ships it seems the only one other than the Federation are the Orion Pirate Cartels useing the photon.I am just doing what the rest of you are doing with this game. Who makes the rules in the General War or other D2 Star Fleet Cammand Games that goes on Game Spy Arcade.I hope you and the rest can see wear I am coming from .I modified my fighter aswell and shuttles didn't Firesoul do that?I am on Shred server right now and I am tyring to decide on cable or  phone.

I hope all of you can understand what I am saying and who makes up the rules for all of this?  




Right now I am on the General wars server flying a K-FD7K.  

The Firesoul list is rather unique in that it translates the vast majority of the SFB ships to SFC2OP.  Something that many of us (including myself) greatly appreciate.  All those ships (outside of the mods Firesoul was forced to make to adapt to SFC rules compared to the SFB original) are designed and playtested by a consistant set of rules and have been evolved to avoid being overpowering compared to other ships of the same class and time frame.

So long as a shiplist mod is self consistant it is likely to be accepted.  Where it tends to be rejected is when it treats a race or ship class unfairly.  I doubt for example you would like playing on a server where you had ships comparable to the stock list and your opponents has ships like your modified D7L?

For my own use (and certain friends) I plan to create a modified list.  It will replace the Orion/Orion with the (Babylon 5) Shadow vessels (marked to be unplayable by humans) off of the RDSL server list.  There will also be a few modified Klingon and Romulan vessels.  Among the changes are replacing the disruptors on all cloaking Klingon vessels with Photons and adding variants using Plasma F instead.   The E3Y that we discussed earlier will have the photon split onto separate mounts.  The Romulan mods are mostly minor changes to the Warbird/War Eagle series.  None of the mods are designed to give players a super ship.  Some of the mods actually weaken the vessels.  (WB with no phasers, transporters or tractors for example).

Quote:

 I tried using that NCAL and I was Killed off in less than 3 minutes it was agianst Z-MDC+ 190FX misssles I really do like AMDS I do not knlw how to use the ESG. properly like it says inthe book but I try do it differently and it does not work .I guess I would not make a great Lyran the only Empire that I am good at are the Federation and Klingons .I really like using the K E4D to get started though you can make up a lot of points with those FX missles agianst the Hydrans and I am going at speed 31 to aviod thier fighters no mod. I can usually take out thier big BCs with it no ECM/ECCM aswell does that really work?Do you care for the ISC?
When I sign on in D2 do not draft me for the Lyrans I will tell you when I am ready in the forums I can not wiat.




Each race and vessel has its own style.  Playing a Mirak in the same style as an excellent Romulan player will lose (as one example).   The ISC does not match my style.  I can play Klingon, Lyran, Romulan, Hydran, Fed and at least some pirates.  I have  rarely played Mirak.  Gorn and ISC just do not match my style.  

As to individual Klingon hulls I prefer the F5, F5B, F5K, F5C, F5L, FW, FWK, FWC, FWL and D6/7 D6/7B D6/7K, D7C, D7L.  Unless forced to by circumstance I do not fly the specialty versions.  The FD7K that I am flying now is one that I have not flown before but it is an interesting ship.  I have also used the D7T.  You might wish to try a D7T in skirmish vs 3 Z-DF+, a battle I fought online (my opponent had slow missiles) the very first battle I fought in the D7T.  

When it comes to ECM/ECCM and its importance it depends much on weapons and ranges.  The Photon is one of the best weapons in the game but it is very susceptible to ECM.  

Though you will probably not like it one of the things that you should do is try flying small non specialty ships in early era.  Set difficulty to Admiral as well.  

Quote:

Where can I get information on the GW?I am not deluding myself .




Link to General War thread      
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: IKV Nemesis D7L on March 12, 2004, 07:35:25 pm
Quote:

   It is certianly a lot more funner.If I could take out the Bird Of Prey in No.3 I would destroy all of you and that is from the twenty third century where this game takes place and it comes with true cloak .There is no need for ECM/ECCM
the ships main computer handles that anyway .I never heard of that being said in the TOS TV show or Movies .Even If I took out K Tinga from No. 3 I will destroy all of you in an instant.How long have you tried playing with the ships in no.3 those ship can take beating and survive not these wimpy ones in OP when you play online how long can you keep lets      




Now I see.  An SFC3 player who does not understand that SFC3 is not the game that (most) SFC players wanted.   It is unfortunate that they named SFC3 as part of the SFC series when it is not a part.  

How about you play your game and leave SFC2 to those who can handle the challenge of those "wimpy" ships?  We will leave the super ships to the arcade game players.  

Just a note, the K'Tinga is the D7T in SFC2.  The Bird of Prey is the E3Y.

A point for you to ponder.  Compared to the release version of SFC1, SFC2 had the shields reduced by 50%.  The ships were made weaker to keep us happy.  When you can understand that perhaps we can talk.  Until then, enjoy yourself.  I will just continue to have fun with my "wimpy" Stock D7L  and other SFC2 ships.

 
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: FFZ on March 12, 2004, 09:32:30 pm
 It seems some of us were discussing 23rd century ships, while the other fellow is going on about 24th century ships, which explains why he didn't know what a King Eagle and a Firehawk was.

 I prefer SCF2OP era ships, to what was done in SFC3.
 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 13, 2004, 04:03:20 am
    I would just like to see more empires use the photon other than the Federation I do not have them mounted on the sides only in the front.I would like to know though are you a star trek fan or just like playing the game .If you were a Star Trek fan you would now the real names of those three ships if you followed the movie and the TOS series .The Klingons
never used disruptors as there heavy weapons inthe 23rd Century only the photon remember the motion pictures where three Klingon K D7s shot photons in the begining of the movie not disruptors. the disruptor is there primary weapon
remember in Star trek 5 where Kirk is standing on the hill and a Kvort destroyer pulls and beams him on board and Spock is on board It would have been nice if game used the authentic ships with few exagerations aswell as weaponery.This would then be based on fact and they did do that in no.3 becuase if it Star Trek Those were the ships and weapons they used in TNG series.That is why it deserves to have the name Star Trek on it it is Authentic not some exageration.This why I am asking Taldren to come out with newer versions of EAW and OP They could use the same ships except for the The K5 series the Kvort would is the DD they used in the movies and that is what they should use.They could exagerate weapons for other Empires but not Federation,Klingon or Romulan .I admit these games are fun and I really enjoy them but it isn't really Star Trek .What I am trying to say is if you are to put a name like Star Trek on a game Keep as authentic as possible.It would be like putting a game to called Dukes of Hazzard and the car being a 1967 Chevelle
when in fact in was 1969 Charger not authentic.This the only reason I am saying this it is like fake dice in poker game.When I do play online  with you people I wil use the same ships as you do but this is not Star Trek .I would if everyone agrees like to see few photons Cloaking Klingon ships though mounted in nose like E3Y and D7T and option increase power to 5 for all ships and one rack on those Fed. ships for the hot keys eg.FGSC+3 times G Rack one rack per ship STC1 FBCG had 4 times B in Vol.2 2 times G and 2 times B this does not suit the hot keys well I have my missle racks on my no4 Key and when there are two it shows up as multible I have to click on each to see how many I have left I am not saying doing this with complete drone ships just those that aren't.I knew I coud have broken this into to paragraphs.
  I was just pointing out that those that like no.3 it is Defintely Star Trek .I do on the other hand like the 23 rd
century .I really do prefer Capt.Kirk Ships to that of Capt. Picard .The only reason I used cloaking cost at 5 is my shield do not drop like they are supposed to to free up energy for the cloak.If you look in the weapons,energy and ecm panel you will see a place that is used to make these ship cloak that is why they put it there .It just be nice to make Klingon ships as authentic as possible .The only real Empires I play good at are the Federation and Klingon .I found it hard to put a klingon ship up against an ISC ships the only way was a long drawn mizia fight .I prefer an alfa strike not a long drawn out battle or does it get that way GW or online .I hope we can understand each other you are using an axagerated ship and I am trying to be authentic as possible like in Star Trek .I have only had my games for 1 year now and I am knew to all of this but I do know my Star Trek and would like to see as real as possible.Do you ever fight the ISC in GW or online .Those ships are hae to much power over forty and they all have better shielding than anyone else.I just like like taking them on with an equal ship.I asked David Farrell if coulf put a patch togeter to give certian Empires more power he told me to do it myself .I won't mention his name but another user sent me his ship edit patch .I hope this sheads somme light between you and I .
 Ps Star Trek 5 did you see the disruptor on that Kvort DD?
 Have you played SFC3 and it does deserve the name      
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 13, 2004, 06:43:30 am
Quote:

Quote:

   Well Kayn hear are my ship statistics in the Vessel library
    K-D7L
    BPV 210
    Movement Ratio 1.00
    Turning Class 1
    Crew 46
    Marines 16 Stock Complement
    Total Warp Power 40
    Impulse Power 8
    Auxiliary Power 4
    Total Engine Power 52
    Battery 5
    Transporters 7
    Tractors 5
    Shuttles 2+2
    Cloaking cost 5
    4 Times Photon
    2 Times Missle Rack B
    5 Times Phaser 1
    4 Times Phaser 2
    2 Times Amd

    There you go all my ships stats does not sound like BB to me F-BCE has 51 Power and it known to be a Battle Cruiser




The cloak cost for the R-KCR BCH is 24 points, your ship is cloaking for 1/5th what it should.  The turn class of 1 is giving your BCH the maneuvering of a Klingon E or F series hull, totally unreasonable.  It should be 3 (same as a C7)  if you wish to be what most would consider reasonable.

Now go back and read your prior post where you specified that your ship had 58 warp, not total power.  The Klingon D6/D7 "Battlecruiser" is usually considered to be a heavy cruiser (30 warp, 39 total power).  The BCE is classed as a Heavy Battlecruiser.  A size class higher than the D7 series (and the D7 is small for a cruiser hull).  Your ship is closer to being a K-C7TY, with too much power.  

Lower the warp by 6-8 points while raising the cloaking cost to be inline with the Romulan KCR and you would not have too unreasonable a vessel.  In a D7L I would have a chance against that ship whether played by Human or AI.   (This assumes that you have not failed to list anything like fighters or armour that you have added).

Quote:

  If youlike stock ship then I really think this in either the General War and other D2 battles be played the the way y   you     bought the Game no other modifications should be made no Firesoul shiplist ,WW misssion packs ,EEK Karnak ,Magnumman     or Tracet G. pack aswell and all the rest aswell as the 2552 Patch It should be played the way it came out of the  box with the excepton of Interplays Patch to be played on Window XP.




You rather miss the point.  You began boasting of how your D7L could beat my stock ship, while only mentioning that your ship used cloak and photons.  You did not in anyway indicate that your ship was anything more than a D7L variant.  In fact you later stated that it was indeed a D7L.  Yet here with your specs you compare it to a BCH.  A BCH should beat a CC.   Though it is possible to beat a BCH with a cruiser.  I have taken a Fed BCH (played by a human) with a D6B, though the D6B did not survive the victory.

When comparing ships they should be created following the same rules.  Your so called D7L was created using a totally different mindset and design rules from the standard ships in the game, the standard ships to which you were comparing yours.  If you want your ships to be considered reasonable they have to be designed with the same philosophy as the existing vessels, yours is not.
   
Quote:

 I hope you are trying to understand what I am trying to say hear if you are going to modify this game then accept  modified ships aswell and there are three Empires who use plasma torpedoes I think another Empire not just the Federation should use the photon and I know it should be the Klingons It does make for more fun game.With stock Ships it seems the only one other than the Federation are the Orion Pirate Cartels useing the photon.I am just doing what the rest of you are doing with this game. Who makes the rules in the General War or other D2 Star Fleet Cammand Games that goes on Game Spy Arcade.I hope you and the rest can see wear I am coming from .I modified my fighter aswell and shuttles didn't Firesoul do that?I am on Shred server right now and I am tyring to decide on cable or  phone.

I hope all of you can understand what I am saying and who makes up the rules for all of this?  




Right now I am on the General wars server flying a K-FD7K.  

The Firesoul list is rather unique in that it translates the vast majority of the SFB ships to SFC2OP.  Something that many of us (including myself) greatly appreciate.  All those ships (outside of the mods Firesoul was forced to make to adapt to SFC rules compared to the SFB original) are designed and playtested by a consistant set of rules and have been evolved to avoid being overpowering compared to other ships of the same class and time frame.

So long as a shiplist mod is self consistant it is likely to be accepted.  Where it tends to be rejected is when it treats a race or ship class unfairly.  I doubt for example you would like playing on a server where you had ships comparable to the stock list and your opponents has ships like your modified D7L?

For my own use (and certain friends) I plan to create a modified list.  It will replace the Orion/Orion with the (Babylon 5) Shadow vessels (marked to be unplayable by humans) off of the RDSL server list.  There will also be a few modified Klingon and Romulan vessels.  Among the changes are replacing the disruptors on all cloaking Klingon vessels with Photons and adding variants using Plasma F instead.   The E3Y that we discussed earlier will have the photon split onto separate mounts.  The Romulan mods are mostly minor changes to the Warbird/War Eagle series.  None of the mods are designed to give players a super ship.  Some of the mods actually weaken the vessels.  (WB with no phasers, transporters or tractors for example).

Quote:

 I tried using that NCAL and I was Killed off in less than 3 minutes it was agianst Z-MDC+ 190FX misssles I really do like AMDS I do not knlw how to use the ESG. properly like it says inthe book but I try do it differently and it does not work .I guess I would not make a great Lyran the only Empire that I am good at are the Federation and Klingons .I really like using the K E4D to get started though you can make up a lot of points with those FX missles agianst the Hydrans and I am going at speed 31 to aviod thier fighters no mod. I can usually take out thier big BCs with it no ECM/ECCM aswell does that really work?Do you care for the ISC?
When I sign on in D2 do not draft me for the Lyrans I will tell you when I am ready in the forums I can not wiat.




Each race and vessel has its own style.  Playing a Mirak in the same style as an excellent Romulan player will lose (as one example).   The ISC does not match my style.  I can play Klingon, Lyran, Romulan, Hydran, Fed and at least some pirates.  I have  rarely played Mirak.  Gorn and ISC just do not match my style.  

As to individual Klingon hulls I prefer the F5, F5B, F5K, F5C, F5L, FW, FWK, FWC, FWL and D6/7 D6/7B D6/7K, D7C, D7L.  Unless forced to by circumstance I do not fly the specialty versions.  The FD7K that I am flying now is one that I have not flown before but it is an interesting ship.  I have also used the D7T.  You might wish to try a D7T in skirmish vs 3 Z-DF+, a battle I fought online (my opponent had slow missiles) the very first battle I fought in the D7T.  

When it comes to ECM/ECCM and its importance it depends much on weapons and ranges.  The Photon is one of the best weapons in the game but it is very susceptible to ECM.  

Though you will probably not like it one of the things that you should do is try flying small non specialty ships in early era.  Set difficulty to Admiral as well.  

Quote:

Where can I get information on the GW?I am not deluding myself .




Link to General War thread      



 
   Well I just tried what you said use a small ship in erly era and set it to Admiral and it was more difficult
   I was in a stock KE4K going up agianst a Hydran H-CU it was using t- bombs and ECM .I thought the AI did not
   Use any of that .I put my which I had to redue when I installed Strats shiplist chooser so now my K D7L is 192
   BPV and has power of 49 I took it agiast I-CCZ and it did the same I lost these to I was killed .I tried it agian
   they way I used to with F-CB I slowed to speed four and sent the decoy out and then fired my overloaded photons .
   Idid eventually destroy it but i did take heavy damage with only 29 power left .The thing that bothers in the
   game is when they keep saying that shield have colapsed or lost no.4 or 3.I have to continueously look at the
   Shield panel I though I need mopre power to keep the shields from going down or losing 1 or 2 of them .I tried
   everthing I could to take out H-CU.What would you have done ? Is this the way you play online?  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: CFA_Admiral_Tige on March 13, 2004, 12:09:18 pm
Hey...what the hell is all this?? lol...this started out as a bash at the ending of 2 weeks ago's Enterprise...now its a fight over whos ship is better??? If anyone can tell me how mods, a Klingon D7, and Enterprise have something in common just let me know!!!

Tiger  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Maxillius on March 13, 2004, 01:32:07 pm
Quote:

Hey...what the hell is all this?? lol...this started out as a bash at the ending of 2 weeks ago's Enterprise...now its a fight over whos ship is better??? If anyone can tell me how mods, a Klingon D7, and Enterprise have something in common just let me know!!!

Tiger    





Well, Tiger, I think I can put it in a single sentence.


A modded D1 that appeared on Enterprise later became the venerable D7.


I hope this clears up any confusion
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: CFA_Admiral_Tige on March 13, 2004, 03:47:21 pm
Very enlightening lol...I dont recall seeing a D1....ill have to review the episode...:)

Tiger
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: FFZ on March 13, 2004, 04:42:27 pm
 I'd be happy to get back to bashing the show.

It just seems to me the end is near for 'Enterprise.'
 
 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: zerosnark on March 13, 2004, 06:47:50 pm

Well Enterprise is proving to be a disappointment. I lost interest when they started talking about photon torpedos.

Just for reference, Star Fleet Command is based upon a board game called Star Fleet Battles. Star Fleet Battles came out before the movies. Although the stock models in the game are from the movies, the ships and tactics are from the board game. Thinks work a bit differently in the game relative to the movies.

I have played around with a D7 equipped with disruptors and a fore/aft photon. Frankly, I found the weapons don't mix well on a single ship. Besides running up the power requirements and BPV value, tactics are fundamentally different to use the weapons. And a D7 armed only with Photons just seems wrong  

Personally, I find the cloak to be a useless in SFC2/OP. Maybe because the ships I play require more than 5 points to cloak! Whenever I have an opponent go under cloak, I sit back, slow down,  and relax while overloading all my weapons. Then, as the enemy uncloaks I do a HET and perform an alpha strike before the opponent finishes decloaking. The vulnerability of a ship while cloaked and uncloaking is a big tactical disadvantage.

A note on shields: They don't really take any power. Sure, they can be reinforced but in battle one rarely has power available for reinforcement (at least with stock engines). The art is basically to turn "fresh shields" to your opponent while you attempt to repeatedly hit the same shield of your opponent.

You want excitement? Take a stock D6 against a mirak CS with slow drones.. . . .

 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: James_Smith on March 13, 2004, 08:24:44 pm
Nah. Most exciting battle I ever had over the LAN here at uni was with me in a K-E3Y vs. a mate in a Romulan police Snipe. Took forever to kill him with the pitiful power and weapons of that glorified PF...
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Ryker on March 13, 2004, 09:15:30 pm
Quote:

Well Enterprise is proving to be a disappointment. I lost interest when they started talking about photon torpedos.




I agree. It'd be fine if they'd just said they'd juiced their existing torpedoes with antimatter warheads, but noooo, Bermaga wants a reference to Voyager, so Bermaga *gets* a reference to Voyager.

Still, Season 3 has been (for the most part) quite promising, so far. Azati Prime, I'll admit, had me at the edge of my seat. However, I do know a few things which are making me SERIOUSLY interested in continued viewing of Enterprise:

SPOILERS! Highlight to read:

 

1. No magic reset button for the NX-01 this time. We start the next episode, entitled "Damage", right where we left off, with the Enterprise getting hammered...!  

2. T'Pol's completely out of character behaviour will also be explained- it's discovered that she's become chemicially addicted to Trellium-D (remember, Vulcan Psycho Dust?  ) Also, she wont have Phlox's magic wand to help her through it, she's going to have to go cold turkey, and it'll be interesting to see Jolene Blalock play an ex-drug addict as well as a Vulcan...!  

3. The season finale, Zero Hour, features the return of Shran. Instant bonus  

4. Also, it's been fiercely rumoured that the weapon will make it to Earth in the season finale, and that as well as Shran, Soval and Forrest are also guest starring. Vulcans, Starfleet, and Andorians working together to stop the Xindi weapon, and finish the job Archer and Enterprise couldnt...!!      

Personally, I cant WAIT to see how this turns out....!!  



 


END SPOILERS

Quote:

Just for reference, Star Fleet Command is based upon a board game called Star Fleet Battles. Star Fleet Battles came out before the movies. Although the stock models in the game are from the movies, the ships and tactics are from the board game. Thinks work a bit differently in the game relative to the movies.

I have played around with a D7..... yada yada yada....  <snip>





Looks like people are determined to hijack this particular thread  

   
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: FFZ on March 13, 2004, 10:21:55 pm
 That spoiler is quite interesting, and yes, people seem determinded to thread jack, so it seems.

At this point, I don't think we will see anymore Picard/Trek movies, and if Enterprise isn't picked up, Trek will have to aghain start over, but I have seen that before, the 70s was a long time, yet we did have a cartoon and novels to fill it in.
 
 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: SSCF_LeRoy on March 13, 2004, 11:31:13 pm
Quote:

A modded D1 that appeared on Enterprise later became the venerable D7.




Couldn't we call that "Enterprise" D7 look-a-like a D6?

I know, I know; sorry I contributed to this particular hijack hijink    

P.S. When I first saw that think I jumped outta my seat.  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Dogmatix! on March 14, 2004, 12:02:16 am
Quote:

  Go beat them Maxxy the Nemisis and Dogmatrix and Corbimite with that I-CCZ show them how you can take out a K-D7K or L
 with in range 5.My money is on you Maxxy go destroy that stock ship of thiers
 Quapla Maxxy  




Lol...I've already handled "Maxy" in a lesser ship....heheh.


 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Maxillius on March 14, 2004, 02:12:10 am
Quote:

Quote:

  Go beat them Maxxy the Nemisis and Dogmatrix and Corbimite with that I-CCZ show them how you can take out a K-D7K or L
 with in range 5.My money is on you Maxxy go destroy that stock ship of thiers
 Quapla Maxxy  




Lol...I've already handled "Maxy" in a lesser ship....heheh.


 





Many times lol.  However, the R-KE and I-CVLS are the 2 ships in the game that fit my style best.  I wasn't using either when I was defeated.
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 14, 2004, 02:17:48 am
   They didn't in Movies did they well you were not watching it that well because I saw photons coming out of Klingon ships
 not disruptors.They do use up a lot of energy that is why the shields drop when they cloak .Have you play Star Fleet Cammand 3 if you have will notice they have true cloak you will see the shields drop when you cloak and if you know how to use it right you can easy destroy a ship when you uncloak .This game not like the real thing it challenging but is it worthy of the name Star Trek possibly not there are to many inacurracies in it.I seggest you stop play EAW%OP and play no.3 for a while and see the cloak really works .I would take the Klingon and Romulan tutorials .They did not use missles in the the TOS or Movies either and read up on them the novels,Tech books and the encyclopedia you can get
some of this at the library and the person who made the board game did do thier research on Star Trek.  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Pestalence on March 14, 2004, 03:28:51 am
Age, you are basing the games in comparrison like comparing apples to oragnes.

if you take time to read the SFC, SFC II EAW, and SFC II OP game manuals, you will read inside the front cover that those games are based off of the board game Starfleet Battles and not on Star Trek the TV / Movie series.

Cloak in SFC titles before SFC 3 is true cloak per SFB and FYI it is a true cloak in the sence based on TOS series with William Shatner as Kirk..

for reference see the episode : Balance of Terror where they track the approximate location of the cloaked ship with motion sensors...

in TMP, they could trck cloak by exhaust (ion) emmissions, however the results were approximate until the vecinity got saturated, at which time the ship looking would lose track

Cloak did not change until TNG...

SFC 3 was an attempt to try to merge SFB components yet try to keep true with TNG timeline at the pre-Nemisis period in the time frame (SFC 3 leads into Nemisis movie supposedly)

Cloak is the ability to prevent the enemy from tracking.. in TNG it is represented by total wiping out of tracable emmitions and visual references with exception of spacial distortion and energy surges (although i can't see how they did away with the emmitions of exhaust)

in TOS, they were not able to see their target, but were able to approximately track it by exhaust trail and by motion sensors.. why do you think the Rom went to full stop???

to represent it in SFB, instead of a full visual cloak (although there is an alternate rules set to allow for visual cloak) they adjust damage that a ship takes and gives ships shields.. it is hard in SFC titles (not SFC 3) to damage a cloaked ship just firing at it...

you have to use T bombs to flash the target so tracking weapons can fire, tractor beam so you can retain a lock on enemy ship for full damage, or wait until they uncloak...

In SFC 3 you can ping the enemy and / or use probes to find cloaked ships, then you can tractor, but the cloaked ship is completely defenseless if located, with exception of AV.... ECM and shifting differences (ranges confused within the computer) is not taken into effect... thus the Cloak in SFC 3 is relatively weak with exception of the surprise effect of just popping up.. but any good pilot will keep their hand on the HET and tractors charged to nail a cloaked ship if they are stupid enough to be in close range.. and on top of that, with HET and a high speed, it is possible to keep a high AV against the popping up Cloaked ship.. thus making their shots useless after waiting all that time to charge up...

here is a damage chart for Cloaked ships in SFC II OP :

While under cloak, Weapons damage is reduced according to the following chart:
   33.3% chance weapon does normal damage.
   33.3% chance weapon does 1/2 damage.
   33.3% chance weapon does 1/4 damage.



and those charts only hold up IF you weapon hits for damage... and cloaking in OP will make tracking weapons lose track, depending on how fast you are going.. Plasma will just fizzle out and missles disappear because lock is lost.

so which SFC has the better cloak??? I think SFC OP does...

as for SFC 3 weapons, they are more canon than previous SFC titles.. SFB did not follow canon.. as such you are right with the disruptors... Klink primaries in all series is the disruptor, their secondary is the Photon. In this SFC 3 is true to canon. same goes for Romulan ships with disruptors and plasma.
 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 14, 2004, 04:49:07 am
   I guess I was.it depends on what you mean I could never get the hang of that saying.I used to car one a Ford to Chevy if mean that I could have .It seems though you cleared this all up.I did see the Klingons Bird of Prey move
faster than the Romulans .Thanks for clearing this all up Pestalence
   I apologize to the rest of you sorry for all of this although it did get my post count up thak you for that
   Sorry once agian
   The commercial has ended back to tonights Enterprise.
   I wonder if the Vulcans will come and rescue them or maybe the Romulans in there slow but deadly Eagle    
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: FFZ on March 14, 2004, 09:02:05 am
  Hmm, the real problem with the Klingon weapons from SFB actually goes to a drafting firm, Franz Joseph or something along those lines.

They did the blue-prints for the orginal NCC-1701, and as a follow up, they decided to put out a Klingon set. The drafter went over-board, adding lots of phasers because they looked good (According to Steve Cole, SFB's designer) and added nuclear missles and, of course, Disruptors. The many phasers were deemed 'defensive' for use only against drones. Disruptors were seen to be used on Klingon ships in TOS, they fired from the warp nacelles, a really crappy visual effect, only sceen in TOS' third season, but no drones.

The Kzin were added to the game (what SFC folks call the Mirak star league, since Larry Niven didn't want his Kzin to be part of Trek) to be a drone using race, to justify the Klingon ship filled with little phasers.

That, in short, is why SFC starships have drones and add-racks and all the other non-Trek cannon stuff, you see, they were added BEFORE their really was a Trek 'cannon' to draw on outside TOS.
 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: SSCF_LeRoy on March 14, 2004, 10:52:39 am
The way I have all of the disruptor races figured (Klingon, Romulan, Lyran, Kzinti) is that they use disruptors as primary and point deffense weapons that correspond to their phaser counterparts that can be found on the Feds, Hydrans, etc., but also use heavier disrupters as a fast-firing heavy weapon. One exception to this rule for the TOS/SFB/TMP era would be the Romulans which use only plasma torpedoes as a heavy weapon.

I also like to think of the Klingons as using photon torpedoes as a heavy weapon, but also utilizing drones on a specialized basis on escorts and droners during the TOS/SFB/TMP era.    
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Kroma_BaSyl on March 15, 2004, 10:01:01 am
Wow!!! How did I miss this little gem, I really need to get out of the D2 forum more often.  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Sirgod on March 15, 2004, 11:13:07 am
Quote:

Wow!!! How did I miss this little gem, I really need to get out of the D2 forum more often.    




That Cubs hat probably cast a shadow over your eye's.

 

Stephen
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: CFA_Admiral_Tige on March 15, 2004, 02:16:47 pm
Quote:

 

It just seems to me the end is near for 'Enterprise.'
 
 





Decision on Enterprise
Kill Enterprise after this season to keep Trek fresh for the next inevitable Trek Spin-off
Kill Enterprise now because it sucks and will never recover
Let Enterprise go into a 4th season and see where it goes
Leave well enough alone and let Enterprise Save Trek
Leave well enough alone and let Enterprise Kill Trek



 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: FFZ on March 15, 2004, 03:45:34 pm
  I vote to let it go into the forth season.

The cast is good, the writing is the problem.
 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Losiack on March 15, 2004, 06:36:42 pm
Quote:

Quote:

 

It just seems to me the end is near for 'Enterprise.'
 
 




<FORM METHOD=POST ACTION="http://forums.taldren.com/ubbthreads/dopoll.php"><INPUT TYPE=HIDDEN NAME="pollname" VALUE="1079381807CFA_Admiral_Tiger">
<p>Decision on Enterprise
<input type="radio" name="option" value="1" />Kill Enterprise after this season to keep Trek fresh for the next inevitable Trek Spin-off
<input type="radio" name="option" value="2" />Kill Enterprise now because it sucks and will never recover
<input type="radio" name="option" value="3" />Let Enterprise go into a 4th season and see where it goes
<input type="radio" name="option" value="4" />Leave well enough alone and let Enterprise Save Trek
<input type="radio" name="option" value="5" />Leave well enough alone and let Enterprise Kill Trek
<INPUT TYPE=Submit NAME=Submit VALUE="Submit vote" class="buttons"></form>

   




I would have voted for:   Kill B&B and bring imaginative writers


Losiack
Title: Re: Tonight's Enterprise
Post by: Age on March 16, 2004, 02:17:13 pm
  I know what will happen ,Captain Archer will take a Quatum Leap back into the past and fix what went wrong this of
 coarse with Ziggys help that is that is magic answer    
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Reverend on March 18, 2004, 12:24:52 am
Quote:

Quote:

Quote:

Quote:

Quote:

Quote:

Quote:

Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now    


 




   I ahd 0% internal Damage How is that and 905 Shields to bad    





     


I cannot follow this conversation at all anymore.  What are we talking about here?





 



  Just go back and read a little further to where IKVNemisis starts    






   




ROTFLMAOWTIME

whew... mouthful, huh?    
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 18, 2004, 02:06:04 am
Quote:

Quote:

Quote:

Quote:

Quote:

Quote:

Quote:

Quote:

Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now    


 




   I ahd 0% internal Damage How is that and 905 Shields to bad    





     


I cannot follow this conversation at all anymore.  What are we talking about here?





 



  Just go back and read a little further to where IKVNemisis starts    






   




ROTFLMAOWTIME

whew... mouthful, huh?    




   Lets not start this all over OK Lets just call it a Draw and Devote Back to tonights Enterpise OK      
Title: Tonight's Enterprise
Post by: CFA_Admiral_Tige on March 03, 2004, 07:59:15 pm
All i have to say is what kinda ending is that?!??!?!


Tiger
Title: Re: Tonight's Enterprise
Post by: mc_cloud on March 03, 2004, 08:01:28 pm
I hate cliffhangers



HAS to be some type of timetravel to the past involved in the next episode
Title: Re: Tonight's Enterprise
Post by: Maxillius on March 03, 2004, 08:15:05 pm
Well that tears it.  B&B saw their empire falling, so they decided to f--k it up so no-one could fix it.


For an aside, anyone notice how closely the Enterprise-J resembled the new original?

More proof that this is a new timeline.
Title: Re: Tonight's Enterprise
Post by: Scipio_66 on March 03, 2004, 08:17:52 pm

Enterprise now has a chance to truly impress me!

Yeah, yeah, some of the plot points were ridiculously amateurish.  But put that aside for a moment.  Look at the shape of the ship and crew at the end.  Shot to hades, streaming atmosphere, and crew members floating out to death in space.  How are they possibly going to survive this and triumph?  If the series can wrap-up this cliffhanger without resorting to the big Time-Travel Reset Button (tm) then I will be impressed.

However, I'm really expecting Patrick Duffy to step out of the shower next week.

-S'Cipio
Title: Re: Tonight's Enterprise
Post by: IKV Nemesis D7L on March 03, 2004, 08:30:50 pm
Quote:

 If the series can wrap-up this cliffhanger without resorting to the big Time-Travel Reset Button (tm) then I will be impressed.
-S'Cipio  




 
Title: Re: Tonight's Enterprise
Post by: feargusf on March 03, 2004, 09:09:03 pm
See, that's just the problem. The Time Travel stuff is just the latest in these stupid over-reliance on technobabble solutions that this team used throughout Voyager. It is, quite literally, the deus ex machina (God from the machine, for those who slept through the segment in literature class about Greek plays) that pulls their bacon out of the fire on way too many occasions now. It reminds me of 1950's and 1960's era DC comics, where they would come up with a cover to sell the comic, and then create some contrived story premise in order to create the outlandish cover situation. It's the sign of a bunch of writers who are completely out of ideas, and need to move on to something else, as most of the writers who penned those cheesy comics did.  
Title: Re: Tonight's Enterprise
Post by: Maxillius on March 03, 2004, 09:17:43 pm
Enterprise herself cannot be salvaged.  The only way her crew can make it out of this without timetravel is if (somehow) Earth sent a few NR or NW ships after Enterprise as backup and they (somehow) modified their warp 3 and 4 hulls to accommodate warp 5+ speeds.  Or, the Xindi that were thrown out of the Reptilians' ship start firing on the Reptilians, and allow the surviving Enterprise crew (both of them) passage on their ships.

But, as I said, poor NX-01 is beyond repair.
Title: Re: Tonight's Enterprise
Post by: mc_cloud on March 03, 2004, 09:29:04 pm
ya know...in one of the episodes, didnt they say ther built/building the nx-02 or something?

what if they solve the xindi conflict and archer/crew return home (via xindi help) and take command of that ship?

doubt it, but who knows with these writers  
Title: Re: Tonight's Enterprise
Post by: EmeraldEdge on March 03, 2004, 09:35:03 pm
Remember that station they found that repaired them before?  Maybe they'll go through an odd spacial anomoly (a strange convergence of several probably) that will repair the ship as it passes through. lol.    
Title: Re: Tonight's Enterprise
Post by: Scipio_66 on March 03, 2004, 09:40:35 pm
Quote:

Enterprise herself cannot be salvaged.  The only way her crew can make it out of this without timetravel is if (somehow) Earth sent a few NR or NW ships after Enterprise as backup and they (somehow) modified their warp 3 and 4 hulls to accommodate warp 5+ speeds.  Or, the Xindi that were thrown out of the Reptilians' ship start firing on the Reptilians, and allow the surviving Enterprise crew (both of them) passage on their ships.

But, as I said, poor NX-01 is beyond repair.  




Bah!  Voyager shook off worse flesh wounds than this, and she was several million light years from the nearest repair facility.  And don't worry about the trip home.  The Xindi were just about to open a conduit that would teleport their weapon and four of their cruisers to earth, right?  They should be able to instantly teleport Enterprise straight to the repair shop at Jupiter station.  (You know, after they have a Politically Correct love-fest and decide we are all brothers after all.)

Tell me again, why is it the Xindi decide to abandon this wonderful transportation technology when they eventually join the Federation?  NCC-1701D could have made great use of it more than a few times.  I know Voyager would have viewed it as a godsend.

-S'Cipio  (Still waiting for Patrick Duffy.)
Title: Re: Tonight's Enterprise
Post by: mc_cloud on March 03, 2004, 09:43:21 pm
ya know, you have a good point...
if there were xindi on enterprise j...
sigh..
Title: Re: Tonight's Enterprise
Post by: Maxillius on March 03, 2004, 09:57:14 pm
From transcript of the chat with Scott Bakula last night:

Quote:

 SNIP...

Chris: I want to tell you that as someone who watched the original series in the 1960's I think that this is the first Star Trek show to really pick up the torch passed by Captain Kirk. The other shows were great and I watched them all, but your Enterprise has a real sense of exploring the unknown. My question is: What can I, as a fan, do to keep Enterprise on the air. Thank you. Live long and prosper.

SB: Send any kind of response or any kind of pleas to Les Moonves at CBS.

...SNIP





Does that mean UPN is axing its flagship for the series?!?

EDIT: I just read the rest of the chat, and I found out we have to wait 5 BLOODY WEEKS to get the rest of the story!!!

grr
Title: Re: Tonight's Enterprise
Post by: feargusf on March 03, 2004, 10:00:14 pm
Quote:

-S'Cipio  (Still waiting for Patrick Duffy.)




You're right, of course. I think I'm starting to hear the shower as we speak.  
Title: Re: Tonight's Enterprise
Post by: feargusf on March 03, 2004, 10:04:27 pm
Quote:

From transcript of the chat with Scott Bakula last night:

Quote:

 SNIP...

Chris: I want to tell you that as someone who watched the original series in the 1960's I think that this is the first Star Trek show to really pick up the torch passed by Captain Kirk. The other shows were great and I watched them all, but your Enterprise has a real sense of exploring the unknown. My question is: What can I, as a fan, do to keep Enterprise on the air. Thank you. Live long and prosper.

SB: Send any kind of response or any kind of pleas to Les Moonves at CBS.

...SNIP





Does that mean UPN is axing its flagship for the series?!?  




There have been rumors of Enterprise being on shaky ratings ground recently. The reason for asking that all pleas be sent to the CBS chairman is that Viacom owns both, and has apparently appointed Moonves as the head of their television division.  
Title: Re: Tonight's Enterprise
Post by: NannerSlug on March 03, 2004, 10:43:41 pm
while enterprise is one of its best rated shows, it also cost money to produce. why keep it running when you can make a reality show which has comprable ratings for a fraction of the cost.

this is business folks. cut-throat business.

that said, i think scippy pointed to what will happen.

i think that some how archer will convince the council (how they get archer from the reptilians who knows) of the real threat (the sphere building people - who we still dont know who is yet).. the xindi will actually be the ones who repair the enterprise and send her home.

that said, next weeks eppisode will be interesting.
Title: Re: Tonight's Enterprise
Post by: Tremok on March 03, 2004, 10:52:34 pm
 First Enterprise episode in two or three months I sat down and watched, and it ends with Enterprise a floating wreck. Grr.

Well, she is only a wreck. I honestly thought she was going to blow.  So that's how Bismark/Scharnhorst must of felt in their final hours.

Checked the synopsis for the next episode on treknation.com. Seems this episode is legit, no time traveling.

T'Pol is a confused individual. Has sex with Trip, sheds tears for Archer. Is this how Vulcans act when they start to loose control over their emotions?  
 
Title: Re: Tonight's Enterprise
Post by: nx_adam_1701 on March 03, 2004, 10:57:16 pm
Yup it did look similar, did anyone notice the prometheus and nova class ships fighting, or was it just me, and the vulcan chick tpol, loosing all her control over her emotions, damn I have seen vulcans pissed in many episodes, but she was really pissed off and upset, like i said early, i dont think of it as star trek, just enterprise, but i have to say the people flying out of enterprse was kool, the show isnt that bad, but i can understand why people get upset, the timeline thingy is crazy,

And another thing, did you hear the klingons are in the federation in the future, now that shocked me, i always thought they would be just allies, at the end of voyager, the klingon were still apart from the feds, and in the end of tng, the future aspects i mean, the klingons were enemies too, i know it was a different timeline and all but i still think the klinks in the federation, hmmmm, sounds fishy, another thing is no one was around in the ship, ent j i mean, they were in battle no sounds no people, nottin, just a window lol,

and Thu11s Federation Archimedes Class (Conventional nacelles)
looks really close to that of the ent j, the colors off, and the saucer is thinner, but the hull resembles it alot,

adam out
Title: Re: Tonight's Enterprise
Post by: nx_adam_1701 on March 03, 2004, 10:58:40 pm
the writers seem not to understand what control over emotions mean, that is not a vulcan, shes more like a half romy and vulcan


adam out
Title: Re: Tonight's Enterprise
Post by: Lieutenant_Q on March 03, 2004, 11:36:01 pm
My Complaint, is that we gotta wait SIX WEEKS for the conclusion.  I thought these kind of cliff hangers were only supposed to be for the Season Finales!!!  
Title: Re: Tonight's Enterprise
Post by: nx_adam_1701 on March 03, 2004, 11:37:53 pm
I hate when they do that, it gets me so pissed, waiting and waiting, its not fun, it used to get me angry, now im furious


adam out
Title: Re: Tonight's Enterprise
Post by: Rat_Boy on March 03, 2004, 11:59:46 pm
Quote:

that said, next weeks eppisode will be interesting.  




Well, just one problem: it's a repeat.

I for one believe that everything that Daniels showed Archer will come to pass.  Archer is instrumental in forming the Federation, the Xindi end up joining it, the Klingons end up joining it, and then they fight a big war with the Sphere Builders in the 26th Century.  Makes sense, and it keeps the timeline more or less intact.  Imagine the humans, Vulcans, Andorians, and Xindi taking on the Romulans...
Title: Re: Tonight's Enterprise
Post by: NannerSlug on March 04, 2004, 12:19:28 am
well, still doesnt explain why we never hear of them in TOS unless they end up wanting to be left alone.

and who are the sphere builders? why not give them a name? will that whip the time line out er somthing? me thinks its a plot device.
Title: Re: Tonight's Enterprise
Post by: The_Joker on March 04, 2004, 01:37:16 am
Perhaps the sphere builders are the preservers.  
Title: Re: Tonight's Enterprise
Post by: 01001 on March 04, 2004, 02:54:07 am
I'm in agreence with you, I'm not sure how thier going to get out of that one, with the enterprise crippled like that? Man oohh Man.
   
Title: Re: Tonight's Enterprise
Post by: EmeraldEdge on March 04, 2004, 03:01:08 am
Archer travels back in time to just before he took off to fly the shuttle/bomb, and goes with a more diplomatic solution thus saving the Entriprise from ever getting smacked down.  There you go.

or... the Xindi use their superior manufacturing plants (you know... the ones they used to make the weapon) to rebuild the Enterprise in record time, so that it can take the lead against a group of the species that created the spheres.

or... they reverse the polarity on the remaining hull plating and it magnetically (spelled magically) pulls matter together from space to rebuild the sections of the systems and hull that were damaged (my personal favorite as it will have no explanation and is just stupid to it's core.  You know, like almost plot device they use.  I still can't beleive they are sticking with the "quantum dating" thing.)  
Title: Re: Tonight's Enterprise
Post by: digi on March 04, 2004, 04:31:11 am
Enterprise J???

Anyone got any pictures?

Sky One just got done with that Western Episode, erm, Northern Star in the UK.  Guess we've got a while to wait for this one.
Title: Re: Tonight's Enterprise
Post by: Rat_Boy on March 04, 2004, 10:21:42 am
Quote:

well, still doesnt explain why we never hear of them in TOS unless they end up wanting to be left alone.




Seeing how there are at least 150-odd member worlds during TOS' time, they'd be easy to miss, perhaps.


Quote:

and who are the sphere builders? why not give them a name? will that whip the time line out er somthing? me thinks its a plot device.  




We shall find out soon.  Remember that "she" the Xindi Primate and Xindi Aborreal were discussing with Degra, the one that they implied told them everything about Earth and their intentions towards the Xindi?
Title: Re: Tonight's Enterprise
Post by: Death_Merchant on March 04, 2004, 10:46:20 am
If you want to be slightly spoiled, go to www.trektoday.com and look at the brief synopsis and guest stars for "Damage" and "The Forgotten".

It's not hard to guess where the arc is going....

Perhaps T'pol's "secret" will explain her emotional behavior? (I mean beyond the ratings need to see her hooters...)  
Title: Re: Tonight's Enterprise
Post by: Rat_Boy on March 04, 2004, 10:54:08 am
Quote:

Perhaps T'pol's "secret" will explain her emotional behavior? (I mean beyond the ratings need to see her hooters...)  




The secret was mentioned in the most recent Communicator magazine.  All I can say is is that is the most controversial decision ever done and it's up to Jolene Blalock to pull the performance off, because a lot of people are going to be ticked.
Title: Re: Tonight's Enterprise
Post by: Death_Merchant on March 04, 2004, 10:59:04 am
Quote:

 All I can say is is that is the most controversial decision ever done and it's up to Jolene Blalock to pull the performance off, because a lot of people are going to be ticked.  



Controversy?
What are they planning on doing? Switching the catsuit for heavy flannel pajamas? No more gel-decom!?!?!
The expanse is found to decompose silicon, and she shrivels away??!?!

I PROTEST!  
Title: Re: Tonight's Enterprise
Post by: SL-Punisher on March 04, 2004, 11:04:37 am
I'm still waiting for the giant monty python type foot to come down, squash the enterprise crew and put it out of our misery.
Title: Re: Tonight's Enterprise
Post by: Maxillius on March 04, 2004, 11:10:57 am
Quote:

I'm still waiting for the giant monty python type foot to come down, squash the enterprise crew and put it out of our misery.  





I think it already did that... in the form of 4 Xindi ships
Title: Re: Tonight's Enterprise
Post by: NannerSlug on March 04, 2004, 11:31:54 am
 
Quote:

The expanse is found to decompose silicon, and she shrivels away??!?!  




if i was drinking milk, i am sure i would have spewed it through my nose at this point. hehe.
Title: Re: Tonight's Enterprise
Post by: Pestalence on March 04, 2004, 01:38:34 pm
T' Pol has struck me as being more of a Romulan than a Vulcan.. Just a Romulan pretending to be a Vulcan.. sort of a spin that Spock did in TNG as he was a Vulcan pretending to be Romulan.

It is just how she strikes me.. and Pon' Far makes Vulcans and Romulans insane for an undetermined ammount of time.. usually lasting more than 2 weeks (according to source TOS and some non canon books).. they get a blood fevered 7 year itch...

anyhow just how I view T' Pol
 
Title: Re: Tonight's Enterprise
Post by: CFA_Admiral_Tige on March 04, 2004, 02:10:30 pm
OK...I would like to elaborate on what I meant by "what kinda ending was that???"

1. Right away, you end with the  Enterprise one shot away from being space dust.

2. You've lost too much of the crew out of the 3 holes shot in the hull..almost enough so that either you get Xindi on the ship(if  Enterprise survives) or time travel is used.

3. The biggest one...did anyone...ANYONE at all....see a "to be continued" text at the end?? could that mean that they're really unsure if this is going to be solved, let alone the series keep on going? Enterprise was slated to go 7 seasons, like TNG, VOY, and DS9....but if this tells the tale, 3 is it.

Tiger

 
Title: Re: Tonight's Enterprise
Post by: Lepton1 on March 04, 2004, 02:28:17 pm
Let me suggest an interesting precedent that you are all probably aware of.  The events concluding TNG (whatever those episodes were titled, "All Good Things..." or something like that)  might be thought of as never having occured.  I forget the specific denouement but since the phenomenon involved a temporal distortion that propogated into the past, it appeared the original timeline was restored, i.e. The Enterprise does go to Far Point Station, etc.  In the same manner, we might suggest that the Enterprise events do indeed consist of an alternate time line that was initiated in some manner by the temporal incursions due to the Temporal Cold War or any other temporal blundering that came about before some accords were drawn concerning temporal activities.  So, when the events of Enterprise sort themselves out, there is the possibility of the effects propogating back in time and foward in time to set things right and restoring the TOS timeline. Hell, if the Enterprise never did go to FarPoint station, we might consider the whole of TNG as an alternate timeline.   It sounds like a cop-out but it is pretty cool as well.  I have been able to consider Enterprise with a somewhat uncritical eye but indeed merely considering it an alternative timeline or a reimagining.  I look forward to whatever they do with the show and hope that it isn't summarily axed.
Title: Re: Tonight's Enterprise
Post by: CHEETAH2003 on March 04, 2004, 03:03:45 pm
I think that T'Pol is pregnant. This would explain strange behavior & mood swings as well as actually SHOWING her emotions.
As for her possibly being a Romulan in disguise, I thought there were physical differences between roms & vulcs? oh well, just me.
Title: Re: Tonight's Enterprise
Post by: Pestalence on March 04, 2004, 04:19:08 pm
No, Vulcans and Romulans are identical.. the both originated on the planet Vulcan...

the only difference between the 2 races is that back in the dark ages of the Vulcan history (as explained in TOS by Spock) Vulcans were overwhelmed by their emmotions making the Gengis (sp?) Khan clan look like a bunch of sissies. One Vulcan stepped forward and started the philossphy of Logic, and from their it turned into their religion, then into their culture, then into who they are as a being..

now, as pointed out in TNG, back in the ancient days of Vulcan.. the Vulcan race split into 2 factions.. one's who embraced thier emmotions and shaking logic as a lifestyle (though still use logic to make decisions) called themselves Romulans (where name came from is unknown) and the 2 factions of Vulcan civilization fought each other.. Romulans to destroy the Logical sect that had been established, Vulcans because it was logical to preserve their way of life.. thus the war raged.. in the mean time technonogy progressed and space travel progressed then deep space, then Warp for Vulcans.. at such time, the Romulan clan were on the brink of losing to the Vulcan clan since Vulcan's were using flawless logic to plan and wage war... such were the Vulcan "Dark Times" as the shows call them.. the Romulans on the brink of defeat set off into deep space not to be heard from again for many generations / centuries ???? then Vulcan's discovered Earth and Humans were capable of Warp Travel and thus first contact.. and let the rest of TOS history write it in...

as such, there is no difference between the looks of a Rom and a Vulcan what so ever.. they are the same race.. however since time has past so much between worlds, the Vulcan's call them their Cusins...

Why do you think that Spock was repeatedly trying for reunification??? to bring the Romulans and Vulcans back together as 1 race instead of 2....

This was the Vulcan Civil War...

think of it as the North vs the South..

Uninted States of America vs Confederate States of America

Yankees vs Rebels

same difference.. all because of different points of view...

that is why after watching several episodes of enterprise.. T' Pol fails a lot at holding her emmotions in.. only a Vulcan very lax in logic (which a Vulcan starts to learn from the day they are born {cirta Undiscovered Country, Spock remembers his birth}) would show this level of emmotion that T' Pol shows.. and before they are even considered TRUELY Vulcan, they go through several rituals (Cirta : TMP), usually done at an early age... around 20 or 30.. something like that (Vulcans age much slower than Terrans, usually living 200+ years (Cirta TOS, ST: IV : TVH, TNG x2 episodes).. so Logic would be foremost and as preached in Tos, TMP, and in episodes of TNG and on Voyager.. Vulcans showing emmotion is a disgrace, a slap in the face of Logic...

So, with as much emmotion as T 'pol shows in Enterprise, one can only conclude that she is actually Romulan acting like a Vulcan, thus slipping up ocassionally by showing blatant emmotion.. The reason Archer and crew know no difference is #1 humans dealt with Vulcans rarely (Cirta Enterprise Episode 1), and #2 Supposedly no Human had has dealings with Romulans.. or if they had, they hadn't lived to tell the tale...

that is my reasoning behind T' Pol... Hope it makes sence...
 
Title: Re: Tonight's Enterprise
Post by: Age on March 04, 2004, 04:56:28 pm
  I want to say one thing,They're hurtin they're smokin hot!!!
  You can't pin this one on the Orion Cartel No you can't
  Yes this will be one of those time travel things afterall Captian Archer is not supposed to know about the Federation and it is not around in his time.This one of those temporal prime directives that is being broken now Captian Braxton will have to clean this up to considering he has been busy cleaning up Captian Janeways mess now he will have to clean up this aswell are you with me so far.Thay can not keep breaking the temporal prime directive all the time this is giving me a headache having to figure it all out.I wished they they would stop all this time travel stuff and Enterpise J it keeps on going that far does it boy this is giving me a headache and I don't even want to think of the Enterpise Z.There is one thing though did you notice those 20th century fire extinguishers  a nother headache where did they come from?
 That is it I want to go and rest my head now but this is one of those time travel episodes.
 And don't for get you can not pin this on th Orion Cartel  
Title: Re: Tonight's Enterprise
Post by: Age on March 04, 2004, 05:03:27 pm
 This looks intersting but long Pestalence so I will to get back to later at work now the boss is not around you could be right.Stranger thing have happened.  
Title: Re: Tonight's Enterprise
Post by: Kroma_BaSyl on March 04, 2004, 05:19:07 pm
Quote:

Enterprise herself cannot be salvaged.  The only way her crew can make it out of this without timetravel is if (somehow) Earth sent a few NR or NW ships after Enterprise as backup and they (somehow) modified their warp 3 and 4 hulls to accommodate warp 5+ speeds.  Or, the Xindi that were thrown out of the Reptilians' ship start firing on the Reptilians, and allow the surviving Enterprise crew (both of them) passage on their ships.

But, as I said, poor NX-01 is beyond repair.  




Or the Andorian's come to the rescue and tow them back after Archer makes peace.....oops I think I just gave away the ending.
Title: Re: Tonight's Enterprise
Post by: EmeraldEdge on March 04, 2004, 05:48:26 pm
Quote:

No, Vulcans and Romulans are identical.. the both originated on the planet Vulcan...




Bzzz, wrong.  That was in TOS, but in TNG (which apparently set's all precedent as they just ignore all the TOS klingons rather than explaining them) they have these really nasty forhead ridges.  Yuck!  Takes so much away.

I thought the fire extinguisher was kind of funny.  Apparently starfleet doesn't teach "stop drop and roll", they go with "flail arms and run around in circles". lol.

As for the time travel stuff, it's ludicrous.  I mean there is absolutely no reason for Archer and company to have anything to do with it, unless it's part of the timeline.  Why couldn't Daniels and crew go back and solve the Detroit Xindi/bio problem?  Supposedly it would take too much TIME to do the paperwork!  HA!   It's time travel folks, time isn't an issue, and just how much paperwork would it have taken to get permission to throw Archer and T'Pol back there to fix it?  It certainly causes way more problems than it's worth.

Maybe Daniels is in this by himself and he's tryin' some manipulations outside of Starfleet's time organization?  I doubt they will go that far though.  I really wish they stay away from the time travel.  Leave it for Dr. Who, or the rare episode (every few seasons, or once per series).  There are just too many holes to list, which shows how poorly written these things really are.  Sure they like time travel but if they aren't going to do it well, they need to do something else.  Unfortunately they are pretty much the only boat in the water.  No competition means they can just keep going on (although it sounds as if Paramount is finally at least thinking on pulling the plug from the dastardly duo, hopefully).  
Title: Re: Tonight's Enterprise
Post by: Pestalence on March 04, 2004, 06:09:17 pm
Quote:

Quote:

No, Vulcans and Romulans are identical.. the both originated on the planet Vulcan...




Bzzz, wrong.  That was in TOS, but in TNG (which apparently set's all precedent as they just ignore all the TOS klingons rather than explaining them) they have these really nasty forhead ridges.  Yuck!  Takes so much away.
 




[Buzz] wrong.

DS 9, Warf and others on DS9 travel into the past and meet up with Kirk in a merged episode of Trouble with Tribbles... Dax asked Warf about the difference in the klingons at that time.. Warf's response stated that is was a less tha honorable time in klingon history and wished not to discuss the matter further... non Canon sources state that Klingons and Romulans had a zone between them that they shared and as a combined experiment between the 2 races, klingon and Romulan DNA were mixed to create a superior breed of warrior... thus resulting in TOS klingons....

this is the most feasable explanation for that episode.. as such my theory stands unaltered..

if you keep up with Trek, watch all series as Roddenberry stated that if it says Star Trek in the title and it is on the screen, it is canon... thus, DS9 Validated the TOS era klingons as stated by Warf.
 
Title: Re: Tonight's Enterprise
Post by: Tremok on March 04, 2004, 06:12:13 pm
 Right. It has also been said Romulans are different enough from Vulcans that a doctor that can perform surgery on a Vulcan can't necessarily do the same.

Also, Romulans live with their emotions all their lives, and hence, like Humans and most other species, they learned to control them to a degree.

Vulcans do not control, they suppress. And hence when the Human crew of Enterprise erode T'Pol's emotional defenses they are not mature emotions of an adult that has lived with emotions all their life, but rather they are the emotions of a child or teenager, and they are quite powerful, much more so than a Humans. T'Pol, it sould seem, doesn't know how to deal with them.

PS, Romulans are called Romulans because they made the planet Romulus their new homeworld.

PSS, Romulus and Remus are supposedly the twin brothers that founded Rome. In the Star Trek universe, Remus is a twin planet to Romulus.  
 
Title: Re: Tonight's Enterprise
Post by: EmeraldEdge on March 04, 2004, 08:02:22 pm
Yeah, but they had to do that.  It was the only way they could revisit the most popular TOS episode (as many, many polls have revealed the Trouble with Tribbles to be).  They didn't explain though they just sherked it off as if it was nothing, as I don't believe they are smart enough or creative enough to come up with a feasible answer (otherwise we wouldn't have the massive holes in the time plotlines, since it's their favorite).  I'm aware of that episode.  So, what, I wonder is the reasoning behind the forhead ridges of the Romulans then?  It can't be "the zone" that non-canon sources state unless the entire Romulan empire was taken over (since I don't think the Klingon high council was ever seen on TOS, it could be explained that they were ridged) but we have seen all Romulans post TMP as ridge heads.

Has anyone ever heard B&B say that this is an alternate timeline?  Since it has Star Trek in the title now, that makes it canon right?

As for T'pol being a Romulan, then it would have to be the Ambassador as well (and a few others) as they all show signs of emotions on their surface.  The explanation from the boys at the top has been that Vulcans have emotions they just control them (albeit very poorly in Enterprise vs. every other Trek show).  
Title: Re: Tonight's Enterprise
Post by: LordThomas on March 04, 2004, 08:30:48 pm
I just wish people would stop bashing the show and open there eyes and mind to see we got a really good show here ,its the only trek we have,so lets enjoy it while it last........all good things end.    
Title: Re: Tonight's Enterprise
Post by: Pestalence on March 04, 2004, 09:05:30 pm
Ok.. Cannon sources to provide 1 ST Fact as stated above : I was wrong about Vulcans being identical.. however cosmetic surgury can change that in an instant...

But back to the point...

Vulcan's and Romulans came from the same ancestors

http://www.startrek.com/startrek/view/library/aliens/TOS/article/70706.html

Quote:


 Romulans
Episode: Balance of Terror
 
Planets: Romulus and Romii.
Until stardate 1709.2 when the U.S.S. Enterprise NCC-1701 under the command of Captain James T. Kirk had an unfriendly run-in with a Romulan ship. Very little was known about the species in general, although theories did exist. Although descended from the same ancestors as are Vulcans, the Romulans are surprisingly different than their distant cousins both in physiology and in behavioral customs. Romulan technology includes the "cloaking device" allowing them stealth and making them formidable opponents.



 

here is an explanation to the Romulan Ridges... Klingon DNA !

http://www.startrek.com/startrek/view/library/aliens/TOS/article/70706.html

Quote:

The physiology is subtly different from Vulcans, but enough so that surgery on a severely injured Romulan is difficult for Dr. Crusher. Romulan ribosomes apparently do not match those of humans or, surprisingly, Vulcans ? but can match those of Klingons. The race still believes in discarding genetically or physically inferior infants, and that it will conquer the galaxy. They view the Federation as exploitative and short-sighted, according to Jarok. Their metabolism ? or at least his ? appears to be faster than human standard; the higher rate will help his treated skin burns heal faster. Throughout their long history of war, Romulans have rarely attacked first, opting instead to test their enemies' resolve ? a chess game, Captain Picard calls it.




here is one of several thoeries on Klingon Ridges, but coencides with the Romulans having klingon DNA !

http://www.startrek.com/startrek/view/features/documentaries/article/1614.html

Quote:


The Bioengineered Agent Theory

After the Klingons first contact with humanity, concern and suspicion arose in the Empire.

Humans were already receiving assistance from the Vulcans and with the territorial Romulans in a nearby star system, the Empire needed to "enhance" its warriors to prepare for these new threats. Using this as justification, the Klingon High Council introduced and approved widespread use of a Bioengineered Agent (using a synergy of DNA from various species and modified to adapt to Klingon physiology) which enhanced physical and mental reflexes. Many of the initial tests and pilot programs of the Bio-agent were done on Klingons who were most likely to contact other species, especially those serving in the Empire's spacefaring ships, as well as young male and female Klingons who were preparing to become warriors.

At first, the psycho-pharmacological effects proved to be quite effective at enhancing ability but after time, a curious side effect began to emerge ? the Klingon forehead ridges began to disappear, as well as overall muscle mass. The more the substance was used, the greater the side effects. It seemed that the Bio-agent was starting to alter Klingon DNA.

Concerned that these side effects were changing the Klingon genotype permanently, the Klingon High Council decided to restrict usage of the Bio-agent. Within a short time, many of the Klingons that stopped taking the Bio-agent began to slowly revert to their original physiology. Nonetheless, it was apparent that the Bio-agent remained dormant in the Klingon physiology. In some cases, the Bio-agent was known to have been passed to Klingon progeny, however with no apparent ill effects.

After ending usage of the Bio-agent throughout the Empire, traces of it became more difficult to detect in the Klingon bloodstream, however records show that some species have been able to "smell" the Bio-agent, which typically causes an adverse reaction in the observer - most notably the cute and inoffensive Tribble species.






Thus these 2 theories lead William Shatner to write "Ashes of Eden" (story takes place after ST : VI Undiscovered Country, 6 months before beginning of Generations)
) where he met a lady named Telani, who was half Klingon, half Romulan and ended up going to her home planet after falling in love with her. her Home planet is named Chal, where kirk discovers that Romulans and klingons were geneticlly engineered into a specialized warrior race which revolted long ago against the klingons (reference TOS Klingons) and then werre suppresed by the True Blood Klingons (reference TMP [first ridges]).. chal is in desparate times, thus Telani results in convincing kirk to save her world which is caught between klingon and Romulan space with an enemy not belonging to either race (klingons and Romulans had abandonded this planet long ago as both races dispised the crossbred race that they created).. The planet itself held many clues to the TOS Klingons including a museun with a BOP in it (completely non functional) and other items..

the rest of the book  i won't give away, but with exception of a couple developments after the book was written (such as Phasers in Enterprise and something in a TNG movie) it follows Canon pretty well, including NCC-1701-A in mothballs awaiting decomissioning... already stripped of Federation sensitive technology.

anyhow, this leads me to believe that according to resources that at one time Vulcan's and Romulans were the same race, had a civil war, Romulans left and later created the Romulan Empire, developed a genetic program with klingons (thus DNA of Klinks in Romulans [provided that the offspring looked Romulan enough to pass back into the main society]) and it also explains the lack of ridges on the kllingons in TOS, which would most likely be a dishonorable time in the klingon history, especially if their experiments made a somewhat successful revolt for a period of time, which current Klingons would not like to talk about.

Thus with just a bit of cosmetic surgery, Romulans can look like vulcans and T' Pol with her emmotional flaws could just turn out to be a Romulan acting like a Vulcan.. Besides, watching all the TOS and TNG episodes, Romulans in TOS had no ridges in TNG they did, thus more proof of DNA engineering at hand and / or not all romulans develope ridges....

so i still stand by what i said, T' Pol to me is a Romulan acting like a Vulcan...

 
Title: Re: Tonight's Enterprise
Post by: SghnDubh on March 04, 2004, 11:28:42 pm
Weighing in with a considered opinion:

1. Nanner/others might be right. Xindi will probably help repair enterprise ala Archer's determination & general ability to bleed well on camera... but we cannot discount the "temporal cold war" plot line that simply got left in the dust during season 1. But it has to end well, because American audiences cannot bear a sad ending (result: poor ratings).

2. Somehow, the overarching story must be completed before they cancel Enterprise: Birth of the Federation. Daniels keeps showing up and hinting that Archer is the guy that essentially propells all of these other races to join a space-born United Nations. He's lassoed Andorians, maybe Vulcans, and Daniels rattles off a few others in last night's episode...So we gotta wrap that up somehow before they send this turkey to the table. (Sorry, American reference there).

3. Remember Quark's remark in DS9 as they were flying over Los Alamos? I think it went, "You mean these hew-MAHNS irradiated their atmosphere with atomic bombs PURPOSEFULLY? It's amazing they were able to found an intersteller federation in such a short time" (or something like that). Well, it appears B & B seized on this question: How WOULD a backwards blue-water planet with a few ape-like mammals that had evolved to the point of almost committing genocide against themselves suddenly be able to form an all-powerful interstellar concordium that ends up kicking ass well into the 25th century? Heh. I'm gonna save this post; damn that's some fine writing!  

4. Post too long. Aborting.    Don't censor me SirGod (hee hee).

   
Title: Re: Tonight's Enterprise
Post by: EmeraldEdge on March 05, 2004, 03:19:28 am
I agree that she and the ambassador act more like Romulans than they do Vulcans.  In that there can be no doubt, I've been urked by the way the Vulcan's behave and are portrayed in Enterprise.  All their mysticism is a taboo (no way does it become mainstream by TOS), and then they decide to eroticize so much.  The neuropressure thing is out of control, imo.  Not that they couldn't have such a thing but the way they portray it.  
Title: Re: Tonight's Enterprise
Post by: nx_adam_1701 on March 05, 2004, 03:23:00 am
Yup I agree, I like it but I agree lol lol, I remember back in the beginning she was complaining about how humans smell, a couple of seasons later, she bumping and gringing the engineer lol, funny show


adam out
Title: Re: Tonight's Enterprise
Post by: Pestalence on March 05, 2004, 09:59:02 am
Spoiler for the next episode.. the follow up to the one in this discussion thread ??????

http://www.startrek.com/startrek/view/series/ENT/episode/3150.html

this is a teaser spoiler.
 
Title: Re: Tonight's Enterprise
Post by: NannerSlug on March 05, 2004, 10:10:25 am
its a re-run. interesting eppisode, though.
Title: Re: Tonight's Enterprise
Post by: FFZ on March 06, 2004, 05:55:30 pm
 From what I saw, only a few people got blown into space, not the entire crew. It is certainly possible the ship could defeat the four ships and move off, but I doubt that is the plan.

More likely, Archer has convinced the non-rertillian Xindi to at least halt their attck. Daniels never says that ALL the Xindi races survivbed, he just said Xindi join the federation, it is just as likely the 4 races will kill off the aggressive reptiles.

T'Pol's behavior was already explained, and I knew they would fall back on something stupid ( to see what, read the spoiler that was already linked earlier in the thread.)

This whole story arc was lame, I knew it would be something pointless, as most time travel stories are. Once the Xindi are convinced to attack earth, the easiest course, outside of going yourself, is to send a ship from later in the time stream, that the Xindi couldn't handle, say Kirk's enterprise. Of corse, they will make up all kinds of lame reasons why you can't, I'm sure.

I'd still like to see the show go on, minus these stupid time travel things.
 
 
Title: Re: Tonight's Enterprise
Post by: Scipio_66 on March 07, 2004, 03:41:41 am
Quote:

 It is certainly possible the ship could defeat the four ships and move off, but I doubt that is the plan.
 
 




Maybe there is "only" three left.  I'd swear I saw at least one of the Xindi ships destroyed by a photonic torpedo attack, but none of the crew ever mentioned it.  Did anyone else see a Xindi ship explode?  

-S'Cipio
Title: Re: Tonight's Enterprise
Post by: FFZ on March 07, 2004, 04:07:06 am
 You did see it , one of the enemy ships did indeed blow up, enterprise flew through the explosion. They could always saw a lot of the damage was to 'non-critical systems' (except for one nacelle Tripp says is lost) and salvage the fight that way.

But I doubt it, they are headed to a B&B solution, fighting solves nothing, we made you go through all this BS just so, at the last freakin minute, Daniels tells you, you should have been making peace all along.

Yeah, right
 
Title: Re: Tonight's Enterprise
Post by: Maxillius on March 07, 2004, 11:29:41 am
If they say 3 to 5 severe hull breaches and a severely damaged warp nacelle amounts to "non-critical systems", then I will have lost all respect for the show.  I will say one thing though.  Enterprise was built far and above better than any ship built since.  1701-D took far less from an old Klingon ship and her warp core breached.  1701 took a bit more damage but she lost all power and had to resort to trickery to defeat Khan.  


Perhaps T'pol will realize this, signal their surrender, and allow boarders.  At which point they can fight aboard their crippled ship and use the multiple holes in the hull to their advantage.
Title: Re: Tonight's Enterprise
Post by: E_Look on March 07, 2004, 08:19:18 pm
Folks, I missed the first 20 minutes of the episode.  I joined in when Daniels took Archer aboard the Ent-J.  Can someone clue me into what happened preceding that scene he shows Archer the Federation victorious over the transdimensionals?  If it's too long to post, I wouldn't mind an e-mail.  As to my VCRs?  They stink.  That's all.  
Title: Re: Tonight's Enterprise
Post by: SSCF_LeRoy on March 07, 2004, 10:05:21 pm
Quote:

VCRs? They stink.




Can't argue with that
Title: Re: Tonight's Enterprise
Post by: FFZ on March 07, 2004, 10:51:28 pm
Quote:

Folks, I missed the first 20 minutes of the episode.  I joined in when Daniels took Archer aboard the Ent-J.  Can someone clue me into what happened preceding that scene he shows Archer the Federation victorious over the transdimensionals?  If it's too long to post, I wouldn't mind an e-mail.  As to my VCRs?  They stink.  That's all.  


Enterprise arrives secretly, Tripp and  Travis take the insectoid shuttle they previously captured to the planet, and sneak onto it, finding the weapon.

They discover a hidden listening post, and Archer orders it destroyed, killing three Xindi, the next scene is archer saying no more people will be ordered to their death or to kill, he will take the attack ship in himself. Then Daniels pops him into the future, you know the rest .
 
Title: Re: Tonight's Enterprise
Post by: Age on March 08, 2004, 02:25:42 am
   I will have say that Pestalence is probably right about T-Pol.Spock or Sarek never made any mention of going to Earth in 2060Picerd has never seen a Vulcan from 21,22 and 23 century.It could have been Romulans who landed on Earth instead we have never seen Vulcan star ships aswell.Archer has never even been to Vulcan how is he to know what they are really like and live.Spock has never said anything about thier raking system or order and a Sub-Cammnder is a Romulan rank this is puzzling.T-pol just sits there  she is used to having her people in a major combat or has she devoloped feeling for Archer when we saw tears coming from her it is hard to know.  
Title: Re: Tonight's Enterprise
Post by: E_Look on March 08, 2004, 06:38:20 pm
Hey, thanks!

So then, if there was no external view of the Enterprise-J, where these guys here get the pictures???
Title: Re: Tonight's Enterprise
Post by: Eclipse on March 08, 2004, 10:52:58 pm
There was the one extrenal view when daniels and archer we onboard the J, it showed a picture of the ship in the background.

As for what's going to happen, the synopses say in the next 2 episodes they mourn for their lost crewmates, so no immeadiante reset button.  I would like to see the enterprise J go be brought back in time and kick ass, yes that would be lame, but cool to see. Probably what will happen is the xindi will call off the attack, or something with the illyans, which is mentioned in the synopses. Maybe this new species comes to their rescue or something.  The synopes say archer will have to convince the xindi not to use their superwepon, and in a later episode, it says enterprise enters a xindi subspace coridor and encounters another starfleet ship, probably being from the future because the captain is 1/2 vulcan and 1/2 human and the 1st officer is named Karyn Archer the synopses don't go much further than that, other than archer keeps trying to convince the xindi not to use their superweapon and they deal with the sphere builders, a race who can examine alternate timelines.  You can get the idea that this storyline will not get the "RESET" button anytime soon, but rather continue this storyline for a long time yet.
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 09, 2004, 04:33:57 pm
  My KD7L will beat your KD7L al I have to do is decloak and fire my overload photons at you.Disruptors don't do much damage and Klingons use photons to it is really our heavy weapons disruptors being primary.I will be east on you my Klingon name is Koras we even have a seat on the council.Till then good hunting and Quapla  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 09, 2004, 04:45:05 pm
Quote:

  My KD7L will beat your KD7L al I have to do is decloak and fire my overload photons at you.Disruptors don't do much damage and Klingons use photons to it is really our heavy weapons disruptors being primary.I will be east on you my Klingon name is Koras we even have a seat on the council.Till then good hunting and Quapla  



 I am just wanting to get my posts up so I no longer be an extra in a red shirt I don't want to die you know there the ones who keep getting killed did they have set it to 50 not 25 or I would be out of this red shirt.  
Title: Re: Tonight's Enterprise
Post by: Lieutenant_Q on March 09, 2004, 05:18:30 pm
Hmm... E2...supposedly 3 generations in the future, any chance we'll see that lovely NCC-1701 in that episode?  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: IKV Nemesis D7L on March 09, 2004, 06:45:18 pm
Quote:

  My KD7L will beat your KD7L al I have to do is decloak and fire my overload photons at you.Disruptors don't do much damage and Klingons use photons to it is really our heavy weapons disruptors being primary.I will be east on you my Klingon name is Koras we even have a seat on the council.Till then good hunting and Quapla  




Nemesis.  

(All the below assumes SFC2EAW or OP not SFC3 )

How fast does your ship move while cloaked and holding overloads?  Cloak is 20 pts (I think) and holding overloads is another 8 points, 2 for shields, 1 for life support, 1 for fire control.  No ECCM so when you do uncloak you are moving dead slow and attacking vs a shift of at least 2.    Your photons will most likely all miss, assuming that when you finish uncloaking and are allowed to fire them I am still within range 8.  

While your photon ship is cloaked my overloaded disruptors will remove your shield (87% hit at 0 range against cloaked vessels).  Then as you uncloak a careful mizia will strip your weapons (before you are allowed to fire them) followed by your being hit with a hammer (0 range suicide shuttle).   If you happen to be going fast enough to trigger them you will also be hit with a t-bomb shower (7 t-bombs will do nice damage themselves while allowing lock on to up the damage of my other weapons).

You see there is a reason none of the enemies of the Klingon Empire use cloaks.  They are next to useless versus overloaded disruptors.  

Note:  Klingons are better without ridges.      
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 10, 2004, 02:53:07 am
   I would have no problem considering I can move at a very high speed and considering that I have four scatter pack ready your suicide shuttle won't do much and you would never get at 0 range
   I can stay cloaked and it does not cost me a lot so when you think you are close enough to fire those wimpy disruptors even the Federation and Hydrans know this I will uncloak and fire my overloaded photons and you probably know what they feel like when a Federation CA fires them at you and cloaking works real well with Romulans though arrogant.
  I would say that I have a better chance to make the kill on your ship that is 64 points of damage campared to 40 with overloaded disruptors even with normal photons I can do 32 points if you remember the closer my photon tubes are thats a very good thing and very bad thing if you get that close and all I have to do is cloak agian suicide shuttles can not lock on to cloaked ship remember
  I will have to try this on you sometime when I get my own server and then we will see who the Victor is untill then Quapla and good hunting.I really prefer the name IKV Blue Fire.
  I prefer ridges to bonk someone in the head with and I would not tell how fast it goes but fast enough not like those Romulan ships and think how fast Fed. ship travels at when they have overloads I just like seeing them fire off!  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 10, 2004, 04:51:55 am
   Well I just took out the Disruptor version of K D7L and I comepletly destroyed it I did this in reverse order and it took me out easly that is the AI I mean and I was useing overloaded Disruptors and I did everything I could to take it out but it took me out and it was going really fast and even uncloaked it really goes fast
  You will not be able to beat my K D7L it is too much of a ship for yours I even took out I-CCZ with my ship easly lets say 0% internal damage 90% shields they can not beat the cloak.I will say this though my speed with overloaded Photons is above 15 with increase to the shields about half way
  You are no match for my ship.You would give up before I destroy you and your ship I just hate to say that.
  But for Good Hunting and Quapla and may Kayless be with you  
  What is your Klingon name anyway?  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Mog on March 10, 2004, 07:55:03 am
Boasting about a cloaked ship?

Mr Age, red shirt extraordinaire, may I introduce you to the lyran CWLP Sabbycat? Meow  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Maxillius on March 10, 2004, 09:33:50 am
Quote:

   Well I just took out the Disruptor version of K D7L and I comepletly destroyed it I did this in reverse order and it took me out easly that is the AI I mean and I was useing overloaded Disruptors and I did everything I could to take it out but it took me out and it was going really fast and even uncloaked it really goes fast
  You will not be able to beat my K D7L it is too much of a ship for yours I even took out I-CCZ with my ship easly lets say 0% internal damage 90% shields they can not beat the cloak.I will say this though my speed with overloaded Photons is above 15 with increase to the shields about half way
  You are no match for my ship.You would give up before I destroy you and your ship I just hate to say that.
  But for Good Hunting and Quapla and may Kayless be with you  
  What is your Klingon name anyway?  




Fear my R-KE.
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: FFZ on March 10, 2004, 11:45:34 am
 King Eagles rock, but I like Firehawks better.    
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 10, 2004, 05:59:38 pm
   What exactly do you mean about King Eagles rock and you like FireHawks better explian this
   This has nothing to do with the rock band does it .I don't think so please explian this
   Thanks considering you didn't do the same
   oh btw I am catching up to you in posts that is I wonder who is going to be out of thier red shirt first.  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 10, 2004, 06:06:09 pm
  I would never fear that R-KE it goes to slow
  ps I am trying to get my numbers up but is that your ship anyhow or favourite one.  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 10, 2004, 06:10:55 pm
   Lyrans most oftenly do like animals with claws considering they have thier own.The are not mush of a warrior animal like Dog is can take any pain and still fight back.  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: IKV Nemesis D7L on March 10, 2004, 06:46:07 pm
Quote:

   Well I just took out the Disruptor version of K D7L and I comepletly destroyed it I did this in reverse order and it took me out easly that is the AI I mean and I was useing overloaded Disruptors and I did everything I could to take it out but it took me out and it was going really fast and even uncloaked it really goes fast

  You will not be able to beat my K D7L it is too much of a ship for yours I even took out I-CCZ with my ship easly lets say 0% internal damage 90% shields they can not beat the cloak.I will say this though my speed with overloaded Photons is above 15 with increase to the shields about half way




If you can maintain high speed while cloaking then your ship is not describable as a D7L (the KRC is a Romulan D7C/L conversion and takes 20 power to cloak, the D7L only has 39 total).  Over half your power should be taken by the cloak another 16 to overload the Photons leaving 3 for life support, shields, fire control, ECCM and movement.  So speed is not an option while cloaking, if you are anywhere near stock standards.  

So just what are the specs for your "custom" photon armed D7L?   Power (Warp, Impulse, APR, Batteries)?  Shield Strength?  Phasers?  Photons?  Missiles?  Cloaking cost?  BPV?

Quote:

   You are no match for my ship.You would give up before I destroy you and your ship I just hate to say that.
  But for Good Hunting and Quapla and may Kayless be with you  
  What is your Klingon name anyway?  





I have gone into battle in a K-D7K and flown out in a F-SCS leaving behind a crippled F-CVA.  I have flown in with one ship and out with 6.  As a true Klingon I don't know how to give up.  

IKV Nemesis is the ship.  Kayn is the Captain.  As a true warrior of the Empire I place loyalty to the Empire, ship and crew above myself.  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: FFZ on March 10, 2004, 07:28:14 pm
Quote:

   What exactly do you mean about King Eagles rock and you like FireHawks better explian this


 You don't understand ship types, and their effects on combat?
   
Quote:

This has nothing to do with the rock band does it .I don't think so please explian this


?
Are you serious?


   
Quote:

   oh btw I am catching up to you in posts that is I wonder who is going to be out of thier red shirt first.    


I have no interest in post count, its just a number, nor in titles, its just cute, but hardly important, why do you care about it?    
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 03:29:25 am
  My Ship is certianly is a K D7L and a fine ship it is The IKV Blue Fire.My specs I am an honorable Klingon and it is my honor to tell you this my exact total warp power is 58 and my BPV is 213.I would have to look up the rest for you.  
  I guess you have heard that Klingon Engineers have been testing with photons torpedoes and cloaking devices and they say that the photon is more mightier than those old disruptors and that the cloak gives us an element of surprise and mostly defence,That is why they have been testing out KE3Y and KD7T both have photons and have found them preferable to disruptors.The KE3Y they found the cloak a good for defensive purposes
 You took out an F-CVA with a KD7K with all those fighters on you.I find that hard to believe I had a hard time taking it out with KD6DB even with type 4 missles How did you end up with six ships you don't have that many transporters aviable to you and you don't carry that many marines aswell are you being honorable I do not like dishonorable Klingons any how that is what I can tell you so far.My House has plenty of good quality ships you would be impressed with my
K F5L it to has photons and can cloak it one that I use in the Empires Space.

 I to place Loyalty to the Empire,the Council,my crew,my ship,my house and then myself
 How is that I do have seat on the coucil
 Your Name is Kayn is it I haven't heard much from that house have you been paying your Taxes to the Empire if not we wil confiscate everything you own I guess that is why you have that unrefited K D7L that is an embaresment on the Empire.Cannot aford to refit it shame.

  You want ot know my cloaking cost divide it by four as for the same as you only I can launch four SPs or 4WW they do go after suicide sh*tlles.
  Untill next time Quapla  
 
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 03:38:15 am
  Well, I guess you will have to explian this to me about King Eagles and Fire Hawks what are they.

  Yes there was a rock band called the Eagles nice listening to music .

  I am not thinking of my post count now but I woulld like to get out of this red shirt .  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 03:48:09 am
  That Lyran lifgt Cruiser is nothing campared to a KD7L mine or Kayns either would destroy you I don't know how you fight with those espacially with plenty of missles coming at you.You must hope that you don't see Mirak or Kzinti CA,DN or BB even a FF would be scary to you How do you do it
  That is the Gods of War have Spoken  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Mog on March 11, 2004, 04:18:35 am
Lmao, you don't have a clue, do you? Now I admit the CWLP wouldn't stand a chance against a heavily modded ship, but then again, anyone can make a modded uber ship and then brag about it, can't they? As for my ability to defeat missile using opponents, just pop into the D2 forum and ask people there about me and my little Lyran ship  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Sten on March 11, 2004, 10:30:20 am
Quote:

Lmao, you don't have a clue, do you? Now I admit the CWLP wouldn't stand a chance against a heavily modded ship, but then again, anyone can make a modded uber ship and then brag about it, can't they? As for my ability to defeat missile using opponents, just pop into the D2 forum and ask people there about me and my little Lyran ship    




Moggy play nice or someone will bring up the STL incident.
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Mog on March 11, 2004, 10:50:29 am
That was all about fighters Sten, totally irrelevant
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: FFZ on March 11, 2004, 10:53:00 am
  A King Eagle is a first generation Romulan ship upgraded with better tech to make it more effective.

A Firehawk is a deadly Romulan Heavy Cruiser, not something you want to have to fight close up.
 
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Maxillius on March 11, 2004, 11:24:41 am
Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 01:18:18 pm
Quote:

Quote:

Lmao, you don't have a clue, do you? Now I admit the CWLP wouldn't stand a chance against a heavily modded ship, but then again, anyone can make a modded uber ship and then brag about it, can't they? As for my ability to defeat missile using opponents, just pop into the D2 forum and ask people there about me and my little Lyran ship    




Moggy play nice or someone will bring up the STL incident.  




   You tell him whatever the STL incident.What is that anyway please explian (You people just crack me up sometimes)  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 01:29:41 pm
    I would up to the challenge it is the Klingon way I am no coward and besides you stay cloaked mush longer to charge
 up those plasma torpedoes they take longer than photon set on overload and I will have the decoy ready along with sp  
 with type 4 missles how is that I took out a Hydran BB using those they do hurt .
   That it for now  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 01:44:13 pm
Quote:

Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 01:48:16 pm
Quote:

Quote:

Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now    


 
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 01:50:53 pm
Quote:

Quote:

Quote:

Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now    


 




   I ahd 0% internal Damage How is that and 905 Shields to bad  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Dogmatix! on March 11, 2004, 04:33:39 pm
Quote:

Quote:

Quote:

Quote:

Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now    


 




   I ahd 0% internal Damage How is that and 905 Shields to bad    





     


I cannot follow this conversation at all anymore.  What are we talking about here?





 
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 11, 2004, 05:32:19 pm
Quote:

Quote:

Quote:

Quote:

Quote:

Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now    


 




   I ahd 0% internal Damage How is that and 905 Shields to bad    





     


I cannot follow this conversation at all anymore.  What are we talking about here?





 



  Just go back and read a little further to where IKVNemisis starts  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: IKV Nemesis D7L on March 11, 2004, 05:43:33 pm
Quote:

  My Ship is certianly is a K D7L and a fine ship it is The IKV Blue Fire.My specs I am an honorable Klingon and it is my honor to tell you this my exact total warp power is 58 and my BPV is 213.I would have to look up the rest for you.    




You have the engines of a Battleship and call it a D7L?   I suppose that you have X weapons as well?  Anyone can create a super ship and win.  My K-D7L is stock.  Boasting of beating stock (AI) cruisers with a Battleship that you call a cruiser is not honourable.

You give your "cruiser" the engines of a K-B10 and add a cloak but your BPV is far less than the B10s 343.  Rather unreasonable and decietful and lacking in honour I would say.
 
Quote:

   I guess you have heard that Klingon Engineers have been testing with photons torpedoes and cloaking devices and they say that the photon is more mightier than those old disruptors and that the cloak gives us an element of surprise and mostly defence,That is why they have been testing out KE3Y and KD7T both have photons and have found them preferable to disruptors.The KE3Y they found the cloak a good for defensive purposes    




The K-E3Y is a failure, it needs to have the Photons placed on separate hardpoints to be successful.  The K-D7T is a competent ship.  It takes a hybrid of the Sabre Dance and Plasma Ballet to use it well.  There should be a stock K-D7TY variant as it can make practical use of the cloak.  The various disruptor armed cloaking vessels should not exist as the cloak voids the advantages of the disruptor.

Quote:

  You took out an F-CVA with a KD7K with all those fighters on you.I find that hard to believe I had a hard time taking it out with KD6DB  




You don't fight all the fighters at once and you don't fight them near the ships.  A competent player would not have allowed it, but the AI is not nearly as good and is very predictable.   The F-CVA ended without sufficient power to charge weapons or move.  The F-SCS that I captured had engines and shields but no weapons except the probe launcher.

Quote:

How did you end up with six ships you don't have that many transporters aviable to you and you don't carry that many marines aswell are you being honorable I do not like dishonorable Klingons any how that is what I can tell you so far.




I will give you some information.  The D7K has more than adequate transporters to run multiple captures especially if you buy (legitimately not mod in) the maximum number of marines.  If you then choose as the first ship to capture an enemy antimissile vessel you become immune to most enemy missiles and fighters.  Follow that by captureing the missile cruiser(s) and the balance becomes easy.   In addition the marines used to capture one ship can then be used again in capturing others.

When you learn to fly stock ships and beat superiour enemy vessels then you might have some right to judge others, but at present your comments on the honour or dishonour of others has no value.

Quote:

  I to place Loyalty to the Empire,the Council,my crew,my ship,my house and then myself  How is that I do have seat on the coucil

 Your Name is Kayn is it I haven't heard much from that house have you been paying your Taxes to the Empire if not we wil confiscate everything you own I guess that is why you have that unrefited K D7L that is an embaresment on the Empire.Cannot aford to refit it shame.  




You haven't been here long have you?  I could have a K-C7 or a K-C8K but I happen to prefer the K-D7L and where appropriate I use it in combination with a pair of K-D7K.  

I have flown for the Romulans and when I could have had a BCH I chose instead to fly a squadron of 3 Battle Hawks (stock versions of course).  Why?  Because it suits me to do so.  When flying for the Lyrans my ideal is the L-NCAL though I could have a DN if I wanted, the L-NCAL suits me.  

I suggest playing on the D2 vs real players not just singleplayer vs AI.  

Quote:

   You want ot know my cloaking cost divide it by four as for the same as you only I can launch four SPs or 4WW they do go after suicide sh*tlles.
  Untill next time Quapla  
   




Since you have battleship engines you should have battleship cloak and movement costs.  The R-K10R uses 45 power to cloak.  So should your vessel.      So once more you vessel should not be fast while cloaking and overloading.  You are eating cheese and deluding yourself that you are a gourmet chef.  You are merely a gourmand.  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: FFZ on March 11, 2004, 09:18:21 pm
  Being something of a pureist myself, I also prefer the "stock" ships.

Playing the game, I often have the most fun with Romulan ships, since you have something of a margin for error when you do stupid things, not much but some. From a Trek fan's point of view, I still love the old Constitution class, but in battle, I prefer the better equiped excelsiors, or a nice Bismark, but for a frigate fight, the fed version is always a gas.

Klingon and Mirak ships are the hardest for me, especailly the smaller hulls, it is so easy to get a shield blasted and take some major pain, but both of these fleets have excellent looking ships, especailly the Mirak fleet.

Not a big fan of Lyran, Hydran and Gorn ships, although all are fun, in my mind I still roleplay a bit, easier for me with the other fleets. The ISC ships I just don't like, ugly brutes they are. The Orions are ok also, for a change of pace.

Probaly the best time I ever had with the game SP was with old Romulan ships, they look cool, but have those limited phasers and but one big punch.

Years ago, back in the old SFB days, I designed a campaign around the old Romulan ships, sort of a "Guadacanal in space," the Feds come with second like and old ships to take a Romulan planet, and the Romulans defend with their out-dated fleet through a series of scenarios, that culminates in a RoC being committed against old Fed CLs, and the Fed's desperate attempt to save the attack force (a little Leyte gulf also in that).
 
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Dogmatix! on March 11, 2004, 10:17:29 pm
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Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now    


 




   I ahd 0% internal Damage How is that and 905 Shields to bad    





     


I cannot follow this conversation at all anymore.  What are we talking about here?





 



  Just go back and read a little further to where IKVNemisis starts    






   
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: feargusf on March 11, 2004, 11:07:19 pm
 

What a great pic!  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 12, 2004, 03:41:28 am
   Well Kayn hear are my ship statistics in the Vessel library
    K-D7L
    BPV 210
    Movement Ratio 1.00
    Turning Class 1
    Crew 46
    Marines 16 Stock Complement
    Total Warp Power 40
    Impulse Power 8
    Auxiliary Power 4
    Total Engine Power 52
    Battery 5
    Transporters 7
    Tractors 5
    Shuttles 2+2
    Cloaking cost 5
    4 Times Photon
    2 Times Missle Rack B
    5 Times Phaser 1
    4 Times Phaser 2
    2 Times Amd
    There you go all my ships stats does not sound like BB to me F-BCE has 51 Power and it known to be a Battle Cruiser
    If youlike stock ship then I really think this in either the General War and other D2 battles be played the the way y   you
    bought the Game no other modifications should be made no Firesoul shiplist ,WW misssion packs ,EEK Karnak ,Magnumman
    or Tracet G. pack aswell and all the rest aswell as the 2552 Patch It should be played the way it came out of the
    box with the excepton of Interplays Patch to be played on Window XP.The reason I modified my shiplist is the same
    For the above reasons to make the game more exciting ,interesting and fun I get bored with the same ship or weapons
    I thought considering untill the time there are newer versions of these games I like the authentic weaponery for all
    the Empires Klingons if you watch the movie used Disruptors for thier primary and photon as thier heavy weopons
    they got it right in No.3 The Bird of Prey ,Kvort and K tinga are all from the 23 century and all have the same type
    of weapons on them maybe upgraded.Remember Star Trek 6 when Chang fired a photon at Gorkons Ship They all thought
    that torpedoe came from Enterprise and they do not Charge them up either just load and fire like on submarine .
    Well now can you see why I put photons on Klingon Ships it is really thier heavy weapon not the disruptor and it is
    thier side arm aswell you don't see Federation officers or crew wearing photon side arms do you?
   
    I hope you are trying to understand what I am trying to say hear if you are going to modify this game then accept
    modified ships aswell and there are three Empires who use plasma torpedoes I think another Empire not just the
    Federation should use the photon and I know it should be the Klingons It does make for more fun game.With stock
    Ships it seems the only one other than the Federation are the Orion Pirate Cartels useing the photon.I am just doing
    what the rest of you are doing with this game. Who makes the rules in the General War or other D2 Star Fleet Cammand Games
     that goes on Game Spy Arcade.I hope you and the rest can see wear I am coming from .I modified my fighter
    aswell and shuttles didn't Firesoul do that?I am on Shred server right now and I am tyring to decide on cable or
    phone.

     I hope all of you can understand what I am saying and who makes up the rules for all of this?  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Mog on March 12, 2004, 03:43:19 am
You got me giggling at work with that one Doggy - great pic and comeback

Does this Age remind anyone of  foofighters, with his inane ramblings and spamming?
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 12, 2004, 05:44:54 am
Quote:

Quote:

  My Ship is certianly is a K D7L and a fine ship it is The IKV Blue Fire.My specs I am an honorable Klingon and it is my honor to tell you this my exact total warp power is 58 and my BPV is 213.I would have to look up the rest for you.    




You have the engines of a Battleship and call it a D7L?   I suppose that you have X weapons as well?  Anyone can create a super ship and win.  My K-D7L is stock.  Boasting of beating stock (AI) cruisers with a Battleship that you call a cruiser is not honourable.

You give your "cruiser" the engines of a K-B10 and add a cloak but your BPV is far less than the B10s 343.  Rather unreasonable and decietful and lacking in honour I would say.
 
Quote:

   I guess you have heard that Klingon Engineers have been testing with photons torpedoes and cloaking devices and they say that the photon is more mightier than those old disruptors and that the cloak gives us an element of surprise and mostly defence,That is why they have been testing out KE3Y and KD7T both have photons and have found them preferable to disruptors.The KE3Y they found the cloak a good for defensive purposes    




The K-E3Y is a failure, it needs to have the Photons placed on separate hardpoints to be successful.  The K-D7T is a competent ship.  It takes a hybrid of the Sabre Dance and Plasma Ballet to use it well.  There should be a stock K-D7TY variant as it can make practical use of the cloak.  The various disruptor armed cloaking vessels should not exist as the cloak voids the advantages of the disruptor.

Quote:

  You took out an F-CVA with a KD7K with all those fighters on you.I find that hard to believe I had a hard time taking it out with KD6DB  




You don't fight all the fighters at once and you don't fight them near the ships.  A competent player would not have allowed it, but the AI is not nearly as good and is very predictable.   The F-CVA ended without sufficient power to charge weapons or move.  The F-SCS that I captured had engines and shields but no weapons except the probe launcher.

Quote:

How did you end up with six ships you don't have that many transporters aviable to you and you don't carry that many marines aswell are you being honorable I do not like dishonorable Klingons any how that is what I can tell you so far.




I will give you some information.  The D7K has more than adequate transporters to run multiple captures especially if you buy (legitimately not mod in) the maximum number of marines.  If you then choose as the first ship to capture an enemy antimissile vessel you become immune to most enemy missiles and fighters.  Follow that by captureing the missile cruiser(s) and the balance becomes easy.   In addition the marines used to capture one ship can then be used again in capturing others.

When you learn to fly stock ships and beat superiour enemy vessels then you might have some right to judge others, but at present your comments on the honour or dishonour of others has no value.

Quote:

  I to place Loyalty to the Empire,the Council,my crew,my ship,my house and then myself  How is that I do have seat on the coucil

 Your Name is Kayn is it I haven't heard much from that house have you been paying your Taxes to the Empire if not we wil confiscate everything you own I guess that is why you have that unrefited K D7L that is an embaresment on the Empire.Cannot aford to refit it shame.  




You haven't been here long have you?  I could have a K-C7 or a K-C8K but I happen to prefer the K-D7L and where appropriate I use it in combination with a pair of K-D7K.  

I have flown for the Romulans and when I could have had a BCH I chose instead to fly a squadron of 3 Battle Hawks (stock versions of course).  Why?  Because it suits me to do so.  When flying for the Lyrans my ideal is the L-NCAL though I could have a DN if I wanted, the L-NCAL suits me.  

I suggest playing on the D2 vs real players not just singleplayer vs AI.  

Quote:

   You want ot know my cloaking cost divide it by four as for the same as you only I can launch four SPs or 4WW they do go after suicide sh*tlles.
  Untill next time Quapla  
   




Since you have battleship engines you should have battleship cloak and movement costs.  The R-K10R uses 45 power to cloak.  So should your vessel.      So once more you vessel should not be fast while cloaking and overloading.  You are eating cheese and deluding yourself that you are a gourmet chef.  You are merely a gourmand.    



  I tried using that NCAL and I was Killed off in less than 3 minutes it was agianst Z-MDC+ 190FX misssles
  I really do like AMDS I do not knlw how to use the ESG. properly like it says inthe book but I try do it
  differently and it does not work .I guess I would not make a great Lyran the only Empire that I am good at
  are the Federation and Klingons .I really like using the K E4D to get started though you can make up a lot
  of points with those FX missles agianst the Hydrans and I am going at speed 31 to aviod thier fighters no mod.
  I can usually take out thier big BCs with it no ECM/ECCM aswell does that really work?Do you care for the ISC?
  When I sign on in D2 do not draft me for the Lyrans I will tell you when I am ready in the forums I can not wiat
  Where can I get information on the GW?I am not deluding myself .
   
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Dogmatix! on March 12, 2004, 09:45:11 am
Quote:

You got me giggling at work with that one Doggy - great pic and comeback

Does this Age remind anyone of  foofighters, with his inane ramblings and spamming?  





Heheh...the whole rampling borders on the absurd.  It's befuddling.


I mean..sure..mod your ships however you like if that makes you happy.  Just don't expect the rest of us to buy it as reasonable....heheh.


 
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Corbomite on March 12, 2004, 09:51:06 am
Must.... fight... urge.... to..... reply....  to....silly.... n00b!!!!  
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: jimmi7769 on March 12, 2004, 11:09:54 am
Quote:

Must.... fight... urge.... to..... reply....  to....silly.... n00b!!!!    




It's tough ain't it.
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Maxillius on March 12, 2004, 11:44:09 am
Quote:

Must.... fight... urge.... to..... reply....  to....silly.... n00b!!!!    





Give it up, Corbo... it's fun to egg 'em on!
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Maxillius on March 12, 2004, 11:48:57 am
Hey Age, I've modded ships before, too.  I found plans for the K-A12 Super Heavy Battleship.  All you need to do is start with the B11K and convert everything to X tech.  Instead of Phaser 1's, make them Phaser X's, and replace the phaser 3's with phaser G's.  Replace the stadard Dizzies with the heavy version.  And lastly, give it a 50-75% increase in power.  You should be able to move speed 16 charging everything.



NOTHING can stand in your way.



oh, and ask me about the PPD hose
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 12, 2004, 04:21:43 pm
   It is certianly a lot more funner.If I could take out the Bird Of Prey in No.3 I would destroy all of you and that is from the twenty third century where this game takes place and it comes with true cloak .There is no need for ECM/ECCM
the ships main computer handles that anyway .I never heard of that being said in the TOS TV show or Movies .Even If I took out K Tinga from No. 3 I will destroy all of you in an instant.How long have you tried playing with the ships in no.3 those ship can take beating and survive not these wimpy ones in OP when you play online how long can you keep lets
say KE4K agiasnt say F-FFG not very long can you.I hope you can see where I am coming from.These ships are good a board game but not in the computer world  yes in those old ATs,XTs and 286s that were so slow but with the knew chips ,ram, video cards and direct X which as difinely speeds up the game you need tougher ships especially when you are knew to the game.I can see a 10 or 12 year old just giveing up in the single player campiagns because they keep loseing thier ships all the time and can not build any prestige.I would seggest all of you D2 players go and play no,3 for awhile the onley thing I would like to see better is the the ships blow up.What I am trying to say is that I can take Brel class or Kvort class of ship and take out  K B10.
   The defalut speed slider is 9 that the speed I play EAW and OP at in single and could online .The ship in Interplays version are nothing moers than exageration.I have e mailed both Interplay and Taldren to come out with more authentic
ships like you see in no.3.Yes these ship are great except the KF5 series I would like to see Kvort which is a DD.The only problem with these ships in they are completely under powered have weak shielding and they don't have the right weapons on them.In the true world of Star Trek do you think that the Federation with its standard F-CA be out match by that I-CCZ no way and they have more than one type of photon.I have seen in the movies Mark 1 to 3 in TNG to 6 I believe now do you see what I am saying . This has gone to a higher level than a board game and if we were all sitting around with each other playing that board game this would be great but not in the electronic computer or any other video systems eg.PS2 X Box N Cube if these games were played on those consoles do you think the woulf look the same no way jose.This why I am asking Taldren to come out with newer versions so we can refit our own ships and play online .I would seggest to get off line and get back into the single player set the to 9 take an FF agianst a CA or take a stock K-D7L up agianst I-CCZ and fight it up close with in range 5 or closer and see who wins set the speed to 9 I see you 8 in GW. well I like 9 but go fight that ISC ship or go and fight one of the ISC players in hear like Maxillis onley up close 5 or closer and see who gets whipped.
  I tell right now who will win it will be Maxillis with that tough ISC ship of his and you in a K-D7K or L with those weak shields weaponery and only 2 shuttles to use decoys that is not enough and those wimpy dizzies in overload that will do 40 points of damage compared to those plasma S doing 60 points of damage ouch you would defintely will lose
try it in a skirmish sometime but up close and at game speed slider 9 you will still lose and I said up close with in range 5 .It would be good Day to Die .If you were to refit that ship like mine you would definetly would win but not stock with dizzies which is not the true heavy  weapon in the Klingon Empire the photon is.I hope Taldren reads these post to get an Idea of how to improve the game.Is there anyway to manipulate those servers to think you have the right shiplist when you would like use your Modified one ?This until Taldren comes out with new version with refit section
that may be some time or if adim is checking this maybe thay can spread some light on this .It is different playing single than online remember those campiagns when yiu only could have 8 parts and when you ran out you had to back to
star base to get more .Just go play in no.3 for awhile and take OP break and see how those ships perform when you refit them that is don't get cought up in the weaponery either think of transpoter,tractor beam .Computer and best for last
the impulse drive and thrusters for Klingon or Romulan the cloak and then go take out for test check it out warp to
 cloaked
 I think I typed enough here I hope you can see what a convincing argument I am that I am trying to you  read it more than once download it print it an keep reading until you can what I am trying to say .
 If anyone playes K-D7K or L agianst Maxillis IN a I-CCZ my money is on Maxillis .It is a good day to die      
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Dogmatix! on March 12, 2004, 04:28:34 pm
Age...you're a wacky guy and I can't remember the last time someone's posts have made me giggle the way yours have.  Thanks for the entertainment, man.  Good stuff....  



 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 12, 2004, 04:31:04 pm
  Go beat them Maxxy the Nemisis and Dogmatrix and Corbimite with that I-CCZ show them how you can take out a K-D7K or L
 with in range 5.My money is on you Maxxy go destroy that stock ship of thiers
 Quapla Maxxy  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 12, 2004, 04:34:54 pm
  I forgot to mention that my shields are the same as yours just stock  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Corbomite on March 12, 2004, 05:03:32 pm
Can't... hold.... back... much... longer.... must... flame... n00b!!!
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: James_Smith on March 12, 2004, 06:50:53 pm
Quote:

Can't... hold.... back... much... longer.... must... flame... n00b!!!  




Don't fight it Corbomite. Let it flow.  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: IKV Nemesis D7L on March 12, 2004, 07:03:21 pm
Quote:

   Well Kayn hear are my ship statistics in the Vessel library
    K-D7L
    BPV 210
    Movement Ratio 1.00
    Turning Class 1
    Crew 46
    Marines 16 Stock Complement
    Total Warp Power 40
    Impulse Power 8
    Auxiliary Power 4
    Total Engine Power 52
    Battery 5
    Transporters 7
    Tractors 5
    Shuttles 2+2
    Cloaking cost 5
    4 Times Photon
    2 Times Missle Rack B
    5 Times Phaser 1
    4 Times Phaser 2
    2 Times Amd

    There you go all my ships stats does not sound like BB to me F-BCE has 51 Power and it known to be a Battle Cruiser




The cloak cost for the R-KCR BCH is 24 points, your ship is cloaking for 1/5th what it should.  The turn class of 1 is giving your BCH the maneuvering of a Klingon E or F series hull, totally unreasonable.  It should be 3 (same as a C7)  if you wish to be what most would consider reasonable.

Now go back and read your prior post where you specified that your ship had 58 warp, not total power.  The Klingon D6/D7 "Battlecruiser" is usually considered to be a heavy cruiser (30 warp, 39 total power).  The BCE is classed as a Heavy Battlecruiser.  A size class higher than the D7 series (and the D7 is small for a cruiser hull).  Your ship is closer to being a K-C7TY, with too much power.  

Lower the warp by 6-8 points while raising the cloaking cost to be inline with the Romulan KCR and you would not have too unreasonable a vessel.  In a D7L I would have a chance against that ship whether played by Human or AI.   (This assumes that you have not failed to list anything like fighters or armour that you have added).

Quote:

  If youlike stock ship then I really think this in either the General War and other D2 battles be played the the way y   you     bought the Game no other modifications should be made no Firesoul shiplist ,WW misssion packs ,EEK Karnak ,Magnumman     or Tracet G. pack aswell and all the rest aswell as the 2552 Patch It should be played the way it came out of the  box with the excepton of Interplays Patch to be played on Window XP.




You rather miss the point.  You began boasting of how your D7L could beat my stock ship, while only mentioning that your ship used cloak and photons.  You did not in anyway indicate that your ship was anything more than a D7L variant.  In fact you later stated that it was indeed a D7L.  Yet here with your specs you compare it to a BCH.  A BCH should beat a CC.   Though it is possible to beat a BCH with a cruiser.  I have taken a Fed BCH (played by a human) with a D6B, though the D6B did not survive the victory.

When comparing ships they should be created following the same rules.  Your so called D7L was created using a totally different mindset and design rules from the standard ships in the game, the standard ships to which you were comparing yours.  If you want your ships to be considered reasonable they have to be designed with the same philosophy as the existing vessels, yours is not.
   
Quote:

 I hope you are trying to understand what I am trying to say hear if you are going to modify this game then accept  modified ships aswell and there are three Empires who use plasma torpedoes I think another Empire not just the Federation should use the photon and I know it should be the Klingons It does make for more fun game.With stock Ships it seems the only one other than the Federation are the Orion Pirate Cartels useing the photon.I am just doing what the rest of you are doing with this game. Who makes the rules in the General War or other D2 Star Fleet Cammand Games that goes on Game Spy Arcade.I hope you and the rest can see wear I am coming from .I modified my fighter aswell and shuttles didn't Firesoul do that?I am on Shred server right now and I am tyring to decide on cable or  phone.

I hope all of you can understand what I am saying and who makes up the rules for all of this?  




Right now I am on the General wars server flying a K-FD7K.  

The Firesoul list is rather unique in that it translates the vast majority of the SFB ships to SFC2OP.  Something that many of us (including myself) greatly appreciate.  All those ships (outside of the mods Firesoul was forced to make to adapt to SFC rules compared to the SFB original) are designed and playtested by a consistant set of rules and have been evolved to avoid being overpowering compared to other ships of the same class and time frame.

So long as a shiplist mod is self consistant it is likely to be accepted.  Where it tends to be rejected is when it treats a race or ship class unfairly.  I doubt for example you would like playing on a server where you had ships comparable to the stock list and your opponents has ships like your modified D7L?

For my own use (and certain friends) I plan to create a modified list.  It will replace the Orion/Orion with the (Babylon 5) Shadow vessels (marked to be unplayable by humans) off of the RDSL server list.  There will also be a few modified Klingon and Romulan vessels.  Among the changes are replacing the disruptors on all cloaking Klingon vessels with Photons and adding variants using Plasma F instead.   The E3Y that we discussed earlier will have the photon split onto separate mounts.  The Romulan mods are mostly minor changes to the Warbird/War Eagle series.  None of the mods are designed to give players a super ship.  Some of the mods actually weaken the vessels.  (WB with no phasers, transporters or tractors for example).

Quote:

 I tried using that NCAL and I was Killed off in less than 3 minutes it was agianst Z-MDC+ 190FX misssles I really do like AMDS I do not knlw how to use the ESG. properly like it says inthe book but I try do it differently and it does not work .I guess I would not make a great Lyran the only Empire that I am good at are the Federation and Klingons .I really like using the K E4D to get started though you can make up a lot of points with those FX missles agianst the Hydrans and I am going at speed 31 to aviod thier fighters no mod. I can usually take out thier big BCs with it no ECM/ECCM aswell does that really work?Do you care for the ISC?
When I sign on in D2 do not draft me for the Lyrans I will tell you when I am ready in the forums I can not wiat.




Each race and vessel has its own style.  Playing a Mirak in the same style as an excellent Romulan player will lose (as one example).   The ISC does not match my style.  I can play Klingon, Lyran, Romulan, Hydran, Fed and at least some pirates.  I have  rarely played Mirak.  Gorn and ISC just do not match my style.  

As to individual Klingon hulls I prefer the F5, F5B, F5K, F5C, F5L, FW, FWK, FWC, FWL and D6/7 D6/7B D6/7K, D7C, D7L.  Unless forced to by circumstance I do not fly the specialty versions.  The FD7K that I am flying now is one that I have not flown before but it is an interesting ship.  I have also used the D7T.  You might wish to try a D7T in skirmish vs 3 Z-DF+, a battle I fought online (my opponent had slow missiles) the very first battle I fought in the D7T.  

When it comes to ECM/ECCM and its importance it depends much on weapons and ranges.  The Photon is one of the best weapons in the game but it is very susceptible to ECM.  

Though you will probably not like it one of the things that you should do is try flying small non specialty ships in early era.  Set difficulty to Admiral as well.  

Quote:

Where can I get information on the GW?I am not deluding myself .




Link to General War thread      
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: IKV Nemesis D7L on March 12, 2004, 07:35:25 pm
Quote:

   It is certianly a lot more funner.If I could take out the Bird Of Prey in No.3 I would destroy all of you and that is from the twenty third century where this game takes place and it comes with true cloak .There is no need for ECM/ECCM
the ships main computer handles that anyway .I never heard of that being said in the TOS TV show or Movies .Even If I took out K Tinga from No. 3 I will destroy all of you in an instant.How long have you tried playing with the ships in no.3 those ship can take beating and survive not these wimpy ones in OP when you play online how long can you keep lets      




Now I see.  An SFC3 player who does not understand that SFC3 is not the game that (most) SFC players wanted.   It is unfortunate that they named SFC3 as part of the SFC series when it is not a part.  

How about you play your game and leave SFC2 to those who can handle the challenge of those "wimpy" ships?  We will leave the super ships to the arcade game players.  

Just a note, the K'Tinga is the D7T in SFC2.  The Bird of Prey is the E3Y.

A point for you to ponder.  Compared to the release version of SFC1, SFC2 had the shields reduced by 50%.  The ships were made weaker to keep us happy.  When you can understand that perhaps we can talk.  Until then, enjoy yourself.  I will just continue to have fun with my "wimpy" Stock D7L  and other SFC2 ships.

 
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: FFZ on March 12, 2004, 09:32:30 pm
 It seems some of us were discussing 23rd century ships, while the other fellow is going on about 24th century ships, which explains why he didn't know what a King Eagle and a Firehawk was.

 I prefer SCF2OP era ships, to what was done in SFC3.
 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 13, 2004, 04:03:20 am
    I would just like to see more empires use the photon other than the Federation I do not have them mounted on the sides only in the front.I would like to know though are you a star trek fan or just like playing the game .If you were a Star Trek fan you would now the real names of those three ships if you followed the movie and the TOS series .The Klingons
never used disruptors as there heavy weapons inthe 23rd Century only the photon remember the motion pictures where three Klingon K D7s shot photons in the begining of the movie not disruptors. the disruptor is there primary weapon
remember in Star trek 5 where Kirk is standing on the hill and a Kvort destroyer pulls and beams him on board and Spock is on board It would have been nice if game used the authentic ships with few exagerations aswell as weaponery.This would then be based on fact and they did do that in no.3 becuase if it Star Trek Those were the ships and weapons they used in TNG series.That is why it deserves to have the name Star Trek on it it is Authentic not some exageration.This why I am asking Taldren to come out with newer versions of EAW and OP They could use the same ships except for the The K5 series the Kvort would is the DD they used in the movies and that is what they should use.They could exagerate weapons for other Empires but not Federation,Klingon or Romulan .I admit these games are fun and I really enjoy them but it isn't really Star Trek .What I am trying to say is if you are to put a name like Star Trek on a game Keep as authentic as possible.It would be like putting a game to called Dukes of Hazzard and the car being a 1967 Chevelle
when in fact in was 1969 Charger not authentic.This the only reason I am saying this it is like fake dice in poker game.When I do play online  with you people I wil use the same ships as you do but this is not Star Trek .I would if everyone agrees like to see few photons Cloaking Klingon ships though mounted in nose like E3Y and D7T and option increase power to 5 for all ships and one rack on those Fed. ships for the hot keys eg.FGSC+3 times G Rack one rack per ship STC1 FBCG had 4 times B in Vol.2 2 times G and 2 times B this does not suit the hot keys well I have my missle racks on my no4 Key and when there are two it shows up as multible I have to click on each to see how many I have left I am not saying doing this with complete drone ships just those that aren't.I knew I coud have broken this into to paragraphs.
  I was just pointing out that those that like no.3 it is Defintely Star Trek .I do on the other hand like the 23 rd
century .I really do prefer Capt.Kirk Ships to that of Capt. Picard .The only reason I used cloaking cost at 5 is my shield do not drop like they are supposed to to free up energy for the cloak.If you look in the weapons,energy and ecm panel you will see a place that is used to make these ship cloak that is why they put it there .It just be nice to make Klingon ships as authentic as possible .The only real Empires I play good at are the Federation and Klingon .I found it hard to put a klingon ship up against an ISC ships the only way was a long drawn mizia fight .I prefer an alfa strike not a long drawn out battle or does it get that way GW or online .I hope we can understand each other you are using an axagerated ship and I am trying to be authentic as possible like in Star Trek .I have only had my games for 1 year now and I am knew to all of this but I do know my Star Trek and would like to see as real as possible.Do you ever fight the ISC in GW or online .Those ships are hae to much power over forty and they all have better shielding than anyone else.I just like like taking them on with an equal ship.I asked David Farrell if coulf put a patch togeter to give certian Empires more power he told me to do it myself .I won't mention his name but another user sent me his ship edit patch .I hope this sheads somme light between you and I .
 Ps Star Trek 5 did you see the disruptor on that Kvort DD?
 Have you played SFC3 and it does deserve the name      
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 13, 2004, 06:43:30 am
Quote:

Quote:

   Well Kayn hear are my ship statistics in the Vessel library
    K-D7L
    BPV 210
    Movement Ratio 1.00
    Turning Class 1
    Crew 46
    Marines 16 Stock Complement
    Total Warp Power 40
    Impulse Power 8
    Auxiliary Power 4
    Total Engine Power 52
    Battery 5
    Transporters 7
    Tractors 5
    Shuttles 2+2
    Cloaking cost 5
    4 Times Photon
    2 Times Missle Rack B
    5 Times Phaser 1
    4 Times Phaser 2
    2 Times Amd

    There you go all my ships stats does not sound like BB to me F-BCE has 51 Power and it known to be a Battle Cruiser




The cloak cost for the R-KCR BCH is 24 points, your ship is cloaking for 1/5th what it should.  The turn class of 1 is giving your BCH the maneuvering of a Klingon E or F series hull, totally unreasonable.  It should be 3 (same as a C7)  if you wish to be what most would consider reasonable.

Now go back and read your prior post where you specified that your ship had 58 warp, not total power.  The Klingon D6/D7 "Battlecruiser" is usually considered to be a heavy cruiser (30 warp, 39 total power).  The BCE is classed as a Heavy Battlecruiser.  A size class higher than the D7 series (and the D7 is small for a cruiser hull).  Your ship is closer to being a K-C7TY, with too much power.  

Lower the warp by 6-8 points while raising the cloaking cost to be inline with the Romulan KCR and you would not have too unreasonable a vessel.  In a D7L I would have a chance against that ship whether played by Human or AI.   (This assumes that you have not failed to list anything like fighters or armour that you have added).

Quote:

  If youlike stock ship then I really think this in either the General War and other D2 battles be played the the way y   you     bought the Game no other modifications should be made no Firesoul shiplist ,WW misssion packs ,EEK Karnak ,Magnumman     or Tracet G. pack aswell and all the rest aswell as the 2552 Patch It should be played the way it came out of the  box with the excepton of Interplays Patch to be played on Window XP.




You rather miss the point.  You began boasting of how your D7L could beat my stock ship, while only mentioning that your ship used cloak and photons.  You did not in anyway indicate that your ship was anything more than a D7L variant.  In fact you later stated that it was indeed a D7L.  Yet here with your specs you compare it to a BCH.  A BCH should beat a CC.   Though it is possible to beat a BCH with a cruiser.  I have taken a Fed BCH (played by a human) with a D6B, though the D6B did not survive the victory.

When comparing ships they should be created following the same rules.  Your so called D7L was created using a totally different mindset and design rules from the standard ships in the game, the standard ships to which you were comparing yours.  If you want your ships to be considered reasonable they have to be designed with the same philosophy as the existing vessels, yours is not.
   
Quote:

 I hope you are trying to understand what I am trying to say hear if you are going to modify this game then accept  modified ships aswell and there are three Empires who use plasma torpedoes I think another Empire not just the Federation should use the photon and I know it should be the Klingons It does make for more fun game.With stock Ships it seems the only one other than the Federation are the Orion Pirate Cartels useing the photon.I am just doing what the rest of you are doing with this game. Who makes the rules in the General War or other D2 Star Fleet Cammand Games that goes on Game Spy Arcade.I hope you and the rest can see wear I am coming from .I modified my fighter aswell and shuttles didn't Firesoul do that?I am on Shred server right now and I am tyring to decide on cable or  phone.

I hope all of you can understand what I am saying and who makes up the rules for all of this?  




Right now I am on the General wars server flying a K-FD7K.  

The Firesoul list is rather unique in that it translates the vast majority of the SFB ships to SFC2OP.  Something that many of us (including myself) greatly appreciate.  All those ships (outside of the mods Firesoul was forced to make to adapt to SFC rules compared to the SFB original) are designed and playtested by a consistant set of rules and have been evolved to avoid being overpowering compared to other ships of the same class and time frame.

So long as a shiplist mod is self consistant it is likely to be accepted.  Where it tends to be rejected is when it treats a race or ship class unfairly.  I doubt for example you would like playing on a server where you had ships comparable to the stock list and your opponents has ships like your modified D7L?

For my own use (and certain friends) I plan to create a modified list.  It will replace the Orion/Orion with the (Babylon 5) Shadow vessels (marked to be unplayable by humans) off of the RDSL server list.  There will also be a few modified Klingon and Romulan vessels.  Among the changes are replacing the disruptors on all cloaking Klingon vessels with Photons and adding variants using Plasma F instead.   The E3Y that we discussed earlier will have the photon split onto separate mounts.  The Romulan mods are mostly minor changes to the Warbird/War Eagle series.  None of the mods are designed to give players a super ship.  Some of the mods actually weaken the vessels.  (WB with no phasers, transporters or tractors for example).

Quote:

 I tried using that NCAL and I was Killed off in less than 3 minutes it was agianst Z-MDC+ 190FX misssles I really do like AMDS I do not knlw how to use the ESG. properly like it says inthe book but I try do it differently and it does not work .I guess I would not make a great Lyran the only Empire that I am good at are the Federation and Klingons .I really like using the K E4D to get started though you can make up a lot of points with those FX missles agianst the Hydrans and I am going at speed 31 to aviod thier fighters no mod. I can usually take out thier big BCs with it no ECM/ECCM aswell does that really work?Do you care for the ISC?
When I sign on in D2 do not draft me for the Lyrans I will tell you when I am ready in the forums I can not wiat.




Each race and vessel has its own style.  Playing a Mirak in the same style as an excellent Romulan player will lose (as one example).   The ISC does not match my style.  I can play Klingon, Lyran, Romulan, Hydran, Fed and at least some pirates.  I have  rarely played Mirak.  Gorn and ISC just do not match my style.  

As to individual Klingon hulls I prefer the F5, F5B, F5K, F5C, F5L, FW, FWK, FWC, FWL and D6/7 D6/7B D6/7K, D7C, D7L.  Unless forced to by circumstance I do not fly the specialty versions.  The FD7K that I am flying now is one that I have not flown before but it is an interesting ship.  I have also used the D7T.  You might wish to try a D7T in skirmish vs 3 Z-DF+, a battle I fought online (my opponent had slow missiles) the very first battle I fought in the D7T.  

When it comes to ECM/ECCM and its importance it depends much on weapons and ranges.  The Photon is one of the best weapons in the game but it is very susceptible to ECM.  

Though you will probably not like it one of the things that you should do is try flying small non specialty ships in early era.  Set difficulty to Admiral as well.  

Quote:

Where can I get information on the GW?I am not deluding myself .




Link to General War thread      



 
   Well I just tried what you said use a small ship in erly era and set it to Admiral and it was more difficult
   I was in a stock KE4K going up agianst a Hydran H-CU it was using t- bombs and ECM .I thought the AI did not
   Use any of that .I put my which I had to redue when I installed Strats shiplist chooser so now my K D7L is 192
   BPV and has power of 49 I took it agiast I-CCZ and it did the same I lost these to I was killed .I tried it agian
   they way I used to with F-CB I slowed to speed four and sent the decoy out and then fired my overloaded photons .
   Idid eventually destroy it but i did take heavy damage with only 29 power left .The thing that bothers in the
   game is when they keep saying that shield have colapsed or lost no.4 or 3.I have to continueously look at the
   Shield panel I though I need mopre power to keep the shields from going down or losing 1 or 2 of them .I tried
   everthing I could to take out H-CU.What would you have done ? Is this the way you play online?  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: CFA_Admiral_Tige on March 13, 2004, 12:09:18 pm
Hey...what the hell is all this?? lol...this started out as a bash at the ending of 2 weeks ago's Enterprise...now its a fight over whos ship is better??? If anyone can tell me how mods, a Klingon D7, and Enterprise have something in common just let me know!!!

Tiger  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Maxillius on March 13, 2004, 01:32:07 pm
Quote:

Hey...what the hell is all this?? lol...this started out as a bash at the ending of 2 weeks ago's Enterprise...now its a fight over whos ship is better??? If anyone can tell me how mods, a Klingon D7, and Enterprise have something in common just let me know!!!

Tiger    





Well, Tiger, I think I can put it in a single sentence.


A modded D1 that appeared on Enterprise later became the venerable D7.


I hope this clears up any confusion
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: CFA_Admiral_Tige on March 13, 2004, 03:47:21 pm
Very enlightening lol...I dont recall seeing a D1....ill have to review the episode...:)

Tiger
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: FFZ on March 13, 2004, 04:42:27 pm
 I'd be happy to get back to bashing the show.

It just seems to me the end is near for 'Enterprise.'
 
 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: zerosnark on March 13, 2004, 06:47:50 pm

Well Enterprise is proving to be a disappointment. I lost interest when they started talking about photon torpedos.

Just for reference, Star Fleet Command is based upon a board game called Star Fleet Battles. Star Fleet Battles came out before the movies. Although the stock models in the game are from the movies, the ships and tactics are from the board game. Thinks work a bit differently in the game relative to the movies.

I have played around with a D7 equipped with disruptors and a fore/aft photon. Frankly, I found the weapons don't mix well on a single ship. Besides running up the power requirements and BPV value, tactics are fundamentally different to use the weapons. And a D7 armed only with Photons just seems wrong  

Personally, I find the cloak to be a useless in SFC2/OP. Maybe because the ships I play require more than 5 points to cloak! Whenever I have an opponent go under cloak, I sit back, slow down,  and relax while overloading all my weapons. Then, as the enemy uncloaks I do a HET and perform an alpha strike before the opponent finishes decloaking. The vulnerability of a ship while cloaked and uncloaking is a big tactical disadvantage.

A note on shields: They don't really take any power. Sure, they can be reinforced but in battle one rarely has power available for reinforcement (at least with stock engines). The art is basically to turn "fresh shields" to your opponent while you attempt to repeatedly hit the same shield of your opponent.

You want excitement? Take a stock D6 against a mirak CS with slow drones.. . . .

 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: James_Smith on March 13, 2004, 08:24:44 pm
Nah. Most exciting battle I ever had over the LAN here at uni was with me in a K-E3Y vs. a mate in a Romulan police Snipe. Took forever to kill him with the pitiful power and weapons of that glorified PF...
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Ryker on March 13, 2004, 09:15:30 pm
Quote:

Well Enterprise is proving to be a disappointment. I lost interest when they started talking about photon torpedos.




I agree. It'd be fine if they'd just said they'd juiced their existing torpedoes with antimatter warheads, but noooo, Bermaga wants a reference to Voyager, so Bermaga *gets* a reference to Voyager.

Still, Season 3 has been (for the most part) quite promising, so far. Azati Prime, I'll admit, had me at the edge of my seat. However, I do know a few things which are making me SERIOUSLY interested in continued viewing of Enterprise:

SPOILERS! Highlight to read:

 

1. No magic reset button for the NX-01 this time. We start the next episode, entitled "Damage", right where we left off, with the Enterprise getting hammered...!  

2. T'Pol's completely out of character behaviour will also be explained- it's discovered that she's become chemicially addicted to Trellium-D (remember, Vulcan Psycho Dust?  ) Also, she wont have Phlox's magic wand to help her through it, she's going to have to go cold turkey, and it'll be interesting to see Jolene Blalock play an ex-drug addict as well as a Vulcan...!  

3. The season finale, Zero Hour, features the return of Shran. Instant bonus  

4. Also, it's been fiercely rumoured that the weapon will make it to Earth in the season finale, and that as well as Shran, Soval and Forrest are also guest starring. Vulcans, Starfleet, and Andorians working together to stop the Xindi weapon, and finish the job Archer and Enterprise couldnt...!!      

Personally, I cant WAIT to see how this turns out....!!  



 


END SPOILERS

Quote:

Just for reference, Star Fleet Command is based upon a board game called Star Fleet Battles. Star Fleet Battles came out before the movies. Although the stock models in the game are from the movies, the ships and tactics are from the board game. Thinks work a bit differently in the game relative to the movies.

I have played around with a D7..... yada yada yada....  <snip>





Looks like people are determined to hijack this particular thread  

   
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: FFZ on March 13, 2004, 10:21:55 pm
 That spoiler is quite interesting, and yes, people seem determinded to thread jack, so it seems.

At this point, I don't think we will see anymore Picard/Trek movies, and if Enterprise isn't picked up, Trek will have to aghain start over, but I have seen that before, the 70s was a long time, yet we did have a cartoon and novels to fill it in.
 
 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: SSCF_LeRoy on March 13, 2004, 11:31:13 pm
Quote:

A modded D1 that appeared on Enterprise later became the venerable D7.




Couldn't we call that "Enterprise" D7 look-a-like a D6?

I know, I know; sorry I contributed to this particular hijack hijink    

P.S. When I first saw that think I jumped outta my seat.  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Dogmatix! on March 14, 2004, 12:02:16 am
Quote:

  Go beat them Maxxy the Nemisis and Dogmatrix and Corbimite with that I-CCZ show them how you can take out a K-D7K or L
 with in range 5.My money is on you Maxxy go destroy that stock ship of thiers
 Quapla Maxxy  




Lol...I've already handled "Maxy" in a lesser ship....heheh.


 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Maxillius on March 14, 2004, 02:12:10 am
Quote:

Quote:

  Go beat them Maxxy the Nemisis and Dogmatrix and Corbimite with that I-CCZ show them how you can take out a K-D7K or L
 with in range 5.My money is on you Maxxy go destroy that stock ship of thiers
 Quapla Maxxy  




Lol...I've already handled "Maxy" in a lesser ship....heheh.


 





Many times lol.  However, the R-KE and I-CVLS are the 2 ships in the game that fit my style best.  I wasn't using either when I was defeated.
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 14, 2004, 02:17:48 am
   They didn't in Movies did they well you were not watching it that well because I saw photons coming out of Klingon ships
 not disruptors.They do use up a lot of energy that is why the shields drop when they cloak .Have you play Star Fleet Cammand 3 if you have will notice they have true cloak you will see the shields drop when you cloak and if you know how to use it right you can easy destroy a ship when you uncloak .This game not like the real thing it challenging but is it worthy of the name Star Trek possibly not there are to many inacurracies in it.I seggest you stop play EAW%OP and play no.3 for a while and see the cloak really works .I would take the Klingon and Romulan tutorials .They did not use missles in the the TOS or Movies either and read up on them the novels,Tech books and the encyclopedia you can get
some of this at the library and the person who made the board game did do thier research on Star Trek.  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Pestalence on March 14, 2004, 03:28:51 am
Age, you are basing the games in comparrison like comparing apples to oragnes.

if you take time to read the SFC, SFC II EAW, and SFC II OP game manuals, you will read inside the front cover that those games are based off of the board game Starfleet Battles and not on Star Trek the TV / Movie series.

Cloak in SFC titles before SFC 3 is true cloak per SFB and FYI it is a true cloak in the sence based on TOS series with William Shatner as Kirk..

for reference see the episode : Balance of Terror where they track the approximate location of the cloaked ship with motion sensors...

in TMP, they could trck cloak by exhaust (ion) emmissions, however the results were approximate until the vecinity got saturated, at which time the ship looking would lose track

Cloak did not change until TNG...

SFC 3 was an attempt to try to merge SFB components yet try to keep true with TNG timeline at the pre-Nemisis period in the time frame (SFC 3 leads into Nemisis movie supposedly)

Cloak is the ability to prevent the enemy from tracking.. in TNG it is represented by total wiping out of tracable emmitions and visual references with exception of spacial distortion and energy surges (although i can't see how they did away with the emmitions of exhaust)

in TOS, they were not able to see their target, but were able to approximately track it by exhaust trail and by motion sensors.. why do you think the Rom went to full stop???

to represent it in SFB, instead of a full visual cloak (although there is an alternate rules set to allow for visual cloak) they adjust damage that a ship takes and gives ships shields.. it is hard in SFC titles (not SFC 3) to damage a cloaked ship just firing at it...

you have to use T bombs to flash the target so tracking weapons can fire, tractor beam so you can retain a lock on enemy ship for full damage, or wait until they uncloak...

In SFC 3 you can ping the enemy and / or use probes to find cloaked ships, then you can tractor, but the cloaked ship is completely defenseless if located, with exception of AV.... ECM and shifting differences (ranges confused within the computer) is not taken into effect... thus the Cloak in SFC 3 is relatively weak with exception of the surprise effect of just popping up.. but any good pilot will keep their hand on the HET and tractors charged to nail a cloaked ship if they are stupid enough to be in close range.. and on top of that, with HET and a high speed, it is possible to keep a high AV against the popping up Cloaked ship.. thus making their shots useless after waiting all that time to charge up...

here is a damage chart for Cloaked ships in SFC II OP :

While under cloak, Weapons damage is reduced according to the following chart:
   33.3% chance weapon does normal damage.
   33.3% chance weapon does 1/2 damage.
   33.3% chance weapon does 1/4 damage.



and those charts only hold up IF you weapon hits for damage... and cloaking in OP will make tracking weapons lose track, depending on how fast you are going.. Plasma will just fizzle out and missles disappear because lock is lost.

so which SFC has the better cloak??? I think SFC OP does...

as for SFC 3 weapons, they are more canon than previous SFC titles.. SFB did not follow canon.. as such you are right with the disruptors... Klink primaries in all series is the disruptor, their secondary is the Photon. In this SFC 3 is true to canon. same goes for Romulan ships with disruptors and plasma.
 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Age on March 14, 2004, 04:49:07 am
   I guess I was.it depends on what you mean I could never get the hang of that saying.I used to car one a Ford to Chevy if mean that I could have .It seems though you cleared this all up.I did see the Klingons Bird of Prey move
faster than the Romulans .Thanks for clearing this all up Pestalence
   I apologize to the rest of you sorry for all of this although it did get my post count up thak you for that
   Sorry once agian
   The commercial has ended back to tonights Enterprise.
   I wonder if the Vulcans will come and rescue them or maybe the Romulans in there slow but deadly Eagle    
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: FFZ on March 14, 2004, 09:02:05 am
  Hmm, the real problem with the Klingon weapons from SFB actually goes to a drafting firm, Franz Joseph or something along those lines.

They did the blue-prints for the orginal NCC-1701, and as a follow up, they decided to put out a Klingon set. The drafter went over-board, adding lots of phasers because they looked good (According to Steve Cole, SFB's designer) and added nuclear missles and, of course, Disruptors. The many phasers were deemed 'defensive' for use only against drones. Disruptors were seen to be used on Klingon ships in TOS, they fired from the warp nacelles, a really crappy visual effect, only sceen in TOS' third season, but no drones.

The Kzin were added to the game (what SFC folks call the Mirak star league, since Larry Niven didn't want his Kzin to be part of Trek) to be a drone using race, to justify the Klingon ship filled with little phasers.

That, in short, is why SFC starships have drones and add-racks and all the other non-Trek cannon stuff, you see, they were added BEFORE their really was a Trek 'cannon' to draw on outside TOS.
 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: SSCF_LeRoy on March 14, 2004, 10:52:39 am
The way I have all of the disruptor races figured (Klingon, Romulan, Lyran, Kzinti) is that they use disruptors as primary and point deffense weapons that correspond to their phaser counterparts that can be found on the Feds, Hydrans, etc., but also use heavier disrupters as a fast-firing heavy weapon. One exception to this rule for the TOS/SFB/TMP era would be the Romulans which use only plasma torpedoes as a heavy weapon.

I also like to think of the Klingons as using photon torpedoes as a heavy weapon, but also utilizing drones on a specialized basis on escorts and droners during the TOS/SFB/TMP era.    
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Kroma_BaSyl on March 15, 2004, 10:01:01 am
Wow!!! How did I miss this little gem, I really need to get out of the D2 forum more often.  
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Sirgod on March 15, 2004, 11:13:07 am
Quote:

Wow!!! How did I miss this little gem, I really need to get out of the D2 forum more often.    




That Cubs hat probably cast a shadow over your eye's.

 

Stephen
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: CFA_Admiral_Tige on March 15, 2004, 02:16:47 pm
Quote:

 

It just seems to me the end is near for 'Enterprise.'
 
 





Decision on Enterprise
Kill Enterprise after this season to keep Trek fresh for the next inevitable Trek Spin-off
Kill Enterprise now because it sucks and will never recover
Let Enterprise go into a 4th season and see where it goes
Leave well enough alone and let Enterprise Save Trek
Leave well enough alone and let Enterprise Kill Trek



 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: FFZ on March 15, 2004, 03:45:34 pm
  I vote to let it go into the forth season.

The cast is good, the writing is the problem.
 
Title: Re: Tonight's Enterprise/For IKV Nemesis
Post by: Losiack on March 15, 2004, 06:36:42 pm
Quote:

Quote:

 

It just seems to me the end is near for 'Enterprise.'
 
 




<FORM METHOD=POST ACTION="http://forums.taldren.com/ubbthreads/dopoll.php"><INPUT TYPE=HIDDEN NAME="pollname" VALUE="1079381807CFA_Admiral_Tiger">
<p>Decision on Enterprise
<input type="radio" name="option" value="1" />Kill Enterprise after this season to keep Trek fresh for the next inevitable Trek Spin-off
<input type="radio" name="option" value="2" />Kill Enterprise now because it sucks and will never recover
<input type="radio" name="option" value="3" />Let Enterprise go into a 4th season and see where it goes
<input type="radio" name="option" value="4" />Leave well enough alone and let Enterprise Save Trek
<input type="radio" name="option" value="5" />Leave well enough alone and let Enterprise Kill Trek
<INPUT TYPE=Submit NAME=Submit VALUE="Submit vote" class="buttons"></form>

   




I would have voted for:   Kill B&B and bring imaginative writers


Losiack
Title: Re: Tonight's Enterprise
Post by: Age on March 16, 2004, 02:17:13 pm
  I know what will happen ,Captain Archer will take a Quatum Leap back into the past and fix what went wrong this of
 coarse with Ziggys help that is that is magic answer    
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Reverend on March 18, 2004, 12:24:52 am
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Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now    


 




   I ahd 0% internal Damage How is that and 905 Shields to bad    





     


I cannot follow this conversation at all anymore.  What are we talking about here?





 



  Just go back and read a little further to where IKVNemisis starts    






   




ROTFLMAOWTIME

whew... mouthful, huh?    
Title: Re: Tonight's Enterprise/For IKV Nemisis
Post by: Age on March 18, 2004, 02:06:04 am
Quote:

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Age, the King Eagle does suck in a running fight, with a top speed of 29 when fully armed.  However, if you ever want to defeat me, you'll have to slow down to get through my shields, as I can cloak to evade missiles.  

I've never flown the Firehawk, believe it or not...  I'm not much for the newer Romulan designs.  I like a fight where I'm out-gunned


As for that D7L with 50-something power, we'll see how my I-CCZ will take care of you.


AI is nothing.  I found out the hard way what a properly flown K-D5C can do.  Several times.  Meet me on GSA sometime and I'll show you how a *real* Romulan handles a Klingon  




   I said something about that in an earlier post.I will say it agian I took it out in less than two minutes I had a  my shield at 90% not mush internal damage but the ICCZ was taken out easly .You are one of those are you I hope the
Andromodians teach you a lesson you will never forget for the hard time you gave us before.
   This why the Klingon High Coucil has decided to refit our ships with photons and the cloak.Watch out for the Romulan and Gorn aswell
   I can't stand the ISC they have no honor
    Bye for now    


 




   I ahd 0% internal Damage How is that and 905 Shields to bad    





     


I cannot follow this conversation at all anymore.  What are we talking about here?





 



  Just go back and read a little further to where IKVNemisis starts    






   




ROTFLMAOWTIME

whew... mouthful, huh?    




   Lets not start this all over OK Lets just call it a Draw and Devote Back to tonights Enterpise OK