Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: WickedZombie45 on June 08, 2004, 02:50:55 am
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The Melak is finally online at Demon Renegade Studios. I developed a few new techniques while building this birdie and honed my skills on making organic shapes. I opted for a D'deridex style feather pattern since the reference pics from New Worlds didn't reveal much in that area. I would've added more texture details but I felt it wouldn't have seemed right in this case as the D'deridex and Melak are relatively bland and have a less-is-more style to them. The scale is a rough estimate going from the perspective views of it and the K'tinga in the movie clips, and the size of the ship's windows. The name "Death's Omen" is a slight reference to the so called "Curse of the Melak", which I think has now been broken - er, though the Apocalypse may be upon us now...



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OOOHHHHH!
D/Ling that, Way nice WZ.
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wow W_Z you have done it again youve not only broke the curse but you made alot of people pleased me been one of them thank you very much and i look forward to the optional textures that you had in mind again thank you for her and great job im D/Ling now
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is it not supposed to have an impulse drive on the aft part somewhere?
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Damn! That's what I get for going to bed instead of staying up all night, LOL.
I love the pics you posted too. Almost identical to the ST: New Worlds screen captures.
Fantastic job WZ45!
The curseof the Melak is dead and buried now!
Thanks again to SovereignEmpire for bring this bird to the attention of the SFC community.
KF
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Beautiful
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Awesome looking ship WZ
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This is a true milestone !!!!!!!

-MP
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Nice job mate!!!
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Fantastic, downloading now.
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Must...have...computer...
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Now to put this into Centauri Vaughns Romulan Mission: Tomorrow's Enterprise.
BUMP for other folks to see.
KF
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Damn good job!
As an odd coincidence, I named the other late-TMP Warbird that I mentioned "Deathbird" ("Vas'D'Latta" or "Bird of Honourable Death"). Insane minds think alike!
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You could ask the same thing about the D'deridex, which also doesn't have any visible impulse engines. Technically, Andrew Probert just didn't have enough time to fully flesh out the warbird design and the model builders simply forgot to add the engines to the ship. Whoever designed the Melak obviously wanted to keep the ship in line with it's big sister and most likely didn't add them either.
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LOL Fallen Warrior I am not willing to make any row with ya about Enterprise. Now I've got a good time while listening to John Farnham's sons
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BTW Wicked excellent work
I just need to download her before impementing into my MOD (with your permission ofcourse
) A couple of notworthies for you:

Keep it going...
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LOL Fallen Warrior I am not willing to make any row with ya about Enterprise. Now I've got a good time while listening to John Farnham's sons
thats good cuz i dont want to row either im just trying to work out enterprise because its so damn wrong
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That Didnt take that long, lol. I look forward to playing this one. The curse is truely broken.
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Back in the 80's when I was building the plastic kits for the D'Deridex, I just assumed the impulse engines were just the assemblies on the inside of the forward portion of the bottom hull. It seemed to make sense that there was no exhaust, since I figured it was reclamated to avoid laeving an exhaust trail. Not to mention the inward-facing flux chillers... The Warbird seemed to have a lot of details pointed torward stealth.
Aside from it's size, that is!
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You know w'ked i seem to be at a loss of words to describe this beauty.... Let's settle for Wicked

Btw Is there any chance you'll find room in your schedule to make that tng 4 nacelled Accuser Azel drew 4 me?
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Although it obviously wasn't intentional (the D'Deridex being designed years before Star Trek VI), the lack of visible exhaust on the D'D certainly makes sense after the whole "tailpipe" scenario with Chang's uber-BoP...
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Although it obviously wasn't intentional (the D'Deridex being designed years before Star Trek VI), the lack of visible exhaust on the D'D certainly makes sense after the whole "tailpipe" scenario with Chang's uber-BoP...
indeed. That was a rather burning issue.
Btw does somebody have a good Rom BOP from TOS reference? Does she have visual exhausts?
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As usual......... 
Big thanks

Mariano
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Reaper: Yup, she does. I built a mod of the old BoP for Klingon Academy a couple of years ago, and she does indeed have two tailpipes!
Bear in mind, during Balance of Terror the Enterprise could still track her, although barely...
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So, what's next? Job application, making your own game, maybe even...
MAKING A MIRANDA!!!???

Seriously, will you ever redo the Miranda and her sisters (Saratoga and Soyuz,) becuase they now look extremely outdated compared to the Akula and the like. I know you hate making TMP textures, but all you need is a good microgamma font and you'd be good to go. 
BTW, where IS a free microgamma font? It's probably THE font of TMP, because it's used almost any display or sticker from that time.
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They altered Microgramma slightly I believe, anyway, I don't see what was wrong with the fed font he was already using myself, seemed accurate enough to me.
Adds pleas to the Miranda begging:
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And Kf you at last change your MSN sig name 
DD
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Now to put this into Centauri Vaughns Romulan Mission: Tomorrow's Enterprise.
BUMP for other folks to see.
KF
KF sir might you be able to tell me where I might download that mission.
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Reaper: Yup, she does. I built a mod of the old BoP for Klingon Academy a couple of years ago, and she does indeed have two tailpipes!
Bear in mind, during Balance of Terror the Enterprise could still track her, although barely...
so hence the removal. I just love these loop holes that allow a semi good explenation
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Yes - I smell a new version of Tomorrow's Enterprise on the way.
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What is Tomorrow's Enterprise?
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What is Tomorrow's Enterprise?
Tomorrow's Enterprise is Centauri Vaughn SFC: OP script that takes place before the TNG Episode Yesterday's Enterprise. It is his take on the Romulan attack on Nerendra III and the USS Enterprise C. It should be in one of Chris Jone's latest TNG mods for OP somewhere.
Naturally, I have been using TMP models to have a new flavor to these missions, LOL. Ulysses = Galaxy, Lexington = Ambassador, K' teremny = K'vort and Melaks are the warbirds, LOL.
I still need to tweak the Borg stats to reflect Rod O' Neal's version of the Tholians and Andromedans..
I have replaced the Cardassians with Tholians, Borg with Andromedans and Dominion with ISC... all just in time for Centauri Vaughn's newest set of scripts... I think I'll have to do it all again....
At any rate the Melak is a fine ship and CV did some GREAT missions.
Qapla!
KF
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Cool! Thanks for giving me the skinny!
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What's wrong with the font I'm using now? "Starfleet Bold Extended", as far as I know, is as accurate as one can get without forking over money for anything else (if there even is anything else).
I can't help but laugh when people ask me if I'll ever redo some of my past ships - if you guys only knew what I have stashed away....
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Well, if we knew, then technically they wouldn't be "stashed away" anymore...
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Stashed away hmmm... Could there be some new Imperial Starships on the Way? Maybe a Super Star Destroyer or two...
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Stashed away? Is there a Decatur in there somewhere? An evil TMP era Decatur?
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So why do you torture us by not releasing some of these things you have 'stashed away'.
Oh BTW while I'm posting, do you happen to have the blank saucer textures from your Ulysses, I'm working on a carrier kitbash of it and found that the connie blanks have different grids and don't line up etc.
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Ulysses Blanks
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Nothing's wrong with teh font. I just assumed that, since you hate making TMP textures, maybe a part of the problem is because you couldn't get a microgamma font for the hull text, and so you had to use SF Bold for everything (besides the saucer, which is the only part on the model that uses it). But ofcourse, you probably have more problems with those textures than that...

Anyway, what's going on with that Galaxy you were making a while back. Last time I saw it, it was a white clay model (on SFC3.net)...
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Registries are the easiest parts, well, for me anyway. I use Starfleet Bold all the time because that's what a bulk of the registries require, and I simply don't bother with switching to a different font for the hull and engines. Starfleet engineers obviously have too much time on their hands when it comes to ship labels.
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W00tage, thanx for the blanks WZ, got a lot of ships based on your Ulysses that need these


What I think is more of a concern with Starfleet engineers is that they spend so much time painting bits of the ships blue and green to make them pretty
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Gotta send this back up to the top.