Too complicated. let me consult my slide-rule and I'll get back to you.
Too complicated. let me consult my slide-rule and I'll get back to you.
Erm I sure hope that there is a rule that says once you run out of SP you can still fly a frigate...
How's the casual player going to feel who gets his C7 shot out from under him and has to fly a frigate until the next production cycle? PP unfortunately is the ultimate currency of this system and its existence in the system allows folks to recover lost ships by building up their reserve again.
The problem with using PP is that it favours those who are in the "nutter" category and below. A "nutter may have 250K PP and so shiploss doesn't matter, but everybody has the same SPs and can't increase them (save by RM donation), so he (the nutter) has to be equally careful when flying his ships as someone with less PP, as the PP "currency" has been devalued by the SP system. Thus a more level (though never truly level) playing field will be created, so sheer time online does not give the advantage of not having to worry about PP. Fluf would even have to worry as he has 10 SPs just like mr. n00b.
As for VCs they are a different matter but can easily be worked into server rules on capital ship destruction, you may even want to add VCs for unused SPs, but that's a bit wild.