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Taldrenites => Starfleet Command Mods => Topic started by: Tulwar on July 05, 2004, 11:41:34 am

Title: OP Question: What firing arcs are not included in EagleEye ShipEdit?
Post by: Tulwar on July 05, 2004, 11:41:34 am
Some firing arcs were added to OP after ShipEdit.  What are they, and what arcs simply don't work? :help:
Title: Re: OP Question: What firing arcs are not included in EagleEye ShipEdit?
Post by: Rod ONeal on July 05, 2004, 09:42:38 pm
FALX/FARX -> FA+L+Directly behind ship/FA+R+Directly behind ship
 LSRF/RSLF -> Same as above but able to fire through the #5 and #3 shield arcs respectively.
RRP/RLP -> Equivalent to RP/LP, but out the back of the ship instead of the front. Used by Gorn tugs, for example.
SFBL/SFBR-> 60 degree arc directly to the left and right of the ship. Used by Tholian websnares. The same as the L/R arcs in shipEdit, which don't work.
LR -> L+R arcs. The SFBL and SFBR combined into one arc (like FARA combines the FA and RA arcs). Used by Tholians for websnares.

Title: Re: OP Question: What firing arcs are not included in EagleEye ShipEdit?
Post by: Tulwar on July 05, 2004, 10:21:51 pm
Thanks Rod, I'm trying to do a personal mod to balance the X-ships.  Lyrans and Hydrans were easy to bring up to the level of the Feds.  With mrv launchers, everybody needs serious missle-proofing.  It's hard for me to rap my mind around improving the plasma races.  I'm also wondering how many ships can be added to the op+ shiplist.  Any thoughts?
Title: Re: OP Question: What firing arcs are not included in EagleEye ShipEdit?
Post by: Rod ONeal on July 05, 2004, 11:02:43 pm
i'm not sure how much space is left in OP+. From the numbers that I've seen FireSoul post though, I'd imagine not too many spots are left. ;D IIRC, 128 per hull type/race is the limit. Might be a bit more. Sorry I don't recall for sure.  You might be able to replace some of the "fluf" ships, scouts and whatever if you run out of space.
Title: Re: OP Question: What firing arcs are not included in EagleEye ShipEdit?
Post by: Tulwar on July 06, 2004, 08:23:34 pm
Thanks again.  I still thought there were only 64.  Shows you where I've been.  How do you tell when it's full?
Title: Re: OP Question: What firing arcs are not included in EagleEye ShipEdit?
Post by: FireSoul on July 06, 2004, 11:54:36 pm
OP patch 2.5.3.8:

Quote
71)Increased the number of ships per class from 64 to 128.