Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: kingconstantine on July 20, 2004, 10:13:30 am
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ok peeps. ive gone blind. i need some genuine feedback. some screen caps or whatever. faults probs suggestions.
the customloadout file has recomended load out for her and is in the zip
http://homepage.ntlworld.com/mark.constantine4983/B7Liberator.zip
and here is a lil pic.
(http://homepage.ntlworld.com/mark.constantine4983/city3.JPG)
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Looks great... Just one thing though... Is it supposed to be that size?? I honestly dont remember how big it was......
Aside that... Blummin' marvelous
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have you get her wotking already?
if you mean the pic. its the ship not the station.
in the game the lib is actualy scalled down to be playable, shes over a mile long.
no not a killomiter, a mile.
anyways i hope you like. lots of work to be done on her yet. please tell me what youlike or dont.
thanks again
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;D
I like.... cant tell you what I dont ike though because I dont know what the original looked like... again... good job!
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heres some pics from the show
(http://www.madmarty.net/blakes7%20pics/b7liberator3.jpg)
(http://www.fortunecity.com/tattooine/servalan/35/lib2res.gif)
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so .....any feedback?
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Verrrrrrrrrrry nice... spot on... mabey you should try and sharpen up the textures for your next release... ;)
Great work man.... love it!
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LOL there at 1024 768 now.
i was trying to make it look more flawred, like its a shot from he program. but i guess people perfer sharper textures.
could you dump a screen print for me. or mail it to me
cheers
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ok peeps. ive gone blind. i need some genuine feedback. some screen caps or whatever. faults probs suggestions.
the customloadout file has recomended load out for her and is in the zip
[url]http://homepage.ntlworld.com/mark.constantine4983/B7Liberator.zip[/url]
and here is a lil pic.
Yup, I concur.. more defined textures would be good on this one. The main thing to realize is that it's still going to be a big ship. So when you're looking at it ingame and you have an uber detailed Soverign or Vorcha or whathaveyou going up against the Liberator.. you're going to need to be able to see the paint chips on the hull because the ship will cover half the screen going against the smaller ships. So more detailed will just look more realistic here.
I've also downloaded it, and will try it out in my SFC 2 game once I get 'er over and get caught up on some of my other work today. :)
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ok ill try sharper textures. the downside of this is i wont be able to just lift them from photos of the studio model. im gona have to do it myself.
bugger
still hoping for any error reports holes spoted or screen caps
also. how crap is the break mod?
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Good luck with your textures.... they dont look too compicated... you could probably get them done in a day....
Post when your done ;D
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Hurahhhh an offer of help just what you needed ;D
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my friend. feal free t down load my mesh and apply textures of your own.hust remember they must be 100 percent cannon.
more specificly cannon of the 26" studio model.which if you mail me ill be happy to share pics of the studio model with you
im just no good at it lol
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what else you got in mind?
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Did you say your textures were 1024 x 768? I thought they had to be square (ie. 1024 x 1024). I have the first season of Blake's Seven on DVD if you need any screenshots to help with texturing.
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nice one. yeah they are 1024x1024. i got confused.
post a gey pics that will be great.
especialy one of the lib with the london in ep 2
anso some shots of the london would be handy as i intend to make her
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any sign of hose pics mate?