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Taldrenites => Starfleet Command Models => Topic started by: IncursionX22 on July 26, 2004, 09:39:49 pm

Title: Kind of OT: New *FAKE* Weapons
Post by: IncursionX22 on July 26, 2004, 09:39:49 pm
Something I did a few months ago when I was changing internet companies and was without the net for a week...gets very boring... So I made these to pass the time. The pics got blurred a little when I saved them in JPG.

*NOTE* THESE ARE TOTALLY FAKE! NOT IN THE GAME!

Transphasic Torpedo
(http://www.battleclinic.com/users/incursionx22/Weapons/Transphasic.jpg)
I put a yield modifier on it so the user can choose how powerful for them to be, higher the yield the more the energy cost. It also uses ammo  ;D

Pulse Phaser
(http://www.battleclinic.com/users/incursionx22/Weapons/Pulse%20Phaser.jpg)
Gave it a modulation modifier, makes it easier when fighting Borg. If they ever adapt simply switch modulation. Just adds a bit more realness.

Phase Cannon
(http://www.battleclinic.com/users/incursionx22/Weapons/Phase%20Cannon.jpg)
Primary weapon of the NX-01, pretty basic console... only so much you can put on it. Gave it an Overload because they did that once in an episode and a Defensive mode so they can shoot down incoming projectiles or shoot down things in their path like asteroids... (once again in an episode but I can't remember the name lol)

Photonic Torpedo
(http://www.battleclinic.com/users/incursionx22/Weapons/Photonic%20Torpedoes.jpg)
Heavy Weapon of the refit NX-01, once again nothing to big. Basically same as the Photon but I took out the Overload and Proximity and added ammo and a yield modifier like the Transphasics.


These next ones are my own little creations

Pulse Turrets
(http://www.battleclinic.com/users/incursionx22/Weapons/Pulse%20Turret.jpg)
Turrets that pop in and out of the hull in various places. Each one is manned by a crew. Each Turret has a primary and secondary weapon. The primary can be changed in space dock to either a small version of a Pulse or a small version of a Phaser Cannon (Default is Pulse Phaser) and Secondary can be changed between Drone Missile and Photon. The photon and drones are like the ones carried by fighters. The user has total controll over the turrets and can rotate them into individually into a new arc. The turrets have an independent power battery that slowly goes down. When the battery reaches zero the turrets my be disarmed and pulled back into the ship until the battery is charged again (there is a small power drain on normal power until it is done) There is also an option to fire only one turret of your selection at a time or you can choose to fire all of them everytime you push the fire key.

Infinity Magnum Bomb
(http://www.battleclinic.com/users/incursionx22/Weapons/Infinity%20Magnum.jpg)
First of all, the Infinity Magnum is something I made up long ago, it is an infinite power source that supplies massive amounts of power. It was created by an ancient race and found on an ancient base on an asteroid around the 2600s. Of course, someone had to turn it into a massive bomb lol. Since its power is unlimited, the bomb has never been used in fear that it would obliterate all matter in the universe. It is the VERY VERY VERY last option. If hope fails, just push the button and run like hell.

Here is an animated version. (361KB might be slow if your on 56k) http://www.battleclinic.com/users/incursionx22/Weapons/Infinity%20Magnum.gif



Thats all of them. What do you think? :)
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: FoaS_XC on July 26, 2004, 09:48:20 pm
That is really slick. I Love It
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: FoaS_XC on July 26, 2004, 10:05:32 pm
You know, i just remembered, they may be releasing the source code for the SFC games.

It can be read up on in the general forum.
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: IncursionX22 on July 27, 2004, 02:39:42 am
You know, i just remembered, they may be releasing the source code for the SFC games.

It can be read up on in the general forum.


Oh man that would be so awesome!!! Just think about all the things we could do! (http://www.battleclinic.com/users/incursionx22/Other/banna.gif)
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: S33K100 on July 27, 2004, 09:54:28 am
I think they already did that just before the Taldren forums imploded, I seem to remember some posts by Erik about it.
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: Chrystoff on July 27, 2004, 10:13:05 am
This is what happens when you get bored?? I wish I could get bored and come up with stuff like this! Very awesome stuff, Man! Very awesome!!  :goodpost:
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: FoaS_XC on July 27, 2004, 10:22:12 am
Phaser Xs, XIs, and XIIs should have the modulation modifier too.
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: Arcanum on July 27, 2004, 12:54:26 pm
Wow now those are really cool little inface gems . . . new weapons . . . but alas after getting all excited I realised we cant add new weapons to the game . . . but a ray of light!  Rumour is that code might be made public . . .

NEW weapons . . . and those beautiful little weapons interfaces  . .  I mean do would I love to see things like Mega Phasers in SFC:OP oh yes . . . heck even pulse phasers or those power scaled but ammo limited torpedoes . . now thats cool!

So if your bored you do Fed weapons . . . what about those Klingos . .

AWESOME stuff
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: SSCF-LeRoy on July 27, 2004, 03:46:50 pm
I LOVE IT! Too bad we can't actually do it *sigh* :'(
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: IncursionX22 on July 27, 2004, 06:11:55 pm
what about those Klingos . .


The Klingons have one.... Its uh... an Intergalatic Toaster?
(http://www.battleclinic.com/users/incursionx22/TOAST.jpg)
Thats right.... Its a Toast Cannon! Comes complete with a crispiness capacitor! Tired of cold toast? Turn up the heat with the heat adjustment menu!

And as if toast wasn't deadly enough.... You can now set it to Suicide Overload!

A $80 value that you get for 4 easy payments of only $20! Order today!


lol ;)
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: Durin on July 27, 2004, 06:52:17 pm
Very nice man.I hope the code gets released some day.
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: IncursionX22 on July 28, 2004, 04:01:31 am
Wow no laughs for the Toast Cannon? I thought that was funny stuff... Oh well I must be a little wierd then... or maybe your the wierd ones and I am really normal... Take the blue pill Neo.... :screwloose:

No yeah I'm the wierd one lol
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: FoaS_XC on July 28, 2004, 09:33:01 am
I think the toast cannon is hilarious!
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: IncursionX22 on July 28, 2004, 07:08:49 pm
Just found something simmilar to this in an old folder. I made a few years ago... the last modified date says 9/15/02 lol

(http://www.battleclinic.com/users/incursionx22/Metal_UI.jpg)

As you can see I've has the pulse turret idea for quite sometime :)
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: Wildcard on July 30, 2004, 04:01:15 pm
Mmmmmmm the possibilities with the source code.................................................
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: Merlinfmct87 on January 26, 2005, 01:21:16 am
Wanted to give this a friendly bump... ideas for modding how SFC OP looks when Source is released.

Really beautiful stuff guys!!

Merlin
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: ModelsPlease on January 26, 2005, 04:21:38 am
OMG could ya imagine them in-game ??? I luv 'em all especially the toast cannon. That absolutely rocks. Anything for the Rommies ???? RELEASE THE CODE PLEASE !!!!!!!!
-MP
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: Centurus on January 26, 2005, 05:02:56 am
Just found something simmilar to this in an old folder. I made a few years ago... the last modified date says 9/15/02 lol

([url]http://www.battleclinic.com/users/incursionx22/Metal_UI.jpg[/url])

As you can see I've has the pulse turret idea for quite sometime :)


WOAH!!  THis looks like it comes straight from the game.  All these new weapons and system concepts are incredible.  So much can be done once the code is released, or once someone cracks the code.  hehehehehehehe 
Title: Re: Kind of OT: New *FAKE* Weapons
Post by: Ravok on January 26, 2005, 07:24:59 pm
 They where all great! Thanks for sharing. :)