Dynaverse.net
Taldrenites => Dynaverse II Experiences => Topic started by: Gook on August 10, 2004, 03:05:43 pm
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Let's have a straight question
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yup
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The circumstances that made commando ships cheesy no longer exist.
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Yes.
-S'Cipio
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Refer: Post in Escort Poll !
:multi: :multi:
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IF you guys want to play without Underware, Shouldn't that be your own Buisness? Why do we need a Poll for this one? ;D ;D ;D
Stephen
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IF you guys want to play without Underware, Shouldn't that be your own Buisness? Why do we need a Poll for this one? ;D ;D ;D
Stephen
I sometimes sttrip totally nude for PvP.
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IF you guys want to play without Underware, Shouldn't that be your own Buisness? Why do we need a Poll for this one? ;D ;D ;D
Stephen
I sometimes sttrip totally nude for PvP.
I'm so not taking that CWLP against you now....
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Ooo...Ooo, I finally got one right. :rofl:
So, did "almost' everyone else though. I'm glad you snuck an easy one in for me. Thanks.
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YES
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In principle I'd say yes, but alot depends on what commandos are used. I remember a Gorn commando frieghter with 10 transporters and 2 f torps and a white front shield.
So I'm not voting till I see which ships are included here. But my tendency is to say yes, in general with reservations.
EDIT:
Just reconsidered since all commando ships are not equal and they would take up space in shipyards, have to say no, but wouldn't mind seeing some of then included for the plasma chuckers to help then hexflip better, just not that Gorn Commando freighter.
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Just reconsidered since all commando ships are not equal and they would take up space in shipyards, have to say no, but wouldn't mind seeing some of then included for the plasma chuckers to help then hexflip better, just not that Gorn Commando freighter.
:P
Dude, let it go. The thing showed up for one campaign two years ago, and it was BUGGED. The movement cost was wrong (way too low) which let it be nimble enough to capture ships, when it should have been a slow boat fit only for landing troops on a planet.
The incorrect move cost was a typo on my part, made when I collated the seperate entries into the final submission. I pointed this out several times during the campaign, but the bug never got fixed.
-S'Cipio
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Nope Scippy, wont let it go....
You made your cheese so lie in it..... ;D
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EDIT:
Just reconsidered since all commando ships are not equal and they would take up space in shipyards, have to say no, but wouldn't mind seeing some of then included for the plasma chuckers to help then hexflip better, just not that Gorn Commando freighter.
yeah, admins should take the time to trim the crap out of the shipslist. The Letter "R" is your friend.
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Just reconsidered since all commando ships are not equal and they would take up space in shipyards, have to say no, but wouldn't mind seeing some of then included for the plasma chuckers to help then hexflip better, just not that Gorn Commando freighter.
:P
Dude, let it go. The thing showed up for one campaign two years ago, and it was BUGGED. The movement cost was wrong (way too low) which let it be nimble enough to capture ships, when it should have been a slow boat fit only for landing troops on a planet.
The incorrect move cost was a typo on my part, made when I collated the seperate entries into the final submission. I pointed this out several times during the campaign, but the bug never got fixed.
-S'Cipio
Hey! I want my AWS back.
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yeah, admins should take the time to trim the crap out of the shipslist. The Letter "R" is your friend.
Until the scripters decide otherwise. :rofl:
Where's Crazy Harry!! We gotta find Crazy Harry!!