Dynaverse.net

Taldrenites => Dynaverse II Experiences => Topic started by: KAT J'inn on August 26, 2004, 09:57:32 am

Title: Rule Clarification
Post by: KAT J'inn on August 26, 2004, 09:57:32 am
I took mercy on poor WIll Weasel after the torture he endured on GW2.

Please note that there is no requirement in the rules that a FM actually fly his OoB ship at all times.  You just have the right to.

That way poor Doggy can take a break from his purgatory in the C8B from time to time.

<snicker>





Title: Re: Rule Clarification
Post by: FPF-DieHard on August 26, 2004, 10:08:18 am
Of course you had to wait nearly a week to let Doggy know this <Snicker>   ;D
Title: Re: Rule Clarification
Post by: KBF-Crim on August 26, 2004, 11:29:28 am
IMHO..OOB ships should be flown when assigned....
Title: Re: Rule Clarification
Post by: KBF-WillWeasel on August 26, 2004, 11:35:34 am
IMHO..OOB ships should be flown when assigned....

Ok don't make me give you an NONREFIT c5....
Title: Re: Rule Clarification
Post by: KAT Chuut-Ritt on August 26, 2004, 11:37:18 am
Give him Doggy's boat.............. ;D
Title: Re: Rule Clarification
Post by: FPF-DieHard on August 26, 2004, 11:40:17 am
Give him Doggy's boat.............. ;D

K refit, it doesn't suck anymore.

This is a grey area for me.   On one hand, VC targets should be avaiblable as much as possible.  On the other side, I flew the same damned ship for 3 weeks straight on SS2 and that gets dull.
Title: Re: Rule Clarification
Post by: KBF-Crim on August 26, 2004, 11:48:02 am
Give me what ever you want...I'll fly it...its my DUTY... ;D

My point is OOB ships are worth VC points....not flying one as assigned denies the other side an opportunity to reap these points...

And if these ships arent flown...what is the point of even having them built?

We certainly arent planning on keeping the GOOD OOB ships offline.....so the crappy ones should be online as well...

Taking a DN out of play seems like a cheap shot to me....fly it...or give it to someone else to fly...

Why allow a crappy DN to be hidden until it can be upgraded?

Maybe the "rule" should say that if you dont fly your OOB ship at LEAST 50% plus...it cannot be upgraded....

I could maybe live with that...

Title: Re: Rule Clarification
Post by: KAT J'inn on August 26, 2004, 12:03:24 pm
Actually, I only posted this know because someone asked.   There has never been a GW3 rule stating that you HAD to fly the OoB at all times.

Personally, I see Crim's point.  But I was swayed by the screams of pain coming from the FMs.   LOL.   

Yes, it removes the VC target from the board at times, but I suppose it also removes a big bad monster from the board also.   It's a tough call, but I want peopel to have fun.   Besides,  Will Weasel sent a large check. 
Title: Re: Rule Clarification
Post by: FireSoul on August 26, 2004, 12:23:26 pm
... sent a large check. 


(http://vp.org/vpftp/All%20Images%20-in%20progress/Very%20Small%20Images%20and%20Icons%20(1-10%20KB)/check%20mark.jpg)
Title: Re: Rule Clarification
Post by: Strafer on August 26, 2004, 12:26:30 pm
... sent a large check. 


([url]http://vp.org/vpftp/All%20Images%20-in%20progress/Very%20Small%20Images%20and%20Icons%20(1-10%20KB)/check%20mark.jpg[/url])


Too bad that check is in the red...
Title: Re: Rule Clarification
Post by: FireSoul on August 26, 2004, 12:27:55 pm
*snicker*  ;D
Title: Re: Rule Clarification
Post by: KBF-Crim on August 26, 2004, 01:06:43 pm
Actually, I only posted this know because someone asked.   There has never been a GW3 rule stating that you HAD to fly the OoB at all times.

I didnt think it was a "rule"...just common practice... ;)

Quote
Personally, I see Crim's point. 

Thanks...that's all I wanted...

Quote
But I was swayed by the screams of pain coming from the FMs.   LOL.

Actually...I heard Dizzy Got captured....they must have left the Ball gag at home... :-*

Quote
Yes, it removes the VC target from the board at times, but I suppose it also removes a big bad monster from the board also. 

Ying and Yang....I only see a missing target...

Quote
 It's a tough call, but I want peopel to have fun.

Me too....But I HAVE flown a C5 "unrefitted" for 3 weeks before...it's no cake walk...but I VOLUNTEERED to do it...

 
Quote
 Besides,  Will Weasel sent a large check.

Sure...dont pay the help ;D 

IMHO...I only see a potential for abuse...

Player "a" see's enemy aces on....doesnt want to risk DN....trades down to CL for a few hours to hex munch.....aces log off...Player "A" gets his DN back and returns to cracking bases...

Now this is rather different than:

Player "A" see's enemy aces on.....doesnt want to risk DN...decides to take wife out for dinner...is jumped by enemy aces upon returning to server...

--------------------------------------

Now I am not trying to raise a stink...OR make unfounded accusations...OR imply that anyone would do this.......OR propose anything be changed for the current run of servers...

But I would suggest this be reviewed in the future....

I think that if the FM want's to trade down his DN that is well and good.....but it should remain in "space dock" for the rest of the round because the engineers thought it was a good time to refit and ripped out the warp core...

This lets the FM drop his DN ....but prevents the DN from being used by the FM to cherry pick targets at the end of the round....or whenever its convenient or less risk...

You wanted it off the front lines....it is....until next round...

This also simulates  the command decision of removing a heavy asset from the front and the gravity of the result...

It might be a good idea...it might be a bad one...






 

Title: Re: Rule Clarification
Post by: FPF-DieHard on August 26, 2004, 01:10:43 pm
Crim's right.   We should adopt his rule for GW4 and beyond.
Title: Re: Rule Clarification
Post by: el-Karnak on August 26, 2004, 01:19:18 pm
Crim's right.   We should adopt his rule for GW4 and beyond.
:iamwithstupid:
Title: Re: Rule Clarification
Post by: Dizzy on August 26, 2004, 01:22:43 pm
Ok, maybe would should move away from the idea, perception or whatever we have come to know in the past that an OoB ship is only assigned to a specific FM. Why not have multiple FM's?

For example, the Klinks build a DN, say a C8K, they then get to assign, say, 3x FM's to it. Which means that whenever at least one of those 3x players is online, they have to fly the C8K.

This splits up the monotony of having to fly the same ship all the time. It also allows the DN to be present on the battlefield more, which it should be. Course that is a double edged sword, cuz the more it's on the more chances you take of losing it. In addition, more players can enjoy what it is like flying one.

Also prevents one side with the crappy dread to assign it to a player who is casual, thus taking away the opportunity the other side has of ever netting a BP VC.

I disagree with letting Dog fly other than the DN. If he does that, then someone else should take the dread.

Spread it around I say. Better for everyone cept those super-cautious cowardly folks like the Alliance, whom I wouldnt expect to see support for such a proposal. ;)
Title: Re: Rule Clarification
Post by: Father Ted on August 26, 2004, 01:28:29 pm
Actually, Diz, we were swapping DN's on your server a year ago between folks who were, and weren't online.  ;)

I don't mind having a C8 or DNG online constantly, but some people(on both sides, IIRC) raised a stink.
Title: Re: Rule Clarification
Post by: Dizzy on August 26, 2004, 01:37:52 pm
Actually, Diz, we were swapping DN's on your server a year ago between folks who were, and weren't online.  ;)



Really? Damn, then it must really be a good idea. ;)
Title: Re: Rule Clarification
Post by: FPF-DieHard on August 26, 2004, 01:38:51 pm
Actually, Diz, we were swapping DN's on your server a year ago between folks who were, and weren't online.  ;)

I don't mind having a C8 or DNG online constantly, but some people(on both sides, IIRC) raised a stink.

They do something like this in SFC3, the only FMish system is only "X" amount of big iron on the board at a time.

It is better to share the wealth, he FM spots on GW3 are transferable but perhaps future servers should be more flexible.
Title: Re: Rule Clarification
Post by: KBF-Crim on August 26, 2004, 01:40:48 pm
Crim's right.   We should adopt his rule for GW4 and beyond.
:iamwithstupid:

!?!...what the hell was that for?... :-\
Title: Re: Rule Clarification
Post by: KBF-Crim on August 26, 2004, 01:44:21 pm
Actually, Diz, we were swapping DN's on your server a year ago between folks who were, and weren't online.  ;)

I don't mind having a C8 or DNG online constantly, but some people(on both sides, IIRC) raised a stink.

They do something like this in SFC3, the only FMish system is only "X" amount of big iron on the board at a time.

It is better to share the wealth, he FM spots on GW3 are transferable but perhaps future servers should be more flexible.

True...my understanding as well...FM spots are transferable...

<snicker>...early Klinker dreads are like hot potatos....only the really brave or sadistic hang on to one long... ;D

Title: Re: Rule Clarification
Post by: 762_XC on August 26, 2004, 01:56:34 pm
J'inn, you bastard!!!!
Title: Re: Rule Clarification
Post by: el-Karnak on August 26, 2004, 02:06:57 pm
Crim's right.   We should adopt his rule for GW4 and beyond.
:iamwithstupid:

!?!...what the hell was that for?... :-\

It means I agree with you. :D

Did not notice where the arrow was pointing...Oops!! 
Title: Re: Rule Clarification
Post by: FPF-DieHard on August 26, 2004, 02:10:05 pm
J'inn, you bastard!!!!

Bump!!!!
Title: Re: Rule Clarification
Post by: KBF-Dogmatix_XC on August 26, 2004, 02:21:42 pm
Of course you had to wait nearly a week to let Doggy know this <Snicker>   ;D


ROFL!   No kidding...I've already done the time, now I find out I was incorrectly sentenced!   :o




Title: Re: Rule Clarification
Post by: FPF-DieHard on August 26, 2004, 02:26:14 pm
Of course you had to wait nearly a week to let Doggy know this <Snicker>   ;D


ROFL!   No kidding...I've already done the time, now I find out I was incorrectly sentenced!   :o



It gets worse Doggy, the K reft is out today so now that you don't have to fly it, it's now a good ship! 
Title: Re: Rule Clarification
Post by: KBF-Dogmatix_XC on August 26, 2004, 02:33:19 pm
Of course you had to wait nearly a week to let Doggy know this <Snicker>   ;D


ROFL!   No kidding...I've already done the time, now I find out I was incorrectly sentenced!   :o



It gets worse Doggy, the K reft is out today so now that you don't have to fly it, it's now a good ship! 


True....it does get a bit better today.  It still only has 6x drone control, 1xAMD12 and 3 tractors....but the replacement of the Ph2 with Ph1 can only help.
Title: Re: Rule Clarification
Post by: Green on August 26, 2004, 02:59:05 pm
Gotta agree w/ Crim.  If selected (or stuck) then it should be flown since the ship represents considerable VCs.  If it is that bad of a ship, then maybe it shouldn't be bought.  I know we specifically bypassed the stinky Mirak DN for that reason.

After reading J'inn's (you bastard) post earlier, I was considering trading in the CVA for a MCC since the alliance was outnumbered at that point of time (figured I'd reverse once the numbers got better).  But decided I didn't like the idea of "squirreling" the CVA away for a better day (or situation).

Transfer = Good (accounts for real life)
Not flying = Bad (removes potential VCs from the map)
Title: Re: Rule Clarification
Post by: KBF-Dogmatix_XC on August 26, 2004, 03:15:36 pm
Gotta agree w/ Crim.  If selected (or stuck) then it should be flown since the ship represents considerable VCs.  If it is that bad of a ship, then maybe it shouldn't be bought.  I know we specifically bypassed the stinky Mirak DN for that reason.

After reading J'inn's (you bastard) post earlier, I was considering trading in the CVA for a MCC since the alliance was outnumbered at that point of time (figured I'd reverse once the numbers got better).  But decided I didn't like the idea of "squirreling" the CVA away for a better day (or situation).

Transfer = Good (accounts for real life)
Not flying = Bad (removes potential VCs from the map)


It should be noted that I agree that VC ships should be in play under the command of their assigned captains.  Of course...if anyone thinks I was going to let that C8B die under any circumstances, you'ld be utterly and throughly mistaken...lol.


However, not building the ship wasn't an option, I don't think.  Don't you have to spend half your points, at least?


Title: Re: Rule Clarification
Post by: FPF-DieHard on August 26, 2004, 03:21:04 pm


However, not building the ship wasn't an option, I don't think.  Don't you have to spend half your points, at least?




Yup.
Title: Re: Rule Clarification
Post by: KBF-Dogmatix_XC on August 26, 2004, 03:25:11 pm
Exactly...it had to be built. 


Incidentally, the Z-DN is better than the C8B.  The reason it wasn't built is because the Kzin couldn't afford the points (having only 2 bp to start the game).  :D


Title: Re: Rule Clarification
Post by: KAT J'inn on August 26, 2004, 03:36:52 pm
J'inn, you bastard!!!!

<Looks into Bribes Received file>

Hmmm.   Nope. l  No check from 762 during CW2.   Tsk.   He coulda bought his way out of that death trap.  Tsk. Tsk.

First the Dewars.

Then the Philles Blunts.

THen the failing to pay for appropriate GW "upgrades"

Tsk.

WHen will he learn that it doesn't pay to be cheap?  When I ask you!!??  WHEN!??


<looks at 762's picture from old forums>


Hmmm. He's bigger than me.  Hmmmm.

Time to relocate again I guess.


Title: Re: Rule Clarification
Post by: KBF-Crim on August 26, 2004, 04:12:01 pm
Crim's right.   We should adopt his rule for GW4 and beyond.
:iamwithstupid:

!?!...what the hell was that for?... :-\

It means I agree with you. :D

Did not notice where the arrow was pointing...Oops!! 

 ;D...allrighty then....<snicker>

Not that I'm not stupid....just not in this thread .....so far... :P

Title: Re: Rule Clarification
Post by: KBF-WillWeasel on August 26, 2004, 04:27:02 pm
Of course you had to wait nearly a week to let Doggy know this <Snicker>   ;D


ROFL!   No kidding...I've already done the time, now I find out I was incorrectly sentenced!   :o



It gets worse Doggy, the K reft is out today so now that you don't have to fly it, it's now a good ship! 


True....it does get a bit better today.  It still only has 6x drone control, 1xAMD12 and 3 tractors....but the replacement of the Ph2 with Ph1 can only help.


So now that dog has kept it alive, should I be mean and give it to someone else?
Title: Re: Rule Clarification
Post by: Kroma BaSyl on August 26, 2004, 04:28:55 pm
Of course you had to wait nearly a week to let Doggy know this <Snicker>   ;D


ROFL!   No kidding...I've already done the time, now I find out I was incorrectly sentenced!   :o



It gets worse Doggy, the K reft is out today so now that you don't have to fly it, it's now a good ship! 


True....it does get a bit better today.  It still only has 6x drone control, 1xAMD12 and 3 tractors....but the replacement of the Ph2 with Ph1 can only help.


So now that dog has kept it alive, should I be mean and give it to someone else?

Yeah give it to Dizzy.  :P
Title: Re: Rule Clarification
Post by: Dizzy on August 26, 2004, 07:14:20 pm
Hell ya. I'll take it. I'm tired of flying D5E's. Lets see them capture me in one of those.  :o