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Taldrenites => Dynaverse II Experiences => Topic started by: Amadaeus on September 10, 2004, 09:11:27 am

Title: Starting a op server but need some help with a few things
Post by: Amadaeus on September 10, 2004, 09:11:27 am
Hey guys i am think of starting a op server but i wanted to know how to add things like scrpits and models i cant seem to find out how to do this any help would be great
Title: Re: Starting a op server but need some help with a few things
Post by: FPF-SCM_TraceyG_XC on September 10, 2004, 09:17:57 am
Mission scripts used in a campaign are read from the campaign .mct file. This file is only read once, upon creation of the server.

Each entry in the shiplist also contains a field for a pointer to a model file for each ship. Either by changing those fields to other models, or by copying over existing models will add in new ones. Any changes to the shiplist will require that all players have a copy of the modified of the shiplist.
Title: Re: Starting a op server but need some help with a few things
Post by: Amadaeus on September 10, 2004, 09:47:56 am
ok so how would i go about add the op 3.4 models to my server i know where to put the ship liost fighter list thanls for the info now where do i put the models files itself? so the server can find em
Title: Re: Starting a op server but need some help with a few things
Post by: Amadaeus on September 10, 2004, 09:50:47 am
do i just add everthing to the scripts folder? models and all?
Title: Re: Starting a op server but need some help with a few things
Post by: KBF-Kurok on September 10, 2004, 10:17:28 am
 you dont need to add  the models to  your server. If you are  using the  3.4 lists with or  with out  models makes no difference the  person logging on to the  server  will  have them in their  game already.
 Now  if you are gonna use a custom sl with your own models for  every one to  use you  need to  do an installer so that they can  put said models on ther machine along with your sl.
 What alot of  people  dont realsie is that i dosent  matter  what models you  are  using  as long as the sl is  the  same and all of the pointers and such are correct in it.
I use 3.4 w/o models and have my own ships in there and  have  no problems.
hope this  helps.
Kurok

Title: Re: Starting a op server but need some help with a few things
Post by: GDA-S'Cipio on September 10, 2004, 10:42:00 am
do i just add everthing to the scripts folder? models and all?

Look in your shiplist and you will see a file path for every ship entry.  This file path leads to the model used by that ship.  Usually the filepath is something like Models/LDD/LDD.mod, which would mean that the shop uses the ldd model in the ldd folder, which is itself in the model folder.  (The model folder is in the assets folder in your game.)

Put your models wherever that file path says to put them.  The assets folder is assumed to be the start of your path, so if you want you could create a new folder called, for example, MyCoolModels.  Then, if you created a new ship in your shiplist called CoolShip, you would have its filepath entry look something like:

MyCoolModels/CoolShip/CoolShip.mod

Make sense?

-S'Cipio
Title: Re: Starting a op server but need some help with a few things
Post by: FPF-DieHard on September 10, 2004, 11:16:29 am
Evben if doing modded shiplist, keep your model structure compliant with the latest version of OP+

You'll thank me later  ;D
Title: Re: Starting a op server but need some help with a few things
Post by: Amadaeus on September 10, 2004, 12:08:30 pm
thx for the help fellas i give it a try