Dynaverse.net

Taldrenites => Dynaverse II Experiences => Topic started by: GDA-S'Cipio on September 24, 2004, 09:04:38 am

Title: "Fixing" the Hydrans in Squadron Commander 1.3
Post by: GDA-S'Cipio on September 24, 2004, 09:04:38 am

The title of this thread sounds more interesting than its topic.

Several people have posted today telling me they are having trouble with the Hydrans after installing Squadron Commander v1.3.  I'm not sure what the issue is, but I have a manual fix posted in the Squadron Commander INstallation files thread at the top of the page.

I'll investigate and repair when I get home tonight, but the posted fix will get you playing again.

-S'Cipio
Title: Re: "Fixing" the Hydrans in Squadron Commander 1.3
Post by: FPF-DieHard on September 24, 2004, 09:09:03 am
Fixng Hydrans?
 
With 3 legs, how many nutsacks do they have? 
Title: Re: "Fixing" the Hydrans in Squadron Commander 1.3
Post by: GDA-S'Cipio on September 24, 2004, 09:12:02 am
Fixng Hydrans?
 
With 3 legs, how many nutsacks do they have? 

They're Hydrans.  They've got three!

-S'Cipio
Title: Re: "Fixing" the Hydrans in Squadron Commander 1.3
Post by: KAT Chuut-Ritt on September 24, 2004, 01:29:38 pm
Fixng Hydrans?
 
With 3 legs, how many nutsacks do they have? 

They're Hydrans.  They've got three!

-S'Cipio

I suppose Kroma delivered that info to Gorn intelligence..... ;D