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Taldrenites => Starfleet Command Models => Topic started by: pneumonic81 on October 06, 2004, 04:08:16 pm

Title: sfc/bc/other tech question
Post by: pneumonic81 on October 06, 2004, 04:08:16 pm
ok so i have some queastions regarding what tech can be used for variouse games. i want my ship to have all the maps it would need to be used in games being modded now.

so the question is what do i use?

specular, bump, normal, illuminations, anything im missing?

thanx for the help!
Title: Re: sfc/bc/other tech question
Post by: Darkdrone on October 06, 2004, 04:28:52 pm
ok so i have some queastions regarding what tech can be used for variouse games. i want my ship to have all the maps it would need to be used in games being modded now.

so the question is what do i use?

specular, bump, normal, illuminations, anything im missing?

thanx for the help!

normal and illumination for SFC and normal and illumation in a tga file for BC and specular

none of the games use`s bump maps

DD
Title: Re: sfc/bc/other tech question
Post by: pneumonic81 on October 06, 2004, 04:31:27 pm

normal and illumination for SFC and normal and illumation in a tga file for BC and specular

none of the games use`s bump maps

DD


but normal maps are high end bump maps! r u sure sfc uses normal maps??

normal maps: http://members.shaw.ca/jimht03/normal.html

SWG uses them.
Title: Re: sfc/bc/other tech question
Post by: Darkdrone on October 06, 2004, 04:35:57 pm

normal and illumination for SFC and normal and illumation in a tga file for BC and specular

none of the games use`s bump maps

DD


but normal maps are high end bump maps! r u sure sfc uses normal maps??

normal maps: [url]http://members.shaw.ca/jimht03/normal.html[/url]

SWG uses them.


as long as it saves as a 24bit bmp  it work

DD
Title: Re: sfc/bc/other tech question
Post by: pneumonic81 on October 06, 2004, 04:49:18 pm

normal and illumination for SFC and normal and illumation in a tga file for BC and specular

none of the games use`s bump maps

DD


but normal maps are high end bump maps! r u sure sfc uses normal maps??

normal maps: [url]http://members.shaw.ca/jimht03/normal.html[/url]

SWG uses them.


as long as it saves as a 24bit bmp  it work

DD


so oyur saying that sfc will use normal maps and color maps and spec maps... wow. didnt knwo that.
Title: Re: sfc/bc/other tech question
Post by: Darkdrone on October 06, 2004, 04:57:14 pm

normal and illumination for SFC and normal and illumation in a tga file for BC and specular

none of the games use`s bump maps

DD


but normal maps are high end bump maps! r u sure sfc uses normal maps??

normal maps: [url]http://members.shaw.ca/jimht03/normal.html[/url]

SWG uses them.


as long as it saves as a 24bit bmp  it work

DD


so oyur saying that sfc will use normal maps and color maps and spec maps... wow. didnt knwo that.


think we getting lost here

SFC: colour map as you call it normal bmp you save from whatever programme you use (bmps)
SFC:  illuminations maps (bmps)

SFC cant use spec or bump maps

BC: Colour map+illuminations save as TGA format for use with BC
BC: Spec maps

DD
Title: Re: sfc/bc/other tech question
Post by: Anduril on October 07, 2004, 09:03:32 pm
 :screwloose:
Title: Re: sfc/bc/other tech question
Post by: pneumonic81 on October 08, 2004, 07:50:40 am
:screwloose:

well well well, look whos here, my guild leader from SWG :)