Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: pneumonic81 on October 06, 2004, 04:08:16 pm
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ok so i have some queastions regarding what tech can be used for variouse games. i want my ship to have all the maps it would need to be used in games being modded now.
so the question is what do i use?
specular, bump, normal, illuminations, anything im missing?
thanx for the help!
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ok so i have some queastions regarding what tech can be used for variouse games. i want my ship to have all the maps it would need to be used in games being modded now.
so the question is what do i use?
specular, bump, normal, illuminations, anything im missing?
thanx for the help!
normal and illumination for SFC and normal and illumation in a tga file for BC and specular
none of the games use`s bump maps
DD
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normal and illumination for SFC and normal and illumation in a tga file for BC and specular
none of the games use`s bump maps
DD
but normal maps are high end bump maps! r u sure sfc uses normal maps??
normal maps: http://members.shaw.ca/jimht03/normal.html
SWG uses them.
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normal and illumination for SFC and normal and illumation in a tga file for BC and specular
none of the games use`s bump maps
DD
but normal maps are high end bump maps! r u sure sfc uses normal maps??
normal maps: [url]http://members.shaw.ca/jimht03/normal.html[/url]
SWG uses them.
as long as it saves as a 24bit bmp it work
DD
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normal and illumination for SFC and normal and illumation in a tga file for BC and specular
none of the games use`s bump maps
DD
but normal maps are high end bump maps! r u sure sfc uses normal maps??
normal maps: [url]http://members.shaw.ca/jimht03/normal.html[/url]
SWG uses them.
as long as it saves as a 24bit bmp it work
DD
so oyur saying that sfc will use normal maps and color maps and spec maps... wow. didnt knwo that.
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normal and illumination for SFC and normal and illumation in a tga file for BC and specular
none of the games use`s bump maps
DD
but normal maps are high end bump maps! r u sure sfc uses normal maps??
normal maps: [url]http://members.shaw.ca/jimht03/normal.html[/url]
SWG uses them.
as long as it saves as a 24bit bmp it work
DD
so oyur saying that sfc will use normal maps and color maps and spec maps... wow. didnt knwo that.
think we getting lost here
SFC: colour map as you call it normal bmp you save from whatever programme you use (bmps)
SFC: illuminations maps (bmps)
SFC cant use spec or bump maps
BC: Colour map+illuminations save as TGA format for use with BC
BC: Spec maps
DD
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:screwloose:
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:screwloose:
well well well, look whos here, my guild leader from SWG :)