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Taldrenites => Starfleet Command Models => Topic started by: GotAFarmYet? on December 31, 2004, 02:51:12 am

Title: Excelsior D retexture WIP - Updated!
Post by: GotAFarmYet? on December 31, 2004, 02:51:12 am
Well Azel and Atlom, etc...

You all remeber this ship! I started on her a few hours ago just to see what she would look like with a more TNG Movie look for her. So I decided to make her and it will be a long WIP process which i will probably put in here. Yes the textures are a bashed version of Smiles Tempest it was done so I could get a quick look at her.
Title: Re: Excelsior D retexture WIP
Post by: stewiedude on December 31, 2004, 06:52:09 am
I really like, although i would change the wedge buzzards if it was mine  ;)

Great work. whats the release date, as Im a bit of a model junkie  ;D
Title: Re: Excelsior D retexture WIP
Post by: GotAFarmYet? on December 31, 2004, 08:53:47 am
Unknown as I work on models on my spare time, and that can change dramatically week to week.

It is some one elses model actually I am just changing out the textures on it, but I do agree I never liked he pointy buzzards either.
Title: Re: Excelsior D retexture WIP
Post by: intermech on December 31, 2004, 01:08:10 pm
I like the pointy buzzards.   ;)
Title: Re: Excelsior D retexture WIP
Post by: GotAFarmYet? on December 31, 2004, 09:11:26 pm
Updated pics!

Now have most of the Engines done as well as the top saucer done. Still have its light map to do for the upper saucer windows. But once that is done and the symbols on the engines replaced I will have the model 75% done only thing left will be the lower saucer which will be the majority of the work
Title: Re: Excelsior D retexture WIP - Updated!
Post by: stewiedude on January 01, 2005, 07:42:58 am
Thats fantastic, very unique!!! Keep up the good work  ;D
Title: Re: Excelsior D retexture WIP - Updated!
Post by: GotAFarmYet? on January 02, 2005, 03:22:18 am
Will post some more shots in the morning.

Basically every thing is done but the lower saucer, I have the layout lines on it but not any details yet.
Title: Re: Excelsior D retexture WIP - Updated!
Post by: GotAFarmYet? on January 02, 2005, 03:32:06 am
Well removed waht I was doing on the bottom for the shots here. As you can see I have matched up that back grounds and finished off the top, Engines and lower Hull. Also need to sort out premissions as the readme in the Zip was a empty file. Any one remember who it was that did the orginal?

Well what you wanted to see the Pictures  ;D

Title: Re: Excelsior D retexture WIP - Updated!
Post by: stewiedude on January 02, 2005, 08:39:56 am
Shaping up very well... replacing the logo on the necelles has made a huge difference  ;)

Awsome stuff  :)
Title: Re: Excelsior D retexture WIP - Updated!
Post by: Sandman3D on January 02, 2005, 11:12:32 am
Great work...and I think this is an Azel/Atolm original.
Title: Re: Excelsior D retexture WIP - Updated!
Post by: GotAFarmYet? on January 02, 2005, 10:19:55 pm
Well it is down to windows, escape pods, and a light map on the bottome then it will be done.

So hopefully a update tonight, If I get the time to work on it some more.
Title: Re: Excelsior D retexture WIP - Updated!
Post by: Darkdrone on January 03, 2005, 02:28:07 am
Well it is down to windows, escape pods, and a light map on the bottome then it will be done.

So hopefully a update tonight, If I get the time to work on it some more.

yet other fine update man see is looking great nice work

DD
Title: Re: Excelsior D retexture WIP - Updated!
Post by: GotAFarmYet? on January 03, 2005, 02:46:09 am
Here are the updated pics.

Still have the pods to add and the windows. Not really sure if I am going to though now as it is starting to look a little cluttered. Though I thimk the pods should be added I will have to test it out first and see if I like the idea. Windows need to be added just because well everyone likes to look out windows. Not going to add to many windows though, just one ring of them on the inside ring. Also added a Captains Yacht to the bottom (textured only) just because it seems what all the newer ships in the TNG area had.
Title: Re: Excelsior D retexture WIP - Updated!
Post by: GotAFarmYet? on January 03, 2005, 03:06:04 am
Well because the texture is round and streched across to oval surface the pods don't look right so I removed them. I don't like the look of the windows on the floor so they are not going to be added. It means I have some area now that needs to filled but that will not take long. So if I can figure out permissions I will see about releasing this ship, once that is acomplished. It is set up for SFC 3 but that also means it will work in SFC 2 just the HPs will not be in a logical order.

So here are some After and Before Pictures, hopefully so some one can tell me to whom it belongs.
Title: Re: Excelsior D retexture WIP - Updated!
Post by: stewiedude on January 03, 2005, 04:27:40 am
very nice.... great to see the before and afters for comparrison!!
Title: Re: Excelsior D retexture WIP - Updated!
Post by: GotAFarmYet? on January 03, 2005, 09:58:05 am
The Saucer ones were completely replaced and the other one is a combo of yours and mine then. Do you know who did the model and orgianl textures by any chance. The Readme for the ship is blank.
Title: Re: Excelsior D retexture WIP - Updated!
Post by: GotAFarmYet? on January 03, 2005, 10:15:53 am
DarkDrone still needing premissions from.
(atolm is in the general Premissions thread)

The List is:
Atolm (Mesh and Concept, completely still used)
DarkDrone (orgianl Textures, some still in use)
Fallen_Warrior (reworked light Maps on orginal, some still in use)
Smiley and GotAFarmYet? (retexture Work)
Title: Re: Excelsior D retexture WIP - Updated!
Post by: OlBuzzard on January 03, 2005, 10:31:42 am
The detail is looking VERY nice.  Good, crisp lines.  Hull plating work is good ...  and I like the pylons too !!

I'm taking some picts to study what you have done ( if that's cool !)
Title: Re: Excelsior D retexture WIP - Updated!
Post by: Azel on January 03, 2005, 01:46:08 pm
DarkDrone still needing premissions from.
(atolm is in the general Premissions thread)

The List is:
Atolm (Mesh and Concept, completely still used)
DarkDrone (orgianl Textures, some still in use)
Fallen_Warrior (reworked light Maps on orginal, some still in use)
Smiley and GotAFarmYet? (retexture Work)

Actually the mesh and textures are mine...DD just tweaked them... :)
for that version...the orignial textures have yellow bussards  ;D

Nice job on her though mate... really cool stuff :)  :thumbsup: :thumbsup:
Title: Re: Excelsior D retexture WIP - Updated!
Post by: Sandman3D on January 03, 2005, 01:51:17 pm
Looking great!! Wish I could texture like that, but, I don't have the patience...I want it done now, now, now, !! :P
Title: Re: Excelsior D retexture WIP - Updated!
Post by: GotAFarmYet? on January 03, 2005, 05:02:04 pm
The detail is looking VERY nice.  Good, crisp lines.  Hull plating work is good ...  and I like the pylons too !!

I'm taking some picts to study what you have done ( if that's cool !)

Be my guest.
I should have saved you the work up files though you would have really liked those. It shows the layers and how I used them, but they have already been deleted which is normal once I finish something.
Title: Re: Excelsior D retexture WIP - Updated!
Post by: GotAFarmYet? on January 03, 2005, 11:23:42 pm
Still waiting for DD to get back to me, then out the door she will go. It also means I get to keep playing with it and adding details, instead of finishing those other models I should be doing :)
Title: Re: Excelsior D retexture WIP - Updated!
Post by: Sandman3D on January 04, 2005, 01:28:37 am
Maybe, perchance, please, with your next project save the psd's...those would make an awesome learning tool. :)
Title: Re: Excelsior D retexture WIP - Updated!
Post by: GotAFarmYet? on January 04, 2005, 02:31:30 am
Maybe, perchance, please, with your next project save the psd's...those would make an awesome learning tool. :)

They are actually done in PaintShop Pro version 8.1.

I still have one from the Excaliburs I did, it is a more simple one that I made for Don Dawson to help him learn texturing and layering. The ones from the Excelsior D get pretty complex about the saucer and may not be as helpful anyways. The Detail layers have allot on them but the Glow and Backgrounds can be useful. Normally the more complex ones are not as useful, they will not show erasing or overlays and raster compacting to form a detail(s) area.

PM me a E-mail address and I can send you the one for the Picture below. It is a overly simplified one but it get the point across. It is also one I don't mind sharing as the Excaliburs are a finished product as well as the Blue Fleet I was doing. Only two ships on the Blue fleet are left and have been in a unfinished state for over a year now. Only reason they will ever get done is for Mackie, as they were ships he wanted.

Title: Re: Excelsior D retexture WIP - Updated!
Post by: GotAFarmYet? on January 04, 2005, 07:23:16 pm
She is out see this thread (http://www.dynaverse.net/forum/index.php/topic,163350829.0.html) for Details
Title: Re: Excelsior D retexture WIP - Updated!
Post by: Kaenyne on January 04, 2005, 09:46:32 pm
Wonderful job there GAFY! Glad you like to share.
Title: Re: Excelsior D retexture WIP - Updated!
Post by: F9th0mega on January 06, 2005, 08:28:30 am
can we get a 3dsmax render or a shot with antialiasing enabled? looks great but jagged in those pics lol, i like it!
Title: Re: Excelsior D retexture WIP - Updated!
Post by: GotAFarmYet? on January 06, 2005, 12:02:38 pm
Don't have max, only got Milkshape running last night and you can not render with it. The Fuzzy stuff if because the model viewer is low resolution to begin with and then it has to be converted to a Jpeg for the forum to upload it. I will reload the game and see if it gets any better there, but I would not get my hopes up unless someone with max does it for me.
Title: Re: Excelsior D retexture WIP - Updated!
Post by: F9th0mega on January 06, 2005, 10:12:39 pm
if you have an ati or nvidia card you can enable antialiasing in there control panel :D srry if im bein pushy but i wanna see this ship without jaggs lol
Title: Re: Excelsior D retexture WIP
Post by: Red_Green on January 07, 2005, 01:17:37 am
I really like, although i would change the wedge buzzards if it was mine  ;)

Great work. whats the release date, as Im a bit of a model junkie  ;D

lol another junkie lookign for a fix  ;D  Theres been tons of models coming out lately, I think I missed a bunch. Hard drives just about full.  :P