Dynaverse.net
Taldrenites => Dynaverse II Experiences => Topic started by: FPF-SCM_TraceyG_XC on January 23, 2005, 07:59:00 am
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I don't know what it is, but it keeps crashing constantly. Even when there is hardly any people on. It is becoming quite frustrating for all players alike. At peak times it is expected that its going to crash eventually, but during the night it should not be hapenning, and it is.
The gf settings do not seem to be set properly either, there are AI characters being generated attacking hexes, random news stories are switched an as well. At least one mission I know of (a patrol, no idea which one) is generating a nebula in an asteroid hex. The extra AI and news stories, I suspect, are filling the database with junk, making a database clean necessary far more often than normal. Also, it appears we do not have enough people with access to the server who know how to do this.
I have also received many complaints about the Dockyard Raid mission. This mission has a lot of defence platforms, and these platforms have been much more powerful than usual (more so than the mission was designed for, I suspect).This is causing players to avoid this mission like the plague.
Additionally, the mission difficulty generally seems too high. The 1v1 patrol almost never shows up, and often you are fighting 2 or 3 ships. This is fine for veteran players, but on this server we have a lot of inexperienced and relatively new people playing, some of whom have never played on a D2 campaign before. Many are being killed by the AI. Even I've found some missions to be particularly tough, and I've been playing this game for years. A large part of the problem appears to be caused by bad AI ship matching. (I get a freighter for an ally against an ISC CL and an ISC CA).
Just some constructive comments from your friendly neighbourhood Federation RM.
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In the time it took me make this post, the server crashed 3 times. It is early morning in the US and very people are on the server.
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Agree with crashes part, but I've had several 1 v 1 vs players and ai, and the difficulty seems about rigth to me.
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I have seen both. There have been several times I have been against 2 ISC heavies and had a K-E3Y or E4C as an escort and other times I have had a klingon or Lyran heavy as an escort.
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I don't know what it is, but it keeps crashing constantly. Even when there is hardly any people on. It is becoming quite frustrating for all players alike. At peak times it is expected that its going to crash eventually, but during the night it should not be hapenning, and it is.
The gf settings do not seem to be set properly either, there are AI characters being generated attacking hexes, random news stories are switched an as well. At least one mission I know of (a patrol, no idea which one) is generating a nebula in an asteroid hex. The extra AI and news stories, I suspect, are filling the database with junk, making a database clean necessary far more often than normal. Also, it appears we do not have enough people with access to the server who know how to do this.
I have also received many complaints about the Dockyard Raid mission. This mission has a lot of defence platforms, and these platforms have been much more powerful than usual (more so than the mission was designed for, I suspect).This is causing players to avoid this mission like the plague.
Additionally, the mission difficulty generally seems too high. The 1v1 patrol almost never shows up, and often you are fighting 2 or 3 ships. This is fine for veteran players, but on this server we have a lot of inexperienced and relatively new people playing, some of whom have never played on a D2 campaign before. Many are being killed by the AI. Even I've found some missions to be particularly tough, and I've been playing this game for years. A large part of the problem appears to be caused by bad AI ship matching. (I get a freighter for an ally against an ISC CL and an ISC CA).
Just some constructive comments from your friendly neighbourhood Federation RM.
I had a dockyard raid last night and could not find the dockyard. I used up all of my probes with no luck. I assume it was just a bugged mission.
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Dizzy made a bunch of last minute changes. Adding Karnak missions (like the dockyard raid) was one of them.
The test server ran quite well, (I don't remember it crashing at all) so Dizzy should change over back to those settings b/c they were working.
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Although Bonk seems to think it's the shiplist in 71-72 that's causing some issues.
I'm not sure we ran the test in those years. mostly 73 from what I remember.
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nope it ran in 71, 72 also. At least I signed into it a few times right after an update and reset and it was 2271 or such
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C-Los and I were running patrols this morning. I was drafting using a H-SAR and drew a I-DN at least 3 times. For a 70 BPV frigate to be drawing a dread tells me something is loopy....
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C-Los and I were running patrols this morning. I was drafting using a H-SAR and drew a I-DN at least 3 times. For a 70 BPV frigate to be drawing a dread tells me something is loopy....
Ah come on you can beat it ;D
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Although Bonk seems to think it's the shiplist in 71-72 that's causing some issues.
I'm not sure we ran the test in those years. mostly 73 from what I remember.
I don't think that is the problem. I think all the last minute additions and changes that created the problem.
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C-Los and I were running patrols this morning. I was drafting using a H-SAR and drew a I-DN at least 3 times. For a 70 BPV frigate to be drawing a dread tells me something is loopy....
Ah come on you can beat it ;D
Oh yeah, killed it all three times. With a little help from all those fighters C-Los was carrying on his H-CAV... :P
My redundant point is that a frigate shouldn't be drawing DN's... ;)
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I was in a PVP with a player, I saw asteroids and he didnt. At lest thats what he said. There were only 3 rocks. Other than that I have found the patrols to be moderate, not easy but not overwelmingly hard. As an ISC player im glad to hear DNs being drawn up ;D
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I was in a PVP with a player, I saw asteroids and he didnt. At lest thats what he said. There were only 3 rocks. Other than that I have found the patrols to be moderate, not easy but not overwelmingly hard. As an ISC player im glad to hear DNs being drawn up ;D
That has been seen on Karnak missions before.
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C-Los and I were running patrols this morning. I was drafting using a H-SAR and drew a I-DN at least 3 times. For a 70 BPV frigate to be drawing a dread tells me something is loopy....
Ah come on you can beat it ;D
Oh yeah, killed it all three times. With a little help from all those fighters C-Los was carrying on his H-CAV... :P
My redundant point is that a frigate shouldn't be drawing DN's... ;)
ahh you cheated you had help ;D
I agree that little SAR shouldn't draw a DN
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I got to play a whlie earlier, like 3 am EST, but now I can't get into it. Anyone unable to acces?
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I got to play a whlie earlier, like 3 am EST, but now I can't get into it. Anyone unable to acces?
They are working on it trying to fix the problems that made it keep crashing yesterday so no one can sign on right now
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Ah. Guess I'll go practice at GameSpy then. Anyone else going?
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Last night, when i was playing i drew a I-CCZ or Y and a I-CL. My AI help was a F-DD.
I am flying a H-CAV. i nearly had my butt handed to me if i had not set my ftrs to attack.
Having no offensive weaps I am nearly helpless against that monster.
Just my 0.02 pfg. ;D
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At least you had only a 1 CCY and a CL. Tyr going up against 2 CCY with some little K-E4 something or other. Even with offensive weapons(R-K7RB) I nearly got my butt handed to me.
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I am one of the newbies. I survived last night, and, to be honest, the missions are really tough, but not unbeatable. Not trying to tick anyone off, but, when you are taking on the AI, this isn't like a PS2 game. You go in trying to knock them silly, they are going to do the same to you.
Fighting with tactics, rather than just weapons, was what made the difference. Of course, we have to figure out the tactics as we go along.
PLEASE don't change the settings and make it easier. Let us continue to get better this way, because if my fellow newbies and I are getting squirrelly over the AI, the Human Players are going to hand us our butt's on a plate, and that is NOT what I want.
Better AI means we can do better against real live opponents. And that is what really matters.
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I am one of the newbies. I survived last night, and, to be honest, the missions are really tough, but not unbeatable. Not trying to tick anyone off, but, when you are taking on the AI, this isn't like a PS2 game. You go in trying to knock them silly, they are going to do the same to you.
Fighting with tactics, rather than just weapons, was what made the difference. Of course, we have to figure out the tactics as we go along.
PLEASE don't change the settings and make it easier. Let us continue to get better this way, because if my fellow newbies and I are getting squirrelly over the AI, the Human Players are going to hand us our butt's on a plate, and that is NOT what I want.
Better AI means we can do better against real live opponents. And that is what really matters.
Oh I agree I am not saying adjust the difficulty level just clear the junk out of the shiplist so that we have decent ai helpers.
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I am one of the newbies. I survived last night, and, to be honest, the missions are really tough, but not unbeatable. Not trying to tick anyone off, but, when you are taking on the AI, this isn't like a PS2 game. You go in trying to knock them silly, they are going to do the same to you.
Fighting with tactics, rather than just weapons, was what made the difference. Of course, we have to figure out the tactics as we go along.
PLEASE don't change the settings and make it easier. Let us continue to get better this way, because if my fellow newbies and I are getting squirrelly over the AI, the Human Players are going to hand us our butt's on a plate, and that is NOT what I want.
Better AI means we can do better against real live opponents. And that is what really matters.
+1 for joo!
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I am one of the newbies. I survived last night, and, to be honest, the missions are really tough, but not unbeatable. Not trying to tick anyone off, but, when you are taking on the AI, this isn't like a PS2 game. You go in trying to knock them silly, they are going to do the same to you.
Fighting with tactics, rather than just weapons, was what made the difference. Of course, we have to figure out the tactics as we go along.
PLEASE don't change the settings and make it easier. Let us continue to get better this way, because if my fellow newbies and I are getting squirrelly over the AI, the Human Players are going to hand us our butt's on a plate, and that is NOT what I want.
Better AI means we can do better against real live opponents. And that is what really matters.
Well said AngelSlayer! ;)
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Last night, when i was playing i drew a I-CCZ or Y and a I-CL. My AI help was a F-DD.
I am flying a H-CAV. i nearly had my butt handed to me if i had not set my ftrs to attack.
Having no offensive weaps I am nearly helpless against that monster.
Just my 0.02 pfg. ;D
Maybe try a ship that doesn't depend on fighters? Just a thought... ;D
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I am avoiding the really hard ships. If it has drones or fighters, I am not real fond of flying it yet. I am more interested in flying a ship with phasers, disruptors and such. More suitable for us cannonfodder type pilots.
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I am one of the newbies. I survived last night, and, to be honest, the missions are really tough, but not unbeatable. Not trying to tick anyone off, but, when you are taking on the AI, this isn't like a PS2 game. You go in trying to knock them silly, they are going to do the same to you.
Fighting with tactics, rather than just weapons, was what made the difference. Of course, we have to figure out the tactics as we go along.
PLEASE don't change the settings and make it easier. Let us continue to get better this way, because if my fellow newbies and I are getting squirrelly over the AI, the Human Players are going to hand us our butt's on a plate, and that is NOT what I want.
Better AI means we can do better against real live opponents. And that is what really matters.
OMG! I love this guy! Where were more people like you four years ago?
I have drawn everything from frigates to dreds in the CAY we were given. I also happen to know the missions well enough to choose the ones that will be easier, so that gives me a bit of an edge too. The missions are definitely not too hard for the ISC, but at this point in the server other races are struggling I'm sure.
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Hey, Corbo, I'll take on an I-DN in an H-SAR, but not for a measly 300 PP. Make it around 5k and I'll think about it. ;)
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It's like most things in life, Corbomite. Ali, Tyson, Catfish Hunter, et al, didin't become the best at what they did by taking on only what they could beat with certainty. They pushed themselves beyond, and challenged everything. They never viewed a loss as the end of the world, or demanded easier competition, they simply worked harder to become able to beat it.
Obviously, a computer game isn't life consuming, (at least to sane people. Myself, I am really getting to like this!), but the same principle applies.
Push yourself or buy a spare set of teeth, because you are going to get them kicked down your throat with human intelligence. Push yourselves or grab a binkie. I am going to get my rear kicked, and I know it...but every time you kick my rear, I am going to get closer to kicking yours, so in the long run, you WILL lose. At least once. ;D
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I am going to get my rear kicked, and I know it...but every time you kick my rear, I am going to get closer to kicking yours, so in the long run, you WILL lose. At least once.
Well, I don't know about all that, but I sure like your moxie kid! :P ;)
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Wow. I have'nt been called a kid in decades!! Thanks.
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Last night, when i was playing i drew a I-CCZ or Y and a I-CL. My AI help was a F-DD.
I am flying a H-CAV. i nearly had my butt handed to me if i had not set my ftrs to attack.
Having no offensive weaps I am nearly helpless against that monster.
Just my 0.02 pfg. ;D
Maybe try a ship that doesn't depend on fighters? Just a thought... ;D
Sure, why don't we eliminate the Hydrans while we are at it? ;)
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Last night, when i was playing i drew a I-CCZ or Y and a I-CL. My AI help was a F-DD.
I am flying a H-CAV. i nearly had my butt handed to me if i had not set my ftrs to attack.
Having no offensive weaps I am nearly helpless against that monster.
Just my 0.02 pfg. ;D
Maybe try a ship that doesn't depend on fighters? Just a thought... ;D
Sure, why don't we eliminate the Hydrans while we are at it? ;)
Sounds good to me ;D
just kidding
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Last night, when i was playing i drew a I-CCZ or Y and a I-CL. My AI help was a F-DD.
I am flying a H-CAV. i nearly had my butt handed to me if i had not set my ftrs to attack.
Having no offensive weaps I am nearly helpless against that monster.
Just my 0.02 pfg. ;D
Maybe try a ship that doesn't depend on fighters? Just a thought... ;D
Sure, why don't we eliminate the Hydrans while we are at it? ;)
LOL, I just meant there are plenty of ships that have real firepower, not just a few Phs... 8)
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Last night, when i was playing i drew a I-CCZ or Y and a I-CL. My AI help was a F-DD.
I am flying a H-CAV. i nearly had my butt handed to me if i had not set my ftrs to attack.
Having no offensive weaps I am nearly helpless against that monster.
Just my 0.02 pfg. ;D
Maybe try a ship that doesn't depend on fighters? Just a thought... ;D
Sure, why don't we eliminate the Hydrans while we are at it? ;)
GENIUS!!!
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Last night, when i was playing i drew a I-CCZ or Y and a I-CL. My AI help was a F-DD.
I am flying a H-CAV. i nearly had my butt handed to me if i had not set my ftrs to attack.
Having no offensive weaps I am nearly helpless against that monster.
Just my 0.02 pfg. ;D
Maybe try a ship that doesn't depend on fighters? Just a thought... ;D
Sure, why don't we eliminate the Hydrans while we are at it? ;)
GENIUS!!!
Sorry, Jinn that will not happen... ;D
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I am going to get my rear kicked, and I know it...but every time you kick my rear, I am going to get closer to kicking yours, so in the long run, you WILL lose. At least once.
Well, I don't know about all that, but I sure like your moxie kid! :P ;)
+1 Karma to Angel Slyer
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I don't know what it is, but it keeps crashing constantly. Even when there is hardly any people on. It is becoming quite frustrating for all players alike. At peak times it is expected that its going to crash eventually, but during the night it should not be hapenning, and it is.
The gf settings do not seem to be set properly either, there are AI characters being generated attacking hexes, random news stories are switched an as well. At least one mission I know of (a patrol, no idea which one) is generating a nebula in an asteroid hex. The extra AI and news stories, I suspect, are filling the database with junk, making a database clean necessary far more often than normal. Also, it appears we do not have enough people with access to the server who know how to do this.
I have also received many complaints about the Dockyard Raid mission. This mission has a lot of defence platforms, and these platforms have been much more powerful than usual (more so than the mission was designed for, I suspect).This is causing players to avoid this mission like the plague.
Additionally, the mission difficulty generally seems too high. The 1v1 patrol almost never shows up, and often you are fighting 2 or 3 ships. This is fine for veteran players, but on this server we have a lot of inexperienced and relatively new people playing, some of whom have never played on a D2 campaign before. Many are being killed by the AI. Even I've found some missions to be particularly tough, and I've been playing this game for years. A large part of the problem appears to be caused by bad AI ship matching. (I get a freighter for an ally against an ISC CL and an ISC CA).
Just some constructive comments from your friendly neighbourhood Federation RM.
I will say only this: After SG4 I will run SFB-OP on the flatfile on ODIN on its gfs as is. I resent the implication of my incompetence here. Nothing pisses me off more. The SGO4 shiplist has basic YFA issues, missing classes... I can make it work, but not for this server. It took over two years to get the SFB-OP shiplist to work perfectly on a D2 server... see?
With regard to mission difficulty, we have pulled almost all the missions. Keep this strategy up and we'll be down to a one mission server. The difficulty seems fine with the missions used on SFB-OP. Mission issues internal to the missions themselves I can do nothing about. The reason you are seeing more NW5fleet battles is that all the other patrols have been pulled due to one little bug or another.
So, in the interest of remaining amicable, I say to you again: get busy... ;)
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Bonk, no one is blaming you. We said that last night and it still holds true now. Something that was added to the new SGO4 file is what is causing all these problems. I had no problems with the last beta download. I for one applaud your efforts to keep this sever online and trying to fix what you can,Sir. <S>
Wraith 413
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Agreed I think you are doing great especially since you stepped in in the middle. Just want to say thanks for the work you have done over the last 2 days.
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Bonk dont let this stop you from what your doing. OP rocks this server is gonna rock.and any others you put up will rock. Keep up the good work sir.Its people like you and others that keep D2 alive and kicking.
Kurok
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I don't know what it is, but it keeps crashing constantly. Even when there is hardly any people on. It is becoming quite frustrating for all players alike. At peak times it is expected that its going to crash eventually, but during the night it should not be hapenning, and it is.
The gf settings do not seem to be set properly either, there are AI characters being generated attacking hexes, random news stories are switched an as well. At least one mission I know of (a patrol, no idea which one) is generating a nebula in an asteroid hex. The extra AI and news stories, I suspect, are filling the database with junk, making a database clean necessary far more often than normal. Also, it appears we do not have enough people with access to the server who know how to do this.
I have also received many complaints about the Dockyard Raid mission. This mission has a lot of defence platforms, and these platforms have been much more powerful than usual (more so than the mission was designed for, I suspect).This is causing players to avoid this mission like the plague.
Additionally, the mission difficulty generally seems too high. The 1v1 patrol almost never shows up, and often you are fighting 2 or 3 ships. This is fine for veteran players, but on this server we have a lot of inexperienced and relatively new people playing, some of whom have never played on a D2 campaign before. Many are being killed by the AI. Even I've found some missions to be particularly tough, and I've been playing this game for years. A large part of the problem appears to be caused by bad AI ship matching. (I get a freighter for an ally against an ISC CL and an ISC CA).
Just some constructive comments from your friendly neighbourhood Federation RM.
I will say only this: After SG4 I will run SFB-OP on the flatfile on ODIN on its gfs as is. I resent the implication of my incompetence here. Nothing pisses me off more. The SGO4 shiplist has basic YFA issues, missing classes... I can make it work, but not for this server. It took over two years to get the SFB-OP shiplist to work perfectly on a D2 server... see?
With regard to mission difficulty, we have pulled almost all the missions. Keep this strategy up and we'll be down to a one mission server. The difficulty seems fine with the missions used on SFB-OP. Mission issues internal to the missions themselves I can do nothing about. The reason you are seeing more NW5fleet battles is that all the other patrols have been pulled due to one little bug or another.
So, in the interest of remaining amicable, I say to you again: get busy... ;)
Chill Bonk. Remember J'inn rule . . .
No good deed goes unpunished. By doing all this work for free you are doin a HUGE good deed. This means two things:
1) Yer nuts. (About the free part that is)
2) Yer punishment will be substantial.
Just do it for yourself. Screw everyone else. Those that like it will play.
Dr. J'inn
University of Screwing Everyone Else
Holder of the Presitigous Lyndon B. Johnson Chair
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I am one of the newbies. I survived last night, and, to be honest, the missions are really tough, but not unbeatable. Not trying to tick anyone off, but, when you are taking on the AI, this isn't like a PS2 game. You go in trying to knock them silly, they are going to do the same to you.
Fighting with tactics, rather than just weapons, was what made the difference. Of course, we have to figure out the tactics as we go along.
PLEASE don't change the settings and make it easier. Let us continue to get better this way, because if my fellow newbies and I are getting squirrelly over the AI, the Human Players are going to hand us our butt's on a plate, and that is NOT what I want.
Better AI means we can do better against real live opponents. And that is what really matters.
+1 for joo!
+1 more :thumbsup:
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I don't know what it is, but it keeps crashing constantly. Even when there is hardly any people on. It is becoming quite frustrating for all players alike. At peak times it is expected that its going to crash eventually, but during the night it should not be hapenning, and it is.
The gf settings do not seem to be set properly either, there are AI characters being generated attacking hexes, random news stories are switched an as well. At least one mission I know of (a patrol, no idea which one) is generating a nebula in an asteroid hex. The extra AI and news stories, I suspect, are filling the database with junk, making a database clean necessary far more often than normal. Also, it appears we do not have enough people with access to the server who know how to do this.
I have also received many complaints about the Dockyard Raid mission. This mission has a lot of defence platforms, and these platforms have been much more powerful than usual (more so than the mission was designed for, I suspect).This is causing players to avoid this mission like the plague.
Additionally, the mission difficulty generally seems too high. The 1v1 patrol almost never shows up, and often you are fighting 2 or 3 ships. This is fine for veteran players, but on this server we have a lot of inexperienced and relatively new people playing, some of whom have never played on a D2 campaign before. Many are being killed by the AI. Even I've found some missions to be particularly tough, and I've been playing this game for years. A large part of the problem appears to be caused by bad AI ship matching. (I get a freighter for an ally against an ISC CL and an ISC CA).
Just some constructive comments from your friendly neighbourhood Federation RM.
I will say only this: After SG4 I will run SFB-OP on the flatfile on ODIN on its gfs as is. I resent the implication of my incompetence here. Nothing pisses me off more. The SGO4 shiplist has basic YFA issues, missing classes... I can make it work, but not for this server. It took over two years to get the SFB-OP shiplist to work perfectly on a D2 server... see?
With regard to mission difficulty, we have pulled almost all the missions. Keep this strategy up and we'll be down to a one mission server. The difficulty seems fine with the missions used on SFB-OP. Mission issues internal to the missions themselves I can do nothing about. The reason you are seeing more NW5fleet battles is that all the other patrols have been pulled due to one little bug or another.
So, in the interest of remaining amicable, I say to you again: get busy... ;)
TraceyG,
If you can't hold your temper and ego enough to put these kind of posts in a PM instead of in the public domain then why are you playing on this dyna? Why is it that I remember you pulling the public whining stunts on SG3 almost 2 years ago. I also remember an incident on SS2 with the KBF that you chose to go public instead of being a professional and being discrete. I guess you have not learnt much since then. This is not what one would call appropriate RM behavior.
Bonk,
Sorry, you have to deal with this #@##@ from a RM. From players it's expected but a RM? ::)
As for the last minute server changes. If Die Hard had not be so stubborn about missions from the get-go then all the missions that Dizzy wanted to put in his dyna would have been tested from the beginning of the beta test server phase instead of at the last minute. You want to complain to someone. Go rake DH over the coals, not Bonk. DH likes that kinds of stuff anyway. ;D
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I honestly didn't read any of Tracey's post to be an attack on you, Bonk. Just a list of odd behaviours on the server last night. I am sure she didn't mean to upset you.
Definitely you are doing a great deed for all of us. I greatly appreciate it. You always go further than anyone should expect to do a fantastic job. You have my thanks.
-S'Cipio
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Bonk: I said this to you on Teamspeak and I will say it again here. I have made criticism of the current SG4 server. It is not a personal attack against anyone, not you, not Dizzy, not anyone at all. Without constructive criticism and feedback, we get nowhere. Please do not take my comments as a personal attack, they do not in anyway make any comments about the competence or otherwise of any person.
+1 karma to Bonk for his hardwork and to Dizzy for trying to make this server work. Also to DH as well for his efforts.
Karnak: You say the same old rhetoric every time I make a post that offers criticism. Once again you twist my words describing them as made in anger and I should behave better, etc etc etc blah blah blah. It gets old. The only one making personal attacks here is you. We all know you have some personal problem with me, and no one is going to take any notice of you making these kinds of posts. I don't know why you do it.
-1 karma to Karnak for his inciteful comments
+1 karma to Angel slayer for his excellent attitude
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I think I agree at least in part with Tracy G .. particularly with all of the crashes. I know I'm more of just a visitor .. and most of ya don't really give a rats XXX about what I think for the most part.
But please take it for what ever its worth .. my observations are simple:
1. Obviously there was a LOT of work that went into this
2. There has to be an explanation for the excessive crashing ( I can't remember ever seeing it this bad in 3-1/2 years any where.) This is not a slam to anyone ( at least it's not intended to be) .. but there MUST be an explanation for it.
3. Dont stop communicating ... goodness guys (and ladies ) ... that is the ONLY way you can get this resolved.
Many of the missions are excellent .. and I'm certain that once this gets resolved the "fun" will return to the D-2.
just my 2 cents worth !!
thanks
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It's like most things in life, Corbomite. Ali, Tyson, Catfish Hunter, et al, didin't become the best at what they did by taking on only what they could beat with certainty. They pushed themselves beyond, and challenged everything. They never viewed a loss as the end of the world, or demanded easier competition, they simply worked harder to become able to beat it.
Obviously, a computer game isn't life consuming, (at least to sane people. Myself, I am really getting to like this!), but the same principle applies.
Push yourself or buy a spare set of teeth, because you are going to get them kicked down your throat with human intelligence. Push yourselves or grab a binkie. I am going to get my rear kicked, and I know it...but every time you kick my rear, I am going to get closer to kicking yours, so in the long run, you WILL lose. At least once. ;D
I gotta make some time fer this new guy. Great posts Angel Slayer.
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Bonk...please ignore this obvious attempt to instigate some kind of dispute between you and Tracy...
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Bonk: I said this to you on Teamspeak and I will say it again here. I have made criticism of the current SG4 server. It is not a personal attack against anyone, not you, not Dizzy, not anyone at all. Without constructive criticism and feedback, we get nowhere. Please do not take my comments as a personal attack, they do not in anyway make any comments about the competence or otherwise of any person.
+1 karma to Bonk for his hardwork and to Dizzy for trying to make this server work. Also to DH as well for his efforts.
Karnak: You say the same old rhetoric every time I make a post that offers criticism. Once again you twist my words describing them as made in anger and I should behave better, etc etc etc blah blah blah. It gets old. The only one making personal attacks here is you. We all know you have some personal problem with me, and no one is going to take any notice of you making these kinds of posts. I don't know why you do it.
-1 karma to Karnak for his inciteful comments
+1 karma to Angel slayer for his excellent attitude
Thanks Tracey, sorry I reacted badly to your post.
Bonk...please ignore this obvious attempt to instigate some kind of dispute between you and Tracy...
Of course! (not that there really is one) Tracey is one of the few women active in the SFC community - we should count ourselves lucky every day she is here! :-*
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Bonk: I said this to you on Teamspeak and I will say it again here. I have made criticism of the current SG4 server. It is not a personal attack against anyone, not you, not Dizzy, not anyone at all. Without constructive criticism and feedback, we get nowhere. Please do not take my comments as a personal attack, they do not in anyway make any comments about the competence or otherwise of any person.
+1 karma to Bonk for his hardwork and to Dizzy for trying to make this server work. Also to DH as well for his efforts.
Karnak: You say the same old rhetoric every time I make a post that offers criticism. Once again you twist my words describing them as made in anger and I should behave better, etc etc etc blah blah blah. It gets old. The only one making personal attacks here is you. We all know you have some personal problem with me, and no one is going to take any notice of you making these kinds of posts. I don't know why you do it.
-1 karma to Karnak for his inciteful comments
+1 karma to Angel slayer for his excellent attitude
Thanks Tracey, sorry I reacted badly to your post.
Bonk...please ignore this obvious attempt to instigate some kind of dispute between you and Tracy...
Of course! (not that there really is one) Tracey is one of the few women active in the SFC community - we should count ourselves lucky every day she is here! :-*
Agreed... additionally she has made numerous contributions that most note worthy ...
That was why I said what I did ...
keep things moving forward ... keep communicating ....
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Well some of the Hickups that some of the missions are having, can make the mission VERY Interesting. Had a mission last night with Agave in a Nebula. The only problem was that there was a Very large Sun in there. And my starting position was at a range of 35 from the sun :o By the time I could power up and move to a safe distance from the sun. I was down to 1/3 hull and all my weapons were destroyed :rofl:
Thank the Great Frog in the sky that the AI flew into the Sun ;D
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Another observation I wish to make regarding the incidence of server crashes. GW4 would also crash, quite a lot, as much as SG4 when it was being run on the d.net server, yet for some unknown reason, when it was run on DieHard's computer, it would not crash anywhere near as often. We never did figure out why this was the case.
Bonk has identified an issue with the shiplist, not all eras and hull classes actually have ships for the server to use. This causes problems with the server and is a known factor of instability, I am told they will rectify this problem.
Good work for figuring this out.
I would also suggest trying to duplicate the SG4 server on another computer, perhaps Bonk's or DieHard's to see if there is a difference.
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lol @ soreyes! Never seen that b4. You are truly unlucky. I hope to see you in combat to pad my kill list... which is... at zero, ::cough, cough::.
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I just ran the second db clean this morning at 7 am my time - the server has been up no crashes since (3.5 hours - only six on tho...), lets see what happens today. (home for the storm) If it keeps crashing so frequently I'll try moving it to my server. If that doesen't work, Dizzy is working on a YFA fix. It's year 2272 now too which may help...
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ur home for the storm? Get on ts u!
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Well some of the Hickups that some of the missions are having, can make the mission VERY Interesting. Had a mission last night with Agave in a Nebula. The only problem was that there was a Very large Sun in there. And my starting position was at a range of 35 from the sun :o By the time I could power up and move to a safe distance from the sun. I was down to 1/3 hull and all my weapons were destroyed :rofl:
Thank the Great Frog in the sky that the AI flew into the Sun ;D
Agave flew into the sun??!! :o :o
-S'Cipio
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I just ran the second db clean this morning at 7 am my time - the server has been up no crashes since (3.5 hours - only six on tho...), lets see what happens today. (home for the storm) If it keeps crashing so frequently I'll try moving it to my server. If that doesen't work, Dizzy is working on a YFA fix. It's year 2272 now too which may help...
Mine is available tonight as well if you want to try it out.
Gotta remember, we're getting 40+ players for most of prime time. We're almost at old school CW player numbers and those servers used to crash all the time running stock.
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Cool, thanks, I'll give ya a shout if we need to use your server.
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We've ran many a campaign on ODIN, and there's been some expected crashing but nothing extreme.
The main difference between ODIN and THOR is the memory type. I suspect this was the reason for some of the issues on THOR.
Either way, we've already began work in the OP Server Development Team to create a "GF Bible". This will identify what settings can do what in the OP serverkit, and cause possible unpredicatable behavior.
Funny thing is, the SFC3 Campaigns run GREAT on THOR. We've had many different campaigns with 40+ people on it, and no ones ever had any issues regarding lag, etc.
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Either way, we've already began work in the OP Server Development Team to create a "GF Bible". This will identify what settings can do what in the OP serverkit, and cause possible unpredicatable behavior.
YAY!!!
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Either way, we've already began work in the OP Server Development Team to create a "GF Bible". This will identify what settings can do what in the OP serverkit, and cause possible unpredicatable behavior.
Oh, thank the Lord! I'd have killed for one of these at many points over the past three years.
If you can ever tie down the exact formula for what the percentage-build gf settings do, I'll name a child after you. I've been after Taldren on that one for years.
-S'Cipio
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Funny thing is, the SFC3 Campaigns run GREAT on THOR. We've had many different campaigns with 40+ people on it, and no ones ever had any issues regarding lag, etc.
Just for cuiosity's sake I'm dying to see how this runs on my server. We shuld try it tonight. Bonk I get home from work around 8, you curious enough?
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The only time they crash in on D3 is when there is omething wrong with the Mod the SFC3 community has but out.Then they have to go out and make a patch and test if it doesn't work another patch and more testing.You guys are doing a good jop don't let it get to you..
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Seems like Max Torps knew something about this stability issue ... dunno if he is where you can contact him ....
Ok .. that sound lame .. but I think he posted here a while back. And though things have changed a great deal he may still be of some assistance.
Just a thought (and like i said .. probably lame )
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No Olbuzzard, any helpful suggestions are good. :thumbsup: If we're still stuck on it I might just try and give him a shout. Even though I'm pretty sure we've figured it out, having him stop by to put his 2 cents in would be handy regardless. It'd be nice to have all the information we can here on D.net
I think we have it under control; it only crashed 2 or three times in the last 12 hours. We are working to eliminate the remaining errors if possible for the server.
I am not used to running with AI off to avoid shiplist errors. I think I have discovered how disabling the AI in the gfs will destabilise the kit as described on the admins yahoogroup thingy that I dont use anymore because it is too inaccessible. I think I have figured out why it was more unstable sunday night than last night. I'll post all the technical details in the D2 admins forum here later for reference. (there are degress of instability in disabling AI - best avoided, but can be done with minimal crashes as DH has managed to do and I'm now getting the hang of... hopefully we can just make the need to disable AI obsolete with compliant shiplists and thus stabilise the kit...)
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Funny thing is, the SFC3 Campaigns run GREAT on THOR. We've had many different campaigns with 40+ people on it, and no ones ever had any issues regarding lag, etc.
Just for cuiosity's sake I'm dying to see how this runs on my server. We shuld try it tonight. Bonk I get home from work around 8, you curious enough?
We only had a few crashes on ODIN last night after Frey and I made some adjustments. Similar to performance obtained on your server. Lets give this a chance to work, I think we might have it.
You offer is most generous and greatly appreciated however, and we might still take you up on it (hold that thought), thanks.
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We've ran many a campaign on ODIN, and there's been some expected crashing but nothing extreme.
The main difference between ODIN and THOR is the memory type. I suspect this was the reason for some of the issues on THOR.
Either way, we've already began work in the OP Server Development Team to create a "GF Bible". This will identify what settings can do what in the OP serverkit, and cause possible unpredicatable behavior.
Funny thing is, the SFC3 Campaigns run GREAT on THOR. We've had many different campaigns with 40+ people on it, and no ones ever had any issues regarding lag, etc.
Frey was this the recent Island Wars campaign, if it was then there was a lot of lag experienced by all. The way we got around it was to log off and on again.
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Funny thing is, the SFC3 Campaigns run GREAT on THOR. We've had many different campaigns with 40+ people on it, and no ones ever had any issues regarding lag, etc.
Just for cuiosity's sake I'm dying to see how this runs on my server. We shuld try it tonight. Bonk I get home from work around 8, you curious enough?
We only had a few crashes on ODIN last night after Frey and I made some adjustments. Similar to performance obtained on your server. Lets give this a chance to work, I think we might have it.
You offer is most generous and greatly appreciated however, and we might still take you up on it (hold that thought), thanks.
I must say, the crashes were much less frequent last night, even under high loads. Perhaps a 1/2 or more would pass until it burped, as opposed to every 5 min the night before. Keep up the good work! ;)
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Define 'High Load'.
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20-25 or more players...
Didn't see any burps with player population under about a dozen or so...
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Thanks for the info. The errors in the DB have stabilized for the most part. I am currently working on a fix as we speak that will eliminate all DB errors. Then we just need to test how many players the bandwidth and processor speed can handle and we will be there. Finally.
It's just that I'm not content to see my server burp or crash at all. So I am feverishly at work attempting to get all the pieces of the puzzle to fit together. Tough job...
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Funny thing is, the SFC3 Campaigns run GREAT on THOR. We've had many different campaigns with 40+ people on it, and no ones ever had any issues regarding lag, etc.
Just for cuiosity's sake I'm dying to see how this runs on my server. We shuld try it tonight. Bonk I get home from work around 8, you curious enough?
We only had a few crashes on ODIN last night after Frey and I made some adjustments. Similar to performance obtained on your server. Lets give this a chance to work, I think we might have it.
You offer is most generous and greatly appreciated however, and we might still take you up on it (hold that thought), thanks.
I must say, the crashes were much less frequent last night, even under high loads. Perhaps a 1/2 or more would pass until it burped, as opposed to every 5 min the night before. Keep up the good work! ;)
I thought it only crashed a few times last night... so it was crashing every 1/2 hour? ... not acceptable... more work to do I guess.
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Either way, we've already began work in the OP Server Development Team to create a "GF Bible". This will identify what settings can do what in the OP serverkit, and cause possible unpredicatable behavior.
Oh, thank the Lord! I'd have killed for one of these at many points over the past three years.
If you can ever tie down the exact formula for what the percentage-build gf settings do, I'll name a child after you. I've been after Taldren on that one for years.
-S'Cipio
Now that we have the source, given time, we can finally figure out what all the gf settings do exactly by poring over the source for the serverkit. Will still take some considerable time but at least now it is possible that we may finally know what the gfs mean. No more trial and error - wouldn't that be wonderful...
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Funny thing is, the SFC3 Campaigns run GREAT on THOR. We've had many different campaigns with 40+ people on it, and no ones ever had any issues regarding lag, etc.
Just for cuiosity's sake I'm dying to see how this runs on my server. We shuld try it tonight. Bonk I get home from work around 8, you curious enough?
We only had a few crashes on ODIN last night after Frey and I made some adjustments. Similar to performance obtained on your server. Lets give this a chance to work, I think we might have it.
You offer is most generous and greatly appreciated however, and we might still take you up on it (hold that thought), thanks.
I must say, the crashes were much less frequent last night, even under high loads. Perhaps a 1/2 or more would pass until it burped, as opposed to every 5 min the night before. Keep up the good work! ;)
I thought it only crashed a few times last night... so it was crashing every 1/2 hour? ... not acceptable... more work to do I guess.
In all fairness, that only happened for a couple hours. After that, the numbers fell off and it seemd to run fine. And I wasn't exactly timing it, either, so my time estimation could be a little off. Either way, it was a vast improvement over the previous night. ;)
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Good to hear, we'll stay on it. We think we have nailed the problem down. (though the errors introduced into the db by the original list cannot be removed easily, we may still be able to get by.)
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Bonk, what'd u and frey tinker with last night in your above post?
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Karnak: You say the same old rhetoric every time I make a post that offers criticism. Once again you twist my words describing them as made in anger and I should behave better, etc etc etc blah blah blah. It gets old. The only one making personal attacks here is you. We all know you have some personal problem with me, and no one is going to take any notice of you making these kinds of posts. I don't know why you do it.
If you think backing up Bonk is a personal agenda kind of thing then you are really not getting it. You are not that important...
I am just looking at the bottom-line. If you makes posts and somebody I consider a friend reacts like this:
I will say only this: After SG4 I will run SFB-OP on the flatfile on ODIN on its gfs as is. I resent the implication of my incompetence here. Nothing pisses me off more. The SGO4 shiplist has basic YFA issues, missing classes... I can make it work, but not for this server. It took over two years to get the SFB-OP shiplist to work perfectly on a D2 server... see?
Then I am not gonna take it very well. It's a simple as that. If you made this post in a safer env. like a PM then there would be nothing to talk about here. I am not even supposed to be "interested" in SG4 cuz I have a lot of RL stuff going on right now and am too busy for this kind of whatever-you-want-to-call-it.
As for your post. It looks OK to me and it would not set me off. But it set Bonk off and that's not good when it all could have been prevented by using more prudent judgment on how you communicate. I explicitly stated the post would be better off in a PM. If you don't like PMs then there's the D2 Server Admin. forum right here:
http://www.dynaverse.net/forum/index.php/board,3228.0.html
(Both Bonk and I are signed up in there. They even let DH in. :O)
Why not in the general forums, you ask?! In order to prevent any possibility of people's feelings getting hurt (which often happens when certain issues are discussed in the public domain); because, if you are admining a big server like SG4 then you are gonna get jumpy and nervous about how it's going. It's human nature to be nervous when you've taken on a big responsibility; especially, when it's under fire-drill conditions due to last minute changes in both SG4 admin. staff and dyna tech.
Look, I've been through lotsa more colorful campaigns on D3 where the forum rhetoric can really fly. In the end, the sensitive stuff is always better handled in forums other than the general one cuz there's always someone that will take it the wrong way. Not admitting that is not recognizing the facts and consequently the "hot" posts result (cf. for evidence, look above).
Remember J'inn rule . . .
No good deed goes unpunished. By doing all this work for free you are doin a HUGE good deed. This means two things:
1) Yer nuts. (About the free part that is)
2) Yer punishment will be substantial.
Just do it for yourself. Screw everyone else. Those that like it will play.
Dr. J'inn
University of Screwing Everyone Else
Holder of the Presitigous Lyndon B. Johnson Chair
*snicker* This should be stickied in the SGODEV forum. :lol:
And, to end my verbose lecture repotoire of dyna negativity and cynicism on a positive note:
BTW, Angel Slayer. Great Post. RMs should sticky it in the campaign forums. :D
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It's like most things in life, Corbomite. Ali, Tyson, Catfish Hunter, et al, didin't become the best at what they did by taking on only what they could beat with certainty. They pushed themselves beyond, and challenged everything. They never viewed a loss as the end of the world, or demanded easier competition, they simply worked harder to become able to beat it.
Obviously, a computer game isn't life consuming, (at least to sane people. Myself, I am really getting to like this!), but the same principle applies.
Push yourself or buy a spare set of teeth, because you are going to get them kicked down your throat with human intelligence. Push yourselves or grab a binkie. I am going to get my rear kicked, and I know it...but every time you kick my rear, I am going to get closer to kicking yours, so in the long run, you WILL lose. At least once. ;D
I gotta make some time fer this new guy. Great posts Angel Slayer.
I look forward to it. I've got my Depends, I've got my sweatband on, and have taken my Zoloft, so I would enjoy a class from the man that is the reputed master of can kicking. I should be up and running right again tonight or tomorrow.
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Well some of the Hickups that some of the missions are having, can make the mission VERY Interesting. Had a mission last night with Agave in a Nebula. The only problem was that there was a Very large Sun in there. And my starting position was at a range of 35 from the sun :o By the time I could power up and move to a safe distance from the sun. I was down to 1/3 hull and all my weapons were destroyed :rofl:
Thank the Great Frog in the sky that the AI flew into the Sun ;D
Ummmm. Soreyes, good buddy. I don't know what mission you're talking about. The only time I was on Monday was in the early hours, and I don't recall any type mission like what you decribed. Maybe you were flying with Jeremiah, not Jachyra, my SGO4 ISC callsign. You certainly surprised me when I read this!!
<Agave whispers back over his shoulder to the ISC bartender, " Hey, I think you've better start watering Soreyes drinks down. I think he's had a bit too many." ;D ;D>
I"M EVERYWHERE!! Hehehehe.
Jachyra :flame:
:police: Policing SGO4 one warmonger at a time :police:
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Bonk, what'd u and frey tinker with last night in your above post?
Mainly adjusting the virus scanner behaviour. It's a processor hog. (and the newer serverside shiplist we put in with some of the errors removed)
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If you think backing up Bonk is a personal agenda kind of thing then you are really not getting it...
Thanks for the support Karnak, but I overreacted to Tracey's post. Ultimately it was helpful in producing this discussion. I like you both and respect both your talents. So lets just leave it there.
Karnak's a little defensive of 'ol Bonk... (we're tight). Tracey will be there too I suspect, after we get working on her missions on my OoB test server! ;)
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Your personal agenda is obvious Karnak. A blind person could have seen you were simply trying to stir up some crap.
Knock it off. Consider this a warning.
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Some things never change. The sun rises in the East, the winds come from the west, and Karnak remains a total a******. :thumbsdown:
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Consider this a warning.
May I have a warning too? Gosh, I'm getting soft, mb? I havent had a warning in well... er... a LONG time :D
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Nah, you're not worthy of a warning. Besides, where's the Dana Delaney slavegirl? She was the hottest hottie on SG3! :flame:
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Your personal agenda is obvious Karnak. A blind person could have seen you were simply trying to stir up some crap.
Knock it off. Consider this a warning.
::)
If you need anymore evidence on why TG should have posted it in private forum or PM just look at your post or FTed's post.
It's much easier to constructively debate outside of the public domain where you don't have worry about internet tribalism rearing its ugly head.
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Nah, you're not worthy of a warning. Besides, where's the Dana Delaney slavegirl? She was the hottest hottie on SG3! :flame:
Just for you, FT. ;)
(http://home.satx.rr.com/arachne/Dana.gif)
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Your personal agenda is obvious Karnak. A blind person could have seen you were simply trying to stir up some crap.
Knock it off. Consider this a warning.
::)
If you need anymore evidence on why TG should have posted it in private forum or PM just look at your post or FTed's post.
It's much easier to constructively debate outside of the public domain where you don't have worry about internet tribalism rearing it's ugly head.
No, no, no, my son. You can't drag nasty little issues out, then try to snuff them out by runniing to PM's, MSN, or any other sort of private forii to keep your puny head under the rock it came out from under. You wanted to start a fight in public. Finish it. :carmen:
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*drool*
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Your personal agenda is obvious Karnak. A blind person could have seen you were simply trying to stir up some crap.
Knock it off. Consider this a warning.
::)
If you need anymore evidence on why TG should have posted it in private forum or PM just look at your post or FTed's post.
It's much easier to constructively debate outside of the public domain where you don't have worry about internet tribalism rearing it's ugly head.
No, no, no, my son. You can't drag nasty little issues out, then try to snuff them out by runniing to PM's, MSN, or any other sort of private forii to keep your puny head under the rock it came out from under. You wanted to start a fight in public. Finish it. :carmen:
What part of "Should of posted in a private forum to begin with then Bonk would not have been set off" do you not understand?
BTW, here a URL to start with: http://www.dynaverse.net/forum/index.php/board,3228.0.html
There's a practical reason why the member list of SGODEV is a lot smaller than DIP member list. It's so we can actually talk about stuff without worrying about the fleet clan knee-jerking to take place. Otherwise, nothing would never have gotten done and you would have the SGODEV forum as dead as the DIP one by now. SG4 prolly would not have happened.
'nuff said...at least, I hope....
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I'd give you a plus 1 karma Diz, but it'll have to wait till morning as I already gave you a boost. ;)
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Karnak,
Which part of "Don't drag private disputes into public forums!!!" did you fail to comprehend? You have been dragging around some private grudge against Tracey for almost 2 years now, and yes, anybody with a brain sees it. Let it go. That's all we're asking...
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Karnak,
Which part of "Don't drag private disputes into public forums!!!" did you fail to comprehend? You have been dragging around some private grudge against Tracey for almost 2 years now, and yes, anybody with a brain sees it. Let it go. That's all we're asking...
All right, I'll try one more time. You think I used Bonk's over-reaction to stick a fork in TG before she's done cookiing?
Look, you don't know me. Cannot even begin to understand me. So, don't try to make assumptions about me.
I backed Bonk up when TG's post set him off and that's that. No hidden agenda.
U don't get it. I can't help you.
Bottom-line I don't want to see anymore TG posts setting off Bonk, Drb, Dizzy, etc. Is that too much to ask?
It's as simple as that.
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Karnak, check with my PM.
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Hey guys! You're ruining my half naked slavegirls moment!
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May I have a warning too? Gosh, I'm getting soft, mb? I havent had a warning in well... er... a LONG time :D
Well, I got my flame-thrower all fueled up and I was about to give you a warning you'd never forget, but then you posted Dana and I sort of forgot what I was doing. :o
What were we talking about?
-I forget who I was
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Lol, had the same effect on me. Good job Pimpmeister D.!
(P.S. I don't wanna move this thread...)
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Sever was MUCH better tonight, guys. I was on from about 5 pm until after midnight, saw only 3 crashes the whole time! :dance:
Whatever you're doing, keep it up! ;D
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Sever was MUCH better tonight, guys. I was on from about 5 pm until after midnight, saw only 3 crashes the whole time! :dance:
Whatever you're doing, keep it up! ;D
It's about to get a WHOLE lot better!
I created an error free shiplist. We are gonna release a patch tonight! This means fewer crashes and less burps. Also moeans more player numbers.
Details in another thread...
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Gosh, I'm getting soft, mb?
4 words Dizzy Thigh High Leather Boots, you know what I'm referring too, will take care of that little issue...... ;)
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Gosh, I'm getting soft, mb?
4 words Dizzy Thigh High Leather Boots, you know what I'm referring too, will take care of that little issue...... ;)
I do NOT want to see Dizzy in thigh-high leather boots. Don't make me start handing out negative karma......
:carmen:
-S'Cipio the Sensitive
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Howza bout a link to the other thread, Dizzy?
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It's about to get a WHOLE lot better!
I created an error free shiplist. We are gonna release a patch tonight! This means fewer crashes and less burps. Also moeans more player numbers.
Details in another thread...
F-I-N-A-L-L-Y!!!!! ;D ;D
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I'm really impressed with how quickly Dizzy did this. :thumbsup:
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I'm really impressed with how quickly Dizzy did this. :thumbsup:
Heh...even a blind orion finds a slave girl once and a while... ;D
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(http://home.satx.rr.com/arachne/Dana.gif)[/img]
YES! YES! YES! YES! YES! YES! YES! YES! (http://home.satx.rr.com/arachne/YES-YES-YES.wav)
Chuut, my dear Chuut... Thigh Highs... I swear I will post her pic if she wears them! I'll have you to thank. ;)
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I'm really impressed with how quickly Dizzy did this. :thumbsup:
Heh...even a blind orion finds a slave girl once and a while... ;D
OMG!
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I'm really impressed with how quickly Dizzy did this. :thumbsup:
Heh...even a blind orion finds a slave girl once and a while... ;D
:rofl: :rofl:
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Nah, you're not worthy of a warning. Besides, where's the Dana Delaney slavegirl? She was the hottest hottie on SG3! :flame:
Just for you, FT. ;)
([url]http://home.satx.rr.com/arachne/Dana.bmp[/url])
OMG, She has always been a favorite, since China Beach. +1 just for re-posting her. Now she should be the one you always use for SGO's!!
Wraith 413
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Nah, you're not worthy of a warning. Besides, where's the Dana Delaney slavegirl? She was the hottest hottie on SG3! :flame:
Just for you, FT. ;)
([url]http://home.satx.rr.com/arachne/Dana.bmp[/url])
OMG, She has always been a favorite, since China Beach. +1 just for re-posting her. Now she should be the one you always use for SGO's!!
Wraith 413
She was mine to and where is she in SGO ?