Dynaverse.net

Taldrenites => Dynaverse II Experiences => Topic started by: Hexx on March 31, 2005, 01:56:55 pm

Title: Is this workable?
Post by: Hexx on March 31, 2005, 01:56:55 pm
In one of my hazes wondering how I can make Mirror Mirror the coolest server ever
(I mean other than a Fed dying in every mission) I was thinking about a rule that you couldn't
operate more than 5-8 hexes away from a base.
Therefore ther would bea another reason for people to place bases and there would be a real point to
deepstriking, other than annoyance.
Title: Re: Is this workable?
Post by: Soreyes on March 31, 2005, 02:04:48 pm
Hmmmmmm   Very Interisting.

I take it that all bases are destructible?
Title: Re: Is this workable?
Post by: Hexx on March 31, 2005, 02:10:32 pm
Heck I'll make the planets destructable if I can figure out how..
Title: Re: Is this workable?
Post by: el-Karnak on March 31, 2005, 02:55:59 pm
Quote from: Hexx
In one of my hazes wondering how I can make Mirror Mirror the coolest server ever
(I mean other than a Fed dying in every mission) I was thinking about a rule that you couldn't
operate more than 5-8 hexes away from a base.
Therefore ther would bea another reason for people to place bases and there would be a real point to
deepstriking, other than annoyance.

You are referring to Operational Area that was heavily used in SFC3 campaigns because mandatory hex movement was not implemented.  It can be a real rules nightmare for the Admin. to enforce. So many flame-wars in the RM forums revolve about banning people for being out of OA. With destructible bases, smart teams wiould deliberately target strategic bases to "box" the enemy into a corner where they cannot escape.

Heck I'll make the planets destructable if I can figure out how..

Have the script put the planet on a playable team.  Player then takes control of the planet via the fleet action panel.  Then hit self-destruct button. It's simply the funniest thing you'll ever see.

 You can also have the scripter destroy the planet at-will in the scripts.  That's also pretty funny...for the scripter anyway. :rofl:
Title: Re: Is this workable?
Post by: Capt_Bearslayer_XC on March 31, 2005, 05:33:24 pm
*wonders what the explosive strength of an exploding planet is*
Title: Re: Is this workable?
Post by: KAT Chuut-Ritt on March 31, 2005, 07:15:40 pm
No Deepstriking?.....Why play  >:(
Title: Re: Is this workable?
Post by: Hexx on March 31, 2005, 07:22:54 pm
No Deepstriking?.....Why play  >:(

Nah any ship more than x hexes from it's base would count as deepstriking.

It's a wok of genius in progress. Quit snivelling.
Title: Re: Is this workable?
Post by: KAT Chuut-Ritt on April 02, 2005, 07:49:04 am
No Deepstriking?.....Why play  >:(

Nah any ship more than x hexes from it's base would count as deepstriking.

It's a wok of genius in progress. Quit snivelling.

A "wok of genius" indeed as your brains are already being stirfried by such blasphemy!

 ;)