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Taldrenites => Starfleet Command Models => Topic started by: Antivyrus on May 26, 2005, 12:17:58 am

Title: Caretaker Array WIP
Post by: Antivyrus on May 26, 2005, 12:17:58 am
early wip but will be updating frequently
Title: Re: Caretaker Array WIP
Post by: ModelsPlease on May 26, 2005, 05:54:46 am
WOW that's sweet dude !!!!! Very nice work.
-MP
Title: Re: Caretaker Array WIP
Post by: FoaS_XC on May 26, 2005, 06:10:10 am
sweet lookin but i can only imagine what the poly count is gonna be like
Title: Re: Caretaker Array WIP
Post by: Victory on May 26, 2005, 12:02:17 pm
Lookin good there, dude.
Title: Re: Caretaker Array WIP
Post by: Antivyrus on May 26, 2005, 02:42:19 pm
sweet lookin but i can only imagine what the poly count is gonna be like


lol totally outrageous at the moment. this version is mainly for rendering but I am going to make one for  game use also
Title: Re: Caretaker Array WIP
Post by: Antivyrus on May 26, 2005, 06:05:11 pm
UPdate

Current PC = 9732

Title: Re: Caretaker Array WIP
Post by: Antivyrus on May 27, 2005, 01:14:47 am
 ;D yet another update
Title: Re: Caretaker Array WIP
Post by: Victory on May 27, 2005, 08:23:59 am
that polly count is not bad, though I can imagine it will go up as you get closer to finishing this. Lookin awsome dude.
Title: Re: Caretaker Array WIP
Post by: Grim Reaper on May 27, 2005, 09:10:25 am
fcking awsome
Title: Re: Caretaker Array WIP
Post by: ModelsPlease on May 27, 2005, 09:18:25 pm
fcking awsome

I completely agree. Will you be able to reduce the poly when it's done ? IIRC someone mentioned how to do such things. I'm a texture guy so what would I know  :P
-MP
Title: Re: Caretaker Array WIP
Post by: Antivyrus on May 27, 2005, 11:13:14 pm
fcking awsome

I completely agree. Will you be able to reduce the poly when it's done ? IIRC someone mentioned how to do such things. I'm a texture guy so what would I know  :P
-MP

what I have planned is to make a low poly version from scratch then render the texture from this high poly version and apply it to  the new one if all goes as plan the low poly should look almost like a twin of the higher poly one at a fraction of the pc cost. I've done it with model a lot less complex and had no problems so I hopefull the process with work well with this one too.
Title: Re: Caretaker Array WIP
Post by: ModelsPlease on May 28, 2005, 12:34:12 am
Sweet.
Title: Re: Caretaker Array WIP
Post by: Antivyrus on June 04, 2005, 11:48:06 pm
MAJOR UPDATE

modelling completed, workin on textures

PC = 27712

C & C welcome
Title: Re: Caretaker Array WIP
Post by: ModelsPlease on June 05, 2005, 12:02:12 am
Breathtaking !!!!!!!!!!!! I want it !!!! Gimmmie, gimmie, gimmie !!!!!!
 :notworthy: :notworthy: :notworthy:
-MP
Title: Re: Caretaker Array WIP
Post by: Antivyrus on June 05, 2005, 04:49:28 am
UPDATE

Low poly version model complete and partially textured

the blue area is going to be transparent in the final texure

PC= 8818

C&C welcome
Title: Re: Caretaker Array WIP
Post by: ModelsPlease on June 05, 2005, 05:59:31 am
 :dance: :woot: :rwoot:
Title: Re: Caretaker Array WIP
Post by: markyd on June 05, 2005, 06:09:43 pm
very nice ;)
Title: Re: Caretaker Array WIP
Post by: Klingon Fanatic on June 05, 2005, 07:22:27 pm
 ;D I can't tell you enough how awesome it is to see more non-Federation models.

Great job!

KF