Dynaverse.net

Taldrenites => Dynaverse II Experiences => Topic started by: FPF-DieHard on July 22, 2005, 10:49:35 am

Title: Server reset for 2273, please check for Timewarp and other Bugs
Post by: FPF-DieHard on July 22, 2005, 10:49:35 am
Server reset for 2273, please check for Timewarp and other Bugs
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: FPF-DieHard on July 22, 2005, 11:39:10 am
Bump.   Econ has been lowered to 50 Points per hex.   please reports in the shipyards and don't give vague reports like "the shipyards suck"
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: Father Ted on July 22, 2005, 12:10:39 pm
The shipyard sucks!  ;D
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: Dizzy on July 22, 2005, 12:15:19 pm
Get on Yahoo.
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: FPF-DieHard on July 22, 2005, 12:44:26 pm
Get on Yahoo.

No, I'm at work  :P
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: Dizzy on July 22, 2005, 12:50:26 pm
ROm yards have a spread of 6-12 ships per cycle over the 6 cycles I watched. Ships mostly were CL's and smaller. An occasional Base and sometimes a CA or 2. Still same as the last two Econ maps.

Fed yards appeared a little better. 9-16 ships per cycle. Avg 2-3 CA's a base and an occasional DN.

Basically, its pretty damned sucky. I'm outta ideas unless you want to test gf settings or I can get my server kit to run.

Thanks for having frequent yard cycles, helps test.

Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: FPF-DieHard on July 22, 2005, 01:00:20 pm
ROm yards have a spread of 6-12 ships per cycle over the 6 cycles I watched. Ships mostly were CL's and smaller. An occasional Base and sometimes a CA or 2. Still same as the last two Econ maps.

Fed yards appeared a little better. 9-16 ships per cycle. Avg 2-3 CA's a base and an occasional DN.

Basically, its pretty damned sucky. I'm outta ideas unless you want to test gf settings or I can get my server kit to run.

Thanks for having frequent yard cycles, helps test.



i really can't do sh*t to test this while I'm in the office.   When I get home in 5 1/2 hours we can make more tweaks.
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: SkyFlyer on July 22, 2005, 03:55:13 pm
Fed shiplist looks alright... i guess. Range is from F-FFV to one DNL. one BSF+. A couple CAR+, a couole CADR, CAR+ and thats about it.
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: SkyFlyer on July 22, 2005, 04:03:54 pm
My AI enemy was a K-E4C and I had an F-DNL. Not complaining but hey :0
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: SkyFlyer on July 22, 2005, 04:09:14 pm
K-F5DB. Frigate again. Both of these drafts were on Tracy's patrol "A."
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: el-Karnak on July 22, 2005, 04:55:07 pm
Ooh, la, la. No class band in these here missions.  There are gonna be such a piece of cake to fly. ;)
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: FPF-DieHard on July 22, 2005, 05:28:26 pm
Ooh, la, la. No class band in these here missions.  There are gonna be such a piece of cake to fly. ;)

But no Time Warp either, and the AI-striping works  ;D
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: Hexx on July 22, 2005, 05:29:40 pm
blah blha blah missions blah blah works
Who cares

What are the starting ships?
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: FPF-DieHard on July 22, 2005, 05:32:36 pm
blah blha blah missions blah blah works
Who cares

What are the starting ships?

Early-Era Destroyers and 500 PP.  I'm not kidding
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: Hexx on July 22, 2005, 05:51:44 pm
blah blha blah missions blah blah works
Who cares

What are the starting ships?

Early-Era Destroyers and 500 PP.  I'm not kidding

...

Well see  thats kinda vague, how does it work, closest ship to 99BPV?
 Like would it be Fed DD(94) /Kzin DD(93)  /Klink F5 (74) /Lyran DD (82..somehow. damn those ESGs must be BPV heavy)
or would it be

Fed DD (94)/Kzin DD(93)/Klink F5C (97) / Lyran ...f*#*@*&# it's still the DD


Can we at least move to CL's? not to complain but the zoggin Lyran DD has a tough time with AI
<waits for oh so funny joke here>
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: Dizzy on July 22, 2005, 05:53:21 pm
Ooh, la, la. No class band in these here missions.  There are gonna be such a piece of cake to fly. ;)

But no Time Warp either, and the AI-striping works  ;D


I could put up with time warping! Thats been fixed tho... So whats stopping us from using EEK?
Title: Re: Server reset for 2273, please check for Timewarp and other Bugs
Post by: FPF-DieHard on July 22, 2005, 05:55:09 pm
Ooh, la, la. No class band in these here missions.  There are gonna be such a piece of cake to fly. ;)

But no Time Warp either, and the AI-striping works  ;D


I could put up with time warping! Thats been fixed tho... So whats stopping us from using EEK?

The day before the server starts?   Not happening.