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Taldrenites => Starfleet Command Models => Topic started by: Tus-XC on August 13, 2005, 06:18:30 pm

Title: Icon Class, USS Garth RELEASED
Post by: Tus-XC on August 13, 2005, 06:18:30 pm
(http://outalance.battleclinic.com/tus/images/tgartho1.jpg) (http://outalance.battleclinic.com/tus/images2/gartho1.jpg)
(http://outalance.battleclinic.com/tus/images/tgartho2.jpg) (http://outalance.battleclinic.com/tus/images2/gartho2.jpg)
(http://outalance.battleclinic.com/tus/images/tgartho3.jpg) (http://outalance.battleclinic.com/tus/images2/gartho3.jpg)
(http://outalance.battleclinic.com/tus/images/tgarthp1.jpg) (http://outalance.battleclinic.com/tus/images2/garthp1.jpg)
(http://outalance.battleclinic.com/tus/images/tgarthp2.jpg) (http://outalance.battleclinic.com/tus/images2/garthp2.jpg)
(http://outalance.battleclinic.com/tus/images/tgarthp3.jpg) (http://outalance.battleclinic.com/tus/images2/garthp3.jpg)

http://www.battleclinic.com/docks/dock.php?id=2729

edit:  found a slight smoothing error and have corrected it
Title: Re: Icon Class, USS Garth RELEASED
Post by: Chrystoff on August 13, 2005, 06:39:22 pm
Man, this ship is just all kinds of cool. What a unique design idea.   :o
Title: Re: Icon Class, USS Garth RELEASED
Post by: OlBuzzard on August 13, 2005, 06:41:12 pm
Excellent !

BTW...  Nice touch with the aztecs ...

 :thumbsup: :thumbsup: :thumbsup:
Title: Re: Icon Class, USS Garth RELEASED
Post by: Mr_Tricorder on August 13, 2005, 11:01:32 pm
Man, this ship is just all kinds of cool. What a unique design idea.   :o
How many kinds of cool are there? :P

By the way, great ship!
Title: Re: Icon Class, USS Garth RELEASED
Post by: FoaS_XC on August 13, 2005, 11:04:19 pm
Like i said, its a perfect blending of the Marco Polo and the TOS Excel. I love this ship
Title: Re: Icon Class, USS Garth RELEASED
Post by: ModelsPlease on August 14, 2005, 02:24:30 am
By far some of your nicest textures yet Tus, and hats off to Azel for such an innovative design.
-MP
Title: Re: Icon Class, USS Garth RELEASED
Post by: Mackie on August 14, 2005, 06:26:44 am
id hit it foshizzle! (http://www.the-tcs.net/box/style_emoticons/default/grinmacsmall.gif)
Title: Re: Icon Class, USS Garth RELEASED
Post by: Bernard Guignard on August 14, 2005, 07:03:19 am
Fantastic work Guys it looks great  ;D
Title: Re: Icon Class, USS Garth RELEASED
Post by: Starforce2 on August 14, 2005, 08:14:57 am
I think those are the best tos textures ever released for any startrek game period...
Title: Re: Icon Class, USS Garth RELEASED
Post by: Lord Schtupp on August 14, 2005, 10:35:12 am
That turned out great :thumbsup:
Title: Re: Icon Class, USS Garth RELEASED
Post by: Fedman NCC-3758 on August 14, 2005, 12:26:22 pm
Mighty impressive stuff there!

Hats off to ya Tus.  8) :thumbsup:
Title: USS Garth play problems!
Post by: DeepThought on August 14, 2005, 02:45:30 pm
The Garth looks awesome, but when I try to load it in either the ModViewer or SFC2:EAW my whole computer locks up.  No reboot, no nothin'  I have to end up shutting it off and then back on.

Anyone else having issues?  Or is this just my PC?

And please don't let this problem take away from the great look of the ship-- well done!
Title: Re: Icon Class, USS Garth RELEASED
Post by: Tus-XC on August 14, 2005, 03:47:20 pm
how old is ur computer? works fine on mine but then again mine are realtivly new and are capable of running higher ploly stuff (its 8.7 k btw, w/ 22 megs worth of tetures)
Title: Re: Icon Class, USS Garth RELEASED
Post by: DeepThought on August 14, 2005, 05:55:37 pm
how old is ur computer? works fine on mine but then again mine are realtivly new and are capable of running higher ploly stuff (its 8.7 k btw, w/ 22 megs worth of tetures)

Looks like my computer just can't hack it.  I have a laptop I bought this year but it only has 128Mb shared video ram (out of 512Mb total)... it can handle lots of textures but seems to choke on high-poly count items.  I did a test and a similar sized MOD file... your  model of the Majestic... also caused it to whimp out.

Is the Garth for both SFC2 and SFC3?  Does that account for some of the high poly count?  I know WZ and others usually create seperate files for the individual games.

Looks like I will have to tuck this one away until I invest in a dedicated gaming machine.

Looks good though.


-- DT
Title: Re: Icon Class, USS Garth RELEASED
Post by: Mackie on August 14, 2005, 05:58:11 pm
TUS: make LODs.
Title: Re: Icon Class, USS Garth RELEASED
Post by: Tus-XC on August 14, 2005, 10:12:38 pm
sfc2/op, and no lods, its atolms model for one and for 2... well i'm to lazy ;)
Title: Re: Icon Class, USS Garth RELEASED
Post by: markyd on August 16, 2005, 06:18:39 am
Very nice man.... very very nice  ;)