Dynaverse.net

Taldrenites => Dynaverse II Experiences => Topic started by: FPF-DieHard on August 21, 2005, 11:03:07 pm

Title: AOTK2 is concluded, GG all
Post by: FPF-DieHard on August 21, 2005, 11:03:07 pm
NT
Title: Re: AOTK2 is concluded, GG all
Post by: el-Karnak on August 21, 2005, 11:05:32 pm
 :gg:

BTW, if you have connection trouble with routers:  when in doubt => use 56K dialup. :P
Title: Re: AOTK2 is concluded, GG all
Post by: KBF-Kurok on August 21, 2005, 11:09:15 pm
 It was fun. Thanks to every one who put up with all the crap and thanks to every one i played with and against.
Untill the next server gh all.
Title: Re: AOTK2 is concluded, GG all
Post by: KAT Chuut-Ritt on August 21, 2005, 11:12:23 pm
Good game to all. lots of great PvP thanks to pilots on all sides.
Title: Re: AOTK2 is concluded, GG all
Post by: KAT J'inn on August 21, 2005, 11:13:57 pm
Well I'm really happy people had a good time.   :)

I'll announce a winner soon.

Title: Re: AOTK2 is concluded, GG all
Post by: Dfly on August 21, 2005, 11:17:45 pm
Truly enjoyed the whole system, the pilots, the map, etc, the admins even,     
Title: Re: AOTK2 is concluded, GG all
Post by: [KBF]MuadDib on August 21, 2005, 11:18:41 pm
was a hoot!

gg all!!!
Title: Re: AOTK2 is concluded, GG all
Post by: KBF MalaK on August 21, 2005, 11:27:48 pm
This was a blast, Thanks all for making my first dynaverse experience a great memory. I'd have like to wing more with the ducks but the all-nighter me and Muadib pulled last night more than made up for it. I eagerly await the results.

 See y'all arount the galaxy, or maybe on gamespy arcade.
Title: Re: AOTK2 is concluded, GG all
Post by: Soreyes on August 22, 2005, 12:59:19 am
A good server to all. I had a blast..... and got blasted  ;D
Title: Re: AOTK2 is concluded, GG all
Post by: 762_XC on August 22, 2005, 01:36:23 am
GGA!
Title: Re: AOTK2 is concluded, GG all
Post by: CaptJosh on August 22, 2005, 07:17:44 am
I had a lot of fun when I could play. Computer problems prohibited me from getting  the kind of time I wanted, but that's all taken care of now. Hopefully, the next time we have a server like this, Tracey will have had a chance to have finished debugging the patrols and then make the rest of the missions based on the patrol cores. Then we'll have mission variety in addition to stability and cool warp-in effects.