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Taldrenites => Starfleet Command Models => Topic started by: James Formo on March 07, 2003, 10:24:28 pm

Title: Milkshape Texture mapping Tutorial
Post by: James Formo on March 07, 2003, 10:24:28 pm
Scroll down, it starts more in the middle complete with pics.



http://sfc3.infopop.cc/6/ubb.x?a=tpc&s=388607626&f=301608436&m=4556026252
Title: Re: Milkshape Texture mapping Tutorial
Post by: Stormbringer on March 07, 2003, 10:32:07 pm
Will do. Thanks.
Title: Re: Milkshape Texture mapping Tutorial
Post by: 3dot14 on March 08, 2003, 03:16:25 pm
Fantastic work!

If you care to put that in HTML, (or allow me to) I would love to put that on SFU for easy access!

 
Title: Re: Milkshape Texture mapping Tutorial
Post by: James Formo on March 08, 2003, 03:29:50 pm
Quote:

Fantastic work!

If you care to put that in HTML, (or allow me to) I would love to put that on SFU for easy access!

 




I  am html illiterate   Feel free to convert it if youd like.  Maybe you could fix my typing errors  
Title: Re: Milkshape Texture mapping Tutorial
Post by: 3dot14 on March 08, 2003, 04:02:41 pm
Just wondering, this is compatible with Assimsoft's Milkshape Imp/Exp plugin, right?
Title: Re: Milkshape Texture mapping Tutorial
Post by: James Formo on March 08, 2003, 04:20:14 pm
I use the assimsoft plugins in milk to import/exp into sfc.mod format   The assimsoft plugins including in the UTMV download are older than the ones in a seperate zip.  
Title: Re: Milkshape Texture mapping Tutorial
Post by: Magnum357 on March 08, 2003, 05:06:27 pm
Hey, you the man!  I've been having huge problems texturing models for SFC.  The only thing is it doesn't seem your tutorial goes into details on Illumination Mapping which is a damn mistery to me.  Could you add on this Tutorial with Illumination stuff?
 
Title: Re: Milkshape Texture mapping Tutorial
Post by: 3dot14 on March 08, 2003, 05:30:28 pm
http://www.strategyplanet.com/sfc/sfc1/faq_milkshape.shtml

Done. I had to trim a few images to make them fit in our site, but hopefully it's still satisfactory.

If you update it (such as illumination), please let me know. Thanks.
Title: Re: Milkshape Texture mapping Tutorial
Post by: James Formo on March 08, 2003, 05:46:58 pm
I know how to make I-maps themselves. I still am playing with how to get the best effect with them. I don't want to post incorrect info until I am more comfortable with the process. Maybe someone else can chime in with the I-maps if they have more experience.

here is a hint though as far as assigning. In milk there are 2 none buttons. Try assigning your regualr map to the top none and your I-map to the bottom. Then play with the specular lighting and diffuse.  Then try assighning the I map to the top none and your regular to the bottom. See if there is any difference in lighting. It often is  best to view your model in game because when you assign your i map parts of your model become invisible in milk.

This is what I will be doing until I find the best comination.  


Thanks 3dot14 for converting that over