Dynaverse.net

Taldrenites => Dynaverse II Experiences => Topic started by: Hexx on November 30, 2005, 08:53:35 pm

Title: Klingon Civil War
Post by: Hexx on November 30, 2005, 08:53:35 pm
KCW will be a (hopefully) 3 week server covering 3 years (or maybe one real long year)
of the struggle between six major house for control of the Klingon Empire.
It is important to note that the Klingon Navy has declared strict neutrality.
The Navy will guard the Empire's borders & only interfere if thing get carried away.


Testing will (hopefully) begin right after Xmas
Server to go live first week of January

There will be two sides,each with three houses
Sides TBD

VP's will be awarded for control of economic,scientific, and military targets
around the Empire.
VP's will also be awarded for PVP,

One house from each side will gain extra points for PVP wins.
One House from each side will gain extra points for control of economic resources
One house from each side will gain extra points for control of scientific resources

* There are NO game benefits for control of scientific/economic targets, they're simple hexes like everything else

MAP
The map is fairly large (40 x40ish)
-DV's of most hexes are 5- target hexes will be higher,planetary hexes will be much higher
-There shouldn't be mandatory missions in neutral territory (unless this messes something up)
-Each faction controls one Homeworld hex, the 6 hexes surrounding it, and 5-10 (ish) target hexes spread across
the empire .Everything else is neutral.
-There are a number of targets in areas only accessible to F5's (or smaller)
- Planets will be as heavily defended as I can make them, it will be almost imposssible to
take a house "Homeworld"

SHIPS
Each house has one (count them:1) C7.
This will (likely) be assigned to the house leader
Each side (of 3 houses) also has 1 extra C7.
These 8 BCH's are the only one's available on the server.
ie you won't be able to buy them in the yards
One's lost in combat? It's gone
One is lost due to a bugged mission?
Sabotage.

There are
-No DN's
-No Carriers
-No Fast Cruisers
-No Droneboats
-No anything else I'm not thinking of

The fate of the Empire will be determined by the D7's & D5's
F5's & E4's
F5B's & D7B's will be available for those of you talking smack about "what real Klingon's fly" Enjoy.  ;D
(D7L/W will be available for those of us who prefer the amenities)
* there MAY be a few extra ships available of restricted types upon completion of hidden VC's-
(depends on if I get decent one's set up)
This represents clandestine aide from one of the Imperial Navy's factions.
Again if this ship is lost for ANY reason (lag, Bethke etc) it will NOT be replaced.

CHALLENGES
-There will be challenges
-The exact details are being worked upon, but essentially

- If you're in a PVP house challenges will be mandatory.
You MUST fight if challenged (those who live by the sword etc.)

-If you're in one of the Economic or Scientific houses, you will have the option of
declining the challenge.
Pilots from the two economic houses may not challenge each other, nor may the two scientific houses
(without the leader's permission)
Pilots from the PVP houses may challenge anyone, but score more points from the opposing PVP house.
A pilot may not challenge anyone with 5(ish) fewer PVP kills than themselves.
(ie if you have 5 PVP kills, you can only challenge people with at least 1 kill)


SHIPS
C7
D7-W/T/L/C/K/B
D6- B/G/M/K
D5- L/C/K/B/M
D5W
RKL/RKLY
F6
FW- L/C/K
F5W
F5- L/C/K/B/Y
E4/E3 (pretty much anything but D and V variants)
G1

E4's + E3's will be allowed to fleet with another E4/E3 (2 ships)
G1's will be usable as 3 ship fleets

So really only ships missing that anyone flies are FDW/FD7K + the droneboats.

** Why include stock D6's + D7's?**

You're flying for the Klingon Houses, not the Navy, the houses have some good equipment, but
most of their stuff is not upgraded to navy standards. (Which is why no X tech, carriers etc)

Some of the older ships have gloried histories, to achieve a kill in one of these demonstrates both skill and cunning.
(pause for the linguist comment)
Victories achieved in the older D6's & D7's will be worth more points.








Title: Re: KCW stuff (sticky possible?)
Post by: KBF-Crim on November 30, 2005, 09:47:54 pm
Sure hex...no problem...it took "little" effort ::)
Title: Re: KCW stuff (sticky possible?)
Post by: KHH_Jakle on December 01, 2005, 07:54:59 am
You mean this won't be fought out with only unrefitted E4s, F5s, D6s and a single D7 per house?

Cheese.

Real Warriors wear glass shields.
Title: Re: KCW stuff (sticky possible?)
Post by: Hexx on December 01, 2005, 08:45:55 am
You mean this won't be fought out with only unrefitted E4s, F5s, D6s and a single D7 per house?

Cheese.

Real Warriors wear glass shields.

Lucky for you they'll all be available  ;D
Title: Re: KCW stuff (sticky possible?)
Post by: TraumaTech on December 01, 2005, 05:27:50 pm
who are the 6 houses??  should fsd be looking for a house to join or building our own?  btw   Mutt is back in town !! :)
Title: Re: Klingon Civil War
Post by: Dfly on December 01, 2005, 09:26:12 pm
Hey TT, FSD would be really welcomed to house of D'Emon  (hope i spelled it right, been a while since i saw it spelled).  You can help me run a PvP house, would love the FSD aid if at all possible.
Title: Re: Klingon Civil War
Post by: FPF-Wanderer on December 01, 2005, 10:29:42 pm
who are the 6 houses??  should fsd be looking for a house to join or building our own?  btw   Mutt is back in town !! :)

Posted in the other KCW thread...

1. House of wIysuhl (Will and the KBF)
2. House of Hyquul (Dax & KHH)
3. House of S'uh'nih (Tracey & Co)
4. House of K'hnshy'a (Julin & Co)
5. House of K'hunt (Diehard & Co)
6. House of HutDIch (9th Fleet)
7. House of D'emons (Dfly & FSD)
8. House of Korgath *Open

Yes, it says at the top of the thread six houses, but Hexx keeps forgetting to say that eight would be better if we can manage it.
Title: Re: Klingon Civil War
Post by: Dizzy on December 01, 2005, 10:39:24 pm
The Mirak interface should not be used. If you are planning to use a race for each house, I'd leave the houses at 7.
Title: Re: Klingon Civil War
Post by: KAT Chuut-Ritt on December 02, 2005, 12:11:21 am
The Mirak interface should not be used. If you are planning to use a race for each house, I'd leave the houses at 7.


OK Hexx

Lesson #1 at how to be a Bastard Admin:

When a player makes such a request be sure to honor it by sticking whatever House that player flys for (In the case Dizzy) gets the appropriate interface (In this case Mirak).

Lesson #2 will likely follow Dizzy's next post.  :P
Title: Re: Klingon Civil War
Post by: FPF-SCM_TraceyG_XC on December 02, 2005, 12:22:20 am
The Mirak interface should not be used. If you are planning to use a race for each house, I'd leave the houses at 7.


OK Hexx

Lesson #1 at how to be a Bastard Admin:

When a player makes such a request be sure to honor it by sticking whatever House that player flys for (In the case Dizzy) gets the appropriate interface (In this case Mirak).

Lesson #2 will likely follow Dizzy's next post.  :P

Uh huh... lol
Title: Re: Klingon Civil War
Post by: Riskyllama on December 02, 2005, 01:23:33 am
will auxiliaries and other old rickety rust buckets be out there for us to use?
Title: Re: Klingon Civil War
Post by: Hexx on December 02, 2005, 06:23:51 am
will auxiliaries and other old rickety rust buckets be out there for us to use?

It IS a Klingon civil war.. so pretty much all the ships qualify..

If there's something specific you want, ask and I'll look at it.

As mentioned above, server will be fought mainly by the D7/D5/D5w lines
C7's will be available in strictly limited numbers, and no "specialty" ships
will be around.
Title: Re: Klingon Civil War
Post by: KBF MalaK on December 02, 2005, 08:30:07 am
The Mirak interface should not be used. If you are planning to use a race for each house, I'd leave the houses at 7.

Umm  If this is a Klingon civil war, shouldn't everyone fly klingon ships ??
Title: Re: Klingon Civil War
Post by: Hexx on December 02, 2005, 09:02:01 am
The Mirak interface should not be used. If you are planning to use a race for each house, I'd leave the houses at 7.

Umm  If this is a Klingon civil war, shouldn't everyone fly klingon ships ??

The shiplist will be the same for all sides, but we need to use
all the race slots for the sides.
So 6 (likely) or 8 (less likely, but cool) race slots (with interfaces)
will be used.
Title: Re: Klingon Civil War
Post by: FPF-SCM_TraceyG_XC on December 02, 2005, 11:12:59 am
Well, you know, there is a way to make sure everyone has exactly the same interface. Use the cartel slots for each of the houses (with engine doubling switched off) and run the campign on the cartel map (thus making the empire map redundant as the cartel map is usually ignored now). Everyone gets the same Pirate Cartel interface that way, and no one gets the Kklingon interface. The odds will be even.  :)
Title: Re: Klingon Civil War
Post by: Hexx on December 02, 2005, 12:49:55 pm
Well, you know, there is a way to make sure everyone has exactly the same interface. Use the cartel slots for each of the houses (with engine doubling switched off) and run the campign on the cartel map (thus making the empire map redundant as the cartel map is usually ignored now). Everyone gets the same Pirate Cartel interface that way, and no one gets the Kklingon interface. The odds will be even.  :)

But then I'd have to use the cartel interface..
Title: Re: Klingon Civil War
Post by: TraumaTech on December 02, 2005, 01:19:43 pm
Hey TT, FSD would be really welcomed to house of D'Emon  (hope i spelled it right, been a while since i saw it spelled).  You can help me run a PvP house, would love the FSD aid if at all possible.


we are with you Dfly  :)
Title: Re: Klingon Civil War
Post by: Braxton_RIP on December 02, 2005, 04:25:54 pm
Out of sheer curiosity, is it just stock C7s or will there be all the other letters tacked on?
Title: Re: Klingon Civil War
Post by: KBFLordKrueg on December 02, 2005, 04:39:01 pm
As stated in the opening post:
The fate of the Empire will be determined by the D7's & D5's
F5's & E4's
F5B's & D7B's will be available for those of you talking smack about "what real Klingon's fly" Enjoy. 
(D7L/W will be available for those of us who prefer the amenities)
* there MAY be a few extra ships available of restricted types upon completion of hidden VC's-
(depends on if I get decent one's set up)
This represents clandestine aide from one of the Imperial Navy's factions.
Again if this ship is lost for ANY reason (lag, Bethke etc) it will NOT be replaced.
Title: Re: Klingon Civil War
Post by: Hexx on December 02, 2005, 04:40:33 pm
Likely stock.

The V would kinda make it silly not to have any other carriers
The Tender varinats won't likley be around as I've (tentatively) decided not to include PF's.

There *may* be PF squadrons of 3 ships available, but the ability to chain fire drones would (imho) make
them a ship of choice to use .

In any event I feel the C7's are powerful enough to be dominant , but they aren't completely beyond
the ability of a D7W. (Albeit a VERY well flown D7W ) So if one side happnes to lose all their C7's, they still
have a chance in PVP against the other guys.


ADDENDUM: To clear up a point for the PM's
-C7's WILL be available as mentioned, likely there will be accounts created at the start with a C7 in it.
and- more importantly- Yes, I mean it- if you get your C7 caught in a range 50 tractor and killed, or if you get caught by
a bad lag jump, if you get hit by a weird 2x dmg bug- the ship is gone.
Title: Re: Klingon Civil War
Post by: KBFLordKrueg on December 02, 2005, 06:02:21 pm
-C7's WILL be available as mentioned, likely there will be accounts created at the start with a C7 in it.
and- more importantly- Yes, I mean it- if you get your C7 caught in a range 50 tractor and killed, or if you get caught by
a bad lag jump, if you get hit by a weird 2x dmg bug- the ship is gone.

I forsee much bitching... :P
Title: Re: Klingon Civil War
Post by: Green on December 02, 2005, 07:39:58 pm
Frignaught gonna be available?
Title: Re: Klingon Civil War
Post by: Hexx on December 02, 2005, 08:23:28 pm
Frignaught gonna be available?

It may be, won't count for the "slot" though with the .67 move cost, so I'm not sure how useful it will be.
D7W will (I think) be the most common
D5L has better powercurve + Disrupter arcs so matches up (imo) fairly well
D5W is again comparable to both

FWL will be useful in certain areas

Not sure where the F6 fits in, but I can leave it in if people want.

Ships that won't be available are
-any carriers
-any Dreads
-any of the NCA's other than the D5W (no DWL/DDW/DWD)
-The FDW (Might leave the FD7K in, don't think it's as good as a D7W,but...)
-any drone ship
-no PF tenders
-likely (but not definate) no PF's
I like the idea of a sqaudron of 3(not 6) PF's (all purchased from yrads) as a legal fleet
but haven't actually looked at it yet. 6PF's are to easy to set drone waves up with, 3 might be a fun match for a FWL
- I'm (seriously) tempted to throw "penal" ships in and require people to fly them for an hour/whatver
 if they lose PVP or something, but not sure how many would do so  ;D


Title: Re: Klingon Civil War
Post by: Green on December 02, 2005, 10:00:45 pm
It may be...

Good.  Hate to see more then 3 ships available to fly during the campaign.  It is of critical importance that you remove all ships that carry weapons that might possibly result in your death during the game (penal ships...BRILLIANT!).
 

After all, you are Hexx...Denouncer of Drones, Foe of Fighters, Punisher of Plasma, ALL HAIL HEXX!   OVERLORD OF ALL THAT IS GOOD AND FLUFFY BUNNIES!!!
Title: Re: Klingon Civil War
Post by: Hexx on December 02, 2005, 10:30:14 pm
It may be...

Good.  Hate to see more then 3 ships available to fly during the campaign.  It is of critical importance that you remove all ships that carry weapons that might possibly result in your death during the game (penal ships...BRILLIANT!).
 

After all, you are Hexx...Denouncer of Drones, Foe of Fighters, Punisher of Plasma, ALL HAIL HEXX!   OVERLORD OF ALL THAT IS GOOD AND FLUFFY BUNNIES!!!

I'll put you down as one of the 'Why can't I fly a D5D?" PM's  ;D
Title: Re: Klingon Civil War
Post by: KAT Chuut-Ritt on December 03, 2005, 01:38:39 am
It may be...


Good.  Hate to see more then 3 ships available to fly during the campaign.  It is of critical importance that you remove all ships that carry weapons that might possibly result in your death during the game (penal ships...BRILLIANT!).
 

After all, you are Hexx...Denouncer of Drones, Foe of Fighters, Punisher of Plasma, ALL HAIL HEXX!   OVERLORD OF ALL THAT IS GOOD AND FLUFFY BUNNIES!!!


But Green you look so cool piloting the F5B......

(http://www.vidiot.com/Trekkies2/images/Trekkies2_Italy-KlingonArrivesm.jpg)

 :P
Title: Re: Klingon Civil War
Post by: Khalee1 on December 03, 2005, 04:49:31 pm
Sounds like it might be interesting What kind a ship lists and files would I need. I dont normaly do on line stuff As I really only have 1 or 2 days I can get on, And I dont have a orginal op ship list eihter as im useing Firsouls ship list, and ships I make.

I supose I could uninstall and reinstall everything for this tho.
Title: Re: Klingon Civil War
Post by: Hexx on December 03, 2005, 08:16:34 pm
Sounds like it might be interesting What kind a ship lists and files would I need. I dont normaly do on line stuff As I really only have 1 or 2 days I can get on, And I dont have a orginal op ship list eihter as im useing Firsouls ship list, and ships I make.

I supose I could uninstall and reinstall everything for this tho.

Well there will be a shiplist, based off of FS list, also you'll need a mission pack (to be determined)
and uhm, I think that's it.
You shouldn't have to actually uninstall anything if you're using OP+ 4.0 , just plug the shiplist
and missions in and you'd be good to go.
Title: Re: Klingon Civil War
Post by: Green on December 03, 2005, 10:00:04 pm
Hexx
Insert funny name here.
Dyna Server Admin
Lt. Commander


Okay.  What bonehead made Hexx an Admin?

Frey!!!! 
Title: Re: Klingon Civil War
Post by: KBFLordKrueg on December 03, 2005, 10:25:43 pm
You're little Avatar needs the beard he had for Mirror, Green.
Or is it K'green now...? :P
Title: Re: Klingon Civil War
Post by: KBF-maQmIgh on December 03, 2005, 10:28:05 pm
As stated in the opening post:
The fate of the Empire will be determined by the D7's & D5's
F5's & E4's
F5B's & D7B's will be available for those of you talking smack about "what real Klingon's fly" Enjoy. 

A REAL Klingon warrior can win in anything against a foe without honor. :-) personally I am beginning to respect the D6 :-)
Title: Re: Klingon Civil War
Post by: Dizzy on December 04, 2005, 01:52:56 am
KCW will be a (hopefully) 3 week server covering 3 years (or maybe one real long year)MAP

The map is fairly large (40 x40ish)
-Each faction controls one Homeworld hex, the 6 hexes surrounding it, and 5-10 (ish) target hexes spread across
the empire .Everything else is neutral.
Quote

You may need to do some serious testing to make sure all houses have a shipyard with enough ship choices in it considering each empire's economy will be so tiny. However, since all special ships and DN's will not be available (how do you plan on doing this, as the kit is sensitive to what it has to choose from to generate AI and not introduce DB errors) but on the flip side, that creates a boredom issue, especially with a 3 week server.

A 10 day or 2 week server would be better. With just one race, and only a handful of ships allowed, I can see myself getting bored fairly quickly, and let's not forget there is no time scale or tech tree to exploit. 3 weeks is too long.

Also, it'd be nice to have different model folders for some of our house ships. If its true our ship selection will be tight, then it'd be easy to setup seperate folders for all our command ships, like the D5/7L and W's. That'd be way cool. I can't wait to see what a pink D7L would look like. ;D
Title: Re: Klingon Civil War
Post by: Lepton on December 04, 2005, 12:23:29 pm
You might get bored?  Heaven forbid.  Don't let the door hit you in the ass.  It's Hex's first server I believe.  I'm sure he welcomes suggestions and advice on technical issues, but I don't think he has any obligation to entertain you.  I'd love to see a server with limited ship selection at one tech level.  It's a great leveling of the playing field.  Sorry you won't be able to buy your way into a BB and roll over the map.  You'll have to live with a cruiser.  I'm sure you will do fine.
Title: Re: Klingon Civil War
Post by: KBFLordKrueg on December 04, 2005, 12:33:53 pm
Everything seemed to work pretty good on Mirror (which was Hexx's..wasn't it?), of course, Mirror was only 2 sides, not 6-8.
Besides, it things go Sour, think of all the bitching we can do at Hexx... ;D
He loves all those nice PMs we send him... :P

I'm sure he'll get it all worked out...
Title: Re: Klingon Civil War
Post by: KBF-Crim on December 04, 2005, 01:53:53 pm
Hexx BETTER get it worked out...

Or we'll hand him over to Howard...

(http://www.jimmyakin.org/images/dean_kitten_1.jpg)
Title: Re: Klingon Civil War
Post by: KMF-Paladin on December 04, 2005, 02:23:09 pm
DO IT!
Title: Re: Klingon Civil War
Post by: Strat on December 04, 2005, 05:37:28 pm
So Far I love all the rules except the loss of a C7 because of a stinkn bug.

LOL
Title: Re: Klingon Civil War
Post by: Dizzy on December 04, 2005, 11:03:44 pm
You might get bored?  Heaven forbid.  Don't let the door hit you in the ass.  I'd love to see a server with limited ship selection at one tech level.  It's a great leveling of the playing field.
Oh goodness! Someone like me who has the courage to speak out against someone and say the unpopular! I love it. Lepton, I respectfully disagree. Variety has and will always be the key to this game's longevity.

That said, wtf is Hexx going with FS's shiplist of there are only 5 or 6 ships avaialble? The kit would run better faster cheaper if he stuck to stock and based kcw off that.

Quote
It's Hex's first server I believe. 
And lets not let anyone forget it either. He should be put under the microscope and be lashed for the slightest mistake. Afterwards we will take turns dousing him in salt.

Quote
I'm sure he welcomes suggestions and advice on technical issues, but I don't think he has any obligation to entertain you.
Hexx is obliged to tickle my balls whenever and wherever technical or not. The question is if it entertains ME.  

Quote
Sorry you won't be able to buy your way into a BB and roll over the map.  You'll have to live with a cruiser.  I'm sure you will do fine.
I'm the best pvp player left in this community. Last server proved it. Dont mistake it, few kills were even scored in my BB. Most kills saw me in a smaller ship spanking someone bigger. I expect more of the same. I just have to watch out for bear. ;)
Title: Re: Klingon Civil War
Post by: Lepton on December 05, 2005, 12:09:20 am
How does your head fit through a door?  Is there nothing in your own life to bolster your self-worth or do you merely play the part of a self-centered ego-manical braggard as some way of entertaining yourself and maybe one or two others?
Title: Re: Klingon Civil War
Post by: KAT Chuut-Ritt on December 05, 2005, 12:32:55 am

 I just have to watch out for bear. ;)


I wouldn't worry about Bear I'd worry about the rocks this time, and your wingman especially if he challanges you to take out the ai alone while his finger lingers over the T-bomb button  ;D

<Snicker>.
Title: Re: Klingon Civil War
Post by: Dizzy on December 05, 2005, 03:39:26 am
How does your head fit through a door?

Stop hijacking the thread. We all know I go around/under/over the door. This is about two concerns I have. One is that such limited ship selection may adversely affect the serverkit AI choices introducing errors into the DB and the other is server longevity. Have you actually asked yourself how you will feel flying the same several ships for 3 weeks with no tech progression and no variety? If you thought the missions on AOTK2 were bad, wait till you get a load of how formulaic the missions will be with such limited setup mission after mission for 3 weeks. I think it deserves some consideration.

Honestly, Lepton, you are a liberal thinker, surely you agree getting issues like this out in front way ahead of game time is fair play.
Title: Re: Klingon Civil War
Post by: Riskyllama on December 05, 2005, 05:00:47 am
Darn server maintenance...It saved you all from my ranting and raving and questions....
short version...
will we see a small amount of ships from bordering powers taking advantage of the situation?
Will we see klingon impperial units?(maulers, carriers, etc?)
Will houses have access to units that carry very limited fighter amounts (not true carriers so to speak?)
Do you have enough variation in the shiplist for it to be interesting?(really this is just dizzy's question again)
Title: Re: Klingon Civil War
Post by: Hexx on December 05, 2005, 06:24:34 am
1) No
2)Yes 3) No
4)Of course the US government doesn't know anything about secret prisons
5)Since- if you're feeling bored- Dizzy can always chase you around using
a stock D6 /D7, or flying 3xPF's I think so.
If you're looking for an ever increasing number of super ships
-ie if you want to fly a Lyran BCH today,Fed CVAR tomoorow, then a BB
then maybe a Gorn BCS
You're going to be bored.


There will be far more ships left in the list then taken out
(well maybe not "far" but 'some, possibly" )
and all the ships will be available in all their Glory for the AI.

Title: Re: Klingon Civil War
Post by: KAT Chuut-Ritt on December 05, 2005, 06:36:17 am
No boredom for me lots of close brutal up close matches, its a refreshing change in my book.  Having little diversity will be diversity, a step away from the uber fests  :thumbsup:
Title: Re: Klingon Civil War
Post by: KBF-maQmIgh on December 05, 2005, 08:08:01 am
I'm the best pvp player left in this community. Last server proved it. Dont mistake it, few kills were even scored in my BB. Most kills saw me in a smaller ship spanking someone bigger. I expect more of the same. I just have to watch out for bear. ;)

Dizzy, I might have to make you eat those words. True I have not played for a long time but in my day I am reasonably sure I could kick your butt, I could stand up to SFCShadow and did stand up to many of the best players this game ever saw. I did not win every battle but I won enough to know I can hold my own against ANYONE.  So you go ahead and enjoy your ego trip for now while I practice a bit more and knock the rust off.

Then you and I will have a little dance, I am leaving my dance card empty just for you....

Title: Re: Klingon Civil War
Post by: Strat on December 05, 2005, 08:22:12 am
No boredom for me lots of close brutal up close matches, its a refreshing change in my book.  Having little diversity will be diversity, a step away from the uber fests  :thumbsup:

Here Here!  :woot: :singing:
Title: Re: Klingon Civil War
Post by: 762_XC on December 05, 2005, 09:09:59 am
I'm the best pvp player left in this community. Last server proved it. Dont mistake it, few kills were even scored in my BB. Most kills saw me in a smaller ship spanking someone bigger. I expect more of the same. I just have to watch out for bear. ;)

AHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAA!!!!!!!!!!

<deep breath>

AHAHAHAHAHAHAAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHAAHHAAHAHAHAHAHA!!!!!!!!!!!1111!!!111!11!!!!eleventy
Title: Re: Klingon Civil War
Post by: Lepton on December 05, 2005, 11:33:47 am
How does your head fit through a door?

Stop hijacking the thread. We all know I go around/under/over the door. This is about two concerns I have. One is that such limited ship selection may adversely affect the serverkit AI choices introducing errors into the DB and the other is server longevity. Have you actually asked yourself how you will feel flying the same several ships for 3 weeks with no tech progression and no variety? If you thought the missions on AOTK2 were bad, wait till you get a load of how formulaic the missions will be with such limited setup mission after mission for 3 weeks. I think it deserves some consideration.

Honestly, Lepton, you are a liberal thinker, surely you agree getting issues like this out in front way ahead of game time is fair play.

As a casual player, I have different concerns.  I don't plan to be on the server for massive amounts of time.  I get bored. I leave and come back some other day.  It's no fault of the server design as far as I am concerned whether I become bored or not.  The very idea of this server is for a restricted time period, restricted tech, restricted ship server.  It's certainly Hex's right to put up such a server if he wishes.  If he builds it, they will come or not.  As I say, he is under no obligation to entertain you.

As I also said, I am sure Hex is more than willing to accept technical advise or assistance.  However, I find the way that you couch your assistance/criticism to be indicative of your general sense of self-importance.  Be that as it may, if you feel slighted, you have my apologies.  Perhaps I am too quick to find fault without cause. 

Please continue with fleshing out the server issues and offering any assistance you can but let's not stray too far from Hex's original conception if it is technically feasible.  He certainly has a right to see his server realized in the manner that he imagined it.
Title: Re: Klingon Civil War
Post by: Riskyllama on December 05, 2005, 03:05:48 pm


sounds cool
Title: Re: Klingon Civil War
Post by: Sanfeng on December 05, 2005, 04:37:11 pm
Will there be a bounty on Dizzy?  8)

One thing Id second... It would suck to have a house lose its one c7 to a game bug... If that remains the law, then lets hope the debugger works its magik, and it wont be an issue.
Title: Re: Klingon Civil War
Post by: Hexx on December 05, 2005, 04:47:43 pm
I'm thinking of putting bounties in, just haven't decided on format.

Won't be anything special on Dizzy, I'd hate to see the first house that fought him get a leg up on everyone else.

The C7 rules are there because
- It prevents it from turning into a BCH fest
- It keeps "new"players from erroneously purchasing C7's
-It should keep C7 usage to a relative minimum,
- It will keep me from having to wade through accounts of
"I lost connection at the last minute"
"I didn't know we had lag until .."
" DH alted out when he was going to get killed by my F5"

If both players in hte mission agree something screwy happened I'll assume one can simply alt out
and save the ship, if you're in a solo mission and something happens I'll asssume you'll alt out quickly and I'll
never hear about it.

Really I'm just lazy and don't want to have to monitor & try and fix replacements.

The C7's will likely be in accounts created by me (or Wanderer if i can make him) one for each house plus the
extra. The House leader will have the option to sign in using the C7 account or to run their "normal" account.
Title: Re: Klingon Civil War
Post by: Strat on December 05, 2005, 05:52:08 pm
If both players in hte mission agree something screwy happened I'll assume one can simply alt out
and save the ship, if you're in a solo mission and something happens I'll asssume you'll alt out quickly and I'll
never hear about it.

I like this compromise.

If a user has ttrouble, I also assume he can alt out as long as he has his recorder going and can prove the bug beyond an allegation, and/or that the others ackowleged the bug.

Would be 100% better if both parties agree and alt out.

Lets just hope that the ones fighting the unfortunate C7 are nice enough to ackownlege a bug and let them alt out.

Title: Re: Klingon Civil War
Post by: Braxton_RIP on December 06, 2005, 05:23:37 am
Quote
The C7's will likely be in accounts created by me (or Wanderer if i can make him) one for each house plus the
extra. The House leader will have the option to sign in using the C7 account or to run their "normal" account.

What if the house leader wants the C7 to be their normal account and just have another smaller ship on a secondary one?  Can that be worked in or no?
Title: Re: Klingon Civil War
Post by: Flywh33l on December 06, 2005, 10:32:09 am
the guy riding the scooter in that pick must have no problem getting laid. I wonder if it could smoke my RC51
Title: Re: Klingon Civil War
Post by: Strat on December 06, 2005, 11:50:40 am
Hex,

You say 1 or 3 year server.

What year? I'm thinking about fast drones.

If 3 year, if we get fast drones, at what year of the 3 will we get them?

If one year, will we get them at all?
Title: Re: Klingon Civil War
Post by: KAT Chuut-Ritt on December 06, 2005, 01:03:45 pm
Do we even want them?
Title: Re: Klingon Civil War
Post by: Braxton_RIP on December 06, 2005, 01:05:48 pm
Do we even want them?

To keep it short... no  ::)
Title: Re: Klingon Civil War
Post by: Strat on December 06, 2005, 01:06:26 pm
Well, just want to know ahead of time is all. 

Don't care either way, just want to know.
Title: Re: Klingon Civil War
Post by: Green on December 06, 2005, 04:59:21 pm


sounds cool


I don't know if the above is intentional or not ... but it is damn funny.
Title: Re: Klingon Civil War
Post by: Father Ted on December 06, 2005, 08:19:30 pm
Hex,

You say 1 or 3 year server.

What year? I'm thinking about fast drones.

If 3 year, if we get fast drones, at what year of the 3 will we get them?

If one year, will we get them at all?


I prefer medium drones. They should be a weapon, but not the defining one. Phasers and dizzy's should be the real test.

K1AF-Colonel Klink

(http://sportsmed.starwave.com/i/magazine/new/klink_20020918.jpg)
Title: Re: Klingon Civil War
Post by: Dfly on December 06, 2005, 09:56:13 pm
Quote
The C7's will likely be in accounts created by me (or Wanderer if i can make him) one for each house plus the
extra. The House leader will have the option to sign in using the C7 account or to run their "normal" account.

What if the house leader wants the C7 to be their normal account and just have another smaller ship on a secondary one?  Can that be worked in or no?

Most likely not unless Hexx receives the email and passes of each house leader to set it up that way.  It would be much easier for him to set up each leader with a specific account that has a C7.  Each house leader then uses that account when he feels like using the C7 and any other account he so wishes for the times he may want to take out another ship.

As per Dizzy's claims on being the best PvPer, I will admit he does get the most kills, but also is not indestructable and will often run to save his ship if it gets into trouble. 

Hey Dizzy, just how many different ships do you fly during a server?  Say in a 3 week server where you would be confined to one race only.  If say, a new different ship each second day, that makes a maximum of 11 different ships.  Heck, there are more than 11 different D7 or 11 different D6 ships in the shiplist.  Add in all the D5 and F5, E series, HeavyFrigs, etc, you should never run out of a new ship or style of ship even switching every 2 days.  For those who would fly say 4 times a week, totalling 12 days, they could fly a different D7 every day.
Title: Re: Klingon Civil War
Post by: Flywh33l on December 07, 2005, 01:04:27 am
will the K'tinga be avalable? the one with 5 photon banks?
Title: Re: Klingon Civil War
Post by: 762_XC on December 07, 2005, 01:17:24 am
Probably, since WarSears is flying now.

Closest thing he can get to a Fed.  ;D
Title: Re: Klingon Civil War
Post by: Dizzy on December 07, 2005, 08:05:56 am


The C7 rules are there because
- It prevents it from turning into a BCH fest
- It keeps "new"players from erroneously purchasing C7's


Might not be able to keep them out of the yards. Server may want that class to generate AI and without it you might get DB errors. Same with DN's. I'd simpl;y price them out of range. One thing to also test is to see if any ships draw C7 as enemy AI. If they do, you need to fudge bpv's server side.
Title: Re: Klingon Civil War
Post by: Hexx on December 07, 2005, 12:01:39 pm
The D7T will be available
And yes, there will simply be X accounts created with the C7's
(Accounts will likely simply use the house names)

Title: Re: Klingon Civil War
Post by: KAT Chuut-Ritt on December 07, 2005, 02:41:50 pm
Magik photons enter the arena, how Klingon  :P
Title: Re: Klingon Civil War
Post by: 762_XC on December 07, 2005, 02:43:10 pm
Mark your calendar, I actually agree with Chuut. Having a K't'inga kinda defeats the purpose.
Title: Re: Klingon Civil War
Post by: Hexx on December 07, 2005, 03:53:01 pm
Dear God No!!!!
Chuut & t00l both agree and yet I'M NOT LISTENING!!!! .

Hmm, well I was going to out a little smiley screaming in terror here but we don't seem to have one..
uhmm, it would have been really funny.. I'll just pasue a moment so you can picture it..

Yes the D7t will be in, it won't be in it's current super form though

Now quit nitpicking and find something legitimate to complain about... l
Title: Re: Klingon Civil War
Post by: KAT Chuut-Ritt on December 08, 2005, 12:30:22 am
Fu#cking cheeser  ;)

Let just circumvent hexxy on this and have wingmen t-bomb the hell out of any pilot so infamous as to fly a photon cheeeseboat on a strictly Klingon server.

Notice:  Any iloy who flies a D7T does so at his own risk  ;D
Title: Re: Klingon Civil War
Post by: FPF-Tobin Dax on December 08, 2005, 01:06:21 am
Muhaha!

So it isn't SFB, it is canon.  ;D (STMP, WOK, TUC)

Well if Hexx is going to water it down, there's probably no point.
Title: Re: Klingon Civil War
Post by: KAT Chuut-Ritt on December 08, 2005, 01:51:55 am
Yup, agreed, Hexx get back to the basics, nophotons please; just dizzies phasers, incredible turn modes and lots of guts.
Title: Re: Klingon Civil War
Post by: FPF-SCM_TraceyG_XC on December 08, 2005, 08:44:37 am
Has the shiplist been done yet?
Title: Re: Klingon Civil War
Post by: Hexx on December 08, 2005, 09:10:52 am
define "done"
Title: Re: Klingon Civil War
Post by: FPF-SCM_TraceyG_XC on December 08, 2005, 09:24:13 am
"done" as in like a dog's dinner....

"done" as in Berman and Braga with Trek...

"done" as in your ship vs. <insert any other player name here>

"done" as in a deal with Kroma, Likkerpig and their new cabin boy (you)

"done" as in Saddam's verdict of guilty

Ok, so maybe the third one could be "oWn3d"

"done" as in.... can we have a list of ships that will be available in the shipyards?  :)
Title: Re: Klingon Civil War
Post by: Hexx on December 08, 2005, 09:28:21 am
"done" as in like a dog's dinner....

"done" as in Berman and Braga with Trek...

"done" as in your ship vs. <insert any other player name here>

"done" as in a deal with Kroma, Likkerpig and their new cabin boy (you)

"done" as in Saddam's verdict of guilty

Ok, so maybe the third one could be "oWn3d"

"done" as in.... can we have a list of ships that will be available in the shipyards?  :)

Ahh OK, I get "done"
but I believe "0wn3d' would be something like me pointing out such a list
exists in the first post in this thread

Of course that would be rude, and I'd almost never do that...   :P
Title: Re: Klingon Civil War
Post by: FPF-SCM_TraceyG_XC on December 08, 2005, 09:32:25 am
Does that mean the C7 will be generally available in the shipyards as well?
Title: Re: Klingon Civil War
Post by: Hexx on December 08, 2005, 10:19:42 am
Does that mean the C7 will be generally available in the shipyards as well?

I think the answer to that is fairly obvious from the list...
Title: Re: Klingon Civil War
Post by: Hexx on December 08, 2005, 10:24:12 am
Fu#cking cheeser  ;)

Let just circumvent hexxy on this and have wingmen t-bomb the hell out of any pilot so infamous as to fly a photon cheeeseboat on a strictly Klingon server.

Notice:  Any iloy who flies a D7T does so at his own risk  ;D

This is actually fine with me
The D7T will be available, either in a reduced form
(right now it's using far to many weapon hardpoints )
or It'll be classed as a BCH and kinda expensive.

Why no outcry over the E3Y ?

friggin D7h8t0rz
Title: Re: Klingon Civil War
Post by: Strat on December 08, 2005, 10:34:14 am
lol 

Isn't the E3y the Bird of Prey?  I LOVE THAT SHIP!!!

Authentic Star Trek ship there man :P 

Needs a little power though... Lets go ask Firesoul for a new list...  :flame:
Title: Re: Klingon Civil War
Post by: Nemesis on December 08, 2005, 12:31:07 pm
This is actually fine with me
The D7T will be available, either in a reduced form
(right now it's using far to many weapon hardpoints )
or It'll be classed as a BCH and kinda expensive.

Why no outcry over the E3Y ?

friggin D7h8t0rz

I have no problem with either the K-D7T or the K-E3Y being in the ship list.  Though the E3Y does need to have its photons split between two hardpoints due to power limitations.   

I would suggest that unlike most servers the Commando ships are actually very appropriate as being a civil war it would be more desireable to capture ships than leave the Empire weakened through ship loss no matter who wins.
Title: Re: Klingon Civil War
Post by: KBF-Kurok on December 08, 2005, 02:56:34 pm
AND klingons love to kill traitors in hand to hand
Title: Re: Klingon Civil War
Post by: Hexx on December 08, 2005, 02:57:44 pm
Well when your ships are that pitiful..
Title: Re: Klingon Civil War
Post by: Nemesis on December 08, 2005, 03:27:27 pm
Well when your ships are that pitiful..

Last ship I saw you in was a heavily damaged F-CF that was running for its life ... just before it impacted the asteroid. So just what do you consider to be a good ship?  An Andromedan BB?  I am quite happy with F5s and D6/7s.
Title: Re: Klingon Civil War
Post by: Hexx on December 08, 2005, 03:30:47 pm
Anything with a couple of ESG's and a sippy cup holder.
Title: Re: Klingon Civil War
Post by: Nemesis on December 08, 2005, 03:34:04 pm
Anything with a couple of ESG's and a sippy cup holder.

Lyrans are fun to fly.  DWs, CWs and NCALs are fun to ruin peoples day with.  The older ships can be fun too.
Title: Re: Klingon Civil War
Post by: KBFLordKrueg on December 08, 2005, 04:46:13 pm
Fu#cking cheeser  ;)

Let just circumvent hexxy on this and have wingmen t-bomb the hell out of any pilot so infamous as to fly a photon cheeeseboat on a strictly Klingon server.

Notice:  Any iloy who flies a D7T does so at his own risk  ;D

This is actually fine with me
The D7T will be available, either in a reduced form
(right now it's using far to many weapon hardpoints )
or It'll be classed as a BCH and kinda expensive.

Why no outcry over the E3Y ?

friggin D7h8t0rz

Reduced numbers, maybe, a BCH...? No way...
Title: Re: Klingon Civil War
Post by: Hexx on December 08, 2005, 04:51:26 pm
Fu#cking cheeser  ;)

Let just circumvent hexxy on this and have wingmen t-bomb the hell out of any pilot so infamous as to fly a photon cheeeseboat on a strictly Klingon server.

Notice:  Any iloy who flies a D7T does so at his own risk  ;D

This is actually fine with me
The D7T will be available, either in a reduced form
(right now it's using far to many weapon hardpoints )
or It'll be classed as a BCH and kinda expensive.

Why no outcry over the E3Y ?

friggin D7h8t0rz

Reduced numbers, maybe, a BCH...? No way...

You sick photon loving bastard...
Title: Re: Klingon Civil War
Post by: Dfly on December 08, 2005, 08:21:04 pm
speaking of possibly fudging some bpv numbers of ships so they dont cause issues with drafting the C7, why not just put the C7 classified as a Dread and give it the 300 bpv range.  This should fix the dread issue and the drafting of the C7 issue instead of looking at all the ships in the shiplist and testing them to see which ones draft the C7.
Title: Re: Klingon Civil War
Post by: KBFLordKrueg on December 08, 2005, 09:23:39 pm
speaking of possibly fudging some bpv numbers of ships so they dont cause issues with drafting the C7, why not just put the C7 classified as a Dread and give it the 300 bpv range.  This should fix the dread issue and the drafting of the C7 issue instead of looking at all the ships in the shiplist and testing them to see which ones draft the C7.

Wow...Don't know if this will work..but, it sure sounds easy... :P
Give that man a cigar!
Title: Re: Klingon Civil War
Post by: KAT Chuut-Ritt on December 08, 2005, 10:37:04 pm
Also Hexx don't forget to put a F-DNH in each shiplists (only being drawn by C7s of course) so that the C7s will have some nice and fun ai to fight, they would get bored if they had no challenge, besides I'm sure Die Hard would appreciate fighting that particular ship  ;D

This concludes how to be a Bastard Admin Lesson #2  ;)
Title: Re: Klingon Civil War
Post by: Dizzy on December 08, 2005, 11:21:28 pm
speaking of possibly fudging some bpv numbers of ships so they dont cause issues with drafting the C7, why not just put the C7 classified as a Dread and give it the 300 bpv range.  This should fix the dread issue and the drafting of the C7 issue instead of looking at all the ships in the shiplist and testing them to see which ones draft the C7.

its not so easy. Serverkit is particular about what classes are available for build. There needs to be ships available to be built in every class... I dont know what hexx thinks he's doing, but he will find out, muhahahaha... hopefully not at our expense.
Title: Re: Klingon Civil War
Post by: Hexx on December 09, 2005, 10:45:54 am
Hexx thinks he's being a genius (he has it on good authority)

Don't worry, it's not surprising that you have no idea what natural
brilliance looks like. (but it looks like me)

I'll simply plug some stuff into the serverkit and it will all
work out.

Trust Me...
Title: Re: Klingon Civil War
Post by: Strat on December 09, 2005, 10:55:26 am
After a long days work of 'plugging'  Hexx opens his last file:

Now jsut to find it...

Oh yeah, its in that email from Dizzy called 'I love You.vbs' 

Nooo, its good for the server.
Title: Re: Klingon Civil War
Post by: KBFKrotz on December 09, 2005, 01:09:41 pm
speaking of possibly fudging some bpv numbers of ships so they dont cause issues with drafting the C7, why not just put the C7 classified as a Dread and give it the 300 bpv range.  This should fix the dread issue and the drafting of the C7 issue instead of looking at all the ships in the shiplist and testing them to see which ones draft the C7.

its not so easy. Serverkit is particular about what classes are available for build. There needs to be ships available to be built in every class... I dont know what hexx thinks he's doing, but he will find out, muhahahaha... hopefully not at our expense.

It may be impractical, but why not take the finalized list of playable ships, and spread/price them out across the whole selection of ship classes, so that say, a C7 would be classed a BB, a D7W a DN, a D7L a BC, on down the line all the way to frigates...that might allow some finer tweaking of ship availability and pricing, especially for the C7, but also for the D5/7 command variants, otherwise I doubt you'd see any D5/7Ks, just D7Ws and D5Ls...well, maybe the odd person flying a 3-PF flotilla or a FWK/L for kicks and small bpv drafts.
Title: Re: Klingon Civil War
Post by: Dizzy on December 09, 2005, 07:31:09 pm
Class doesnt work quite like that in the system, krotz. Ask for access to the dyna server design thread. You seem to have interesting suggestions more than a few times I've noticed. Might help you come up with more if you better understood the underlying mechanics of how it works. Too lengthy to explain, its all convoluted and interconnected. readx3
Title: Re: Klingon Civil War
Post by: FPF-SCM_TraceyG_XC on December 09, 2005, 08:34:52 pm
Actually, thats a good idea, so long as the BPVs are right.  :)
Title: Re: Klingon Civil War
Post by: Dizzy on December 09, 2005, 09:26:05 pm
Cant screw with reclassing across the board too much and not expect to go thru tons of testing 1st. Besides, some missions draft soley on class.
Title: Re: Klingon Civil War
Post by: Riskyllama on December 09, 2005, 11:23:14 pm
Cant screw with reclassing across the board too much and not expect to go thru tons of testing 1st. Besides, some missions draft soley on class.

yay!! testing time!! when, where?
Title: Re: Klingon Civil War
Post by: Laflin on December 11, 2005, 12:02:54 pm
Fu#cking cheeser  ;)

Let just circumvent hexxy on this and have wingmen t-bomb the hell out of any pilot so infamous as to fly a photon cheeeseboat on a strictly Klingon server.

Notice:  Any iloy who flies a D7T does so at his own risk  ;D

I like that phaserboat - BTW Hexx I like the C7T even more <hint>
Title: Re: Klingon Civil War
Post by: Hexx on December 11, 2005, 08:32:06 pm
Fu#cking cheeser  ;)

Let just circumvent hexxy on this and have wingmen t-bomb the hell out of any pilot so infamous as to fly a photon cheeeseboat on a strictly Klingon server.

Notice:  Any iloy who flies a D7T does so at his own risk  ;D

I like that phaserboat - BTW Hexx I like the C7T even more <hint>

Send Cash
<hint>
Title: Re: Klingon Civil War
Post by: Strat on December 11, 2005, 09:12:05 pm
I'll give you 10 dollars for a B11K.
Title: Re: Klingon Civil War
Post by: KBF-Crim on December 11, 2005, 09:33:29 pm
I'll give you 10 dollars for a B11K.

Tsk...hexx...I'll give you $50 for a D5DR...

 ;D
Title: Re: Klingon Civil War
Post by: KAT Chuut-Ritt on December 11, 2005, 10:43:01 pm
I'll give you 10 dollars for a B11K.

Tsk...hexx...I'll give you $50 for a D5DR...

 ;D

Givee it to him, just make drones 1000 prestige each  ;)
Title: Re: Klingon Civil War
Post by: Strat on December 11, 2005, 10:44:35 pm
LOLl!!!!!
Title: Re: Klingon Civil War
Post by: _SSCF_Hooch on December 14, 2005, 08:23:30 pm
OMG, you guys are still beating this horse?  ::)

Hi guys and gals, how ya been?

Hooch
Title: Re: Klingon Civil War
Post by: 762_XC on December 14, 2005, 08:29:51 pm
OMG, you guys are still beating this horse?  ::)

Hi guys and gals, how ya been?

Hooch

OMFG !!!
Title: Re: Klingon Civil War
Post by: SkyFlyer on December 15, 2005, 03:42:14 pm
OMG, you guys are still beating this horse? ::)

Hi guys and gals, how ya been?

Hooch

OMFG!!! ITS J00.
Title: Re: Klingon Civil War
Post by: KBFLordKrueg on December 15, 2005, 04:40:45 pm
OMG, you guys are still beating this horse?  ::)

Hi guys and gals, how ya been?

Hooch

 :whip:
I don't understand...it still won't get going.... :P

Good to see you back, sir!  ;D
Title: Re: Klingon Civil War
Post by: Nemesis on December 15, 2005, 05:53:27 pm
OMG, you guys are still beating this horse?  ::)

Hi guys and gals, how ya been?

Hooch

If Hexx is willing to give the horse mouth to mouth the least we can do is beat it to death again.  It is the merciful (to the horse) thing to do.
Title: Re: Klingon Civil War
Post by: KBF-Crim on December 15, 2005, 05:59:30 pm


If Hexx is willing to give the horse mouth to mouth the least we can do is beat it to death again.

Wrong end ::)
Title: Re: Klingon Civil War
Post by: Dfly on December 15, 2005, 06:16:28 pm
Apparently not the wrong end in his opinion.  :o
Title: Re: Klingon Civil War
Post by: Braxton_RIP on December 15, 2005, 07:12:23 pm
OMG, you guys are still beating this horse?  ::)

Hi guys and gals, how ya been?

Hooch

If it isn't the Sargeant himself.  Welcome back!   :D
Title: Re: Klingon Civil War
Post by: Nemesis on December 15, 2005, 07:19:44 pm


If Hexx is willing to give the horse mouth to mouth the least we can do is beat it to death again.

Wrong end ::)

Of Hexx or the horse?  I don't look that closely at Hexx so it can be difficult to tell the difference.

;)
Title: Re: Klingon Civil War
Post by: KBF-Crim on December 15, 2005, 08:46:48 pm
I am in awe.....aw... ;D
Title: Re: Klingon Civil War
Post by: Dizzy on December 16, 2005, 09:09:38 am
OMG, you guys are still beating this horse?  ::)

Hi guys and gals, how ya been?

Hooch

No, we are just beating Hexx. He's doing a good job at being an admin. No obvious signs yet that he's going to crack from all the pressure, threats, bombs, or visits from Uncle Guido. He's dealing with it well.  ;D

How are u Hooch? Been a while. I still remember that last battle we had where you gave me fits in your NCD+... You left right when you got really good at PvP. You coming back to play a few?

diz
Title: Re: Klingon Civil War
Post by: _SSCF_Hooch on December 16, 2005, 11:52:13 am
Quote
You coming back to play a few?

Yea, I like pain...
Title: Re: Klingon Civil War
Post by: 762_XC on December 16, 2005, 12:44:20 pm
 :)
Title: Re: Klingon Civil War
Post by: Sanfeng on December 23, 2005, 12:12:24 pm
Just wondering about the shiplist.

I read this list.

Quote
SHIPS
C7
D7-W/T/L/C/K/B
D6- B/G/M/K
D5- L/C/K/B/M
D5W
RKL/RKLY
F6
FW- L/C/K
F5W
F5- L/C/K/B/Y
E4/E3 (pretty much anything but D and V variants)
G1

E4's + E3's will be allowed to fleet with another E4/E3 (2 ships)
G1's will be usable as 3 ship fleets

So really only ships missing that anyone flies are FDW/FD7K + the droneboats....

I saw in there listed the D5M, and the D6M.... I dont have a D5M in my shiplist but saw the D6M is a mauler vessel. Im hoping this was just overlooked? and sorry if I missed an updated listing. I do realize nothing is finalized yet, so if anything Im just pointing this out.

My opinion is Maulers should be left out...  :-X
Title: Re: Klingon Civil War
Post by: FPF-Tobin Dax on December 23, 2005, 02:20:41 pm
Leaving out the droners? Leave the maulers out too.
Title: Re: Klingon Civil War
Post by: 762_XC on December 27, 2005, 11:15:14 pm
The maulers will leave themselves out. Klingon maulers suck.
Title: Re: Klingon Civil War
Post by: Stormbringer on December 29, 2005, 12:44:28 am
ssmeiers

Quote
going to be in the philippines 1-19  miss one here


Good luck overseas. to post a reply use either the reply button or the quote button. you accidentally used the report button.
Title: Re: Klingon Civil War
Post by: Braxton_RIP on January 03, 2006, 12:50:35 am
The maulers will leave themselves out. Klingon maulers suck.

I have a distinct feeling that there are some people in the 9th just sadistic enough to try and fly the Klink maulers...
Title: Re: Klingon Civil War
Post by: CaptJosh on January 03, 2006, 07:46:17 am
Well, Maulers do have their uses. If you can keep one alive, supposedly it's good for base busting, as it breaks shields rather handily.
Title: Re: Klingon Civil War
Post by: Alphageek on January 03, 2006, 10:41:42 pm
Real warriors use enveloping plasma to break shields.  
Title: Re: Klingon Civil War
Post by: KOTH-KieranXC, Ret. on January 07, 2006, 09:04:42 pm
Gawd, no droners... Hexx, I'll give you 25 bucks for an MDC+... hell, I'd pay 10 to at least have a Kzin DD. ;)

Ah, well, I'll make do with these Klingon rattletraps if I must... :D

I wonder how quickly I would bite the dust in a mauler? Hmm, that bears thinking on.