There is a typo in your post. 2033-2303 should read 2303-2303
There is a typo in your post. 2033-2303 should read 2303-2303
Really? I got that range from the network readme file distributed with the game. It is under the section titled Linksys BEFSR41 v.1 since that was what I had at the time. Here's the excerpt:
5. On the next available line under Server Port Range enter 2033 ~ 2303, under Protocol select TCP, and under IP Address enter the IP address of the computer on which you will be playing SFC3.
So, I guess my question is: Are you able to play opening only port 2303 instead of the range? I just assumed the readme was correct, especially since it worked for me. Please let me know so I can update my post on other forums as well.
Thanks
Connection | Ports for Client Configuration | Ports for Host Configuration |
Initial TCP Connection | 47624 Outbound | 47624 Inbound |
Subsequent TCP Inbound | 2300-2400 | 2300-2400 |
Subsequent TCP Outbound | 2300-2400 | 2300-2400 |
Subsequent UDP Inbound | 2300-2400 | 2300-2400 |
Subsequent UDP Outbound | 2300-2400 | 2300-2400 |
Connection | Ports for Client Configuration | Ports for Host Configuration |
Initial UDP Connection | 6073 Outbound | 6073 Inbound |
Subsequent UDP Inbound | 2302-2400 | 2302-2400 |
Subsequent UDP Outbound | 2302-2400 | 2302-2400 |
[...]
So,
for SFC2: 47624 TCP, 2300-2400 TCP & UDP
for SFC3: 6073, 2302-2303 UDP
Should be all that is required. I know for sure those are the only ports required for SFC2, but I have not tested using UDP only for SFC3, last time I played it behind a router I just forwarded TCP & UDP for all the ports concerned.
I wonder if the SFC3 network readme is in error about ports 2302-2303 being TCP and not UDP? The directplay 8 requirements tell me it is, which might explain why so many have issues.
Ok right click the exe icon and disable visual themes and then go to compatabilty and make it compatible for win95. then go into the programs menu and run the configurator for the game. then go inot c:/programs/activision/sfc3/assetts/scripts and delete the all scripts cache file. then try it.
Vista has many issues with the SFC games..
You will have to configure Vista to work with your software.
To start off with, Vista has many issues in compatibility with older OS systems... so using the Vista Beta RC SP 1 would help a lot, however you download at your own risk, no one here is responsible for what you put on your system.
the SP 1 Beta for vista can be located at [url]http://www.microsoft.com/downloads/details.aspx?familyid=BE34577A-E925-48FB-9D6D-50FE9461F808&displaylang=en[/url]
It takes about 1 hour to install
You will also need to go to Windows Update and get any additional (optional and Security) updates available.
Then you need to disable the Windows Firewall Service.. to do this you need to click on the start button, click on run, type in Services.msc, scroll down to Windows Firewall , right click on it, select properties, click stop button, and change the dropdown menu from automatic to disable.
Next you need to disable user accounts. go to control panel, go into user accounts, click on user accounts, click on turn on/off user account control, uncheck box, click OK. This disables Vista making a SHADOW copy of your account.
Next configure your Anti-Virus / router firewalls (you should only be using 1) according to the Networking Readme file located in the SFC 3 game directory
Now, you need to configure GSA to work with Vista.. to do this, set GSA compatibility mode to Win 2000 and disable Desktop Composition, Disable Visual themes. GSA should work normally now.
Next you need to configure the game, Set game for XPSP 2 compatibility, disable Visual Themes, and disable desktop composition.
Now when you launch the game and go into Multi-player, you may get a firewall message.. just exit the game and re-launch.. you should now see the directory servers.. however servers may not seem to work correctly for players on Vista.. such as slow hex movement, purchase components not updating for 1 to 2 min, hex update after battle not updating for 1 to 2 min.. these things work just fine for people using XP, however Vista is using a different Direct X version than Vista. XP is using Direct X 9.0c, Vista SP 1 uses Direct X 10.1, there is a compatibility problem between the Direct Play controls in the Direct X version that cause this problem with Vista users and SFC games.
Microsoft is working on compatibility between the 2 OS systems in Direct X.. hopefully the upcoming XP Direct X version 9.0LE will be compatible with Vista Direct X 10.1...
However the main problem is that no one has the source code for SFC 3 or SFC OP, both games suffer the same problem.. a rebuild of the game engine under the Direct X 10.1 SDK should fix the networking issues, however, no one has a source code and as such, no update can be made on our end.. so we are waiting on Microsoft.
Hope that this helps.
Hey all,
First time user here! I'm having connection issues as well but I'm not very computer savy. I'm using Vista 64bit OS with SFC3 base intall with just the new patch 534b. Game runs flawlessly single player but I can not get it to access the dynaverse. I don't have any routers or firewall software (besides the built in Windows one - which I turned off). Could someone walk me through this because I'm no expert with computers and most of what I read so far has me at a loss.
Hey all,
First time user here! I'm having connection issues as well but I'm not very computer savy. I'm using Vista 64bit OS with SFC3 base intall with just the new patch 534b. Game runs flawlessly single player but I can not get it to access the dynaverse. I don't have any routers or firewall software (besides the built in Windows one - which I turned off). Could someone walk me through this because I'm no expert with computers and most of what I read so far has me at a loss.