Dynaverse.net
Taldrenites => Dynaverse II Experiences => Topic started by: FPF-DieHard on January 20, 2006, 09:57:36 pm
-
Yeah baby!!!! ;D
-
(http://www.dynaverse.net/downloads/Images/KCW-43.bmp)
Try 43.
-
Very cool.
I wish I could join in with you all, I'm sure I'm missing a ton of fun. Well... that and thinking I'd be strung up with a bat'leth for wanting to fly a K7T.
:brickwall:
(Hehe, kidding... I think I understand sabre dancing very well now actually.)
-
23:30 PST and the numbers were still above 25 - pretty cool guys!
dave
-
([url]http://www.dynaverse.net/downloads/Images/KCW-43.bmp[/url])
Try 43.
And 14 of them were from House D'emon :woot:
-
Only 10 Soreyes 4 on that pic are H'utdich, Gorn and Lyran colors look pretty similar you know ;)
-
Only 10 Soreyes 4 on that pic are H'utdich, Gorn and Lyran colors look pretty similar you know ;)
Damn my Eyes Your right ;D
-
Numbers are much fewer now as it seems that there are issues that could not maintain the initial intereset :-\
-
Opening nights are always far more busy, attendance always falls off on every server, regardless of any issues. (Quit stirring the pot! ;))
-
If this would have been a one week server... I think it'd have been packed day and night. peeps would be waiting for someone to disconnect sitting at the login screen hitting refresh so they could get on the server.I just dont think these type servers are good for extended play. There was no tech progression. That adds change and replayability imo. ;)
-
If this would have been a one week server... I think it'd have been packed day and night. peeps would be waiting for someone to disconnect sitting at the login screen hitting refresh so they could get on the server.I just dont think these type servers are good for extended play. There was no tech progression. That adds change and replayability imo. ;)
It has been a lot of fun though ;D
I agree, game does need tech progression to stay interesting. And fewer dumb rules.
-
Agreed- I set it up to run too long with nothing new for players to work towards or look forward to,
apologies to all (easpecially Dizzy who mentioned it more tha most) who told me this would happen.
I disagree about the "dumb rules" thing (of course)
Although I (again) take the blame for the incoherent way in which they were presented, and the confusion that
came from my constant revisions, I still think they are a better set (although still needing alot of work)
than anything else presented for any server recently.
-
either way, we're still packing 15 players during this "slack period" most nights. My only question is about the four or five ships that show up as enemies that never appear. Are these going to become available before the server ends? Were these ships that would have become available due to the secret VPs?
-
either way, we're still packing 15 players during this "slack period" most nights. My only question is about the four or five ships that show up as enemies that never appear. Are these going to become available before the server ends? Were these ships that would have become available due to the secret VPs?
You mean like the DWLs and the FD7Ks?
-
I disagree about the "dumb rules" thing (of course)
Nothing ventured nothing gained. Right? Every server needs something dumb. It's part of the package.
-
either way, we're still packing 15 players during this "slack period" most nights. My only question is about the four or five ships that show up as enemies that never appear. Are these going to become available before the server ends? Were these ships that would have become available due to the secret VPs?
You mean like the DWLs and the FD7Ks?
Don't know about what Risky means but for my house its still the D7L and D5Ws which still have not appeared.
-
I was wondering about the specific missions for each house? Have these gone by the wayside, or are they forthcoming? It would seem to me that conflicting mission motivations would enhace the playability of the server and give it more realism.
-
either way, we're still packing 15 players during this "slack period" most nights. My only question is about the four or five ships that show up as enemies that never appear. Are these going to become available before the server ends? Were these ships that would have become available due to the secret VPs?
You mean like the DWLs and the FD7Ks?
Don't know about what Risky means but for my house its still the D7L and D5Ws which still have not appeared.
What Risky meant was that we have been drawing DWL ai and that fast cruiser last edition ship, and the C7 often, and even a couple Dreads.
-
I think I see some CUGS members flying nice to see community hanging tough
DIFJosh
-
Yup, a welcome addition for sure. Good bunch of guys. :thumbsup:
-
I think I see some CUGS members flying nice to see community hanging tough
DIFJosh
Hey Josh, glad you dropped in to say hi. Whats up bud?