Dynaverse.net
Taldrenites => General Starfleet Command Forum => Topic started by: Skaren on January 25, 2006, 12:14:54 pm
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I am wondering is there any way for a machine to host a battle and have both players on a LAN with hosting machine and players who are coming in over the net fight each other? Currently I find the hosting machine can see all ships but the machines on the LAN cannot see the net players and vice a versa. Eventually after a few minutes the game blows up.
I have tried numerous combinations of port forwarding and DMZ use. I am thinking if I had a router that can put multiple machines in a DMZ it might work but am not sure. Currently my router only supports one machine in the DMZ. Before I buy one I wondered if anyone had successfully cracked that nut?
Thanks
Scott
PS this form is the balls !! Glad I found it
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I believe one of the RFA's players figured out a system to do this through gamespy. I don't know specifics though.
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I should note we do not use gamespy, I just have the other players hit my IP as I host a game.
I might start using it if that is the only way though ?
Any contact info from that guy?
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The easy solution is to use a hub/switch instead of a router and get multiple public IP addresses from your ISP, though this will cost something like $5 extra per IP address per month usually.
THe DMZ behind a router can only apply to one machine, regardless of router, that is just the way it is. Similarly the directplay ports can only be forwarded to one machine.
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That would get exspensive as I have like 5 gaming machines and we sometimes like the one guy who can't make it to the LAN party participate.
How about a less easy solution that is less exspensive?
I could have sworn I saw routers for sale that had the ability to put multiple machines in the DMZ, but again I am unsure that would even work.
Thanks though, for the feed back, maybe it is just not meant to be?
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That would get exspensive as I have like 5 gaming machines and we sometimes like the one guy who can't make it to the LAN party participate.
If this is the case then perhaps VPN is the solution? Never tried it myself, but it might work...