Dynaverse.net
Taldrenites => Dynaverse II Experiences => Topic started by: Chris Jones on May 28, 2006, 08:22:32 pm
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Bonk - Question!
Saw this in an EW thread..
Quote from: IKV Nemesis on Yesterday at 09:14:49 PM
Quote from: Herr Burt on Yesterday at 05:25:40 PM
Yeah, it's part of the Betrayal option in most of the patrol missions. It's the same feature that let's you shoot your teamates. If you accidentally shoot your AI allies, they take it badly.
-Herr Burt
Does that happen in single player too? (Plotting against nephews).
You bet, with the "HB" scripts:
Met_HB6Patrol.scr
Met_HB10Patrol.scr
Met_HB17Patrol.scr
Met_HB11ConvoyRaid.scr
Met_HB14Enigma.scr (irrelevant in this one I guess, since you don't get allies)
dave
Can we do this for the UAW server as well - or is it already there..?
Still tweaking the next dyna list.
- Chris
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Chris, it's now built into those five mission scripts - if you'd like others built with that behaviour just let me know, it's a very simple tweak.
Once you're up and running on the C++ scripting just holler and I'll show you how to make the changes yourself (basically tweak about 6 lines of code and recompile)
dave
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Sure, I can toss those in on the UAW server. I was going to do a round of mission updates for The Forge and Universe at War once Economic War is over. I want to put that random terrian mission of NW's in as well to get it tested out. It looks like fun. :)
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Actually there's a few more missions I'd like you to add to the Forge if possible.
NW was kind enough to listen to some of my more demented ideas...
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Post 'em in the D2 admins forum and I'll review them there with ya.