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Taldrenites => Starfleet Command Models => Topic started by: Khalee1 on July 03, 2006, 10:24:41 pm
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All that is required is they be devided by two correct?.
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its power of twos isnt it?
1024 , 512 , 256 , 128 , 64 , 32
although im a nub :P
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yea, powers of 2, though some cards will accept divisable by 2 as well.
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If it's for in-game use, Omega is correct. I found that out the hard way with a recent project. If a texture is 512x16, it'll still work. If it's 512x1310, it'll show ok on modviewer and pretty much every 3D program, but in game, it'll be severely screwed up.