Dynaverse.net
Taldrenites => Dynaverse II Experiences => Topic started by: Age on August 12, 2006, 08:35:10 pm
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I would post this in the General forum of SFC but I know this is the second busiest forum next to the OT forums.
What is in your opinion the hardest race to learn how to manage and how to fly.
My opinion is the Lyrans and the Federation.The Lyrans have to be aware of drones and when the Federation has to watch it power more when facing plasma races.Both have to take thier speed into count when facing these weapons.
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I totally agree on Lyrans and Feds. I love to fly Lyrans but it was my second last race to learn, and I am glad I learned a lot of the other ones first. My hardest would be Feds. That is a race I die with the highest percentage of all races. I Dispise them >:( .
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Hardest in what context? You talking PvP and close BPVs?
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me, as per PvP vs same, or equal bpv.
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For PVP - Any plasma followed by any ship that *needs* to hit someone with drones.
Feds are easy enough (point & shoot), Hydrans are fun (although I'd never have the patience for the fusion ships)
I'm certainly not the best Lyran pilot (just before someone else makes what they feel is a "clever" remark :P ) but once I figured out ya can't overrun a Hydran they're easy enough.
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For PvP I'd have to say the hardest for me personally is Hydran, I'm not a figther jock and like lots of phasers even if phaser 3s.
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Non-Fighter ships Hydrans have been impossible for me to PVP with.
Need Marcus to show me how still...
Feds are actually pretty difficult to do it correctly for me aswell.
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Its all relative to the stardate.
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I would say any race against a fairly well handled plasma chucker. The plasma ballet requires extreme patience and if you are not prepared for that kind of long drawn out fight the plasma thrower will clean your clock.
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Players who can master Gorn and win consistently have my sincere admiraton.
Plasma itself is not a weapon; it is a means to an end.
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Hardest in what context? You talking PvP and close BPVs?
I say PvP and a bpv that is +25 to 30 and a stardate in mid to late era.
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It depends a lot on your style. For me it is the ISC and Gorn.
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I guess I could of worded it differently like what do you find is the most difficult to fly.
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True an expert plasma chucker is definatly a very tough battle no matter what. The difference between a good plasma chucker and a great one though is huge as there certainally are weaknesses to exploit against a good player. You just have to be willing to take a bloody nose those that aren't will find them impossible to beat all the time but if you are willing to take that punch in the face you can get in there and knife fight them for the end game fast enough. Just be wary of those 4 suicide shuttles lol... Oh such hard lessons learned =)
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Its all relative to the stardate.
Agreed. Era determines a lot. Killing another ship with drones in Early is a lot harder than flying a plasma or direct fire race, but overall I'd have to go with Lyrans.
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Plasma itself is not a weapon; it is a means to an end.
Very well put. :thumbsup:
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Plasma itself is not a weapon; it is a means to an end.
Very well put. :thumbsup:
Plasma will be MY means to YOUR end traitor!!!!!!! ;D
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Plasma itself is not a weapon; it is a means to an end.
Very well put. :thumbsup:
Plasma will be MY means to YOUR end traitor!!!!!!! ;D
Uhmmm ....
So all the Gorn ARE alike to you.. very sad really.
Don't know if I'd take that if I was a Gorn.
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Plasma itself is not a weapon; it is a means to an end.
Very well put. :thumbsup:
????
What kinda dumb-ass Hydran/Gorn mumbo-jumbo are you two spouting here?
Plasma does damage when impacting on my ship (as it seems to far too often)
It's listed under "weapons"
ergo, plasma itself IS a weapon.
<Hexx wanders away grumbling while pondering the sound of one paw clapping>
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Plasma itself is not a weapon; it is a means to an end.
Very well put. :thumbsup:
Plasma will be MY means to YOUR end traitor!!!!!!! ;D
Erm, I thought S'cippy was the traitorous bastard. :huh:
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Plasma itself is not a weapon; it is a means to an end.
Very well put. :thumbsup:
Plasma will be MY means to YOUR end traitor!!!!!!! ;D
Erm, I thought S'cippy was the traitorous bastard. :huh:
They all look alike! Well, you can tell by the tutus . . .
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Plasma itself is not a weapon; it is a means to an end.
Very well put. :thumbsup:
Plasma will be MY means to YOUR end traitor!!!!!!! ;D
Erm, I thought S'cippy was the traitorous bastard. :huh:
They all look alike! Well, you can tell by the tutus . . .
Well, if THAT was true (which it isn't), you've been flying a lot of Gorn this server. How's your tutu fit you tentacled, blue-skinned megalomaniac?!! All you keep talking about is Kroma and his love of BF. Me thinks you two flew just a few too many missions together.
I AM the ONE and ONLY AGAVE
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Its all relative to the stardate.
Agreed. Era determines a lot. Killing another ship with drones in Early is a lot harder than flying a plasma or direct fire race, but overall I'd have to go with Lyrans.
Go on please explain futher about different ships and Eras.Don't stop there.
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Lyrans aren't great shakes to learn for Fed captains who are used to watching their power, but like Dizzy said, it's stardate that determines. The difference comes between photons and ESG's. No surprise there. But mastering the use of the ESG is possibly the hardest weapon in the game, IMO anyway.
Personally, I think the direct fire captains have the toughest job, because the droners and plasma chuckers can fire and forget. It's fun and sometimes easy. The best of them, like Chuut, Scippy, Agave or whatever ***** or ******** will fry you in a second if you're careless. But for the most part, it's a plasma ballet. Take a few hits and say GG as you make your way across the border.
But when a Fed, Hydran or Lyran gets in your face, call your dentist.
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I have the most trouble with Mirak cuz I am used to flying ships that either have a heavy direct-fire/plasma weapons layout, or the ship is nimble like a Klingon.
With Mirak CAs and up, I have the weapon layout of a Klingon that is more slanted to drone armaments, but the ship maneuvors like a bloated Frog/Gorn tub.
I find flying Lyran and Hydrans is like using a lawn-mower. The objective is to run-over and/or knife-fight your target with your PFs or stingers piling on.
I find flying Klingon to be quite slick where you can use your turn modes and speed to control the fight in an assertive manner and keep the fight out side of the alliance ship's knife-fight range.
I find flying Romulan akin to a great mugging setup. When you strike, strike hard and it's over. You also get to annoy your opponent by hiding under-cloak unless you are fighting a Lyran.
ISC is more of a med-to-long range duellist, just like a Klingon, except you have some sizeable plasma torps to close the deal instead on using Drones and SPs. I think Dogmatix put it best during SG3: "There's not much you cannot do with a (sic) I-CA/CC-class (sic) ship"
Flying Fed is fun cuz of the versatility you have available in the shipyard. If you can close with the enemy and nail them with overloaded photons then it's a good, good day to be blue. F-BCF is a great ship cuz it has plasma Fs that can really hurt at close range.
Gorn, I have not flown yet cuz I tend to like using the PPD to cut short the plasma ballet dance. Also, the PPD gets rid droners cuz if you are in slow PD mode the drones cannot hurt you while your PPD is methodically ripping down their shields at ranges up to 15. Only WarSears ever broke my I-CA/CC ship in slow PD mode with expert drone wave onslaughts.