Dynaverse.net

Taldrenites => Dynaverse II Experiences => Topic started by: bca11 on April 08, 2007, 11:08:09 pm

Title: Optimal Turn Speed
Post by: bca11 on April 08, 2007, 11:08:09 pm
I have noticed that my ships seem to turn better somewhere between speed 10 to 20. I have some idea about how SFB determined turn speed. A ship has an assigned turn rate and that determined how quickly it could turn at a certain speed.

How well did that carry over to SFC? Is there some sort of a trick to know when you can turn inside the enemy's arc?

Title: Re: Optimal Turn Speed
Post by: Dizzy on April 09, 2007, 04:47:07 am
you turn best at 10 and it falls off after that.
Title: Re: Optimal Turn Speed
Post by: Julin Eurthyr on April 09, 2007, 08:18:00 am
SFB turn rates are dictated by 2 things, the turn mode of the ship, and the speed of travel.

SFC accurately reflects both of these, at the appropriate scale.  I'm not 100% certain that you'd cover a 400,000k diameter half-circle if you need 4 hexes to pull it off in SFB, but the ratios are the same (ie, if a turn mode A turns in 1/2 the diameter of a turn mode B, then it only takes 1/2 the SFC space to pull the turn off).

Also, the turn arc is dictated by speed.  Higher speeds have larger arcs.  I'm just not sure at exactly what point the larger arc kicks in (for example, if your arc increases between 12 and 13, the arc could shift anywhere from 12.1 to 13.0)

Best of luck with your experimentations... ;)