Dynaverse.net

Taldrenites => Dynaverse II Experiences => Topic started by: Dizzy on February 24, 2009, 04:15:26 am

Title: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on February 24, 2009, 04:15:26 am
Slave Girls of Orion VIII: The Mighty Hood Goes Down


In 2271 The Klingon declaration of war arrived in the Federation council chambers almost simultaneously with the first battle reports. Among these reports was one that brought particular anguish. The heavy cruiser Hood, patrolling along the Klingon border, had not reported since the attack began and was feared destroyed. Coinciding with the dissappearance of the Organians at the hands of the Orion Slave Girls, the long planned attack on the Federation was well under way. It wouldn't be long before the war escalated and brought in all the surrounding empires in a struggle for dominance and survival.

Features:

Supreme Allied Commander:
Federation
Mirak
Gorn
Hydran


   Vs.

Supreme Coalition Commander:
Klingon
Romulan
I.S.C.
Lyran


2 Week D2 Server.
2271 start, 1 day a game year ends in 2285/6, 4 minute turns, 365 turns a year.
Start Date: TBA

Account Creation Guidelines:

-Chat channels don't work properly if you setup your character name to begin with a number or include spaces in your name or any non-letter or number symbol other than a dash - or underscore _
- Hexx/SAC will mess up his chat because of the / he added to his character name. Instead he should use: Hexx-SAC the Underscore or Dash symbol in place of the forward slash.
- Only non letter or numeric symbols are the dash - or the underscore _ 
- DO NOT put spaces in your name or start your name with anything other than a letter.


Downloads:

- Installer Thread (http://www.dynaverse.net/forum/) No installer yet...

Links:

- Complete Fighter List (http://home.satx.rr.com/arachne/ftrlist.htm)
- SGO8 Forums (http://sfc2.net/forums/)

Map Notes:

(http://home.satx.rr.com/arachne/)

- Map to be announced.
- Most Empire hexes are 10-20.
- Max DV values can be raised by x.
- Those hexes adjacent to planets and HomeWorlds are 30+.
- Neutral zone hexes are 5 and max at 5.
- Planets will be shown on the webmap, bases will not be (if we use a webmap).

Capital Ships: Battlecruisers and Dreadnoughts:

- BC's and DN's are regulated by Fleeting Rules and VC Rules.
- Dreadnoughts are limited to 3 per side at one time and no more than 1 of the three may be a heavy carrier dread.
- The B10K counts as one regular and one heavy carrier Dread.

Multi-Ship Fleet Rules for players wanting to fly two or more ships in a fleet:

- A command variant no larger than CCH (CB) class may lead a second regular line ship (vanilla) of the same race as long as the second ship's move cost is less than that of the command ship.
- Fed CS and CS+ ships may not be used in any multiship fleet combination.
- A max of two Multiship player fleets are allowed per side.
- No multi-ship fleets may wing with each other.
- Multiship Fleets are counted as capital ships for purposes of fleeting rules.

Fleeting Rules:

- No Capital Ships, (BC's, DN's, Multi-Ship Fleet included and CCX/CAX's), are allowed to fly together.
- No X ships are allowed to fly together.
- Fast Cruisers are treated as Capital ships.
- CVD's (Interdiction Carriers, those usually with 16 or so fighters) are treated as capital ships, but CVP Carriers (those with 12 ftrs) are not.
- One CARRIER class type per fleet and a max of 32 ftrs or 8 PF's are allowed.
- BCV/BCS's are treated as Carrier class and BC class types.
- Three PPD's max per fleet, unless a single DN or BB with PPD.
- In a Three player fleet, one of the three must be in a line or command cruiser class ship.
- A line ship is defined as any ship that is not a command or special class type ship, vanilla in other words. See errata page Link (http://www.dynaverse.net/forum/index.php/topic,163385489.msg1122945276.html#msg1122945276)
- If illegal ship combos are in a fleet by accident, their opponent may choose which offending ship must immediately disengage, and the disengagement penalty is voided for the disengaging ship, but they must stay in spectator mode till the battle concludes.

Maximum X Ships on at the same time:

- Each side gets 3 X points in 2281 and 82. This is increased to 5 in 2283, 6 in 2284 and 7 in 2285+.  X points are in addition to capital ship points.
- If you fly an X ship, you must rename your ship adding an 'X' at the end of your shipname.

I-CCX = 6
CCX/CAX's/I-CLX = 3
CLX = 2
FFX and DDX =  Free
[/list]

Keep What You Capture.

- If you captured an enemy ship, you get to fly it... if of course your RM doesnt confiscate it and fly it himself.
- Captured ships have to follow standard fleet and cnc restrictions and are considered special ships, not line ships for purposes of fleeting.

Da Penalty Box

- If you lose one of the following ship types, you personally may not fly any of these again for 12 hours. This applies to all of a person’s multiple accounts. They are: Any CCX/CAX type X ship, BB, DN, CVA.
- If you lose the command ship of a Multi-Ship Fleet, you may not fly another Multi-Ship Fleet for 12 hours.

PF CnC

- Full Tenders with 3+ PF’s may carry no more than 1 Leader, and 1 Special PF, the others must be vanilla.
- Players using Casual Tenders with only 2 PF’s may recover but not re-launch them and the PF's must be vanilla.
- Hydran Heavy Stinger fighters (H-St-S(heavy), H-St-T(Heavy), H-ST-Tm(Heavy) are substituted for PFs.
- Hydran ships designated with an 'h' are allowed 2, but the OM and IDh are allowed 4.

Fighter CnC

Federation
- F-14 ftrs, if deployed, are limited to use only on the F-BCV, F-DVL, and F-CVA (2 squads max).
- F-14 and F-15 ftrs, if deployed, are limited to use only on the F-CVS and F-BB.
- These fighters are model represented and distinguishable from regular Fed ftrs, courtesy of Thu11s.

Hydrans
- H-St-X are only allowed on X ships.

*Note* SFB Fighters with PlaD were converted to PhoF, "plasma mini-bolts", and a Ph3 360`.

PvP Kills: (PvP Points)

- You earn PvP (Player vs. Player) Points when you kill enemy players in challenged accepted matches. Report kills here: SGO8 Kills Thread (http://) 
- At the start of a mission, either side may challenge the other to a PvP match (before any enemy weapons fire takes place) for VC points. If not accepted, then the match is considered a fun match and won't count for points. The exception to this are players caught deepstriking, they may not turn down a challenge.
- Total PvP points will be calculated at the end of each week to determine VC's. See below.
- PvP kills are worth the following points:

I-CCX  6  (1 move cost)
All other CCX/CAX  4  (1 move cost)
I-CLX 3  (.67 move cost)
CLX  2  (.67 move cost)
FFX/DDX  1  (.5 move cost)

BB:  16  (2 move cost)
CVA:  8  (1.5 move cost)
DN:  6  (1.25 and 1.5 move cost)
BCV/T - Carrier, Casual (2 PF's) or Full Tender (3+ PF's):  4  (1 and 1.25 move cost)
BC/H:  3  (1 and 1.25 move cost) (Includes all Lyran BC's with 2 PF's)
All other Ships are worth 1.

Line Ship Rules:
- A line ship(s) is exempted from the disengagement/destruction penalty hex ban unless opposed by another line ship(s).

Map VC's and PvP Points  

- An original enemy planet (Not Embassy Planets) must be controlled and have a LoS to a friendly HW. You get one Victory Point for matching an enemy planet with one of a disimilar race.

- If attrition (PvP points) equals or exceeds one and a half times as many more than your enemy you count it as a Planet for purposes of the Map VC's listed above applied toward the specific race that suffered the highest attrition points and if it equals or exceeds twice as many, you count it as another Planet to apply toward the specific race that suffered the second highest attrition points.

- There will be 2x Map VC periods, one at the end of each week on Sunday night.

- Total points are tallied and the difference is used below to determine the winner.
  5 VC Points = Total Victory - The losers are wiped from the face of the Galaxy so completely that there is no trace left of their civilization and eventually even their very existence will be forgotten entirely and no one will remember them. The winners go on to dominate the universe.
  4 VC Points = Decisive Victory - Driven to the brink of extinction, the surviving losers scatter throughout the galaxy vowing to one day seek revenge while their conquerers plunder and desecrate their lands and homeworlds that were left behind.
  3 VC Points = Major Victory - The victors conquer considerable enemy territory and subjugate and enslave countless millions while the losers are left devestated both economically and militarily wondering how long their shaky future will last.
  2 VC Points = Minor Voctory - The victors, unable to deliver a knock-out blow and capitalize on their many advantages despite solid gains in territory and ships, leave the losers able to pick up the pieces and possibly threaten them again in the not so distant future.
  1 VC Point  = Tactical Victory - After an exhausting war, the victors take comfort in knowing they have bragging rights for edging their enemy in economic and military might leaving the quadrant ripe for another general war ready to break out at any moment.

Bases

- Base Stations are indestructible and act only as resupply and shipyard docks. These hexes will draw only patrols.
- Battle Stations and Starbases may be placed in any friendly hex with a LoS to a friendly planet but may not be placed adjacent to another base on in a Planet Hex.

Deepstrikes

- If you draft or are drafted into a PvP in a hex that has no Allied or Neutral hexes adjacent to it at the time of the draft, then you may not disengage and must fight to the death.

Disengagement/Destruction Rule

- If you are forced to Disengage in a PvP match, then you are banned from the hex you either took the mission in or were drafted in for 12 turns. If your ship was destroyed then you are banned from that hex for 8 turns.
- If you draft or are drafted while moving out of an area you have been banned in, the mission is to be played out normally, after which move out of that hex!
- One turn is 4 minutes.

Wild Geese and server resets

- No WG for SG8. Players are encouraged to switch sides on their own if they want to balance the server.

Forfeiting Missions:

Do to unfinished game code we suffer from the following issues and I would like everyone to follow the following protocol otherwise, these issues may causes SERIOUS errors in the database and lead to CPU overload and eventual server burps:

- You are NEVER allowed to forfeit a mission under ANY circumstances on the map during a mission draft or a mandatory mission choice.

- If you are drafted you MUST accept the mission. You are NOT ALLOWED to logoff or FORFEIT EVER.

- If your navigator is incompetant and has wandered into an enemy hex and you recieve a mandatory mission, you may logoff and relog on as long as you do not do this repeatedly. You are NOT ALLOWED to FORFEIT a mandatory mission on the map.

- DO NOT park your ship anywhere near the front lines and go AFK. You will cause forfeits this way. Logoff the server till you come back as you may take up a player slot.

- Do not EVER ALT-F4 out of a bugged mission. In case of a buggy mission, the attacker must fly off the map and then ESC FORFEIT in battle to get it to close. Occasionally the defender may also need to exit the map and ESC Forfeit in battle. The attacker is defined by the side that is in a hex controlled by the enemy at the time of the draft. The defender is defined as the side that is in their own home space at the time of the draft.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on February 24, 2009, 04:16:50 am
General Rules

- If you are in a PvP and you disengage or are destroyed and there are others still fighting, you may not leave the game until the match is finished.

- If a mission causes all players to drop, then all those players must attempt to log back on and retry the mission at least once allowing the player with a slower connection to draft. If this player is known to cause drops or lags, this player must not be on the front lines drafting, being drafted and causing connection issues. It isnt fair to anyone else. They need to do missions elsewhere. See this link: Make sure your Firewall is OFF! (http://) In the event some connections just will not hold between players, a player may request a TCP/IP connection to play out the battle. Such requests should be honored when connections do not hold and a battle for a hex is underway.

- If the server goes down and players are still in a mission, VC period ends, or the server concludes, it still counts. Once the server comes back up, the losing team at the request of the winning team is obliged to be drafted and disengage to properly reflect the DV change on the map if possible.

- During some missions, a player's name may not be indicated on their ship. If you suspect you are playing against a human, type a greeting in the chat.  All other human players are required to immediately respond with a text chat greeting and identify the ship they are in. Some missions drop hosts and clients. In suspected situations, a player has the right to ask if their opponent(s) is still present and that player(s) is required to immediately respond with a text chat greeting.

-Players breaking rules may be subject to any penalty deemed appropriate by the admin(s).

- All other rules regarding being kind, curteous and reasonable, same as past servers.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on February 24, 2009, 04:22:53 am
Line Ship List:

Federation:


Mirak


Gorn



Hydran


Klingon


Lyran


ISC


Romulan

Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on February 24, 2009, 04:26:29 am
I'd like to cut down on the rules where you guys would rather not have them... I've already cut a lot from SG7. I guess this thing will start once the current Forge has run its course. I plan to have a test server up soon.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FVA_C_ Blade_ XC on February 24, 2009, 07:28:41 am
 :o
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: KBFLordKrueg on February 24, 2009, 08:13:57 am
I guess this thing will start once the current Forge has run its course. 

 :thumbsup:
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Kroma BaSyl on February 24, 2009, 12:56:50 pm
Who is this "mighty Hood" that goes down and is he for hire as a cabin boy?
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on February 24, 2009, 01:50:28 pm
Who is this "mighty Hood" that goes down and is he for hire as a cabin boy?

I figured it was the only way I'd get u interested in the server, Kroma, lol. He happens to be... (fill in blank)
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FCM_SFHQ_XC on February 24, 2009, 09:37:33 pm
I think most of the rules look good, I'll make additional comments if I see anything worthy of comments though when  I get a chance to read them in more detail tomorrow afternoon
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-Paladin on February 25, 2009, 12:14:19 am
Glad to see this coming together   :thumbsup:


Although I show up irregardless of ruleset so long as I have the free time, I think laxing on them might help bring people in and loosen them up a bit.  Most of my opinions are from the hardcore side of things anyway and I realize that.  If it's good for the community it's all good.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: F9th0mega on February 27, 2009, 08:44:36 pm
<3 I Can't wait!
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Father Ted on March 01, 2009, 06:56:41 pm
I think most of the rules look good, I'll make additional comments if I see anything worthy of comments though when  I get a chance to read them in more detail tomorrow afternoon

Are there any limits on BCH's? I do my best flying in those.

BTW: for Kroma, according to SFB lore, the Klinks launched their attack on the Federales and the USS Hood was the only true combat worthy ship in the sector where they attacked. After putting up one hellacious fight, the saucer section seperated and most of the crew survived to be rescued.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Wraith 413 on March 01, 2009, 09:02:54 pm
Glad to see this coming together   :thumbsup:

 Me too !!
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on March 01, 2009, 09:49:53 pm
I think most of the rules look good, I'll make additional comments if I see anything worthy of comments though when  I get a chance to read them in more detail tomorrow afternoon

Are there any limits on BCH's? I do my best flying in those.


- No Capital Ships, (BC's, DN's, Multi-Ship Fleet included and CCX/CAX's), are allowed to fly together.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on March 03, 2009, 02:13:22 am
changed the PPD rule from 1 PPD ship per fleet to 3 PPD's max unless a single DN.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-Tobin Dax on March 19, 2009, 02:45:49 pm
Let's crank this baby up! If you're just waiting for the forge to end, Federation space has already been taken by the coalition and the result is hardly in doubt.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on March 19, 2009, 11:36:31 pm
Ok I'll get to work on it this coming Tuesday eve. I think that is when my father in law will take off back to WA.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-Tobin Dax on March 20, 2009, 07:15:24 am
 :thumbsup:
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: GDA-S'Cipio on March 20, 2009, 12:24:39 pm
Ok I'll get to work on it this coming Tuesday eve. I think that is when my father in law will take off back to WA.

Then I shall place my orders with NewEgg tonight.

(I've been using the kickoff of SG as the deadline for building my new computer.   ;) )

-S'Cipio
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-DieHard on March 20, 2009, 01:09:01 pm
Ok I'll get to work on it this coming Tuesday eve. I think that is when my father in law will take off back to WA.

Then I shall place my orders with NewEgg tonight.

(I've been using the kickoff of SG as the deadline for building my new computer.   ;) )

-S'Cipio

DO NOT GET VISTA!!!!!!!!!!
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Farfarer on March 20, 2009, 06:13:14 pm
Everyone knows the shortest distance between two points is...

Under Construction!

( or as they say in the North, "There are two seasons: Winter and Construction." )

Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on March 20, 2009, 11:27:13 pm
Gotta get Dual Boot. game wont work with Vista. Get a partition with XP.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Corbomite on March 21, 2009, 06:12:02 pm
I guess I'm going to have to fix my computer again. I need to find time to reload the system and all of the programs.  :-\ Any word on start date?
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on March 21, 2009, 08:46:33 pm
2 weeks to a test server.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: GDA-S'Cipio on March 22, 2009, 01:00:27 am
DO NOT GET VISTA!!!!!!!!!!


Not to worry my friend!  I'm sticking with XP.

In fact, I may make Vista the OS I skip altogether, and keep XP until the Vista replacement appears.

(http://1.bp.blogspot.com/_6s6CdLQRCP0/SM8fy_5AX6I/AAAAAAAAAPo/WOIBdYuZJw8/s400/Mac-PC-New-08.gif)

-S'Cipio
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: KBFLordKrueg on March 22, 2009, 01:24:51 am
Try XP64...more resourses, handles more RAM, faster processers and a higher Vid card.  Got a 3 Ghz dual core, 4 GB RAM and a 512 vid card w/mine.  ;D
And works great with OP.  ;)
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: marstone on March 22, 2009, 04:44:48 am
Try XP64...more resourses, handles more RAM, faster processers and a higher Vid card.  Got a 3 Ghz dual core, 4 GB RAM and a 512 vid card w/mine.  ;D
And works great with OP.  ;)

I haven't been able to locate a copy of XP64, any suggestions?
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: KBFLordKrueg on March 22, 2009, 09:13:43 am
http://www.tigerdirect.com/applications/SearchTools/item-details.asp?EdpNo=2571832&CatId=672

 ;D
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: IAF Lyrkiller on March 22, 2009, 07:28:11 pm
What is the status on this server? And when will it kick off?

Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-Tobin Dax on March 22, 2009, 11:08:45 pm
5 posts up, Dizzy says test server up in 2 weeks...
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: marstone on March 23, 2009, 01:40:25 am
[url]http://www.tigerdirect.com/applications/SearchTools/item-details.asp?EdpNo=2571832&CatId=672[/url]

 ;D


Thanks, I have had a 64 bit machine for over 5 years now.  But only had a 32bit OS on it.  I had XP64 when it first came out and I downloaded the demo version.  But driver support had me go to XP pro instead.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: knightstorm on April 11, 2009, 11:43:45 pm
You should include the Taldren adv ships on your shiplist.  I mean what's the point of OP if you don't include these ships.  I mean, these ships are so cool you don't even have to worry about power management.  The only reason for not having them is if you're afraid.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Roychipoqua_Mace on April 11, 2009, 11:55:38 pm
You should include the Taldren adv ships on your shiplist.  I mean what's the point of OP if you don't include these ships.  I mean, these ships are so cool you don't even have to worry about power management.  The only reason for not having them is if you're afraid.
Knight's right. They went through the bother to code G2 phasers, so we might as use them.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: marstone on April 12, 2009, 11:12:20 am
You should include the Taldren adv ships on your shiplist.  I mean what's the point of OP if you don't include these ships.  I mean, these ships are so cool you don't even have to worry about power management.  The only reason for not having them is if you're afraid.
Knight's right. They went through the bother to code G2 phasers, so we might as use them.

The also went through the bother to code fighters that fly away from battle.  Everything coded in isn't always worth using.  At least in the form they have them.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: KBF-Crim on April 12, 2009, 11:19:26 am
You should include the Taldren adv ships on your shiplist.  I mean what's the point of OP if you don't include these ships.  I mean, these ships are so cool you don't even have to worry about power management.  The only reason for not having them is if you're afraid.
Knight's right. They went through the bother to code G2 phasers, so we might as use them.

The also went through the bother to code fighters that fly away from battle.  Everything coded in isn't always worth using.  At least in the form they have them.

The wandering fighters in battle is a bug....not really a fair comparison... ;)
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: marstone on April 12, 2009, 11:25:07 am
You should include the Taldren adv ships on your shiplist.  I mean what's the point of OP if you don't include these ships.  I mean, these ships are so cool you don't even have to worry about power management.  The only reason for not having them is if you're afraid.
Knight's right. They went through the bother to code G2 phasers, so we might as use them.

The also went through the bother to code fighters that fly away from battle.  Everything coded in isn't always worth using.  At least in the form they have them.

The wandering fighters in battle is a bug....not really a fair comparison... ;)

not truely a battle bug, a logic error I assume.  But point being, just because something is put in, doesn't mean it is good, or balanced for the game to be used.

My son is working on modding WarHammer40000:Dawn of War:Soulstorm and they have moved around some of the tech to make it more balanced.  It's a long process of balance one area, then find it messed up another area, fix that part. Rinse, repeat.

So even if G2's are good, maybe the point cost is off, or just the ship might not balance well for a fighting equal point battles.  Something to look into, make some of our ships that use them, etc.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Corbomite on April 16, 2009, 12:04:07 pm
You should include the Taldren adv ships on your shiplist.  I mean what's the point of OP if you don't include these ships.  I mean, these ships are so cool you don't even have to worry about power management.  The only reason for not having them is if you're afraid.
Knight's right. They went through the bother to code G2 phasers, so we might as use them.



G2 Phasers are an abomination and should never be used except on player created monsters and big baddie AI only ships. Anything that is ECM proof  and a guaranteed hit out to range 15 shouldn't be allowed in the hands of a live player.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Roychipoqua_Mace on April 16, 2009, 12:17:35 pm
You should include the Taldren adv ships on your shiplist.  I mean what's the point of OP if you don't include these ships.  I mean, these ships are so cool you don't even have to worry about power management.  The only reason for not having them is if you're afraid.
Knight's right. They went through the bother to code G2 phasers, so we might as use them.



G2 Phasers are an abomination and should never be used except on player created monsters and big baddie AI only ships. Anything that is ECM proof  and a guaranteed hit out to range 15 shouldn't be allowed in the hands of a live player.

Our X2-love was a joke, because we really don't like the Taldren X ships. Okay, so it wasn't as good as Frey's April Fools joke... but we still got you.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Corbomite on April 16, 2009, 07:31:06 pm
You should include the Taldren adv ships on your shiplist.  I mean what's the point of OP if you don't include these ships.  I mean, these ships are so cool you don't even have to worry about power management.  The only reason for not having them is if you're afraid.
Knight's right. They went through the bother to code G2 phasers, so we might as use them.



G2 Phasers are an abomination and should never be used except on player created monsters and big baddie AI only ships. Anything that is ECM proof  and a guaranteed hit out to range 15 shouldn't be allowed in the hands of a live player.

Our X2-love was a joke, because we really don't like the Taldren X ships. Okay, so it wasn't as good as Frey's April Fools joke... but we still got you.


 :smackhead:

Thank God! I thought someone had gotten to you!  ;)
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: knightstorm on April 16, 2009, 10:49:48 pm
Our X2-love was a joke, because we really don't like the Taldren X ships. Okay, so it wasn't as good as Frey's April Fools joke... but we still got you.


 :smackhead:

Thank God! I thought someone had gotten to you!  ;)

Roy's lying.  After you abandoned us to the 450 adv crowd, they corrupted us.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Roychipoqua_Mace on April 17, 2009, 09:58:48 am
Our X2-love was a joke, because we really don't like the Taldren X ships. Okay, so it wasn't as good as Frey's April Fools joke... but we still got you.


 :smackhead:

Thank God! I thought someone had gotten to you!  ;)

Roy's lying.  After you abandoned us to the 450 adv crowd, they corrupted us.

The good thing is that we can get all the fast drones we want nowadays. And if we are really feeling mean, make a room and surprise people with an early 80-BPV match. They hate that stuff.  :)
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-Paladin on April 17, 2009, 11:18:27 am
Past experience for me has been it's because they don't have the skill to fly anything but adv or maybe late era in ubercheese ships.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: GDA-S'Cipio on May 04, 2009, 12:17:33 am


Any updates?  My computer is upgraded, and it's fantastic.   ;D

I'm ready to fling plasma at the bad guys.

-S'Cipio
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FCM_SFHQ_XC on May 08, 2009, 10:08:03 pm
Im finally back on my connection so if you need any help in getting this campaign going, I'll be here ;D
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Hexx on May 09, 2009, 06:24:16 pm
I won't really help get the campaign going, or do anything that resembles work.
But I suppose trashing any of your ships doesn't really count as anything other than having a few neurons fire, so I'll probably be around if this happens.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: GDA-S'Cipio on May 10, 2009, 09:34:40 pm
I won't really help get the campaign going, or do anything that resembles work.
But I suppose trashing any of your ships doesn't really count as anything other than having a few neurons fire, so I'll probably be around if this happens.

See what I mean?  Bad guy.


(Good to see you, Hexx!)

-S'Cipio
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: GDA-S'Cipio on May 23, 2009, 10:34:32 pm

Dizzy:

Any updates?  How are things going with you, bro?

-S'Cipio
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on May 29, 2009, 12:45:20 am
NBoty ghood. tyill ourkinbgh vmty a ofjfj. I ytghibnk vmty covmp hga ovme oruty ofj vmiruur. I cabnty tytype fjoru hgity. Ogh ell. I'll lety tyoru all kbno oobn tyfj i ghoibngh obn.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: SkyFlyer on May 30, 2009, 05:40:56 am
Whats the ETA. I have the SFCOP itch.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Bonk on May 30, 2009, 06:51:25 am
NBoty ghood. tyill ourkinbgh vmty a ofjfj. I ytghibnk vmty covmp hga ovme oruty ofj vmiruur. I cabnty tytype fjoru hgity. Ogh ell. I'll lety tyoru all kbno oobn tyfj i ghoibngh obn.

Why is it that nobody questions a post like this from Dizzy? ;) WTF does it mean? :huh:  Is his keyboard broken? It reminds me of a DS9 episode I saw recently where they catch a virus that makes them all talk gibberish.

Dizzy, you're a hoot man. That's twice now I've gotten a chuckle out of this, I had to post this time. I hope it's just some joke I've missed and that you haven't caught that virus they had on DS9!

 :D
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-Paladin on May 30, 2009, 11:45:14 am
Well I'll take a quick crack at it:

Not good.  Will xxxx  my x off.  I think my comp has xxxx xxxx xx virus.  I can't type for xxxx.  Oh well.  I'll let you all know soon xxxx xxx.

Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: knightstorm on May 30, 2009, 01:34:38 pm
Well I'll take a quick crack at it:

Not good.  Will xxxx  my x off.  I think my comp has xxxx xxxx xx virus.  I can't type for xxxx.  Oh well.  I'll let you all know soon xxxx xxx.

I think the DS9 virus explanation was cooler.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Czar Mohab on May 30, 2009, 04:35:00 pm
It brought up a flashback of my EQ days, where if your toon was drunk enough, all that would be "said" was gibberish when others read it - so I just thought that he was beyond the third sheet, so to speak. But, the DS9 virus is a better explaination.

Czar "Maybe his compy cought the DS9 flu?" Mohab
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on May 30, 2009, 11:38:02 pm
Well I'll take a quick crack at it:

Not good.  Will xxxx  my x off.  I think my comp has xxxx xxxx xx virus.  I can't type for xxxx.  Oh well.  I'll let you all know soon xxxx xxx.

!!! TYoru'rue ghetytyibngh a drueadbnorughty tyo tyaruty ytghe ruvmeru! RU bnad, vmabn! TYeagh, ghotytya fji tyghi ghity. BNrughghibngh vme like cruazty.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on May 30, 2009, 11:41:00 pm
NBoty ghood. tyill ourkinbgh vmty a ofjfj. I ytghibnk vmty covmp hga ovme oruty ofj vmiruur. I cabnty tytype fjoru hgity. Ogh ell. I'll lety tyoru all kbno oobn tyfj i ghoibngh obn.

Why is it that nobody questions a post like this from Dizzy? ;) WTF does it mean? :huh:  Is his keyboard broken? It reminds me of a DS9 episode I saw recently where they catch a virus that makes them all talk gibberish.

Dizzy, you're a hoot man. That's twice now I've gotten a chuckle out of this, I had to post this time. I hope it's just some joke I've missed and that you haven't caught that virus they had on DS9!

 :D

lvmao. aty leaty tyoru tyghibnk ity' fjrubnbnyt. Evmeru tyruty doibngh a ghooghle earucgh itygh tyghi ghity/ FJruckinbgh ivmpoibnle.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FCM_SFHQ_XC on May 31, 2009, 12:29:37 am
humm.. *watches the universal translator device begin to smoke*
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-Paladin on May 31, 2009, 01:30:17 am

lvmao. aty leaty tyoru tyghibnk ity' fjrubnbnyt. Evmeru tyruty doibngh a ghooghle earucgh itygh tyghi ghity/ FJruckinbgh ivmpoibnle.



Uhh... ok, so that the translator doesn't spontaneously combust...


lmao, at least you think it's funny.  Ever try doing a google search with this sh*t/ f*cking impossible.


Or maybe he's just hitting a bunch of keys and watching us post over it.   :popcorn:
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-Paladin on May 31, 2009, 01:32:57 am
Well I'll take a quick crack at it:

Not good.  Will xxxx  my x off.  I think my comp has xxxx xxxx xx virus.  I can't type for xxxx.  Oh well.  I'll let you all know soon xxxx xxx.

!!! TYoru'rue ghetytyibngh a drueadbnorughty tyo tyaruty ytghe ruvmeru! RU bnad, vmabn! TYeagh, ghotytya fji tyghi ghity. BNrughghibngh vme like cruazty.

Uh.  Well I can't say I'm not curious how close I'm getting to it.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: marstone on May 31, 2009, 02:09:44 am
lvmao. aty leaty tyoru tyghibnk ity' fjrubnbnyt. Evmeru tyruty doibngh a ghooghle earucgh itygh tyghi ghity/ FJruckinbgh ivmpoibnle.

dang your system is messed up.


"lmao, at least you think it's funny.  Ever try doing a google search with this sh*t?  F*cking impossible."

If I read it correctly.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: marstone on May 31, 2009, 02:29:56 am
can read most of your posts but it gets garbled in a few spots.

NBoty ghood. tyill ourkinbgh vmty a ofjfj. I ytghibnk vmty covmp hga ovme oruty ofj vmiruur. I cabnty tytype fjoru hgity. Ogh ell. I'll lety tyoru all kbno oobn tyfj i ghoibngh obn.

Not good. still working my ass off.  I think my comp has some sort of virus.  I cant type for sh*t.  Oh well.  I'll let you all know soon t is going on

for the first one, the last one was my post before this one, and the middle one.  Grrrr, get some of it.  working out the substitutions pattern that is being used.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: marstone on May 31, 2009, 02:51:32 am
middle one is.

!!! TYoru'rue ghetytyibngh a drueadbnorughty tyo tyaruty ytghe ruvmeru! RU bnad, vmabn! TYeagh, ghotytya fji tyghi ghity. BNrughghibngh vme like cruazty.

You're getting a dreadnought to start the server! U bad ,man! Yeah, gotta fix this sh*t.  Bugging  me like crazy

Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-Paladin on May 31, 2009, 11:15:15 am
Whoohoo!
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on June 05, 2009, 10:44:54 pm
ok, got it fixed. it was my keyboard. swapped it out with something from the 90's. currently, tho... i cant use the shift key while typing. it opens my favorites menu and jumps me to another site. wtf is going on...

anyway... ill have to look at getting back into the server running business... getting the itch to blow sh*t up.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: SkyFlyer on June 06, 2009, 04:36:06 am
you better dizzy. I want a campaign already!
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Julin Eurthyr on June 06, 2009, 08:46:58 am
Try cleaning one or both of your keyboards...

Yeah, it takes a while, disassembly, popping every key off, alcoholing each key to remove sticky junk, popping them back in, then wiping down the "plastic circuitry" with an alcohol-based wipe, then reassembling the whole mess...

However, for the hour's or so work on this (shorter if I get my oldest to help pop and replace the keys), I've restored many a spill devastated or just plain dirty keyboard to full functionality for a couple of months, letting me stash some cash to buy a new keyboard...
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on July 02, 2009, 10:31:55 pm
i think what we are really waiting for here is word on whether op will run on vista and windows 7. cuz right now, half our population base cant play the d2... and i have no interest running a server when only the coalition are gonna be able to login, cuz i know they cant afford a new os... hehehe.  :P
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: SkyFlyer on July 03, 2009, 08:07:49 pm
The new version of virtualbox supports D3D and opengl virtualization.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: benbean on July 11, 2009, 04:53:59 pm
Have you tried it SkyFlyer?
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Age on July 29, 2009, 07:56:50 pm
i think what we are really waiting for here is word on whether op will run on vista and windows 7. cuz right now, half our population base cant play the d2... and i have no interest running a server when only the coalition are gonna be able to login, cuz i know they cant afford a new os... hehehe.  :P
I am still on XP but due to D2 rules I can't play as you have to turn your firewall off which I refuse to do.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: SkyFlyer on August 02, 2009, 10:30:57 pm
Have you tried it SkyFlyer?

Negative. I run XP on my tablet.

If no one else wants to try it I can try it soon.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: KBF MalaK on August 30, 2009, 04:45:20 pm
i think what we are really waiting for here is word on whether op will run on vista and windows 7. cuz right now, half our population base cant play the d2... and i have no interest running a server when only the coalition are gonna be able to login, cuz i know they cant afford a new os... hehehe.  :P

It's not that we can't afford a new OS, we simply have NO desire to be test subjects of Microsoft. WE use what works, YOU can use the newer OS's if you choose as they'll provide you many excuses when the coalition hands you you're AZZ.
 :knuppel2:
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-DieHard on August 31, 2009, 11:19:20 am
Windows 7 is a no-go for Dyna.    :'(
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Commander Maxillius on August 31, 2009, 02:58:35 pm
Windows 7 is a no-go for Dyna.    :'(

That looks like a prime excuse to put some serious effort into getting OP and the Dyna to work under WINE.  EVERYONE can afford Linux, and we're all a few posts away from instructions on how to set it up once someone figures it out.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-DieHard on August 31, 2009, 03:09:28 pm
Windows 7 is a no-go for Dyna.    :'(

That looks like a prime excuse to put some serious effort into getting OP and the Dyna to work under WINE.  EVERYONE can afford Linux, and we're all a few posts away from instructions on how to set it up once someone figures it out.

Bonk might be leading the charge on a "new" SFC and hopefully something might happen.  OP is dead, long live OP. 
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on September 15, 2009, 08:19:44 pm
I was kidding, Malak.

Well sh*t. We are f*cked. I cant see asking everyone to run their comps on older OS's. So till SFCOP gets a facelift in the OS and Connection stability department, this is dead. What a shame too... This game f*cking rocks.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: KBF-Crim on September 15, 2009, 10:49:22 pm
I will play until there is no server to play on.... :hoppin:

The forge is still up...

I remember when everyone was willing to buy a brand new machine just to play SFC...

Well?

How about you buy a cheap used one with XP and get back online. :huh:

Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on September 16, 2009, 12:18:11 am
why dont u put up a post, crim and see how many peeps post in with XP and promise to play an SG server. I'd be interested in knowing how many peeps are even able to logon. Subtract from that total those who run routers and wireless modems.  :P
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: marstone on September 16, 2009, 01:14:30 am
why dont u put up a post, crim and see how many peeps post in with XP and promise to play an SG server. I'd be interested in knowing how many peeps are even able to logon. Subtract from that total those who run routers and wireless modems.  :P

Well, I have two XP machines.  Also a router, but I can get past it.  (port forwarding, and sometimes just jack in ahead of the router)
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FCM_SFHQ_XC on September 16, 2009, 10:20:50 am
why dont u put up a post, crim and see how many peeps post in with XP and promise to play an SG server. I'd be interested in knowing how many peeps are even able to logon. Subtract from that total those who run routers and wireless modems.  :P
I'll of course always have XP  though I can only pay in the summer due to evill university firewalls
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-DieHard on September 16, 2009, 10:24:53 am
I'm with Dizzy on this -  I think the technical headaches have just been too much of a pain for people to bother anymore.

I've got an XP/Windows 7 dual-boot so I could do this but no way in hell am I going into a scenario where I have to fly 60 hours a week to keep my side from getting wiped off the map.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Commander Maxillius on September 24, 2009, 12:05:33 am
I have a router and both my windows boxes are behind a hub as well, AND the XP box has the firewall always on.

HOWEVER

All that crap gets unplugged and/or turned off when I go on the D2.  I even run my game rig right off the cable modem.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: KBF-Butcher on September 25, 2009, 02:39:46 pm
I still use XP.

As far as the ports.
Just make sure you will forward and permit  the following:

permit tcp any any range 2300 2400
permit udp any any range 2300 2400
permit tcp any any eq 47624 log
permit udp any any eq 47624 log

If you do not know how to do it some crapy routers have a DMZ mode which forwards all ports.
If not then  RTFM.

I beleive that there are still people willing to play.
The problem is that there is none willing to host.

 :(



Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: KBF MalaK on October 04, 2009, 10:34:11 am
I was kidding, Malak.

Well sh*t. We are f*cked. I cant see asking everyone to run their comps on older OS's. So till SFCOP gets a facelift in the OS and Connection stability department, this is dead. What a shame too... This game f*cking rocks.

So was I.

If battles can be fought on gamespy, with a bit of creative book-keeping and planning a campaign can be run I'd think. It wouldn't be pretty but it could be done (if some feel the dyna troubles are too much to deal with)
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: 762_XC on October 10, 2009, 09:45:17 pm
Dizzy.

I have a roid with your name onnit.

Nuff said.

Love, t00l
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on October 10, 2009, 11:13:35 pm
K, tool... very soon I'll get this rolling. Put your money where your mouth is and let's see if you can rock me. I doubt it...
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: 762_XC on October 10, 2009, 11:25:03 pm
It wouldn't be the first time. Hugs and kisses to you, beeyatch.

And leave Kimmy out of it!
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Farfarer on October 11, 2009, 07:34:05 pm
What if we all play on the same side against one uber enemy?  Alas it could be the ISC, quite enhanced, or a whole new shiplist of beasties.  We would fly for our empires, but would be allied and cooperate in self interest.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-DieHard on October 12, 2009, 01:01:37 pm

Love, t00l

Has hell frozen over?
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Corbomite on October 12, 2009, 06:37:51 pm
What if we all play on the same side against one uber enemy?  Alas it could be the ISC, quite enhanced, or a whole new shiplist of beasties.  We would fly for our empires, but would be allied and cooperate in self interest.


OK, I'll play the ISC. You guys can only attack me Kung Fu style though.  ;D ;)
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: 762_XC on October 12, 2009, 10:02:36 pm
DH, you better still have that upgraded REG.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-DieHard on October 13, 2009, 09:10:24 am
DH, you better still have that upgraded REG.

Who know -  I had a HD crashed about 18 months ago and lost  a LOT of mods.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Ronin on October 13, 2009, 07:16:59 pm
I still have a couple XP machines and would enjoy some SFC. It's been a long while. I have a router, but I know how to get by it without any trouble. Was considering trying to find a game last night on Gamespy, actually. Then I remembered my last visit there with a stranger and decided to watch a movie, instead.

However, even a very informal league here with games played on Gamespy could likely get my ass out for some SFC games.

I still miss the league we started up, in truth. Was a blast. Payne? DeadmanSix? Whoo? Any of you old bastards still around?
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Kroma BaSyl on October 14, 2009, 09:29:24 am
I have a roid with your name onnit.

I bet that itches.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-DieHard on October 14, 2009, 10:07:44 am
I still miss the league we started up, in truth. Was a blast. Payne? DeadmanSix? Whoo? Any of you old bastards still around?

I had some ideas a few months back for a real "Strategic" league.  With all these names popping out of the wookwork maybe we might be able to pull this off . . .
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-DieHard on October 14, 2009, 12:16:20 pm
t00l -  read this . . .

http://www.dynaverse.net/forum/index.php/topic,163381516.0.html
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Kroma BaSyl on October 14, 2009, 01:46:07 pm
I still miss the league we started up, in truth. Was a blast. Payne? DeadmanSix? Whoo? Any of you old bastards still around?

I had some ideas a few months back for a real "Strategic" league.  With all these names popping out of the wookwork maybe we might be able to pull this off . . .

I'd be up for that.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-DieHard on October 15, 2009, 01:54:32 pm
I still miss the league we started up, in truth. Was a blast. Payne? DeadmanSix? Whoo? Any of you old bastards still around?


I had some ideas a few months back for a real "Strategic" league.  With all these names popping out of the wookwork maybe we might be able to pull this off . . .


I'd be up for that.


We'd really only need 8 players to do this -  less if it's a GW campaign with no ISC.   Though with the smaller player base it’ll an all-races server might be the way to go.   Why exclude anyone’s favorite?

Read that thread that I linked for t00l, we could setup a “normal” D2 server so the bored could fly whenever they want with 50-DV hexes.   Include my whacky idea for “sector assaults” that’ll give you winner-takes-all battles that are resolved separately (see http://www.dynaverse.net/forum/index.php/topic,163381516.0.html for the details).  In a non-GW server I’m thinking EQUAL economies at start and one fleet, much smaller than the whole shebang of F&E and a lot easier to manage

Each RACE (NOT side) would need a leader, to set production schedules and make the strategic determination of the attack/defense in the sector assaults.  Possibly even make diplomatic decisions and have shifting alliances? 


Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on October 15, 2009, 10:00:59 pm
What kinda time table for the game are we looking at? 4 week server? 1 week per era server? Restart after each era with a new map showing new ownership/progress, essentially 4 servers... What?
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-DieHard on October 15, 2009, 10:16:12 pm
What kinda time table for the game are we looking at? 4 week server? 1 week per era server? Restart after each era with a new map showing new ownership/progress, essentially 4 servers... What?

We just had a 2 hour meeting on Teamspeak, next time we'll make sure we include you   :D
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on October 15, 2009, 10:21:24 pm
hehe. Gotta have pesty repair my comp...
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: 762_XC on October 15, 2009, 10:32:27 pm
Things we established:

1) ISC are cheesy
2) DieHard hates small maps
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-DieHard on October 15, 2009, 10:38:37 pm
Things we established:

1) ISC are cheesy
2) DieHard hates small maps

3.   Proably gonna do the General War but scaled down for the first server.
4.  We want Hexx to run the Lyrans.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Corbomite on October 16, 2009, 09:57:57 am
Things we established:

1) ISC are cheesy
2) DieHard hates small maps

3.   Proably gonna do the General War but scaled down for the first server.
4.  We want Hexx to run the Lyrans.


5. The Gorn need help
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-DieHard on October 16, 2009, 12:32:12 pm
Things we established:

1) ISC are cheesy
2) DieHard hates small maps

3.   Proably gonna do the General War but scaled down for the first server.
4.  We want Hexx to run the Lyrans.


5. The Gorn need help

Let the Gorn buy Federation NCLs (stock, no command or variants).   it's the only way to address our concerns without breaking other things.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: 762_XC on October 16, 2009, 12:40:20 pm
I say give them PPD's.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Corbomite on October 16, 2009, 06:10:03 pm
I say give them PPD's.

 :laugh:  I knew I missed you around here.


I'd rather equip a "T" variant; something like a DD with only two Photons (no plasma). Make a rule that says they can only bring four Photons total into a local fight. Make it expensive to "build" and they won't get too OTT.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: 762_XC on October 16, 2009, 06:57:21 pm
What if we allow the gorns more carrier and PFT options instead?
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-DieHard on October 16, 2009, 08:27:32 pm
What if we allow the gorns more carrier and PFT options instead?

That doesn't help them.  Let's wait until we have our next TS meeting hopefully with whomeever wants to run the Gorn.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Hexx on October 16, 2009, 10:54:28 pm
Things we established:

4.  We want Hexx to run the Lyrans.

Why do I get the feeling this isn't because of high regards for my brilliance but something where you're going to trick me with how easy it is to spend all the point building some cool ship that I won't be allowed to use somehow.

Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on October 17, 2009, 08:35:38 pm
Things we established:

4.  We want Hexx to run the Lyrans.

Why do I get the feeling this isn't because of high regards for my brilliance but something where you're going to trick me with how easy it is to spend all the point building some cool ship that I won't be allowed to use somehow.

I think he's catching on, guys...
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Hexx on October 17, 2009, 08:41:54 pm
Ah you kidders..

Is the SGO/OP/whatver we're using fighter and shiplist around somewhere?
Trying to remember all the mistakes you guys made, but can't find it...
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Kroma BaSyl on October 19, 2009, 10:25:53 am
What if we allow the gorns more carrier and PFT options instead?

That doesn't help them.  Let's wait until we have our next TS meeting hopefully with whomeever wants to run the Gorn.

Didn't you create a gorn CA of some type with Photons once?

When is the next TS meeting BTW?
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-DieHard on October 19, 2009, 01:17:36 pm
What if we allow the gorns more carrier and PFT options instead?

That doesn't help them.  Let's wait until we have our next TS meeting hopefully with whomeever wants to run the Gorn.

Didn't you create a gorn CA of some type with Photons once?

When is the next TS meeting BTW?

Tuesday night is the next TS meeting.  I think we did but it never saw the light of day.

The whole reason we brought up the Gorn is we're picturing a war with no joint-operations.   Romulans have Maulers for direct-fire goodness and the Gorns got nutting (except the conjectual mauler which from my recollection blows).  My idea is simply to allow the Gorns to buy some stock Federation NCLs so they can have some direct-fire heavies in their fleets.  There are a couple of other options which we can talk about tomorrow.

We don't have  Romulan Grand Pooba yet, I might volunteer for it as they are my second favorite race.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Hexx on October 19, 2009, 03:34:35 pm
I honestly expect the Gorn to be a minor concern on the next TS session, the Lyrans have a few suggestions..

Although when are where would it be? My formal invitation must have got lost in the mail..
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: 762_XC on October 19, 2009, 05:35:49 pm
You are just too short to reach the mailbox.

And DH, Hydrans are your second favorite race.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Kroma BaSyl on October 20, 2009, 07:44:16 am
And DH, Hydrans are your second favorite race.

Just because farting is his second favorite pass time, doesn't make it so.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: LockOn on November 25, 2009, 01:19:36 pm
Just checking in to see if you guys are still making this happen?? Is there any other Dyna 2 servers out there?

I am some what new to this forum even though I have been a member for awhile. I would really like to participate as a regular player. So if you don't mind bringing me up to speed on what's going on I would appreciate it. ;)

LockOn out! <S>
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on November 25, 2009, 07:33:11 pm
Hi Lockon. Slave girls is in between OS's atm. We are currently testing a turn based FnE campaign system... so Slave girls is in a holding pattern till we see if it can run with Win 7 and Vista. Do you have access to this thread: http://www.dynaverse.net/forum/index.php/board,3314.0.html

Thats where the fun is.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: LockOn on November 25, 2009, 10:22:23 pm
Hi Lockon. Slave girls is in between OS's atm. We are currently testing a turn based FnE campaign system... so Slave girls is in a holding pattern till we see if it can run with Win 7 and Vista. Do you have access to this thread: [url]http://www.dynaverse.net/forum/index.php/board,3314.0.html[/url]

Thats where the fun is.


Yes I do have access to this thread. How does the turn base system work?
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on November 25, 2009, 10:25:10 pm
Ask your questions over there after doing a google search on Federation and Empire.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Pestalence_XC on December 14, 2009, 06:26:47 pm
The server can run fine on Vista / Windows 7.. that isn't a problem.. it is the SFC OP client that suffers on the Vista / Windows 7 OS.

Server = good to run on Vista / Windows 7.. absolutely 0 issues.. it actually runs better on the 64 bit OS.

game client = Needing XP to play on a live D2 server for hex flipping..

Other than that.. game client can be used for DH's turn based idea without issue.

Game client on Windows 7 / Vista can also play single player, TCP/IP, and GSA without issues.


As for Server Kit.. it loves Windows 7, Vista (even more on x64 versions).
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on March 17, 2010, 12:19:28 pm
Been gone for a few months... Any fix for getting hex flippers to work on dynaverse with windows 7 yet?
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: knightstorm on March 17, 2010, 12:57:51 pm
Yeah, you can play SFC VI.  Its such an awesome game.  So much better than OP was.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Roychipoqua_Mace on March 17, 2010, 02:14:51 pm
Yeah, you can play SFC VI.  Its such an awesome game.  So much better than OP was.

I think the working Tholian webs, improved fighter and fleet interfaces, and the plasma bolts really make the game.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Age on March 17, 2010, 03:00:49 pm
Yeah, you can play SFC VI.  Its such an awesome game.  So much better than OP was.
What do you mean SFC.VI?
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: knightstorm on March 17, 2010, 03:10:42 pm
What do you mean SFC.VI?

I mean the game that was released after SFC V.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Age on March 18, 2010, 02:26:59 am
What do you mean SFC.VI?

I mean the game that was released after SFC V.
There was no SFC V only III.Where does V and VI come from?This is now hijacking Dizzies thread sorry Dizzy.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Roychipoqua_Mace on March 18, 2010, 09:49:47 am
Hehe, it is a little joke  ;). You go away for a few months and three new versions of SFC come out . . . not too bad.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on March 23, 2010, 10:25:16 am
Super sad thing is that while I have the time to do another server atm, it doesnt look like it will happen because sfcop only works on XP. We really need it to work in W7... unless everyone here has dual boot or XP... I doubt it. Servers dont work unless there are good player numbers.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-Paladin on March 23, 2010, 11:05:58 pm
Ask to see who'd play...
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on May 12, 2010, 05:49:14 pm
How much longer are we waiting, Bonk? What can I do to help with the super secret project so we can light this fire?
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FCM_SFHQ_XC on May 24, 2010, 03:52:47 pm
sorry I didnt notice this topic sooner but so your not kept waiting around for Bonk, FYI he wont be showing around here anymore, at least not for a long while.
Id still love to see another OP campaign so if this is going to go, then the ball should be ready to roll. :)
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Kroma BaSyl on May 26, 2010, 10:12:17 am
Have tutu will fly.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on May 26, 2010, 10:40:23 am
I heard just a little bit about bonk leaving. I cant do this server without him unfortunately. I guess... we wait more. :(
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-Paladin on November 04, 2010, 03:12:01 am
*sigh*  Dammit.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FPF-Tobin Dax on November 05, 2010, 07:40:04 am
*sigh*  Dammit.

Um, no. Post you are replying to is way outdated and Bonk has been back for awhile. :woot:
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on November 10, 2010, 03:37:53 pm
Still waiting for new shiplist now and word of whether windows 7 support for Op will materialize.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: 762_XC on November 14, 2010, 09:37:56 pm
I will play, but Dizzy owes me a battleship.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FVA_C_ Blade_ XC on November 14, 2010, 11:02:45 pm
I will play, but Dizzy owes me a battleship.


The way you fly you will need one,weeeeeeeeeeeeeeeeeeeeeeeeeeee.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: KBFLordKrueg on November 15, 2010, 09:11:01 am
I will play, but Dizzy owes me a battleship.

Have ya given up on DDO completely? Not everyone who plays there is a "I know it all so stfu" tard, ya know. ;)
I'll group with ya anytime, sir.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Walleye on November 16, 2010, 09:21:44 pm
Still waiting for new shiplist now and word of whether windows 7 support for Op will materialize.

Ok I haven't been around for a while someone please tell me is this a possibility?
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: FVA_C_ Blade_ XC on November 17, 2010, 08:30:00 am
It's still a WIP for now,But tis still being worked on.
Title: Re: Slave Girls of Orion VIII: The Mighty Hood Goes Down
Post by: Dizzy on November 17, 2010, 10:43:55 am
I can start this server within a weeks notice... But why when u have the forge to play on? Waiting for some more improvements b4 starting the server. And tool, I'll give you a DN, but I'll have to edit it down to your size...