Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: Wicked Zombie on July 19, 2009, 11:00:58 pm
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Newly posted and up for download at DRS:
(http://drs.battleclinic.com/images/resolute_angle1t.jpg)
(http://drs.battleclinic.com/downloads/fed/resolute_angle1.jpg)
(http://drs.battleclinic.com/images/resolute_angle2t.jpg)
(http://drs.battleclinic.com/downloads/fed/resolute_angle2.jpg)
(http://drs.battleclinic.com/images/resolute_angle3t.jpg)
(http://drs.battleclinic.com/downloads/fed/resolute_angle3.jpg)
(http://drs.battleclinic.com/images/resolute_angle4t.jpg)
(http://drs.battleclinic.com/downloads/fed/resolute_angle4.jpg)
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YAY!
You know what I think. -workship-
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Awesome.
This was the ship that was really meant to be in the new movie.
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Awesome work, gentlemen! Especially like the design of the engineering hull.
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Mein Gott Wicked Zombie is back :D
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The textures look great. Every time you release a ship, I'm wondering if I'm looking at a 3D render, or a picture of a physical model.
The feel of the warp engines is more like a late TOS, but that's just me. The pylons are a nice touch. The aft shuttlebay reminds me of the bastardprise, but the rest of the ship looks good, so I can forgive that one little thing. :-D
Thanks for releasing the ship.
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Simply Awesome,thanks
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The shuttlebay is actually much more similar to the Kelvin's - the one on the "new" Enterprise is totally different by comparison.
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Ahhhh ok.
The only reason I said it reminded me of the bastardprise is because it's so small compared to the rest of the ship.
All in all, a very nice ship. Would it be alright with you if I made renders?
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Sweet job WZ :thumbsup:
Question on the maping of the shuttlebay did you flat planier map that or is there another trick you do to map it without distortion?
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Looks like what the Constellation (1017) would have looked like when constructed, and then modified to constitution stats when that design was finished.
Neat! If only OP worked on my computer still... :\
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...what the Constellation (1017) would have looked like...
Pure gold. I like that idea.
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As a matter of fact I had the Constellation in mind when I was building this one.
As for the shuttle bay textures, all of the parts for it use basic planar mapping.
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Great work there ;D expect nothing less from a master modeler ;D