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Taldrenites => Starfleet Command Models => Topic started by: Centurus on April 28, 2010, 04:00:53 am

Title: USS Bludhaven, Demphir Class
Post by: Centurus on April 28, 2010, 04:00:53 am
I started this project around Friday night or so, and with Fallen_Warrior's help with creating the warp engines, the ship is complete.  I'm sure there have been other ships that look like this, cause I doubt I'm the first to make a ship that looks like this, but I wanted to make my own special TOS destroyer.

In case you're wondering, her poly count is just under 7700.
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on April 28, 2010, 04:02:47 am
To restate: Mesh by me.  Warp engine mesh by Fallen_Warrior with some tweaks by me.  :-D
Title: Re: USS Bludhaven, Demphir Class
Post by: FoaS_XC on April 28, 2010, 08:24:10 am
Looks fantastic a mesh quality. Well done
Title: Re: USS Bludhaven, Demphir Class
Post by: FoaS_XC on April 28, 2010, 01:28:15 pm
Hey FW, I think that those little rods on the sides of the nacelle grilles could be thickened, and the thick pipes towards the aft could use a few more loops for curves, but I'm being pretty particular.
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on April 28, 2010, 02:00:50 pm
I kinda like the nacelle pipes the way they are.  It gives the ship that little unique touch.  But then again F_W did tell me before the ship was finished that he wanted to make a few tweaks to the nacelles after I had gone in and reduced the polys and cleaned them up a bit, so who knows what enhancements will be made, considering that the poly count is so low.  There will be nav lights on the warp engines though.

But we do need a mapper, and a quality mapper too.  We can handle texturing on our end.
Title: Re: USS Bludhaven, Demphir Class
Post by: Starforce2 on April 29, 2010, 06:24:02 pm
someones starting to get good at modeling..pretty soon I'll hafta start pestering you with requests :laugh: ;D
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on April 29, 2010, 06:55:48 pm
someones starting to get good at modeling..pretty soon I'll hafta start pestering you with requests :laugh: ;D

You've done that already.  I made you wash my laundry.  Speaking of which....*smacks SF with a rubber chicken and makes him go back to scrubbing my underwear by hand*  MUUAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Title: Re: USS Bludhaven, Demphir Class
Post by: FoaS_XC on April 29, 2010, 06:57:19 pm
Yikes
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on April 29, 2010, 07:01:31 pm
Poor Poor underwear

Yeah, I found out home made chicken soup, green grapes, and chinese food don't mix.  And it's been so long since I last wore that pair, it's already developed an intelligence.  Unfortunately, that's the only pair without holes, so I need the cleaned.
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on April 29, 2010, 07:03:44 pm
Yeah, but imagine what SF has to go through.  There's a reason I kept that pair in an air tight drum.
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on April 29, 2010, 07:07:19 pm
Yep.  And the massively grotesque smell that even corpses can't stand.
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on April 29, 2010, 07:10:42 pm
youve been smelling my arm pits again?

Smell them?  I extract the sweat and market as a perfume in France.
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on April 29, 2010, 07:17:06 pm
yeah... those pesky french will buy anything that stinks like your underwear

No.  I farted in France, and they said I stank and kicked me out.
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on April 29, 2010, 07:21:30 pm
thans a first... im suprised they didnt elect you to parliment

Na.  They were afraid I'd start a war and win it.  Can you imagine France winning a war?  They wouldn't know what to do.  The thought scares them.
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on April 29, 2010, 07:35:25 pm
indeed..... almost as unnatural as SF

 ;D ;D ;D
Title: Re: USS Bludhaven, Demphir Class
Post by: FoaS_XC on April 29, 2010, 08:32:37 pm
Nope
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on April 29, 2010, 09:00:55 pm
Then can you at least pass the popcorn?   ;D
Title: Re: USS Bludhaven, Demphir Class
Post by: FoaS_XC on April 29, 2010, 09:46:34 pm
*passes popcorn and jujubes while slurping his mountain dew*
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on April 29, 2010, 11:13:31 pm
Did you say Mountain Dew???  *wonders if Fury knows*
Title: Re: USS Bludhaven, Demphir Class
Post by: FoaS_XC on April 29, 2010, 11:31:17 pm
*holds up a stern finger* Don't!
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on April 30, 2010, 12:19:16 am
Ok, if you don't wanna know about what happened to me in the main Mountain Dew production plant 6 months ago, that's cool.
Title: Re: USS Bludhaven, Demphir Class
Post by: FoaS_XC on April 30, 2010, 12:20:29 am
I can only imagine it has to do with that underwear. If I'm wrong, I don't want to know it. If it does? I don't want to know it.
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on April 30, 2010, 12:52:30 am
Ok, I won't tell ya.  *keeps an eye on Fury to see if he starts glowing*
Title: Re: USS Bludhaven, Demphir Class
Post by: marstone on April 30, 2010, 09:48:59 am
Hmmmmm Mt Dew..... Oh How I miss it, When I was in the states last year, I got majorly addicted to the stuff....... *Looks at Fury expectantly*

Ah yes, and we have three new flavors of MD right now also.
Title: Re: USS Bludhaven, Demphir Class
Post by: marstone on April 30, 2010, 12:43:23 pm
ah, but there are three new ones that came out this month.  a citrus, tropical punch, and lime.  First two are good, my son likes the citrus, I like the punch.
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on May 01, 2010, 02:54:54 am
Ok, question, what's the best way to UVW Unwrap the rim of a saucer.  I kinda need a step by step process.
Title: Re: USS Bludhaven, Demphir Class
Post by: FoaS_XC on May 01, 2010, 08:52:17 am
Short Answer: Cylinder Mapping

Long Answer:
1) Grab all the edge polies and do a cylinder mapping
2) Make sure you rotate the gizmo so that the seam is in a logical place (i do it so that its in the rear, by the impulse engine)
3) Scale the UVs vertically so that the UVs are the proper proportion to themselves, instead of being really really tall.
4) Scale the UVs by-corner so that the entire saucer rim UVs are three times as wide as the saucer top UVs (this is to make sure the UVs are in proper proportion with each other, too)
5) Break the saucer rim UVs into quarters and fit them into the single UVW space (you can use the vertex snap to align them perflectly)

Have you got that? or should I do a video tutorial?
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on May 01, 2010, 07:47:27 pm
Short Answer: Cylinder Mapping

Long Answer:
1) Grab all the edge polies and do a cylinder mapping
2) Make sure you rotate the gizmo so that the seam is in a logical place (i do it so that its in the rear, by the impulse engine)
3) Scale the UVs vertically so that the UVs are the proper proportion to themselves, instead of being really really tall.
4) Scale the UVs by-corner so that the entire saucer rim UVs are three times as wide as the saucer top UVs (this is to make sure the UVs are in proper proportion with each other, too)
5) Break the saucer rim UVs into quarters and fit them into the single UVW space (you can use the vertex snap to align them perflectly)

Have you got that? or should I do a video tutorial?

Tutorial, cause all that was way over my head.
Title: Re: USS Bludhaven, Demphir Class
Post by: FoaS_XC on May 01, 2010, 07:48:08 pm
I'll see what I can do in the morning.
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on May 01, 2010, 08:20:00 pm
I'll see what I can do in the morning.

Thanks.  :-D
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on May 31, 2010, 11:52:47 pm
Thanks to F_W, there's an update to announce.  The deflector is coming along incredibly well, and we've discovered a happy accident in terms of mapping combined with texturing that we're gonna work with.
Title: Re: USS Bludhaven, Demphir Class
Post by: Centurus on June 01, 2010, 12:20:41 am
Some more WIP images of the textures.  Right now what you see is the first steps of setting up the hull color. 
Title: Re: USS Bludhaven, Demphir Class
Post by: markyd on June 02, 2010, 07:37:48 am
good start mate