Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: intermech on August 19, 2012, 11:15:27 pm
-
Recent polls indicate a significant percentage of the SFC modding population is seeking inspiration.
I hope these couple renders of my latest work help prime the pump:
-
Treasure Planet: Battle at Procyon?? I would reinstall SFC to fly these. What a great mod that would make.
-
its the Hispanolians ;D
-
IM I do see a real Game mod possable with the theme. All of your airships alone can start up more than1/2 a mod. :thumbsup:
-
Thanks guys. I have started to work up some Spec files for them with restricted weapons arcs to encourage broadside engagement. I am not sure what the best way to release them would be. Should it be just model and textures (which would be easiest for me), or do I need to go into the UI, spec files , etc. etc. for SFCIII?
-
Nice. While I always hated the Hispanolians in SFB, even as a simulator race, I really like these models. And I love watching "Treasure Planet" with my kids.
-
Thanks guys. I have started to work up some Spec files for them with restricted weapons arcs to encourage broadside engagement. I am not sure what the best way to release them would be. Should it be just model and textures (which would be easiest for me), or do I need to go into the UI, spec files , etc. etc. for SFCIII?
SFC2 /CE is the game to mod now. :thumbsup: Model and possable hardpoints needed . Not sure if LOD models are usefull with CE ?
-
Well Kreeargh, that makes it easy. Once I get over this Isaac inconvenience, I can work on some releases. I assume SFC: CE uses the same hard points as SFC and OP? (remember, primary and heavy points were swapped for SFC3)
I don't have the capability to do lods or true break models in Milkshape.
-
Well Kreeargh, that makes it easy. Once I get over this Isaac inconvenience, I can work on some releases. I assume SFC: CE uses the same hard points as SFC and OP? (remember, primary and heavy points were swapped for SFC3)
I don't have the capability to do lods or true break models in Milkshape.
SFC2 points.
-
Is there something wrong with the Milkshape plugin? Cause I can do LODs for A2 just fine in milkshape.
-
No, there is nothing wrong with the plugin, it just never had that capability. In Armada, lods are node/hardpoint driven, in SFC, break models and lods are mesh driven.
-
There seams to be plenty of programers in the SFC community; I wonder why no one ever bothered to fix that?
-
There seams to be plenty of programers in the SFC community; I wonder why no one ever bothered to fix that?
Gmax has filled the gaps of milkshape. ?