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Taldrenites => Starfleet Command Models => Topic started by: intermech on August 19, 2012, 11:15:27 pm

Title: Some Inspiration?
Post by: intermech on August 19, 2012, 11:15:27 pm
Recent polls indicate a significant percentage of the SFC modding population is seeking inspiration.

I hope these couple renders of my latest work help prime the pump:

Title: Re: Some Inspiration?
Post by: DookeyKing on August 29, 2012, 01:59:00 pm
Treasure Planet: Battle at Procyon??  I would reinstall SFC to fly these.  What a great mod that would make.
Title: Re: Some Inspiration?
Post by: Bernard Guignard on August 29, 2012, 03:41:54 pm
its the Hispanolians  ;D
Title: Re: Some Inspiration?
Post by: Kreeargh on August 29, 2012, 10:44:10 pm
IM I do see a real Game mod possable with the theme. All of your airships alone can start up more than1/2 a mod.   :thumbsup:
Title: Re: Some Inspiration?
Post by: intermech on August 30, 2012, 08:31:02 am
Thanks guys. I have started to work up some Spec files for them with restricted weapons arcs to encourage broadside engagement. I am not sure what the best way to release them would be. Should it be just model and textures (which would be easiest for me), or do I need to go into the UI, spec files , etc. etc. for SFCIII?
Title: Re: Some Inspiration?
Post by: TAnimaL on August 30, 2012, 08:43:43 am
Nice. While I always hated the Hispanolians in SFB, even as a simulator race, I really like these models. And I love watching  "Treasure Planet" with my kids.
Title: Re: Some Inspiration?
Post by: Kreeargh on August 31, 2012, 12:25:32 am
Thanks guys. I have started to work up some Spec files for them with restricted weapons arcs to encourage broadside engagement. I am not sure what the best way to release them would be. Should it be just model and textures (which would be easiest for me), or do I need to go into the UI, spec files , etc. etc. for SFCIII?

SFC2 /CE is the game to mod  now.   :thumbsup:  Model and possable hardpoints needed .  Not sure if LOD models are usefull with CE ?
Title: Re: Some Inspiration?
Post by: intermech on August 31, 2012, 01:56:48 pm
Well Kreeargh, that makes it easy. Once I get over this Isaac inconvenience, I can work on some releases. I assume SFC: CE uses the same hard points as SFC and OP? (remember, primary and heavy points were swapped for SFC3)

I don't have the capability to do lods or true break models in Milkshape.
Title: Re: Some Inspiration?
Post by: Kreeargh on September 01, 2012, 03:12:07 am
Well Kreeargh, that makes it easy. Once I get over this Isaac inconvenience, I can work on some releases. I assume SFC: CE uses the same hard points as SFC and OP? (remember, primary and heavy points were swapped for SFC3)

I don't have the capability to do lods or true break models in Milkshape.

SFC2 points.
Title: Re: Some Inspiration?
Post by: Starfox1701 on September 01, 2012, 11:05:28 am
Is there something wrong with the Milkshape plugin? Cause I can do LODs for A2 just fine in milkshape.
Title: Re: Some Inspiration?
Post by: intermech on September 01, 2012, 12:29:27 pm
No, there is nothing wrong with the plugin, it just never had that capability. In Armada, lods are node/hardpoint driven, in SFC, break models and lods are mesh driven.
Title: Re: Some Inspiration?
Post by: Starfox1701 on September 02, 2012, 11:58:02 am
There seams to be plenty of programers in the SFC community; I wonder why no one ever bothered to fix that?
Title: Re: Some Inspiration?
Post by: Kreeargh on September 03, 2012, 10:57:43 pm
There seams to be plenty of programers in the SFC community; I wonder why no one ever bothered to fix that?

Gmax has filled the gaps of milkshape. ?