Dynaverse.net
Taldrenites => General Starfleet Command Forum => Topic started by: d4v1ks on February 26, 2016, 09:17:07 pm
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Cool! If this works for CE, I think the delay moving from hex to hex may be less.
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Fantastic
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Are you actually able to move on the strategic map on Windows 7?
EDIT: yes you were, was this OP?
Were you virtualizing anything?
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Ahhh . . . server and client running on the same PC.
I'll see if I can test this out, in the past with windows later than XP you can connect to a Dyna but you're unable to move.
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Got past the logins, don't see your server though. It up?
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I'm past the "Gamespy" login, I just don't see any servers in the server list.
Yest, I DL'd everything that was in your instructions.
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You really need NOT be on the same public IP as the server.
I've hosted a zillion campaigns back in the day, when you're on the same network you'll connect via local IPs. To see if it's broadcasting it's presence you need to be on a different IP from the server.
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Guys - get with me and let's see if I can't spin up a server on a public IP for you to test with.
:)
Regards,
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d4v1ks, just make an OP 2.6 patch already!!
And, jeez, Frey, can't we promote d4v1ks past "Lt. Junior Grade"? I mean, it's like he's Wesley Crusher, Junior Boy Wonder.
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d4v1ks, just make an OP 2.6 patch already!!
And, jeez, Frey, can't we promote d4v1ks past "Lt. Junior Grade"? I mean, it's like he's Wesley Crusher, Junior Boy Wonder.
DONE!!!!!
:)
Regards,
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Thank you, sir!
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This is incredibly interesting news.
Need to find my OP disk, get the HD patch as well, been some time since I warmed up plasma.
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As you can see in the image, we successfully moved to the same hex. d4v1ks got a drafting message when I selected a mission. There are details to work out, of course.
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Well done d4v1ks! After the breakthrough last year discovering Qtracker solves the GameSpy login issue, I have been meaning to do the same for SFC3 (hexedit the server and client binaries) to simplify setup for multiplayer dynaverse3 play. I admit having to mess with numerous steps like primary DNS and hosts file edits is cumbersome.
This is exactly what I had hoped for... the clever diehards would take it and run to make things even more seamless and adapt it to other SFC games.
Beansolo.
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Hi d4v1ks - Your recent efforts with SFCOP prompted me to simplify the SFC3 solution as well (thanks for the motivation!). I've updated my post (http://www.dynaverse.net/forum/index.php/topic,163394297.0.html (http://www.dynaverse.net/forum/index.php/topic,163394297.0.html)) in the Dynaverse 3 Forum on the simplified method. I also added some notes for anyone wanting to use the server kit and how to get that working via Qtracker's GameSpy emulation.
Beansolo.
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You are welcome Beansolo,
We just helped each other. :)