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Taldrenites => Starfleet Command Mission Scripting => Topic started by: damo1 on May 28, 2003, 06:47:12 pm

Title: mulitplayer skirmish
Post by: damo1 on May 28, 2003, 06:47:12 pm
is there a way to beam marains in mulitplayer skirmish
when a try to it says capture is disabled or something
like that
Title: Re: mulitplayer skirmish
Post by: dmp114 on May 28, 2003, 07:38:11 pm
There is no way that I know of, I think it is hard coded into the .EXE file  
Title: Re: mulitplayer skirmish
Post by: TarMinyatur on May 29, 2003, 08:33:02 am
What game and what script are you talking about?

SFC2 Free-for-all disables multiplayer capture. I've written some scripts with FMSE that enable multiplayer capture. http://www.geocities.com/t1m_baldw1n
A direct link: http://members.cox.net/timbaldwin/FairStart5.zip

I have no idea what SFC3 allows with respect to your question.
Title: Re: mulitplayer skirmish
Post by: damo1 on May 29, 2003, 03:33:40 pm
its for SFC3
Title: Re: mulitplayer skirmish
Post by: The_Pelican on May 30, 2003, 01:32:35 pm
In SFC3, capture is disabled in both PvP skirmish, and D3. It is hard-coded, it's included in the script as well, but removing it or adding it makes no difference.