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Taldrenites => Starfleet Command Mission Scripting => Topic started by: Toasty0 on June 17, 2003, 08:34:43 pm

Title: If(C++.Net==odd compilation error with SFC3API)
Post by: Toasty0 on June 17, 2003, 08:34:43 pm
Take this for what it is worth because I no longer have the SFC3API installed on my system.

Set the IDE from debug to release. That may solve some compiler error  issues.

Best,
Jerry  
Title: Re: If(C++.Net==odd compilation error with SFC3API)
Post by: FPF_TraceyG on June 18, 2003, 06:07:35 am
The SFC3 API works fine with Microsoft Visual C++ v6.0 SP5 doesn't it?
Title: Re: If(C++.Net==odd compilation error with SFC3API)
Post by: Toasty0 on June 18, 2003, 06:37:42 am
Yeah, it did. All the scripts that were released with the API compiled just fine with VC++6.0sp5.

It was with the the VC++.Net2002 IDE that all hell broke lose. It really freaked over one little old static cast or some such.

I currently have the VS.Net Professional2003 IDE on order (which has the optimizer that the Standard edition does not). As soon as it arrives I'll play around with it a whole lot more now that I better understand how casts, staic casts, and bit wise operators work. Hopefully, if this bahavior rears its ugly head with this IDE I just might be able to figure the cause and...*gasp*...cure.

What I truly hope for is no compilation errors though.

Best,
Jerry  
Title: Re: If(C++.Net==odd compilation error with SFC3API)
Post by: FPF_TraceyG on June 18, 2003, 06:59:06 am
What kind of compilation errors are you getting?
Title: Re: If(C++.Net==odd compilation error with SFC3API)
Post by: Toasty0 on June 18, 2003, 01:12:54 pm
I don't remember exactly anymore. It had something to do with improper casting. Will have to wait until the new IDE arrives and the API is reinstalled. A couple weeks is what I'm shooting for.

Best,
Jerry