Dynaverse.net
Taldrenites => Starfleet Command Mission Scripting => Topic started by: Teeth_03 on March 18, 2004, 05:24:59 pm
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Is anybody gonnna make nemore of them? R we even allowed too? Just asking,and just to make sure, can somebody give me some links to sites with SFC3 missions in them,thanx
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In this site you have the EEK missions, go to the bottom for the d/l links.:
http://bellsouthpwp.net/r/u/ruyger/Missions-TNG.htm
They are very good.
Also you can try downloading a mod like DW or Unity and use the scripts.
Mariano
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hey thanx a lot,those r awesome.DL them now.Anyway,the list of missions in the Campaign files,some arent there,r ppl from Taldren going to release them or what,before all the activision [bleep] came along?
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When adding missions to SFC 3, you have to delete the AllScripts.Cache and the CampaignScripts.Cache
when you start the game, it will re-write these files to include the new missions.. it is automatic....
also you can get the Nerdlat (read name backwards) mission scripts from my web site at
http://www.nightsoftware.com/effhq/sfc32.html
hope that this helps.
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I knew about the cache files,thanx anyway,and thanx for the link
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Quote:
hey thanx a lot,those r awesome.DL them now.Anyway,the list of missions in the Campaign files,some arent there,r ppl from Taldren going to release them or what,before all the activision [bleep] came along?
EEK Missions are fan created.. not Taldren..
Activision nor Taldren can say anything about them.. actually Taldren supports Fan created mission scripting.
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Quote:
Is anybody gonnna make nemore of them? R we even allowed too? Just asking,and just to make sure, can somebody give me some links to sites with SFC3 missions in them,thanx
Taldren released the scripting API for mission creation..
You need Microsoft's Visual C++ 6.0 .. not sure about service pack number though...
anyhow... that and / or Direct X 8.1 SDK (not sure if 9.0 will work or even Direct X SDK even needed)
then you can compile your own scripts if you know C++ programming.