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Taldrenites => Starfleet Command Models => WIPs => Topic started by: Antivyrus on January 27, 2005, 08:06:20 pm

Title: Intrepid Class wip
Post by: Antivyrus on January 27, 2005, 08:06:20 pm
new to the forums and relatively new to modeling

crits and comments welcomed


(http://www.m0nkee.co.uk/uploads/vgr1.jpg)

(http://www.m0nkee.co.uk/uploads/vgr2.jpg)

(http://www.m0nkee.co.uk/uploads/vgr3.jpg)

(http://www.m0nkee.co.uk/uploads/vgr4.jpg)

(http://www.m0nkee.co.uk/uploads/vgr5.jpg)

(http://www.m0nkee.co.uk/uploads/vgr6.jpg)
Title: Re: Intrepid Class wip
Post by: Adonis on January 27, 2005, 08:32:18 pm
Not bad so far...I see some mesh errors around the deflector and the shuttlebay, I suggest you redraw those polies in a different manner than how they are triangulated ATM.

What's the current poly count? What modeling prog are you using?
Title: Re: Intrepid Class wip
Post by: Antivyrus on January 27, 2005, 09:57:15 pm
current pc is 1580 quads

originally modeled in Milkshape 3D

modified in Wings3D

rendered in 3ds max demo

below is the original ms3d model
Title: Re: Intrepid Class wip
Post by: Tus-XC on January 27, 2005, 10:38:46 pm
looks good :)
Title: Re: Intrepid Class wip
Post by: Adonis on January 28, 2005, 01:10:37 am
current pc is 1580 quads

originally modeled in Milkshape 3D

modified in Wings3D

rendered in 3ds max demo

below is the original ms3d model

Wings3D is a good modeling program. :D

I suggest you go a little higher on mesh detail, since the model is only 1580 polies ;D
Title: Re: Intrepid Class wip
Post by: ModelsPlease on January 28, 2005, 01:57:34 am
Welcome to our happy lil forum. Great job on the Intrepid.
-MP
Title: Re: Intrepid Class wip
Post by: Antivyrus on January 28, 2005, 01:37:22 pm
noob question:

since I dont own SFC and I havent really modelled for any games before  what is an exceptable poly count for a ship in these games?



heres a type 9 shuttle I also did in MS3D



Title: Re: Intrepid Class wip
Post by: wulf111 on January 28, 2005, 01:54:42 pm
very nice work on that shuttle BTW

for large ships the normal poly count is about 5000-7000 polys for small ships like suttles about 500-800 polys is about right these numbers offer the best compatability with older systems you can build higher poly-count ships but you run the risk of people with older machines not being able to use them

PS. welcome to the group
Title: Re: Intrepid Class wip
Post by: Bernard Guignard on January 28, 2005, 02:45:59 pm
Very nice work there Keep it up and thanks for sharing with us ;D  :thumbsup:
Title: Re: Intrepid Class wip
Post by: Fallen_Warrior on January 29, 2005, 10:08:39 pm
.
Title: Re: Intrepid Class wip
Post by: Antivyrus on January 30, 2005, 01:39:39 am
thank you all for such a nice welcome :D
Title: Re: Intrepid Class wip
Post by: Fallen_Warrior on January 31, 2005, 09:10:16 am
.
Title: Re: Intrepid Class wip
Post by: Antivyrus on January 31, 2005, 02:59:44 pm
no problem   you can get it here www.m0nkee.co.uk/uploads/shuttle.3ds (http://www.m0nkee.co.uk/uploads/shuttle.3ds)
Title: Re: Intrepid Class wip
Post by: Fallen_Warrior on January 31, 2005, 04:04:08 pm
.