Dynaverse.net

Taldrenites => Starfleet Command Models => Topic started by: trax on April 29, 2008, 01:06:48 pm

Title: New poster mk15 shuttle from bcc
Post by: trax on April 29, 2008, 01:06:48 pm
Hi im trax i couldnt find a really good type 15 model on the internet so i decided to make one for BC, i am building the interior and exterior, i have managed to get it all done at under 4k poly count so it was suggested that i post here also from bcc.

Title: Re: New poster mk15 shuttle from bcc
Post by: trax on April 29, 2008, 01:11:05 pm
we need a team effort then, what poly count are your men fallenwarrior ?
Title: Re: New poster mk15 shuttle from bcc
Post by: trax on April 29, 2008, 01:50:29 pm
Im done with the mesh now, with the exception of smoothing and some slight tyding, textures will begin.
Title: Re: New poster mk15 shuttle from bcc
Post by: trax on April 29, 2008, 02:05:01 pm
here is the wireframe, im just starting to map the textures. 3916k ploy count
Title: Re: New poster mk15 shuttle from bcc
Post by: trax on April 29, 2008, 02:21:20 pm
Im in need of good reference pics of tng style interior panels and LCARS etc. carpet style and seat hue?
Title: Re: New poster mk15 shuttle from bcc
Post by: trax on April 29, 2008, 02:30:56 pm
Thanks, i should be good with those though.. i may end up making my own trek blobby bloke  :huh: lol
Title: Re: New poster mk15 shuttle from bcc
Post by: atheorhaven on April 30, 2008, 11:36:46 am
Hmmm, I need some people in one of my break mods.. wonderi if I can use the spacedude somehow..
Title: Re: New poster mk15 shuttle from bcc
Post by: trax on April 30, 2008, 12:26:59 pm
mapping is complete for the entire shuttle, and i have begun the external texturing.
Title: Re: New poster mk15 shuttle from bcc
Post by: Rod ONeal on April 30, 2008, 03:52:47 pm
Great job!

There was a mod done once for dynaverse a couple of years ago that had only PFs and fighters in it for everyone to fly. It might be cool to have some HiRes shuttles (like this) fighters and PFs and do up a make over mod with a new shiplist, etc...

This looks really great, but at typical SFC game resolution the detail would be lost. We'd need a proper game mod to really appreciate this in game.
Title: Re: New poster mk15 shuttle from bcc
Post by: trax on May 04, 2008, 10:29:54 am
I was thinking about creating a lightmap for the enterior, and shade over the whole lightmap to give an illumination effect, but it will be trial and error i think.
Title: Re: New poster mk15 shuttle from bcc
Post by: Starforce2 on May 11, 2008, 07:14:16 pm
nice work. Check yur pm's too will ya?