Dynaverse.net
Taldrenites => Dynaverse II Experiences => Topic started by: FPF-DieHard on March 31, 2014, 11:34:50 am
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Kzinti for D&D (http://www.scribd.com/doc/57062993/Kzinti-for-D-D#)
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heh, kinda kool. Haven't read the whole thing yet but these lines jumped out at me - "Kzinti are unable to cast spells of any kind" and
"Kzinti eat a lot"
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4+4 hit dice seems a little high for baseline troops. 8+4 for a named Kzin? Chuut's not worth more than 5 hit dice at most. :P
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They are nearly as big as an ogre so the HD are not really out of line especially as they all get military training. As to Chuut his name is self bestowed and does not count. He is probably also a runt and not even 7' tall.
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Yeah, but if you tie a can to their tail they're pretty much helpless. ;)
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Tie them to each other by the tail and not only do they fight each other but once they do they are nearly helpless because they are dragging the corpse of the loser with them.
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Ahh, the old Roman pilum trick!
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Have you guys never looked at the RingWorld RPG? Kzin have actual stats and attributes that determine their place in the universe!
I was lucky enough to get Ringworld off ebay for $10, looking for the expansion pack.
rachel