Dynaverse.net
Taldrenites => Starfleet Command 4 => Topic started by: [UFP]Exeter on September 12, 2015, 08:28:52 pm
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Reading other posts I realize there is some wondering over what I am doing, so this post is to allow any question and I will try to answer.
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Where are you in development? When can we see an Alpha build? Are you using SFC game rules or something else?
I have more questions later but I'll get to it later if someone doesn't beat me to it.
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Will this include seeking weapons and attrition units so we can mod it into an SFBish game?
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How will multiplayer work? Will there be an online campaign mode similar to dynaverse?
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What operating systems will it work with?
What are the specs required to run it?
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Will movement be in 2 dimensions or 3?
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Will movement be in 2 dimensions or 3?
Like sfc2, there is 2 movements, tactical is 3d, strategic (map) in 2d
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Where are you in development? When can we see an Alpha build? Are you using SFC game rules or something else?
I have more questions later but I'll get to it later if someone doesn't beat me to it.
hope to finish by end of this year.
Alpha i hope bu 1st of nivember
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Will this include seeking weapons and attrition units so we can mod it into an SFBish game?
Not built in bu can add if I have details
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How will multiplayer work? Will there be an online campaign mode similar to dynaverse?
Undecided as i know very little about dyna.
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What operating systems will it work with?
What are the specs required to run it?
Win 7 to run, but Win 8 or later is supported and tested om Win10.
Specs are determined from final game, I have tested on Win 7 and 10, 6 Gig ram, Nvidea GX700
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How will multiplayer work? Will there be an online campaign mode similar to dynaverse?
Undecided as i know very little about dyna.
How does the multi-player work?
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Will this include seeking weapons and attrition units so we can mod it into an SFBish game?
Not built in bu can add if I have details
Load OP or CE, fire a drone or a Plasma torp
Attrition units = Fighters and Gunboats
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Will movement be in 2 dimensions or 3?
Like sfc2, there is 2 movements, tactical is 3d, strategic (map) in 2d
how does Strategic movement work?
How are weapon arcs setup?
How does the difference between warp and impulse work?
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How will multiplayer work? Will there be an online campaign mode similar to dynaverse?
Undecided as i know very little about dyna.
How does the multi-player work?
i envision a lobby systen to select teams. Dwelling on a persistent map.
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Will this include seeking weapons and attrition units so we can mod it into an SFBish game?
Not built in bu can add if I have details
Load OP or CE, fire a drone or a Plasma torp
yes there will be
Attrition units = Fighters and Gunboats
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Will movement be in 2 dimensions or 3?
Like sfc2, there is 2 movements, tactical is 3d, strategic (map) in 2d
how does Strategic movement work?
How are weapon arcs setup?
How does the difference between warp and impulse work?
strategic will be variable sixe 2d hex map si,alar to sfc2
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Will movement be in 2 dimensions or 3?
Like sfc2, there is 2 movements, tactical is 3d, strategic (map) in 2d
how does Strategic movement work?
How are weapon arcs setup?
How does the difference between warp and impulse work?
arcs similar to sfc2:eaw
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Will movement be in 2 dimensions or 3?
Like sfc2, there is 2 movements, tactical is 3d, strategic (map) in 2d
how does Strategic movement work?
How are weapon arcs setup?
How does the difference between warp and impulse work?
Mainly warp in strstegic and impulse in each hes, but warp 1 usable for combat
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You may post suggestions or ideas.
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You may post suggestions or ideas.
You'll get plenty once people actually see the game. As it is now there's just too much guessing.
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trying to get the alpha out!!