Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: Azel on May 13, 2003, 01:19:40 am
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OK guys , 2 new fed starships are up at Mackie's site
Both were designed, meshed, textured, and converted by me(I did it all...for once...lol)
One is a TNG Connie- like design...the USS Atlas
The other is a concept of a Pre TOS(Hell Pre-Enterprise) Starship...the Endeavor
she is supposed to be Zephrim Cochrane's second ship after the Phoenix
so enjoy Guys....more to come
http://www.themackiestuff.com/ships/sfc1-atolm/Endeavor.zip
http://www.themackiestuff.com/ships/sfc1-atolm/Atlas.zip
oh and Thanks to everyone who helped guide me through this ...you know who you are...lol
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Bump!!
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Too Sweet They are way cool You Rule!
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Thanks Kreeargh I really appriciate the comment...thanks
Coming from you guys who came before me...it means alot
BTW you can put the ships in SFC 1...if I am not mistaken :P
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ph34r t3h m1lks4p3
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Wow Atolm- you always do make the wild ones- they're great!
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Say Azel/Atolm- just for interests sake, why are the textures so different, with these and that amazing Eowolf? You said something about 29th century or something... a story behind that? I'd sure like to know, just for fun- they are so wierd and interesting- keep it up- maybe someday Ill have a whole fleet of whaterver-ships to play with!
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His textures are different because he is, to my knowledge anyway, the only one who free hands his textures and then scans them into a computer. His ships are true works of art in the strictest scense!!! Keep it up Atolm. I can't wait to see whats next.
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A klingon is on her way....she should be ready by tomorrow night...hehehe
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shameless bump!!!
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Azel I love looking thru your concepts on Mackie's site( thanks Mackie) and I'm really glad to see you modelling your own designs. I'll be really glad to see some of your Klingon designs in game and hopefully in time, maybe even your Romulans?????? 8>) Anyway, thanks for your work and I really appreciate your artistic talent.
Scott
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your lightmaps are comming along. There's a few things that need to be fixed, atleast for BC, as the ship is a bit hard to see. That is to make the entire texture in one area have a soft glow. The atlas is ok except for it's lack of obvious weapon emplacements and no glow on the fronts of the bussards.