Topic: Spacedock Alpha - The Star Trek Modding Wiki - Starfleet Command Section  (Read 1045 times)

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Offline ChessMess

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Greetings!

You may or may not have heard about the Wikiverse initiative that is underway at Star Trek Gaming Universe. If not then you can read the announcement post right here.

I would like to call upon the incredibly talented modding members of Dynaverse.net to help define and contribute to the Starfleet Command sections of the dedicated modding wiki we call Starbase Alpha. It is our hope that together all of us can help to build a fantastic modding information resource for the Starfleet Command modding community!

We are trying to outline the sections of the Spacedock Alpha wik that will contain the information that is most relevant to the modding community. The thread defining this can be found by clicking here, which is located in  this board dedicated to discussions of the modders wiki.

Thanks to everyone who contributes in any way to this ambitious and worthy effort! Any help in spreading the word about the effort to the Starfleet modding community is greatly appreciated.

Thanks everyone!
ChessMess

Offline ChessMess

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I'm also very open to discuss this here as well, location isn't the important thing. Helping to outline the information that is important in the world of SFC modding is. You can look at the BC modding section board at the STGU board for examples of how feedback and participation of BC modders is helping define the structure and content that is important for them.

Looking forward to everyones participation and feedback! This will be a wonderful resource for SFC modders for years to come and its great to think that eveyone can participate and be involved in its creation! Woot!  :)

Offline FA Frey XC

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Chess took the time to contact us, and let us know of this - and talk about exciting!!!

Be sure to check it out all !!!

Regards,
« Last Edit: March 16, 2005, 11:04:16 am by FA_Frey_XC »
Vice President of Technology,
Dynaverse Gaming Association
Owner, CEO XenoCorp Inc.


Offline ChessMess

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Thanks Frey!

Ok gang... need your help to setup the SFC structure. I can't do it because I've never modded SFC... there are loads of people here who can help.  Maybe checking out the struture laid out for Bridge Commander by some BC modders might help get the ideas going. Here is what we have defined so far for the Bridge Commander section:

 main
........\ BC
..............\ Files and Directories
..............\ Art
....................\ Ships
....................\ Crew and Uniforms
....................\ Bridges
....................\ Planets
..............\ Scripting
....................\ Foundation key features explanation
..........................\ "Stock" Features
................................\ Extensions
..........................\ FoundationTriggers
..........................\ FoundationTechnologies
................................\ TimerDef
................................\ ShipDef
................................\ TechDef
..........................\ Modifications
................................\ Submenu
................................\ Bridge Submenu
................................\ New Bridge Plugin
....................\ Ships
.........................\ Hardpointing
.........................\ Plugins
....................\ Projectiles
....................\ Sound Plugins
....................\ Bridges
....................\ AI
.........................\ QuickbattleAI
.........................\ Mission AI
....................\ Mission Scripting
....................\ Star systems
..........................\ Placement Editor
..............\ Sounds
..............\ Tutorials


Offline Pestalence_XC

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In SFC: EAW and SFC : OP it is like this..

Main
...\Shiplist.txt
...\Ftrlist.txt
........\Shipnames.txt
........\aastrings.txt
........\strings.txt
...\Models
.........\kitbash
.........\original render
.........\Textures
..............\Original
..............\Retexture
...\Non Model Textures
..........\Original works
..........\Retexture
...\Cursers
...\Maps
...........\Single Player
...........\Dynaverse
...\Scripts
...........\Skirmish/GSA
..................\Static
..................\Configurable
...........\Single Player Campaign Storyline
..................\Static
..................\Configurable
...........\Single Player Conquest/Dynaverse
..................\Static
..................\Configurable
...\Server setting files
...........\Single Player GF files
...........\Dynaverse GF files
...\Sound
...........\Game Voices
...........\Game Music
...........\Game Sound FX
...\Single Player Campaign MCT Setup Files


That's about it....

Anyhow, that is about as much as you can Mod SFC EAW and SFC OP.

« Last Edit: March 22, 2005, 08:31:30 am by Pestalence »
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

Offline ChessMess

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Thanks Pestelance! I'll enter this in soon... we've just gotten the Bridge Commander section entered and people from the BC modding scene are now entering information. Can't wait to see the SFC modding community having at it!