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Author Topic: Relentless Conquerors  (Read 1185 times)

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F9thCenturus

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Re: Relentless Conquerors
« Reply #30 on: May 03, 2005, 12:01:05 am »
That new Trek game in development will be in beta testing in 2006 I think.  What I hate is the pay-2-play feature.  Stupid, very stupid. 
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ModelsPlease

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Re: Relentless Conquerors
« Reply #31 on: May 03, 2005, 04:03:08 am »
Hey WZ any chance on you doing a few weapon textures for SFC II / OP ? I love to see a TOS Romulan plasma mortar. I kinda envision it starting out looking like a plasma cannon ball but as it looses energy it expands instead of fading away like the plasma in game does now.
And a plasma torpedo as depicted in Nemesis..... A more concentrated appearance than the in game plasma is now. And finally..........the Defiants phasers ( the only texture for that was lost in the SFC site crash. Just a suggestion if ya wanna try something different. I personally am not good enough to attemot stuff like this yet.

-MP
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Wicked Zombie

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Re: Relentless Conquerors
« Reply #32 on: May 03, 2005, 08:52:47 am »
I released a weapons texture pack a few months ago, and have a few other sound and effects sets posted. I figured it would've been common knowledge by now but I suppose I should've put a big flashing "Look Here!" sign on the download page just to be sure.

As for the plasma mortar, I'm not sure how that one would be set up. I doubt it could use the plasma texture as a base since the 'shrinking' effect that it has over distances is controlled by the game.

I got the impression from Nemesis that those were standard photon torpedoes and all you'd really have to do is turn a photon texture green. Either that or downsize one of the plasma textures.
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CC22

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Re: Relentless Conquerors
« Reply #33 on: May 04, 2005, 07:35:54 pm »
I figured it would've been common knowledge by now but I suppose I should've put a big flashing "Look Here!" sign on the download page just to be sure.

 :rofl: Oh how I do like your biting sardonic humour lol.
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