Dynaverse.net
Taldrenites => Starfleet Command Models => WIPs => Topic started by: Adonis on January 23, 2007, 10:17:30 pm
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OK, this'll take some time to do, but hey, I can get away with causing a few heartattacks :P
OK, here's the first in line, the NX-2000.
I'll turn this model also to the NCC-2000 and Lakota versions when I'll eventually be done unwrapping her.
...and yes, these are direct replacements to LC's (he's Lakota was never released).
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Very nice. I'm sure she'll be a stunner, man. BTW, did you ever release the Akyazi in your sig? I missed it if you did. If not, is there any chance I can get it for personal use?
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Akyazi's should be out soon for both BC and SFC.
Last one for today:
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Slight fix to deflector dish:
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ohhh another excelsior class, will keep a lock on it for when it will be finish ;D
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your a tease and you know it
:flame:
Edit: Update
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i still say your a tease considering its going to almost 15k in its poly count
15k is a rough estimate of the eventual Lakota variant.
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Update for today:
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i still say your a tease considering its going to almost 15k in its poly count
15k is a rough estimate of the eventual Lakota variant.
Way high for SFC :'(
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8) :thumbsup:
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Whoa, did you cut out torpedo tubes?
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Whoa, did you cut out torpedo tubes?
Yuppers ;D
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Well, another one lol
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Excelsior's me fav class... nice work!
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Adonis, I can tell this is going to be a beautiful model. Question: Do you think you might do an Ingram variant?
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Ingram variant?, the enterprise B or something else?
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Adonis, I can tell this is going to be a beautiful model. Question: Do you think you might do an Ingram variant?
I don't know, the Ingram I know of has little in common with the Excel we know and love.
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The Mesh looks really great. Can't wait to see the textures. I hope it has a Undiscovered Country look to her when she's done.
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Update for today:
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:o Man o man check out the curves on that girl.
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Very nicely done.
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Da..gum... you're quick! :D
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Fantastic work :thumbsup: :thumbsup: :thumbsup: :thumbsup:
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*bump*
UPDATE ME!!!! :D
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i still say your a tease considering its going to almost 15k in its poly count
15k is a rough estimate of the eventual Lakota variant.
Way high for SFC :'(
There are ways. 8)
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quality work there adonis ;)
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How's it coming?
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How's it coming?
Basicly only did some optimizations and stuff, nothing noticable really.
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Very nice. I'm sure she'll be a stunner, man. BTW, did you ever release the Akyazi in your sig? I missed it if you did. If not, is there any chance I can get it for personal use?
:bump: ::)
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Very nice. I'm sure she'll be a stunner, man. BTW, did you ever release the Akyazi in your sig? I missed it if you did. If not, is there any chance I can get it for personal use?
:bump: ::)
It's out for BC I have yet to port it to SFC, hopefully I'll have it done by tomorrow
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Very nice. I'm sure she'll be a stunner, man. BTW, did you ever release the Akyazi in your sig? I missed it if you did. If not, is there any chance I can get it for personal use?
:bump: ::)
It's out for BC I have yet to port it to SFC, hopefully I'll have it done by tomorrow
Got a link for the BC version, please?
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Very nice. I'm sure she'll be a stunner, man. BTW, did you ever release the Akyazi in your sig? I missed it if you did. If not, is there any chance I can get it for personal use?
:bump: ::)
It's out for BC I have yet to port it to SFC, hopefully I'll have it done by tomorrow
Got a link for the BC version, please?
http://bridgecommander.filefront.com/file/Perimeter_Actions_Ships_Akyazi_Class;75361
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Very nice. I'm sure she'll be a stunner, man. BTW, did you ever release the Akyazi in your sig? I missed it if you did. If not, is there any chance I can get it for personal use?
:bump: ::)
It's out for BC I have yet to port it to SFC, hopefully I'll have it done by tomorrow
Got a link for the BC version, please?
[url]http://bridgecommander.filefront.com/file/Perimeter_Actions_Ships_Akyazi_Class;75361[/url]
hovv long doe$ it take to port it to $fc?
keyboard problem ;D
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Thanks, Adonis. She's a sweet looking model!
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Defenetly awsome. I hope you do the B type as well, everyone always mentions the bulge not being right on p81's enterprise B. It's going to look nice next to them akyazi's.
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Defenetly awsome. I hope you do the B type as well, everyone always mentions the bulge not being right on p81's enterprise B. It's going to look nice next to them akyazi's.
To answer that dude, reread the thread title ;)
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Very nice. I'm sure she'll be a stunner, man. BTW, did you ever release the Akyazi in your sig? I missed it if you did. If not, is there any chance I can get it for personal use?
:bump: ::)
Where are the Akyazi and subclasses for SFC?
Please advise.
KF
It's out for BC I have yet to port it to SFC, hopefully I'll have it done by tomorrow
Got a link for the BC version, please?
[url]http://bridgecommander.filefront.com/file/Perimeter_Actions_Ships_Akyazi_Class;75361[/url]
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*BUMP*
Update me!!
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So...guess it's time for an update lol
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Whats the poly count so far ? She sure looks damn smooth . Great job so far :thumbsup:
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very nice work ;D
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That is brilliant work adonis ;)
Awsome attention to detail.
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This is long overdue. About time the Excelsior and 1701-B have the amount of detail they deserve!
Great work mate.
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What can I say that has not been already said?
This ship, more than any other, exemplified Star Trek in the 80's for me; and you are doing her justice.
Carry on.
I, Mudd.
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Marevelous model, the textures will only enhance the quality :D
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My God... he hasn't even gotten to the textures yet, and I'm drooling already... MUST... HAVE... UPDATE!!!1!
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Not to sound impatient... but any updates? This model's spectacular so far.
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14th of June, come on, let's have it!
*waves a stick in the air*
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Defenetly awsome. I hope you do the B type as well, everyone always mentions the bulge not being right on p81's enterprise B. It's going to look nice next to them akyazi's.
More than just that is wrong. My biggest beefs were the impulse engines and warp nacelles - the former aren't shaped correctly, while the latter are too thin. I'm one of the few who likes the B, but the lapses in detail on P81's model stick out like a sore thumb and make her almost as ugly as its dissenters claim.
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well P81 kinda does that, he sacrificed detail because of poly reduction, adonis has no such constraints so expect the most detailed excels made for gaming purposes
The worst infamous trait of P81 meshes are the overexposed panel, butt-ugly textures. Even on he's Excel, which should really be a ship with a smooth hull.
I'll have you a general issue update in a day or two, maybe sooner. Depends oh how hot it will be over here. I can't work at day because of the extreme heat.
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well P81 kinda does that, he sacrificed detail because of poly reduction, adonis has no such constraints so expect the most detailed excels made for gaming purposes
I'd love it if we could get a good Enterprise-B out of this affair - the last one was Moonraker's all the way back in 2001. But in this age of high-detail models and textures, it's outdated beyond help.
As for P81's models, his latest Excelsior isn't bad. But the Enterprise-B is horrible. Polygon reduction or not, it gets basic qualities wrong that older models mimicked respectably. I don't mean to be a prat, but it was a disappointing regression beyond the textures.
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I'm one of the few who likes the B,
You can count me in that small club. ;D
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I'm one of the few who likes the B,
You can count me in that small club. ;D
Maybe I'd be a fan if they kept blue for the detailing on the B instead of switching to teal...
Though for whatever reason, I thought the Excelsior looked best as a Prototype. Must be the NX... *shrug*
And I found this wonderful Render of the B that, hopefully, Adonis can match or surpass with his skills:
http://www.stguardian.to/fed/excelsior/mattcentb01.jpg
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I'm one of the few who likes the B,
You can count me in that small club. ;D
Maybe I'd be a fan if they kept blue for the detailing on the B instead of switching to teal...
Though for whatever reason, I thought the Excelsior looked best as a Prototype. Must be the NX... *shrug*
And I found this wonderful Render of the B that, hopefully, Adonis can match or surpass with his skills:
[url]http://www.stguardian.to/fed/excelsior/mattcentb01.jpg[/url]
Match, yes, surprass, no, that one's CGI after all.
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Update, ship is mapped:
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The geometry looks wonderful from these angles, Adonis. Can't wait to have her ingame :)
Also good to see that you have the prototype detailing down. Accuracy was a concern of mine :D
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Satin-white grace :)
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Last one for today:
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Looks beautiful Adonis! Can't wait to eventually fly her around.
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Looks real good, man. Nice to see her "white" as opposed to the dingy gray that's typically used for Fed models.
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So far, it's good.
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While I do like the ST6 version better overall (because of the minor details that differ from the first version and the drastically-changed interiors), I really like your take on the first Excelsior (of the three you're doing so far). I'm most caught by the first of the two WIP pics on June 19. If altered only very slightly, it looks very sleek and even more futuristic... And for some reason, I'm reminded of the Nintendo Wii. I guess it's because of how clean the WIP looks, especially under a white background.
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Fantastic work there. Looking forward to downloading her for the game :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:
:dance:
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Anything new, Adonis?
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I'd still like my hands on these 'celsiors....
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This is another great ship that we're never going to get, isn't it? :'(
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I hopped over to WickedZombie's forums a while ago and noticed he saw the little stint that took place....
http://wickedzombie45.proboards46.com/index.cgi?board=general&action=display&thread=1184047901
Basically what he said was that the texture size, not the polygon count, which causes lag in computers.
So I'd assume that no trimming of the poly count is necessary. As long as the textures are ginormous, it should still be a beautiful ship to play. 'Sides, as WZ says... Adonis created the model. It's his choice weather or not to bow to certain restrictions that others think are necessary.
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I hopped over to WickedZombie's forums a while ago and noticed he saw the little stint that took place....
[url]http://wickedzombie45.proboards46.com/index.cgi?board=general&action=display&thread=1184047901[/url]
Basically what he said was that the texture size, not the polygon count, which causes lag in computers.
So I'd assume that no trimming of the poly count is necessary. As long as the textures are ginormous, it should still be a beautiful ship to play. 'Sides, as WZ says... Adonis created the model. It's his choice weather or not to bow to certain restrictions that others think are necessary.
hmm no not when it comes to the poly limit of the game, as it stands its over the red line for all SFC games, hence why outalance needs to do the poly reduction
The NX Excel is 10.7k that's below the red line, the NCC will be simmilar in PC too. About the lakota...that remains to be seen. I really cannot give an estimate.
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I hopped over to WickedZombie's forums a while ago and noticed he saw the little stint that took place....
[url]http://wickedzombie45.proboards46.com/index.cgi?board=general&action=display&thread=1184047901[/url]
Basically what he said was that the texture size, not the polygon count, which causes lag in computers.
So I'd assume that no trimming of the poly count is necessary. As long as the textures are ginormous, it should still be a beautiful ship to play. 'Sides, as WZ says... Adonis created the model. It's his choice weather or not to bow to certain restrictions that others think are necessary.
hmm no not when it comes to the poly limit of the game, as it stands its over the red line for all SFC games, hence why outalance needs to do the poly reduction
The NX Excel is 10.7k that's below the red line, the NCC will be simmilar in PC too. About the lakota...that remains to be seen. I really cannot give an estimate.
Good Luck and I know that you will do the best that you can and that is all we can ask of you. interesting Revalation about texture sizes :) Keep up the great work
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I hopped over to WickedZombie's forums a while ago and noticed he saw the little stint that took place....
[url]http://wickedzombie45.proboards46.com/index.cgi?board=general&action=display&thread=1184047901[/url]
Basically what he said was that the texture size, not the polygon count, which causes lag in computers.
So I'd assume that no trimming of the poly count is necessary. As long as the textures are ginormous, it should still be a beautiful ship to play. 'Sides, as WZ says... Adonis created the model. It's his choice weather or not to bow to certain restrictions that others think are necessary.
hmm no not when it comes to the poly limit of the game, as it stands its over the red line for all SFC games, hence why outalance needs to do the poly reduction
The NX Excel is 10.7k that's below the red line, the NCC will be simmilar in PC too. About the lakota...that remains to be seen. I really cannot give an estimate.
nice one jules how did you manage to reduce the pc?
It never go higher than that...
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Truly OUSTANDING work my friend !!! 8)
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What ever happened to Excelsior?
Did she disappear? Vanish?
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well considering your rough estimates at the start were 15k this is good news, you really shouldnt over estimate so much it had me thinking the PC was gastley
LIke Scotty would tell: Overexagarate ;) And they're still in WIP stage, I just have nothing worth showing yet ;)
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Nice work.
Thread began: January 23, 2007.
Release date?
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I'd say it's time for an update:
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very very nice work there.
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about fraggin time Adonis. Ive been waiting for an update. Textures look very nice and i like how u spread out the phaser placements on the "belly" every other excel model has them bunched together
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about fraggin time Adonis. Ive been waiting for an update. Textures look very nice and i like how u spread out the phaser placements on the "belly" every other excel model has them bunched together
Excels have NO phasers there dude.
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then what are those yellow spots on the belly?
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Escape pods?
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then what are those yellow spots on the belly?
They sure aren't thrusters ...... 8)
They do appear to be phaser emitters.
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then what are those yellow spots on the belly?
They sure aren't thrusters ...... 8)
They do appear to be phaser emitters.
They actually ARE thrusters lol
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Well I'lll be.
Shazzam!
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Is this abandoned? :'(
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Doubtful.
Like most modellers, Adonis never works on the same project from beginning to end and then starts something else.
To avoid being burnt out, he'll work on one project, and more than likely get inspiration for another project already in the works, and then another, and another.
When this is the case, it takes time. But that doesn't mean you still can't ask how this baby's coming along. ;D
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yeah i know for a fact that he has alot more progress on this pack, but he is also working on ST excalibur aswell as 12 other projects that i know of, i will see if he doesnt mind me posting a couple of WIP pics on his behalf
DAMN!!!!!! So many projects!!!
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she looks awsome.. great job man 8)
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It looks about ready for release to me.
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She's missing her markings, but she still looks just as excellent as she did when the earlier WIPs were posted.
If not more so :)
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Kudos for building the NX-2000 version.
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Months later, this ship is still on my wishlist :(
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Months later, this ship is still on my wishlist :(
Months? We're getting on toward two years. I'm getting the feeling this one will never be released. :'(
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whats the difference between the flashback and the NCC-excelsior
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whats the difference between the flashback and the NCC-excelsior
Different models. The NCC was the original NX with changes, and the Flashbacks one was a model built by Greg Jein. It's a dumbed down aztec version only to be honest, not particularly worth of attention.
I'm in a process of remapping her after some extra changes (got one more left to do), when real life permits that is.
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There's also some lighting differences between the various models. One of the reasons I like the NX version was because it didn't go overboard on the nacelle lighting. I feel TMP ships are advanced enough to be beyond excessive glowy components.
Good to hear progress still being made on these, Adonis. Hope life gives you time.
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I am bumping this because I want this excelsior!
Was the BC pack put out? Could someone convert it for the rest of us?
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the excelsior look so cool, i want it :smitten: