Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: Mackie on October 24, 2010, 03:23:00 pm
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if anyone still cares, theyre now up here ;)
www.stupidfusion.com
one or maybe two ships maybe missing from here and there, will upload later on as soon as i find where the hell ive stashed them :>
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Always a fan of your work. . . even before I had the guts to make a username and try to converse with you modelling gods.
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nice thanks for this
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if anyone still cares, theyre now up here ;)
www.stupidfusion.com
one or maybe two ships maybe missing from here and there, will upload later on as soon as i find where the hell ive stashed them :>
Yeah, we still care. :)
Glad to see it back... will check and see if I can plug a hole or two if any exist..
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Indeed! Thanks mackie :)
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thanks guys :)
one of the ships thats currently missing is this;
http://gallery.stupidfusion.com/random_pictures/karelia.jpg
and another picture where i added frontal torp launchers:
http://gallery.stupidfusion.com/random_pictures/karfront1.jpg
im slightly worried that it ended up on a laptop that i pawned away to uh... get money for my creative juices :P
even if so, atleast i had the smarts to take detailed renderings of it and upload them before i (think) did that so should be easy enough to recreate it.
speaking of which, foas, werent you working on a batch of pretty good lookin fed ships a while back?
Ive been wanting to start bashing things again so just wondering :)
sooner or later bashers will become a thing of the past since new games have so seamless looking nice ships and models in general that theyre becoming impossible to bash, cant match the quality of the ships where the parts originally came from, which sorta saddens me :/
but hey, ive had a good run; I realised the other day that my first bash was made in 1999 and the last one 2010 :)
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Still care?
Dude, Ive never seen your stuff before, and after visiting your site. Im actually liking it alot.
Thanks for this.
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Still care?
Dude, Ive never seen your stuff before, and after visiting your site. Im actually liking it alot.
Thanks for this.
Yeah, Mackie had a good run from 2001 to 2004 where he released alot of ships. I beleive his site had over 100 models at that point, somewhere around 2006 the site closed and most of the files could be found at outlance. I don't know if they still have the copies of the fiels there or not
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sooner or later bashers will become a thing of the past since new games have so seamless looking nice ships and models in general that theyre becoming impossible to bash, cant match the quality of the ships where the parts originally came from, which sorta saddens me :/
but hey, ive had a good run; I realised the other day that my first bash was made in 1999 and the last one 2010 :)
I don't think the bashers will actually leave but, the newer ships are not as easy to bash. most use 1 or 2 large sheets for textures that are not easy to do, with bump maps, spec maps, etc. The amount of work going into ships is going way up in most games, plus they are not as easy to get models in some of the newer games. So bashers will still be there, but most will not be releasing their work for the reason you stated, the over all look. It means more or less that teams of people will now be working on models rather than individuals we had in the past. It also means more models will never be completed, as time issues and people coming and going from communities, etc, will bring projects to a stand still.
Everyone wants better eye candy, the cost is the amount of ships coming from the community
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sooner or later bashers will become a thing of the past since new games have so seamless looking nice ships and models in general that theyre becoming impossible to bash, cant match the quality of the ships where the parts originally came from, which sorta saddens me :/
but hey, ive had a good run; I realised the other day that my first bash was made in 1999 and the last one 2010 :)
I don't think the bashers will actually leave but, the newer ships are not as easy to bash. most use 1 or 2 large sheets for textures that are not easy to do, with bump maps, spec maps, etc. The amount of work going into ships is going way up in most games, plus they are not as easy to get models in some of the newer games. So bashers will still be there, but most will not be releasing their work for the reason you stated, the over all look. It means more or less that teams of people will now be working on models rather than individuals we had in the past. It also means more models will never be completed, as time issues and people coming and going from communities, etc, will bring projects to a stand still.
Everyone wants better eye candy, the cost is the amount of ships coming from the community
I actually still have your older stuff along with atolms and smileys but i wasnt entirely certain what to do about them so i didnt upload them yet; infact i still have pretty much everything from the earlier years when my site was still up and running and then some :)
I could put everything we had back up again i suppose?
-just not going to bother using pafiledb as the database anymore, the more or less constant backing up and uploading with that program as the database is goddamn tedious :/
As for bashing, i am going to try and stick around and develope new methods to bashing to keep up with the quality; infact this is why ive began to try my hand at modeling ships of my own. They are all testbeds of different bashing methods :D
and yeah, outalance died as far as i know....
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Always a fan of your work. . . even before I had the guts to make a username and try to converse with you modelling gods.
likewise dude, the aeronefs for one were awesome :>
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While all the model might not be to my personal taste there is an obvious thought process and a great deal of skill shown in there creation. Besides I like to think of my self as part mod archaeologist. ;)
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While all the model might not be to my personal taste there is an obvious thought process and a great deal of skill shown in there creation. Besides I like to think of my self as part mod archaeologist. ;)
Against my usual nature i try and cater to tastes of all so the bash varieties may be very wide.
There should be weird bashes, slight bashes and bashes that seem like nothing else around, if thats what youve found ive done my job right :p
And then theres the fact that theres not a single bash ive done while sober; that may be somewhat apparent in some of them.
the perfect example of what i just mentioned above would be the ajattara space monster worm whatever the damn thing is (which actually is an original model and not a bash), the texture is actually my own skin, nails and eyes, slightly modified.
someone once told me that i should learn how to skin things, and thats exactly what i did with that model.
after that they told me that i should "map" things rather than skin things, go figure :p
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thanks guys :)
one of the ships thats currently missing is this;
[url]http://gallery.stupidfusion.com/random_pictures/karelia.jpg[/url]
and another picture where i added frontal torp launchers:
[url]http://gallery.stupidfusion.com/random_pictures/karfront1.jpg[/url]
im slightly worried that it ended up on a laptop that i pawned away to uh... get money for my creative juices :P
even if so, atleast i had the smarts to take detailed renderings of it and upload them before i (think) did that so should be easy enough to recreate it.
speaking of which, foas, werent you working on a batch of pretty good lookin fed ships a while back?
Ive been wanting to start bashing things again so just wondering :)
sooner or later bashers will become a thing of the past since new games have so seamless looking nice ships and models in general that theyre becoming impossible to bash, cant match the quality of the ships where the parts originally came from, which sorta saddens me :/
but hey, ive had a good run; I realised the other day that my first bash was made in 1999 and the last one 2010 :)
I have the Karelia.. just saw it yesterday when I was going through a USB key. ;)
I'll make sure that you have it before the weekend is through.. :)
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thanks guys :)
one of the ships thats currently missing is this;
[url]http://gallery.stupidfusion.com/random_pictures/karelia.jpg[/url]
and another picture where i added frontal torp launchers:
[url]http://gallery.stupidfusion.com/random_pictures/karfront1.jpg[/url]
im slightly worried that it ended up on a laptop that i pawned away to uh... get money for my creative juices :P
even if so, atleast i had the smarts to take detailed renderings of it and upload them before i (think) did that so should be easy enough to recreate it.
speaking of which, foas, werent you working on a batch of pretty good lookin fed ships a while back?
Ive been wanting to start bashing things again so just wondering :)
sooner or later bashers will become a thing of the past since new games have so seamless looking nice ships and models in general that theyre becoming impossible to bash, cant match the quality of the ships where the parts originally came from, which sorta saddens me :/
but hey, ive had a good run; I realised the other day that my first bash was made in 1999 and the last one 2010 :)
I have the Karelia.. just saw it yesterday when I was going through a USB key. ;)
I'll make sure that you have it before the weekend is through.. :)
well now, thats a damn good thing! ;D
also, go read your personal messages here on dyna, i got another request as well :|
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well now, thats a damn good thing! ;D
also, go read your personal messages here on dyna, i got another request as well :|
Yes, and yes.. (conditionally, and that's if I can get it out of what it currently is in now, then yes). :D
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Hello Mackie,
I always liked that you thought outside of the box on allot of your bashed ships. My only greivence was that allot of bashes to many had no coherant look to the textures. Hence I use to retexture allot of ships with crayons.
at least until I got PSP and got use to using it, to bad corel bought them and ruined a product that competed with PS and their Draw program at a low price (1/10).
as for what to do with the ships? whatever you want to. Allot of people uploaded them to Battleclinic, but I orginally put them on your site to help you. So they are yours to deal with as you wish, release them or not. I have the orginal zips still so I am not worried about them being lost.
skin/map it is all in a word. you can skin a woman, but can you map her; just remember never give her the map or you will never hear the end of it.
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Hello Mackie,
I always liked that you thought outside of the box on allot of your bashed ships. My only greivence was that allot of bashes to many had no coherant look to the textures. Hence I use to retexture allot of ships with crayons.
at least until I got PSP and got use to using it, to bad corel bought them and ruined a product that competed with PS and their Draw program at a low price (1/10).
as for what to do with the ships? whatever you want to. Allot of people uploaded them to Battleclinic, but I orginally put them on your site to help you. So they are yours to deal with as you wish, release them or not. I have the orginal zips still so I am not worried about them being lost.
skin/map it is all in a word. you can skin a woman, but can you map her; just remember never give her the map or you will never hear the end of it.
Yeah; I know exactly what you mean about PSP, i still use psp9 quite a lot.
Corel completely cocked the program series up and I never liked PS that much anyway so I practically got left with no good graphical tool :(
Ill think of something about what to do with your ships since you still have them too; I was asking because I wasnt really sure if still had them and if anyone cared ;)
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heads up for atheorhaven; I just got my hands on the most recent version of 3dsmax but i dont know how much that will help in the forseaable future; i just lost my apartment again so I cant stick around for too long on my own computer on which i do most of my bashing and/or 3d related things on.
I also found the laptop i thought i pawned away; turned out its at my parents place so that one ship wasnt lost at all, there should be couple more on it too :)
and also, cant figure out for the life of me how to use max anyway for even exporting purposes so.... uh.... yeah. if you can convert the foas stufff please do, im at a total loss. :p
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yeah. if you can convert the foas stufff please do, im at a total loss. :p
Will attempt to do so, my weekend was a writeoff for trying to do anything on the computer.. the "Honey-Do" list intervened, although it did result in more time in bed. So good in some ways, less good in others.
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yeah. if you can convert the foas stufff please do, im at a total loss. :p
Will attempt to do so, my weekend was a writeoff for trying to do anything on the computer.. the "Honey-Do" list intervened, although it did result in more time in bed. So good in some ways, less good in others.
thats perfectly fine, I know exactly how that sh*t can be like :P
been bit busy my self too, working on car and sketching this i could bash bit more.
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Nice website mate. simple but effective.
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Nice website mate. simple but effective.
thanks; it was originally made for a small security company that opted not to pay me for my work so i pulled down the site and reused "theme".
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Mackie, so good to see you back at work. In case you need them, I have alot of oyur ships on several CD's, including those FED Ex and UPS Connie and Excelsior repaints somewhere in there. You drop me a PM and I'll go look for those and the other repaints you did!
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Does anyone still have a copy of Mackie's models? I went hunting the other day and it seems stupidfusion.com has been down for a good little while now. I was hoping to play with a few more of his creations.
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I'll have to search my library of SFC downloads.
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anything on mackie's ships?
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I've hundreds of downloaded model's readme files to go through so finding one of Mackie's models will be pot luck.
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anything on mackie's ships?
I have some, and can still contact Mackie if necessary.
I had stopped working Mackie's stuff when my stuff started showing up uncredited in STBC, *not* through the fault of Mackie because he was always good about giving credit where it was due. But anything I had worked that had my name in it said that I was to be contacted with a VERY simple request, I was to be sent a screenshot of the new work ingame. That was it. And the STBC guys couldn't be bothered with that request or notification. So they basically killed the drive to work anything that would've been ported. Which was a shame, because Redragon and my collaboration of the Aeon Timeship can still be found on Youtube when you look for my handle there. The Doomsday Machine is still out there. My work on his Armada and Bismarck and lots of others? Yes, but not maybe as easy to find now. And my work was ported to a few games, even Vegastrike. So "thanks" for that STBC, everyone else had asked and sent screenshots.
I've always been careful to ask to release from the original modellers and texturers and as a result, I still have blanket permissions from a few people to do work. Mackie and I worked well together, Nannerslug and I the same, Redragon and I the same. All literally I was asking was, "Hey.. I want to see how it looks" which Vegastrike and others respected. Gave me feedback and ways that I could improve. But the STBC people were just happy to rip and take credit like 5 year olds. So there you go.. too bad as well.
At any rate, I just put some up. Put up a list, and I'll see what I have.
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thank you all :angel:
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anything guys, by the way mareimbrium is gone!
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anything guys, by the way mareimbrium is gone!
Yessir, long time ago. Mare Imbrium was a DNS redirect to a server location with the server being shutdown a good while back. I can get the DNS redirect running again and point it to the Box folder, but the better option would be to set up a less janky website again and point that to the folders. One thing I don't actually do are websites, and the old one really reflected that. I might do up a basic Wix site or some such and do things through there. If there's interest.. ?
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one vote yes, here :laugh: :laugh:
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More Mackie ships up..